Камни умений Summary /435
Наскок
Jump into the air, damaging and Knocking Back enemies with your mace where you land. Enemies you would land on are pushed out of the way.
Удар щитом
Channel to charge in the target direction. You will crash into enemies on your path, stopping your charge and dealing damage to enemies in an area, and extra damage to the enemies you collided with. While charging, your Shield is raised and you will Block all incoming Blockable hits.
Разрушитель брони
Attack with a forceful blow, knocking enemies back and weakening their Armour.
Сотрясающий тотем
Raises a Totem that Slams the ground around it, repeatedly damaging nearby enemies. Jagged Ground erupts when hit by this Slam, damaging enemies standing on it.
Вестник пепла
While active, enemies you sufficiently Overkill with attacks will cause an explosion that Ignites nearby enemies based on the Overkill damage dealt.
Клич преисподней
Performs a warcry, Empowering subsequent Attacks. Consumes all Endurance Charges to Empower additional attacks. Enemies in the warcry's area are destabilised and will Combust on death.
Землетрясение
Smashes the ground, dealing damage in an area and leaving behind Jagged Ground that slows enemies. The Jagged Ground erupts in a powerful Aftershock after a duration. Cannot create Jagged Ground on top of an existing patch, or if you already have the maximum number of active patches.
Раскол
Slams the ground, creating a roiling fissure that damages enemies in a sequence of areas in front of you. A number of enemies hit by the wave will release a shockwave, damaging other enemies.
Сейсмический клич
Performs a damaging warcry, Knocking Back nearby enemies. If a Heavy Stunned enemy is hit, your next Slam is Empowered to perform an additional Aftershock. If not, this skill's cooldown is reset. Only counts Heavily Stunned enemies for purposes of counting Power Gained.
Разлом земли
Slam the ground, sending out a fissure that deals area damage to enemies it passes under and thrusts a spike from the ground when it ends. Warcries performed near the spike will cause it to shatter, damaging surrounding enemies.
Дробление костей
Attacks enemies with a melee Strike. The Strike will cause a Heavy Stun on enemies that are Primed for Stun. Upon causing a Heavy Stun it will also create a Shockwave, dealing a large amount of damage in an area.
Вулканический разлом
Slam the ground, creating a winding fissure that deals damage as it travels and remains for a duration. Using a different Slam on a fissure will cause an Aftershock, which spreads to all connected fissures.
Крутящий удар
Slam the ground to Stun enemies and knock them away, then continue forward and perform a devastating second Slam. Holding down the skill input allows you to change direction as you move.
Сверхмощный удар
Channel to charge up a heavy swing, drawing earth from the ground to enlarge your mace. Release to Slam the ground, dealing damage in an area around the impact, followed by Aftershocks dealing damage in a larger area.
Perfect Strike
Charge up your weapon while channelling. Releasing the moment you fully charge will release a wave of Fire.
Resonating Shield
Repeatedly strike your Shield with your weapon causing damaging shockwaves in an area around you. Enemies hit by the shockwave lose Armour for a duration. While using Resonating Shield, your Shield is raised and you will Block all incoming Blockable hits.
Magma Barrier
When you raise your Shield it is infused with magma for a short time. Blocking during this time will spray magma at the attacker and grant you an Endurance Charge.
Scavenged Plating
Uses fragments of armour scavenged from enemies to bolster your own. Fully Breaking an enemy's Armour grants you a stack of Scavenged Plating for a duration, and you gain Armour and Thorns per stack.
Molten Blast
Gouges molten rock from the ground and flings it at the target. The Projectile explodes on collision, damaging enemies and scattering shrapnel in a cone behind it.
Hammer of the Gods
Entreats the Ancestors to crush your enemies, manifesting a massive hammer that falls from the sky onto your target, Slamming into the ground after a short duration and dealing immense damage based on your weapon.
Stampede
Charges forward, cracking the earth and leaving a patch of Jagged Ground with every footstep. At the end of your charge, a massive leaping Slam damages enemies and causes all nearby patches of Jagged Ground to explode, damaging enemies standing on them.
Shield Wall
Ram your Shield into the ground, throwing up a semi-circular wall of earth. Enemies can attack the walls and your Slams will instantly destroy them. Each wall segment explodes when destroyed, damaging enemies around it.
Time of Need
Invokes divine blessings, periodically healing you and removing Curses and Elemental Ailments from you.
Overwhelming Presence
While active, enemies in your Presence are easier to Stun and inflict Elemental Ailments upon.
Berserk
While active, strengthens your Rage and grants you Life Leech based on your Rage, but causes you to lose Life while Raging.
Метка снайпера
Marks a target. The next Critical Hit the target receives consumes the Mark to deal extra damage and grant you a Frenzy Charge.
Ливень стрел
Fire arrows into the air, causing them to rain from above. Consumes your Frenzy Charges to fire more arrows.
Стрела молнии
Fires a charged arrow at the target. On hitting an enemy or wall, the arrow will fire Chaining Lightning beams at nearby enemies.
Очередь
Ready a volley of arrows, Empowering your next Bow Attack to repeat multiple times. Consumes your Frenzy Charges on use to add additional repeats.
Вестник грома
While active, killing Shocked enemies with Attack damage, will cause subsequent Attack hits to release lightning bolts which deals Attack damage to all surrounding enemies.
Носитель чумы
Stores all Poison Damage you deal. Using the Plague Nova skill unleashes the stored Poison.
Выстрел с отскоком
Leap backwards and fire an arrow which can Chill or Freeze enemies around the location you escaped from.
Spiral Volley
Loads your Bow with a volley of enchanted arrows and fires them in a circle as you spin forward, firing directly at targets if possible. Consumes Frenzy Charges to cause the arrows to deal more damage and Chain to other targets. Each target can only be Hit once.
Detonating Arrow
Channel to build up power before firing off a burning arrow. At maximum charge, the arrow will detonate at the end of its flight, causing an explosion in an area around it.
Poisonburst Arrow
Fires a virulent arrow that creates a burst of Poison on hit, affecting all enemies in an area.
Toxic Growth
Leap into the air and fire a volley of arrows which cause toxic pustules to sprout from the ground on impact. The pustules explode after a delay and can be Poisoned, causing them to explode faster and more violently.
Stormcaller Arrow
Fires an arrow that embeds where it lands for a short duration. At the end of the duration, a Lightning bolt strikes the arrow, disintegrating it and damaging enemies with a high chance to Shock.
Lightning Rod
Fire an arrow that drops from above, creating a Lightning burst. The arrow remains in the ground, and any Chaining Lightning beams can Chain to it. When Chained to, the arrows release another Lightning burst.
Прицельный выстрел
Channel to charge up your bow before releasing a powerful shot. Releasing the moment you fully charge causes the arrow to explode on impact for a guaranteed Critical Hit.
Gas Arrow
Fires a noxious arrow at the ground, creating a cloud of flammable poisonous gas at the end of its flight. The cloud will detonate if hit by a Detonator skill or if an Ignited enemy touches it, creating a fiery explosion.
Electrocuting Arrow
Leap forward into the air and fire downward. Hitting an enemy will attach an Electrocuting Rod to them, causing all incoming Lightning damage to build up Electrocution. This rod is removed when the enemy is next Electrocuted.
Vine Arrow
Fire an arrow into the air that lands after a short delay, causing a plant to spring up at the impact location. The plant sprouts vines that latch onto nearby enemies, Slowing their movement speed and dealing Chaos damage over time. The plant can be Poisoned, causing it to deal more damage.
Wind Dancer
Grants a buff that gives you more Evasion per stage. Being Hit by a Melee Attack while you have this buff consumes all stages to damage and Knock Back enemies around you.
Shockchain Arrow
Fires a Lightning-infused arrow that homes in on Shocked enemies. Hitting a Shocked enemy will Consume the Shock to charge the arrow, causing it to release a damaging shockwave and split beams towards up to two nearby targets, prioritising ones which are Shocked. If the beam hits a Shocked target, it will release another damaging shockwave and can continue to Chain.
Ice Shot
Fires an icy arrow that sprays a cone of ice shards when it hits a target.
Voltaic Mark
Marks a target, making them more susceptible to being Shocked. When the Marked target dies, a Lightning nova erupts from their corpse. This nova does not use your Weapon Damage, and instead uses its own base Attack Damage.
Tornado Shot
Fires a skyward shot that whips up a Tornado where it lands, dealing Physical damage over time and Hindering enemies standing in it. Arrows and Crossbow bolts fired at the Tornado are sucked into it, causing the Tornado to spit out a nova of copied Projectiles. Copied Projectiles cannot be copied again, even by further Tornados.
Alchemist's Boon
While active, grants you Flask charges passively and causes Life and Mana recovery from your Flasks to also apply to Allies in your Presence.
Magnetic Salvo
Aims skyward and fires energy missiles at lingering arrows or bolts created by other Lightning Attacks in front of you. The missiles explode if they land close to a lingering bolt or arrow, dealing more damage in a larger area but destroying that bolt or arrow in the process.
Freezing Salvo
Passively coalesces icy missiles from the air over time. Using the skill fires a missile, firing an additional missile for each that has been accumulated.
Herald of Plague
While active, killing a Poisoned enemy spreads its Poison to other nearby enemies, and has a chance to also Hinder them.
Combat Frenzy
While active, grants you a Frenzy Charge when you Freeze, Electrocute or Pin an enemy. This can only occur once every few seconds.
Огненный шар
Launches a fiery Projectile towards a target. The Projectile explodes on impact, damaging foes in a small area.
Кольцо льда
A nova of ice expands from you, Knocking Back enemies based on how close they are to you. Casting Ice Nova targeting near a Frostbolt Projectile will cause it to originate from the Frostbolt instead of you, and cause more Freeze buildup.
Подрыв трупа
Causes a Corpse to violently explode, damaging surrounding enemies.
Нестабильный труп
Consumes a Corpse to create a fireball that seeks out enemies and explodes.
Поднятие зомби
Consumes a Corpse or Power Charge to create a short-lived Zombie. Zombies created from Power Charges are Empowered.
Искра
Launches a spray of sparking Projectiles that travel erratically along the ground until they hit an enemy or expire.
Spark
Launches a spray of sparking Projectiles that travel erratically along the ground until they hit an enemy or expire.
Стена льда
Creates a wall of Ice Crystals which holds back enemies. The Crystals explode if sufficiently damaged, or if pushed hard enough, damaging nearby enemies.
Кольцо молний
Unleashes a Nova of Lightning damage to Electrocute enemies.
Путы времени
Curses all enemies in an area, Slowing them and making other effects on them expire more slowly.
Слабость
Curses all targets in an area after a short delay, making them deal less damage.
Отчаяние
Curses all targets in an area after a short delay, lowering their Chaos Resistance.
Грозовой переход
Teleports you inside the target's body, causing it to violently explode. Highlights enemies that can be Culled, and can only be used on these enemies or Ball Lightning Projectiles. The target is destroyed, and the explosion deals Lightning Damage to surrounding enemies and creates Shocked Ground.
Огненный шторм
Rains flaming bolts over the targeted area. Ignites on enemies in front of you are Consumed to fuel the Firestorm, causing one bolt to be improved for each Ignite Consumed.
Перелив энергии
Attempts to rip the lifeforce from an enemy. Enemies within Culling range will be highlighted and instantly killed on Hit, granting a Power Charge. Can only target Enemies in Culling range.
Дисциплина
Emits an Aura that grants Allies in your Presence additional Total Energy Shield. The Aura does not affect you.
Цепь молний
An arc of Lightning stretches from the caster to a targeted enemy and Chains on to other nearby enemies.
Северная броня
Conjures an icy barrier that gains stages over time. While the barrier has stages, Melee Attacks that hit you will remove a stage to cause a burst of ice that deals Cold Spell damage to the attacker.
Горючесть
Curses all targets in an area after a short delay, lowering their Fire Resistance.
Обморожение
Curses all targets in an area after a short delay, lowering their Cold Resistance.
Проводимость
Curses all targets in an area after a short delay, lowering their Lightning Resistance.
Испепеление
Conjures a torrent of Fire from your hand, Igniting enemies in front of you. The flames grow stronger the longer you Channel for, and at maximum strength also apply stacking Fire Exposure and creating Ignited Ground.
Спасение от огня
Emits an Aura that boosts the Fire Resistance of Allies in your Presence. The Aura does not affect you.
Спасение от холода
Emits an Aura that boosts the Cold Resistance of Allies in your Presence. The Aura does not affect you.
Спасение от молний
Emits an Aura that boosts the Lightning Resistance of Allies in your Presence. The Aura does not affect you.
Пламенный взрыв
Channels to build destructive energy around you or a targeted Solar Orb. Releasing the energy causes a devastating explosion that is larger and more intense the longer you Channelled for.
Шаровая молния
Fires a slow-moving Projectile that repeatedly shoots bolts of Lightning at nearby enemies.
Подношение костей
Impales a Skeleton on a bone spike to shield your Minions while the spike remains. The shield absorbs all damage from the next Hit each Minion takes, then explodes. The bone spike is itself a Minion, and shields itself. If it dies, shields on your other Minions disappear.
Морозная бомба
Creates a pulsing Orb of frost. Each pulse inflicts Cold Exposure on nearby enemies. When the Orb's duration ends, it explodes, dealing Cold damage to surrounding enemies.
Сфера бурь
Creates an Orb of electricity that fires Chaining Lightning bolts at nearby enemies.
Инфекция
Afflicts a single enemy with a Debuff that deals Chaos damage over time. If the enemy dies while affected by Contagion, it and all other Chaos damage over time Debuffs spread to nearby enemies and refresh their durations. Reanimating or detonating a corpse affected by Contagion will cause the Minion or explosion to spread Contagion on hit.
Увядание
Channels a debilitating hex that Withers enemies in the area.
Похищение сущности
Fires a Projectile that applies a powerful Chaos damage over time debuff to enemies it hits.
Морозный шар
Fires a slow-moving Piercing Projectile that leaves a wake of Chilled Ground, deals Cold damage and explodes on colliding with terrain.
Тёмный договор
Sacrifices the life of a Reviving Minion to deal Chaos damage in an area around it. If you have no Minions, your own life is sacrificed instead.
Скелет-воин
Summons Reviving Skeletal Warriors.
Скелет-разоритель
Summons aggressive, Reviving Skeletal Reavers that can enrage on Command.
Скелет-громила
Summons hard-hitting, Reviving Skeletal Brutes that can Stun Primed enemies.
Скелет-снайпер
Summons long-ranged, Reviving Skeletal Snipers that can fire a gas arrow on Command.
Скелет-маг льда
Summons Reviving Skeletal Frost Mages that can be Commanded to cast icy explosions.
Скелет-маг молний
Summons Reviving Skeletal Storm Mages that can call down a lightning storm on dead Skeletons on Command.
Скелет-поджигатель
Summons bomb-throwing, Reviving Skeletal Arsonists that can detonate other Minions on Command.
Скелет-клерик
Summons Reviving Skeletal Clerics that heal other minions and revive fallen Skeletons.
Беззащитность
Curses all targets in an area after a short delay, making Hits against them ignore a portion of their Armour.
Разрыв души
Fires a Piercing Projectile that seeks out enemies. Enemies hit are inflicted with a Debuff that Hinders them and deals Chaos damage over time for a short duration.
Печать силы
Places a Sigil on the ground, providing a powerful Spell Damage Buff to you and Allies while standing in it. The Buff becomes more powerful the more mana you spend while standing in the Sigil.
Стена пламени
Create a wall of Fire in front of the character, which Ignites everything within its area. Any Projectiles fired through the wall by you and Allies deal added Fire damage and inflict the Ignite on hit.
Взрыв порчи
Detonates Curses on enemies in an area, causing explosions of Chaos damage but removing the Curse.
Око зимы
Fires a single Eye Projectile which does not Hit enemies. The Eye constantly releases damaging shard Projectiles in a spiral as it flies, plus an extra burst of shards at the end of its flight. If the Eye passes over an Elemental ground surface, it will take on that surface's effect, applying it to nearby enemies and causing shards to deal more damage of the corresponding Type.
Проводник молнии
Calls down lightning to strike all enemies in a cone in front of you. Deals significantly more damage to Shocked enemies but Consumes Shock from them after damaging them. Targeting close to you will cause you to jump back as you cast.
Электризующее поле
Grants a Buff that boosts your Shock chance. Shocking an enemy consumes the Buff to attach an Orb of electricity to that enemy. The Orb fires bolts of electricity at nearby enemies until it expires.
Comet
Calls down a mass of ice from the sky, dealing high damage at the targeted location. Targeting close to you will cause you to jump back as you cast.
Mana Tempest
Creates a storm of arcane energies that Empowers your Mana-costing Spells while you remain inside it. Maintaining the storm constantly drains your Mana, and each Spell you cast causes it to drain faster. The storm will dissipate when you exit it or run out of Mana.
Lightning Bolt
Call down a Shocking bolt of Lightning to strike enemies in a small area.
Unleash
Infuses your staff arcane energy for a short duration, Empowering the next spell you cast to reoccur.
Pain Offering
Impales a Skeleton on a bone spike to send nearby Minions into a frenzy as long as the spike remains, causing them to use skills more quickly and deal more damage. The bone spike is itself a Minion. If it dies, the effect ends immediately.
Снаряд хаоса
Fires a burst of Chaos energy at the target.
Bonestorm
Channel to conjure a swarm of bone spikes in the air, then release to fire them at enemies and explode. Shrapnel lodges in enemies hit, each causing the next Attack against that enemy to deal additional damage. Consumes your Power Charges to cause much larger explosions.
Bone Cage
Raises a ring of bone spikes around you. The spikes are destroyed when enemies touch them, damaging and Pinning those enemies.
Эксгумация
Raises spikes of bone from the earth in front of you, damaging enemies. The bones of Corpses in the area are ripped out and reassembled into short-lived Bone Construct Minions that fight for you.
Solar Orb
Creates a fiery Orb that periodically releases fiery pulses. Enemies that are very close to the Orb are Ignited.
Огненный шар
Launches a large ball of Fire which explodes on impact, creating a nova of smaller firebolts.
Укус стужи
Shatters the frost on a Frozen enemy, Consuming the Freeze to deal a large amount of Cold Damage to enemies caught in the blast. Can also be cast on a Frostbolt to cause it to explode immediately. Any Frozen enemies hit by the Frostbolt's explosion will be dealt Cold Snap's damage and have their Freeze Consumed.
Mana Remnants
Conjures surging lightning to restore your Mana. While active, Shocked enemies you kill have a chance to spawn a Mana Remnant, and Critically Hitting a Shocked target spawns a Mana Remnant every few seconds. Picking up a Mana Remnant grants you Mana which can Overflow maximum Mana.
Freezing Shards
Launches icy Projectiles in a sweeping arc. Multiple Projectiles can hit the same enemy.
Разложение
Consumes a Corpse to create a cloud of flammable Poisonous gas. Any Burning effects or Detonator skills will explode the gas cloud, creating a fiery explosion.
Raging Spirits
While active, your Fire Spells will also summon Raging Spirits, which are short-lived flaming skulls that rush at nearby enemies and rapidly Attack them. Enemies will not directly engage these Minions, and can pass through them.
Profane Ritual
Marks a Corpse with a profane rune, dealing Chaos damage over time to nearby enemies. When the ritual is complete the Corpse is consumed and you gain a Power Charge.
Soul Offering
Impales a Skeleton on a bone spike, granting you a powerful Spell damage Buff as long as the spike remains. Does not affect your Minions. The bone spike is itself a Minion. If it dies, the effect ends immediately.
Dark Effigy
Raises a Totem that bombards enemies afflicted by Chaos damage over time Debuffs.
Skeletal Warrior
Summons Reviving Skeletal Warriors.
Grim Feast
Feeds on corpses to bolster your Energy Shield. While active, enemies and Reviving Minions that die in your Presence have a chance to drop Grim Remnants. Picking up a Grim Remnant grants you Energy Shield which can Overflow maximum Energy Shield.
Вытягивание маны
Siphons power from an enemy, briefly Hindering them and Leeching Mana.
Костяной взрыв
Conjures a circle of ritual inscriptions that last for a short duration. When the duration ends, spikes of bone erupt from enemies in the area, damaging them and potentially causing Bleeding.
Blink
Replaces your dodge roll with a short-cooldown Spell that allows you to tunnel through space, instantly reappearing a medium distance away.
Malice
Emits an Aura that continuously inflicts Critical Weakness on enemies in your Presence.
Living Bomb
Plant a seed of Fire inside an enemy, which grows over a duration. When the duration expires, the seed explodes, damaging the enemy and all other enemies nearby.
Ember Fusillade
Conjures a blazing Ember that hovers above you. After a short duration, the Ember launches at an enemy, dealing Fire damage in an area on impact. Recasting this spell resets the duration for all active Embers. Multiple Embers fired in the same Fusillade will attempt to target different enemies.
