Gamin des bas-quartiers
Slums Urchin
Spectre | Y |
---|---|
Tags | fast_movement, humanoid, not_int, not_str, red_blood, Unarmed_onhit_audio, undead, zombie |
Vie
65%
Évasion
+50%
Ailment Threshold
%
Résistance
0
0
0
0
Damage
72%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
4 ~ 6
Attack Time
1.32 Second
Damage Spread
±20%
Expérience
65%
Model Size
100%
Type
UrchinKid
Metadata
SlumsUrchin
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
5,042
Armure
3,451
Évasion
477
Bouclier d'énergie
0
Damage
168
Dégâts des sorts
168
Précision
0
Attack Time
1.32
Expérience
18,612
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedComboTEMP
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque de base
Base Damage: 134–201
Chances de [Critical|Touche critique]: 5%
Attack Time: 1.32 sec.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
UrchinLeapGeometryAttack
Triggerable, Attack
Base Damage: 134–201
Chances de [Critical|Touche critique]: 5%
Dégâts d'Attaque: 80%
Attack Time: 1.32 sec.
20% de Perte de Dégâts d'Attaque
+22 à l'Allonge
action attack or cast time uses animation length [1]
is area damage [1]
+22 à l'Allonge
action attack or cast time uses animation length [1]
is area damage [1]
DTTUrchinKid
Spell, Movement
Temps d'incantation: 1 sec.
Temps de recharge: 10 sec.
action attack or cast time uses animation length [1]
leap slam minimum distance [29]
spell maximum action distance +% [-62]
leap slam minimum distance [29]
spell maximum action distance +% [-62]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Revive" basic_action = "ChangeToStance2" actor = "Metadata/Monsters/Urchins/UrchinSling.act" slow_animations_go_to_idle = false } StateMachine { define_shared_state = "epk;" } Transitionable { } Stats { set_base_heavy_stun_duration_ms = 2333 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/Urchins/UrchinAggro.ao' ); } ); " } Animated { on_event_contact_for_projectile_01 = "HideMeshSegment( UrchinMonster_RockShape );" on_end_projectile_01 = "ShowMeshSegment( UrchinMonster_RockShape );" preload_animated_object = "Metadata/Monsters/Urchins/UrchinAggro.ao" } Actor { on_change_to_stance2 = "HideMeshSegments( UrchinMonster_Overalls_SatchelShape, UrchinMonster_SlingShape, UrchinMonster_RockShape );" create_stance2 = "HideMeshSegments( UrchinMonster_Overalls_SatchelShape, UrchinMonster_SlingShape, UrchinMonster_RockShape );" } Life { on_death = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk' );" on_spawned_dead = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk' );" } StateMachine { on_state_epk_1 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/UrchingCollector/Revive_Effect.epk' );" on_or_create_state_epk_0 = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/UrchingCollector/Revive_Effect.epk' );" } Render { selection_height_override = 105 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Urchins/SlumsUrchin"] = { name = "Slums Urchin", life = 0.65, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.72, damageSpread = 0.2, attackTime = 1.32, attackRange = 6, accuracy = 1, skillList = { "MeleeAtAnimationSpeedComboTEMP", "DTTUrchinKid", "UrchinLeapGeometryAttack", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedComboTEMP"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTUrchinKid"] = { name = "DTTUrchinKid", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "leap_slam_minimum_distance", "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {29, -62, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["UrchinLeapGeometryAttack"] = { name = "UrchinLeapGeometryAttack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {22, baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }