Facebreaker

Old: ChuanHsing#1075 2026-05-18 22:56:36

New: ChuanHsing#1075 2026-05-19 10:36:31

OldNewDifferences
1-# Runic Ward
1+# Facebreaker
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3-When you run out of life, your Runic Ward will kick in, sustaining your body until your life can return.
3+For attacks that can use both a mace and a Quarterstaff, Facebreaker's flat damage overrides [[Hollow Palm Technique]]'s. The % more damage on Facebreaker and the attack speed/crit chance from [[Hollow Palm Technique]] will all apply though.
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5-It effectively acts as an extra life pool.
5+By the way, Shockwave Totem is not the only case of this, as there are some triggered attacks that can use both. The "or unarmed" part doesn't matter, those skills will still preferentially use Facebreaker/[[Hollow Palm Technique]] flat damage over normal unarmed damage if the attack can use a Mace/Quarterstaff.
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7-Of course, when you take enough damage to run out of that, you will still die.
7+you can use facebreaker and hollow palm together
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9-Every single piece of armor in the game can be upgraded by [[Runeforging]], even Uniques.
9+* Facebreaker grants base damage to skills that would otherwise use a mace
10+* [[Hollow Palm Technique]] grants base damage to skills that would otherwise use a Quarterstaff
11+* for skills that could use either weapon type, only Facebreaker's damage applies
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13+other benefits of both apply as normal
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15+the attack speed and crit chance on hollow palm are very specifically only for skills that can be used with quarterstaves
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