Elemental Conflux
Tap into a current of raw and unpredictable Elemental power, causing you to deal greatly more damage of a randomly chosen Element. The Element affected changes frequently, though the same Element can be affected multiple times in succession.
Sacrifice
While active, your undead Reviving Minions can be used in place of Corpses by your skills, but your Minions Revive more slowly.
Archmage
While active, causes your Non-Channelling Spells to cost additional mana and deal extra Lightning damage, both based on your maximum Mana.
Withering Presence
While active, periodically Withers enemies in your Presence.
Ember Fusillade
Conjures a blazing Ember that hovers above you. After a short duration, the Ember launches at an enemy, dealing Fire damage in an area on impact. Recasting this spell resets the duration for all active Embers. Multiple Embers fired in the same Fusillade will attempt to target different enemies.
Lightning Bolt
Call down a Shocking bolt of Lightning to strike enemies in a small area.
Внезапный удар
Teleport to a enemy and Strike them. Consumes Power Charges to perform additional teleporting Strikes on nearby enemies.
Раскаты грома
Infuses your Quarterstaff with electrical energies, then Slams the ground to deal damage in a large cone in front of you. Consumes your Power Charges to fire Lightning Projectiles forwards from the impact.
Вестник льда
While active, Shattering an enemy with an Attack Hit will cause an icy explosion that deals Attack damage to surrounding enemies.
Артиллерийская баллиста
Deploys a Ballista Totem that fires bolts skyward, to explode a short time after landing.
Обескровливание
Expel your own blood as Chaining blood tendrils in a cone in front of you. Enemies hit by the tendrils take Physical damage and are inflicted with a Debuff that deals Physical damage over time.
Кровавая жатва
Conjures a bloody scythe that sweeps across the targeted area, dealing Physical damage to enemies and applying Critical Weakness.
Вихревой налёт
Advance while hitting enemies around you with a series of spinning Strikes.
Порыв ветра
Strike enemies at range by generating a gust of wind as you swing. Enemies will be Knocked Back based on how close they are to you.
Волна мороза
Flips backwards and sends forth a Freezing wave in front of you.
Ледяной удар
Perform a fast icy Strike. Using this Attack three times in quick succession causes a final strike that is slower and more powerful.
Ледяной каскад
Sweep your Quarterstaff upwards, releasing an icy fissure which deals damage in a series of bursts culminating in a large spike. Frozen enemies hit by the final spike are dealt heavy damage but the Freeze is Consumed. Ice Crystals hit by the final spike explode.
Consecrate
Creates an area of Consecrated Ground around you.
Ripwire Ballista
Deploys a Ballista Totem that fires Pinning bolts which Maim Enemies.
Killing Palm
Dash to an enemy and Strike them with an unarmed Attack, Culling enemies if their life is low enough. Each enemy killed by this strike grants a Power Charge. Enemies around you that can be Culled will be highlighted. This skill always Strikes with your bare fist, even if you have a Quarterstaff equipped.
Shattering Palm
Dash to an enemy and Strike them with an Unarmed Attack that manifests a wave of cold, coating nearby enemies in shards of ice. Dealing enough damage to these enemies will shatter the shards, causing an icy explosion that deals Attack damage. This skill always Strikes with your bare fist, even if you have a Quarterstaff equipped.
Lingering Illusion
Creates a short-lived illusory copy of yourself whenever you dodge roll. The copy can be damaged by enemies, and copies that are destroyed by an enemy will grant you a Power Charge.
Ghost Dance
Periodically gain Ghost Shrouds. If you are Hit while you have a Ghost Shroud, it is immediately consumed to recover Energy Shield based on your Evasion.
Explosive Grenade
Fires a bouncing Grenade that unleashes a devastating fiery blast when its fuse expires.
Flash Grenade
Fires a bouncing Grenade that unleashes a Blinding, Stunning explosion when its fuse expires. This explosion can Blind both Allies and Enemies.
Gas Grenade
Fires a bouncing Grenade that causes a burst of Poison gas when its fuse expires, damaging enemies and leaving behind a growing Poison cloud. Burning effects or Detonator skills will cause the cloud to explode in a fiery blast.
Oil Grenade
Fires a bouncing Grenade that bursts in a spray of Oil when the fuse expires or when it impacts an Enemy, dealing minimal damage but covering the ground and nearby enemies in Oil. Oil created this way can be Ignited by Detonator Skills or Ignited Ground.
Voltaic Grenade
Fires a bouncing Grenade that discharges an Electrocuting Lightning blast when its fuse expires.
Tempest Flurry
Perform a series of aggressive Strikes. When used in quick succession, the third use Strikes three times, and the fourth use performs a Final Strike that calls down a powerful Shocking bolt.
Staggering Palm
Dash to an enemy and Strike them with an Unarmed Attack. Heavy Stunning an enemy with this Skill grants you a Buff that causes your Quarterstaff and Unarmed Attacks to also fire Projectiles for a short duration. Enemies which are Primed for Stun will instantly be Heavily Stunned. This skill always Strikes with your bare fist, even if you have a Quarterstaff equipped.
Charged Staff
Consume all Power Charges to infuse your Quarterstaff with electricity, adding Lightning damage and a Lightning shockwave to your Quarterstaff Attacks. Reusing this skill while the Buff is active adds to the Buff's duration and damage.
Siphoning Strike
Dash to a target and Strike them with your Quarterstaff. If the target is Shocked, consumes the Shock to release a Lightning shockwave around the target and grant you a Power Charge.
Tempest Bell
Build Combo by successfully Striking Enemies with other skills. After reaching maximum Combo, use this skill to cause the Bell on your staff to grow to massive size as you drop it on the ground. The Bell damages enemies on impact and can be Hit by your skills, creating a damaging shockwave. Elemental Ailments applied to the Bell cause its shockwaves to deal extra damage of the corresponding type, and Hits which would have caused Knockback increase the area of effect of the shockwaves.
Frozen Locus
Leap backward and crack the ground with your staff to call forth an Ice Crystal, which creates Chilled Ground around it and can be damaged by you and enemies. If the Crystal is destroyed it causes an icy explosion that deals Attack damage but does not use your weapon's damage.
Raise Shield
Raise your shield to Block all incoming blockable hits. Blocking too much damage while your shield is raised may stagger you.
Высокоскоростные снаряды
Loads your Crossbow with Piercing bolts that can consume Fully Broken Armour on enemies to deal extra damage.
Fragmentation Rounds
Loads your Crossbow with Piercing bolts that fragment in flight. Bolts that hit a Frozen enemy consume the Freeze and cause an explosion of shrapnel. Bolts that hit an Ice Crystal cause it to explode.
Siege Cascade
Loads your Crossbow with enemy-seeking payloads which are fired into the air, dropping a bolt near every enemy in the target area. These bolts lodge in the ground and explode after a short delay.
Бронебойные снаряды
Loads your Crossbow with a clip of bolts that can be fired rapidly and Break enemy Armour. Using this skill again reloads the clip.
Explosive Shot
Loads your Crossbow with flaming bolts that explode on impact. The explosion will cause any Grenades in its area of effect to also explode.
