Endgame
Old: chuanhsing#2097 2025-10-01 09:19:38
New: chuanhsing#2097 2025-10-02 09:54:40
Old | New | Differences | |
---|---|---|---|
8 | 8 | Each endgame mechanic needs to have its own progression system, areas, bosses, rewards, and player power that can only be gained from that content. | |
9 | 9 | ||
10 | 10 | * [[Waystone]] | |
11 | - | * | |
11 | + | * [[Extra Content]] | |
12 | 12 | * [[Shrine]] | |
13 | 13 | * [[Strongbox]] | |
14 | 14 | * [[Essence]] | |
32 | 32 | * [[Delirium]]: [[Liquid Emotions]], [[Simulacrum Splinter]], [[Delirium Precursor Tablet]] | |
33 | 33 | * [[Expedition]]: [[Expedition Precursor Tablet]], [[Expedition Logbook]], [[Runic Splinter]] | |
34 | 34 | * [[Trial of the Sekhemas]]: [[Jewels]], [[Djinn Barya]], [[Relics]] | |
35 | - | * [[The Trial of Chaos]]: [[Inscribed Ultimatum]], [[Vaal Orb]], [[So | |
35 | + | * [[The Trial of Chaos]]: [[Inscribed Ultimatum]], [[Vaal Orb]], [[Soul Core]] | |
36 | 36 | * [[The Burning Monolith]] |