Incendiary Shot
Loads your Crossbow with flaming bolts that fragment in flight, damaging and Igniting enemies on hit and in a small cone behind their final target.
Rapid Shot
Loads your Crossbow with a large clip of heavily modified bolts that cause Heat to build up on your crossbow, before unleashing a stream of flaming bolts that gain Fire Damage based on your Heat. Heat also grants bonus damage to Grenades you fire, but dissipates rapidly when not building up. Using this skill again reloads the clip.
Glacial Bolt
Loads your Crossbow with icy bolts that create two walls of Ice Crystals at the end of their flight.
Permafrost Bolts
Loads your Crossbow with icy bolts that fragment in flight, damaging enemies on hit and in a small cone behind their final target. The icy coating on the bolts makes them extremely potent at Freezing enemies.
Hailstorm Rounds
Passively generates bolts of ice at a frequency equal to reload time, up to a cap. Activate to Load the accumulated bolts into your Crossbow. All loaded bolts are fired at once, causing them to rain down over the target area.
Ice Shards
Loads your Crossbow with a clip of icy bolts that rapidly fire at the ground, leaving a shard of ice at the impact location unless the bolt hits an enemy. The ice shards shatter when enemies step on them, dealing damage to nearby enemies. Using this skill again reloads the clip.
Plasma Blast
Loads your Crossbow with unstable bolts that require a lengthy charging period to fire but deal devastating damage, Pierce through enemies, and explode upon hitting terrain.
Galvanic Shards
Loads your Crossbow with a clip of charged bolts that fragment in flight, releasing Chaining Lightning beams when they Hit enemies. Using this skill again reloads the clip.
Stormblast Bolts
Loads your Crossbow with charged bolts that land around the target location and explode if hit by a Detonator Skill. Using this skill again reloads the clip.
Shockburst Rounds
Loads your Crossbow with a clip of charged bolts which release damaging pulses upon Hitting an enemy affected by a Lightning Ailment. Using this skill again reloads the clip.
Vaulting Impact
Leaps forward and Slams the ground, sending out a Stunning shockwave that is especially potent against Dazed enemies.
Storm Wave
Sweep your Quarterstaff, projecting a bolt of Lightning through the ground in a long wave ahead of you.
Mantra of Destruction
Build Combo by successfully Striking Enemies with other skills. After reaching maximum Combo, use this skill to Empower your next Quarterstaff Attack, causing it to deal additional Chaos damage. Each kill with the Empowered Attack grants Purple Flames of Chayula for a duration.
Разложение
Consumes a Corpse to create a cloud of flammable Poisonous gas. Any Burning effects or Detonator skills will explode the gas cloud, creating a fiery explosion.
War Banner
While active, killing enemies with Attacks or standing near a Unique enemy generates Valour. Using this Skill consumes its Valour to place an inspiring Banner with an Aura that grants you and nearby Allies Attack damage and Accuracy while the Banner lasts. The Banner cannot gain Valour while placed, and you cannot place a Banner while you already have a Banner placed.
Defiance Banner
While active, killing enemies with Attacks or standing near a Unique enemy generates Valour. Using this Skill consumes its Valour to place an inspiring Banner with an Aura that grants you and nearby Allies Armour, Evasion and movement speed while the Banner lasts. The Banner cannot gain Valour while placed, and you cannot place a Banner while you already have a Banner placed.
Dread Banner
While active, killing enemies with Attacks or standing near a Unique enemy generates Valour. Using this Skill consumes its Valour to place an inspiring Banner with an Aura that grants you and nearby Allies Stun Threshold, Elemental Ailment Threshold and Flask charges while the Banner lasts. The Banner cannot gain Valour while placed, and you cannot place a Banner while you already have a Banner placed.
Freezing Mark
Marks a target, making them more susceptible to being Frozen. When the Marked target dies, a Cold nova erupts from their corpse. This nova does not use your Weapon Damage, and instead uses its own base Attack Damage.
Attrition
While active, causes you to deal more Hit damage to Rare and Unique enemies the longer you've been fighting them, and gain Culling Strike against them once you've been fighting them for long enough.
Emergency Reload
Instantly reloads your active Crossbow Ammunition and Empowers the loaded bolts to deal more damage.
Cluster Grenade
Fires a bouncing Grenade that explodes when its fuse expires, throwing out a nova of mini Grenades that explode when they come to a stop.
Charge Infusion
While active, you gain powerful Buffs based on your active Charges. However, maintaining the Buff Consumes Charges every few seconds.
Shard Scavenger
While active, Consuming Freeze, Shock, Ignite, or Fully Broken Armour on an enemy reloads your Crossbow. This can only occur once every few seconds.
Gathering Storm
Flips backward and Channels to charge your Quarterstaff with Lightning. Releasing dashes towards the target location, damaging enemies along the way. Releasing with perfect timing performs a Lightning-infused dash that releases shockwaves from enemies you dash through and leaves a trail of Shocked Ground in your wake.
Урон огнём
Supports Attacks, causing them to Gain Fire Damage but deal less Cold and Lightning Damage.
Вдохновение
Supports any skill, making it cost less to use. Cannot support skills which reserve Spirit.
Отбрасывание
Supports any skill that Hits enemies, causing it to Knock Back enemies.
Вытягивание здоровья
Supports Attacks, causing their Physical damage to Leech Life.
Физический урон ближнего боя
Supports Melee Attacks, boosting their Physical damage at the cost of Attack Speed.
Кровожадность
Supports Melee Attacks, causing them to deal more damage against Bleeding enemies, but preventing them from inflicting Bleeding.
Пронизывающий жар
Supports any skill that Hits enemies, making those Hits Penetrate enemy Fire resistance.
Шанс кровотечения
Supports any skill that Hits enemies, giving it a chance to inflict Bleeding.
Жертвенность
Supports Attacks, granting them extra Fire damage against Ignited enemies but making them unable to Ignite enemies themselves.
Жестокость
Supports any skill that deals damage, boosting its Physical damage at the expense of all other Damage Types.
Свирепость
Supports Melee Attacks, causing them to grant Rage on Hit.
Живой щит
Supports skills which create Minions, granting them more life but making them deal less damage.
Пылающий легион
Supports skills which create Minions, causing them and enemies near them to Burn. Damage dealt by the Burning is based off the Life of the supported Minion.
Заносчивость
Supports any Skill, turning a portion of its Mana cost into a Life cost. Does not support Skills which reserve Spirit.
Обезглавливание
Supports Strike skills, causing them to steal Modifiers from Rare monsters they kill.
Execute
Supports any skill that Hits enemies, causing it to deal more damage against enemies on Low Life.
Jagged Ground
Supports Slam skills, granting them a chance to create patches of Jagged Ground.
Беспощадность
Supports Attacks, causing repeated uses to be more effective at Stunning enemies.
Fast Forward
Supports any skill that has a duration, making that duration shorter.
Кулак войны
Supports Slams you use yourself, providing a powerful Ancestral Boost every few seconds.
Unbreakable
Supports any skill that you can use, making you harder to Stun while using it.
Persistence
Supports any skill that has a duration, making that duration longer.
Impact Shockwave
Supports Melee Strike skills, causing them to create an Aftershock that damages enemies around the target when they Heavy Stun an enemy.
Ignition
Supports any skill that Hits enemies, making it more likely to Ignite.
Searing Flame
Supports any skill that Hits enemies, causing inflicted Ignites to deal more damage but its Hits to deal less damage.
Eternal Flame
Supports any skill that Hits enemies, causing its Ignites to be inflicted less often but last longer.
Exploit Weakness
Supports any skill that Hits enemies, causing them to deal more Damage against enemies with Broken Armour but preventing them from Breaking Armour themselves. Cannot support skills that Consume Broken Armour.
Devastate
Supports any skill that Hits enemies, causing them to apply Broken Armour to enemies when causing a Heavy Stun to enemies.
Яростный крик
Supports Warcries, causing them to consume Rage to further boost Empowered Attacks.
Overpower
Supports any skill that hits enemies, causing it to build up Stun more quickly.
Break Endurance
Supports any skill that Hits enemies, giving it a chance to gain an Endurance Charge when it Fully Breaks an enemy's Armour.
Premeditation
Supports skills that can Empower skills other than themselves, causing skills they Empower to deal more damage.
Свирепый клич
Supports Warcry skills, causing them to grant you Rage on use depending on counted monster Power.
Demolisher
Supports any skill, causing Armour Break it inflicts to be stronger.
Разъярение
Supports any damaging skill that you use or trigger yourself, causing it to consume Rage to deal more damage. If you don't have enough Rage to consume, the damage bonus will not apply.
Armour Explosion
Supports Attacks, causing them to trigger a Fiery explosion when they Fully Break an enemy's Armour.
Stomping Ground
Supports Travel skills, causing your footsteps to crack the earth and emit damaging shockwaves while using the skill.
Fire Exposure
Supports any skill that Hits enemies, causing it to deal less damage but inflict Fire Exposure when it Ignites an enemy.
Deep Cuts
Supports any skill that Hits enemies, causing it to deal less damage but inflict more potent Bleeding.
Оскверняющий клич
Supports Warcries, causing them to inflict Corrupted Blood on enemies in their area of effect.
Vitality
Supports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.
Herbalism
Supports Persistent Buff Skills, causing you to gain increased Life recovery from Flasks while the Skill is active.
Cannibalism
Supports Persistent Buff Skills, causing you to recover Life on kill while the Skill is active.
Rupture
Supports skills that Hit Enemies. Supported skills Aggravate Bleeding on Hitting Heavily Stunned Enemies.
Splinter
Supports Skills that Hit Enemies, causing those Hits to Break Armour based on a portion of Physical Damage dealt.
Dazing Cry
Supports Warcries, causing them to Daze Enemies on use.
Primal Armament
Supports Attacks that use a weapon, causing them to deal more weapon Elemental damage.
Купель крови
Supports Skills which create stationary objects. Objects created by supported Skills generate a Font of Blood, creating an Aura which grants Life regeneration.
Купель свирепости
Supports Skills which create stationary objects. Objects created by supported Skills generate a Font of Rage, creating an Aura which grants Rage over time, as well as preventing Rage loss.
Aftershock
Supports Slams you use yourself, giving them a chance to create an Aftershock.
Holy Descent
Supports Skills that leap into the air, causing them to create Consecrated Ground when you land
Double Barrel
Supports Crossbow Ammunition Skills, causing them to load an extra bolt at the cost of reload speed.
Auto Reload
Supports Crossbow Ammunition Skills, causing them to automatically reload when they Heavy Stun an enemy.
Fresh Clip
Supports Crossbow Skills, granting them more damage for each bolt reloaded by that Skill in the last 6 seconds.
Возмущение
Supports Melee Attacks which create fissures in the ground, causing them to create additional fissures at the cost of damage and attack speed.
Despoiler
Supports Skills that create Ground Surfaces, causing those surfaces to last longer.
Ancestral Urgency
Supports Skills which place Totems, causing those skills to place Totems much more quickly.
Long Fuse
Supports Skills which fire Grenades, causing those Grenades to have much higher duration and damage.
Ironwood
Supports Skills which create Totems. Totems created by Supported Skills have additional Elemental Resistances.
Heft
Supports Skills which deal Damage, increasing the maximum Physical Damage of their Hits.
Ускорение атак
Supports Attacks, causing them to Attack faster.
Много дополнительных снарядов
Supports Projectile skills, making them fire extra Projectiles. Also lowers Attack and Cast speed of supported skills, as well as lessening their damage.
Ускорение снарядов
Supports Projectile skills, making those Projectiles travel faster.
Меткость
Supports Attacks, causing them to gain Accuracy.
Урон молнией
Supports Attacks, causing them to Gain Lightning Damage but deal less Cold and Fire Damage.
Пронзание
Supports Projectile skills, making their Projectiles Pierce an enemy but deal less damage after doing so.
Ослепление
Supports any skill that Hits enemies, causing them to Blind on Hit.
Пронизывающие молнии
Supports any skill that Hits enemies, making those Hits Penetrate enemy Lightning resistance.
Цепь
Supports Projectile skills and any other skills that Chain, causing them to Chain additional times.
Разветвление
Supports Projectile skills, making their Projectiles Fork.
Замедленные снаряды
Supports Projectile skills, making those Projectiles travel more slowly.
Возбуждение
Supports any skill that Hits enemies, making it more likely to Shock.
Шанс отравить
Supports any skill that Hits enemies, giving it a chance to Poison enemies.
Увечье
Supports Attacks, causing them to Maim enemies.
Lasting Shock
Supports any skill that Hits enemies or inflicts Shock, causing its Shocks to be inflicted less often but last longer.
Импульс
Supports any damaging skill that you use yourself, causing it to deal more damage if you move a sufficient distance while using the skill. Teleportation does not count towards the distance travelled.
Бой вплотную
Supports Attacks, causing them to deal more damage to enemies based on how close they are to you.
Второе дыхание
Supports skills with cooldowns, giving them extra uses of that cooldown. Cannot support instant or triggered skills.
Перегрузка
Supports any skill that Hits enemies, making its Shocks more effective but last for a shorter duration.
Neural Overload
Supports any skill that Hits enemies. Nearby enemies are marked when they are Primed for Electrocution, and hitting a marked enemy with a supported skill will Electrocute them.
Perpetual Charge
Supports skills that consume Power, Frenzy or Endurance Charges on use, giving them a chance not to remove each Charge while still gaining the benefits of consuming them.
Corrosion
Supports any skill that Hits enemies, causing Poison it applies to also Break enemy Armour. Cannot support skills that Consume Fully Broken Armour.
Bursting Plague
Supports skills that can Poison enemies, causing Poisoned enemies to gain Plague over time and explode in a Plague Burst on death. Cannot support the skills of Minions.
Overabundance
Supports skills which can have a [Limit|Limited] number of effects active at once, increasing that [Limit] at the cost of their duration. Only applies to restrictions that use the word "[Limit]".
Electrocute
Supports any Skill which can deal Damage. Lightning Damage from Supported Skills can inflict Electrocute, but Supported Skills deal less Damage.
Wind Wave
Supports any skill that you can use, triggering a blast of wind that Knocks Back enemies if you are Stunned while using it.
Lockdown
Supports any skill that Hits enemies, causing any Pin buildup it inflicts to be stronger the closer the enemy is to you.
Mobility
Supports skills that can be used while moving, allowing you to move faster while using them.
Pin
Supports any skill that Hits enemies, allowing its Physical damage to Pin enemies but making it unable to Stun.
Mana Bounty
Supports any skill that Hits enemies, causing enemies it kills to grant more Mana Flask charges.
Life Bounty
Supports any skill that Hits enemies, causing enemies it kills to grant more Life Flask charges.
Life Drain
Supports any skill that Hits enemies, causing you to recover Life when it Culls an enemy.
Soul Drain
Supports any skill that Hits enemies, causing you to recover Mana when it Culls an enemy.
Innervate
Supports Attacks you use yourself. Killing a Shocked enemy with supported skills infuses all of your Attacks with Lightning damage for a short time.
Comorbidity
Supports any skill that Hits enemies, allowing it to inflict an extra Poison on enemies but shortening the duration of those Poisons.
Profusion
Supports skills that can generate Charges, giving them a chance to generate an additional Charge when they do so.
Murderous Intent
Supports skills that can Empower skills other than themselves, causing skills they Empower to Cull enemies.
Crescendo
Supports Strikes that perform a Final Strike at the end of a combination of attacks, allowing you to use the Final Strike twice in succession.
Lightning Exposure
Supports any skill that Hits enemies, causing it to deal less damage but inflict Lightning Exposure when it Shocks an enemy.
Deadly Poison
Supports any skill that Hits enemies, causing it to deal less damage but inflict more potent Poison.
Window of Opportunity
Supports Channelling skills that have special effects if released with [PerfectTiming|Perfect Timing], causing them to deal much more damage if released with [PerfectTiming|Perfect Timing] but reducing the [PerfectTiming|Perfect Timing] window.
Swift Affliction
Supports any skill that deals damage, causing it to deal more damage over time but have a shorter duration.
Combo Finisher
Supports Melee Attacks you use yourself. Supported Skills cannot be used until enough Combo has been built up, but deal massively more damage. Cannot support skills which already Combo, or Triggered Skills.
Encumbrance
Supports any skill, causing inflicted Slows to be more powerful.
Precision
Supports Persistent Buff Skills, causing you to gain increased Accuracy while the Skill is active.
Culling Strike
Supports Attack Skills, causing them to Cull Rare and Unique Enemies on Hit.
Longshot
Supports Attacks, causing them to deal more damage from farther away.
Discombobulate
Supports Attacks, causing them to build up Daze based on a portion of Physical Damage dealt.
Break Posture
Supports Attacks, causing them to Daze Enemies when they fully Break Armour.
Ingenuity
Supports skills with Cooldowns, increasing the rate at which those Cooldowns Recover.
Ammo Conservation
Supports Crossbow Ammunition Skills, granting a chance to not consume a Bolt when firing.
Nimble Reload
Supports Crossbow Ammunition Skills, causing them to Reload bolts significantly faster.
Ricochet
Supports any Skill which creates Projectiles, giving those Projectiles a chance to Chain when impacting terrain.
Payload
Supports Skills which fire Grenades, giving fired Grenades a chance to activate again, but lengthening their cooldowns.
Practiced Combo
Supports Strike Skills. Supported Skills have a chance to build additional Combo on Hit. Cannot support Skills used by Minions.
Leverage
Supports Skills which Hit Enemies. Supported Skills gain increased chance to Critically Hit against Immobilised Enemies.
Culmination
Supports Melee Attack Skills. Supported Skills gain Combo when you successfully Strike Enemies with other Melee Attacks. Supported Skills reset their Combo on use, dealing more Damage the higher Combo you had on use. Cannot support skills which already gain Combo. Cannot Support Skills used by Minions.
Ferocity
Supports Skills that you use yourself. Supported Skills will consume a Frenzy Charge on use if possible, and will gain significant Skill Speed if they do. Supported Skills cannot generate Frenzy Charges.
Урон холодом
Supports Attacks, causing them to Gain Cold Damage but deal less Fire and Lightning Damage.
Расширенная область действия
Supports any skill with an area of effect, making it larger.
Усиление критических ударов
Supports any skill that Hits enemies, causing it to deal more damage with Critical Hits but have less Critical Hit chance.
Вытягивание маны
Supports Attacks, causing their Physical damage to Leech Mana.
Урон хаосом
Supports Attacks, causing them to Gain Chaos Damage but deal less Damage of other Types.
Ускоренное сотворение чар
Supports Spells, causing them to cast faster.
Средоточие
Supports any skill with an area of effect, causing that area to be smaller but any area damage it deals to be higher.
Пронизывающий холод
Supports any skill that Hits enemies, making those Hits Penetrate enemy Cold resistance.
Эхо магии
Supports Spells that affect an area around you or a target location. Supported Spells echo, causing their effects to happen again after a short delay. Cannot support Channelling skills or Remote skills.
Стихийное войско
Supports skills which create Minions, bolstering the Elemental Resistances of those Minions.
Укус льда
Supports Attacks you use yourself. Freezing an enemy with supported skills infuses all of your Attacks with Cold damage for a short time.
Переохлаждение
Supports any skill that Hits enemies, making it more effective at Freezing enemies.
Контролируемое разрушение
Supports Spells that Hit enemies, boosting their damage but preventing them from dealing Critical Hits.
Концентрация стихий
Supports any skill that Hits enemies, causing it to deal more Elemental Damage but be unable to inflict Elemental Ailments.
Распространение поджога
Supports any skill that Hits enemies, Spreading Ignites it inflicts to nearby enemies after a delay.
Колдовской выброс
Supports Spells you cast yourself, tracking the mana you spend to cast them. Spending enough mana grants a burst of Mana Regeneration and Cast Speed.
Губительное прикосновение
Supports any skill that Hits enemies, giving it a chance to Wither enemies on Hit.
Высвобождение
Supports Spells you cast yourself, making their effect reoccur when cast. Cannot support Channelling Skills or Skills with a Cooldown.
Голодное остервенение
Supports skills which create Minions, making them deal and take more damage.
Обречённость
Supports Curse skills you cast yourself, causing them to trigger Doom Blast on Cursed enemies when the Curse expires.
Inevitable Critical
Supports any skill you use yourself that Hits enemies, causing it to accumulate Critical Hit chance over time.
Frost Nexus
Supports any skill that Hits enemies, causing it to create patches of Chilled Ground around Frozen enemies.
Shock Siphon
Supports any skill that Hits enemies, causing you to recover Energy Shield when it kills a Shocked enemy.
Coursing Current
Supports any skill that Hits enemies, giving it a chance to also Shock nearby enemies when you Shock an enemy.
Deep Freeze
Supports any skill that Hits enemies, causing Freeze it inflicts to last longer.
Fortress
Supports skills that create walls in a line, causing them to be created in a circle instead but deal less Hit damage.
Frostfire
Supports any skill that Hits enemies, causing it to Consume Freeze on Igniting a Frozen enemy to boost the effect of the Ignite.
Stormfire
Supports any skill that Hits enemies, prolonging Shocks they inflict on Ignited enemies.
Energy Barrier
Supports any skill that you can use, causing Energy Shield recharge to begin immediately if you are Stunned while using it.
Biting Frost
Supports any skill that Hits enemies, causing them to deal more damage to Frozen enemies but consume their Freeze. Cannot support skills that Consume Freeze.
Elemental Discharge
Supports any Spell that Hits enemies, causing it to consume Elemental Ailments on hit to trigger an Elemental Discharge. Cannot support the skills of Minions.
Hourglass
Supports any damaging skill that you use yourself, causing it to deal significantly more damage but gain a long cooldown. Cannot support Skills which already have a cooldown.
Fiery Death
Supports any skill that Hits enemies, causing explosions on killing Ignited enemies.
Mana Flare
Supports any Spell that Hits enemies, causing it to trigger a Mana Flare on Critical Hit. The Mana Flare consumes your Mana to deal Fire damage. Cannot support the skills of Minions.
Засада
Supports any skill that Hits enemies, making it more likely to Critically Hit enemies on full life.
Minion Instability
Supports skills which create Minions, causing them to violently explode when reduced to Low Life.
Heightened Curse
Supports Curse Skills, magnifying their power.
Corpse Conservation
Supports skills that consume Corpses, giving them a chance to take effect without destroying the Corpse.
Decaying Hex
Supports Curse skills. Cursed enemies' bodies decay, taking Chaos damage over time.
Focused Curse
Supports Curse skills, causing them to Curse enemies more quickly after being cast.
Ritualistic Curse
Supports Curse skills, causing them to cover a larger area but take longer to Curse enemies.
Minion Pact
Supports damaging skills you use yourself, draining the life from one of your Minions on use in order to boost the skill's damage. Only takes effect if you have a Minion with enough life to drain the full amount.
Last Gasp
Supports skills that create Persistent Minions, causing those Minions to fight on for a short duration before dying when they are fatally wounded.
Cold Exposure
Supports any skill that Hits enemies, causing it to deal less damage but inflict Cold Exposure when it Critically Hits an enemy.
Fire Mastery
Supports Fire skills, granting them an additional level.
Cold Mastery
Supports Cold skills, granting them an additional level.
Lightning Mastery
Supports Lightning skills, granting them an additional level.
Chaos Mastery
Supports Chaos skills, granting them an additional level.
Physical Mastery
Supports Physical skills, granting them an additional level.
Minion Mastery
Supports Minion skills, granting them an additional level.
Intense Agony
Supports Spells that deal non-Ailment damage over time, causing them to have a shorter duration but deal substantially more damage over time with Debuffs inflicted against enemies on full life.
Drain Ailments
Supports Spells that deal non-Ailment damage over time, causing them to consume Ailments on enemies it applies damage over time Debuffs to in order to deal substantially more damage over time.
Chaotic Freeze
Supports Spells that deal non-Ailment Chaos damage over time. Enemies taking damage over time from Debuffs caused by supported skills will suffer Freeze build up from Chaos damage Hits from any source.
Hinder
Supports Spells that deal non-Ailment Chaos damage over time, causing damage over time they inflict to also Hinder enemies.
Clarity
Supports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active.
Spell Cascade
Supports Spells that affect an area around you or a target location, causing those Spells to also target additional areas on either side of the target area, along a randomly chosen axis. Cannot support Channelling skills or Remote skills.
Cursed Ground
Supports Curse Skills. Supported Curse Skills no longer have an activation delay, instead creating areas which Curse Enemies so long as they are within them.
Купель маны
Supports Skills which create stationary objects. Objects created by supported Skills generate a Font of Mana, creating an Aura which grants Mana regeneration.
Burning Inscription
Supports any Skill which creates Runic Inscriptions when Cast, causing those Runic Inscriptions to trigger Burning Inscription when they expire. Burning Inscription is a Spell which creates Ignited Ground based off of your Maximum Mana.
Strip Away
Supports Skills which apply Exposure to Enemies, increasing the effect of applied Exposure.
Considered Casting
Supports Spell Skills that Hit Enemies, boosting Damage at the cost of Cast Speed.
Wildshards
Supports Spell Skills that fire Projectiles. Supported Skills have a chance to fire many additional Projectiles in a circle.
Icicle
Supports any Skill which creates Ice Crystals, causing them to be created with lower Life.
Glacier
Supports any Skill which creates Ice Crystals, causing them to be created with higher Life.
Rising Tempest
Supports Skills which deal Damage, raising Elemental Damage dealt for each Skill used Recently of a different Elemental type. Cannot support Minion Skills.
Extraction
Supports Spell Skills. Using supported Spells will cause you to Sacrifice a portion of your Life on use, gaining extra Chaos Damage in exchange. Does not support Persistent Skills, Minion Skills, or Triggered Skills.
Astral Projection
Supports Nova Skills, causing those Skills to take place at the targeted location when used instead of around you.
Potential
Supports Skills that you use yourself. Supported Skills will consume a Power Charge on use if possible, and will be much more likely to Critically Hit if they do. Supported Skills cannot generate Power Charges.
Expanse
Supports any Skill that you use yourself, granting it significantly higher Area of Effect but causing it to gain a long cooldown. Cannot support Skills which already have a cooldown.
Excise
Supports any damaging Skill that you use yourself, granting it significantly higher chance to Critically Hit, but causing it to gain a long cooldown. Cannot support Skills which already have a cooldown.
Execrate
Supports any damaging Skill that you use yourself, granting it significantly higher chance to inflict Ailments on hit, but causing it to gain a long cooldown. Cannot support Skills which already have a cooldown.
Energy Retention
Supports Meta Skills. Supported Skills gain a chance to partially Refund a portion of Energy cost when Triggering or Invoking other Skills.
Ablation
Supports Offering Skills. Supported Skills Sacrifice a portion of your life on use, but deal much more damage and have more powerful Buffs in return.
Danse Macabre
Supports Offering Skills. Supported Skills have increased Buff effect and deal more damage, but will target an additional skeletal Minion when cast. If there is not an additional skeletal Minion to target, no damage or Buff effect will be granted.
Capacitor
Supports Invocation Skills which Trigger other Skills. Supported Skills have significantly higher Maximum Energy.
Impetus
Supports Meta Skills. Supported Skills generate Energy significantly faster.
Расцвет порчи
Supports Curses, spreading their effects when a Cursed enemy dies.
Камни умений Камень/231
Движение Смещение Метка Атака Область Ближний бой Удар Мощный удар Длится Физический Боевой клич Активатор Огонь Поддерживаемое Тотем Кольцо Полож. эффект Постоянное Вестник Снаряд Непрерывное Расплата Холод Молния Цепь Хаос Чары Детонатор Аура Приспешник Сфера Критический Проклятие Боеприпас Граната
Имя
Дробление костей (1)
Атака, Область, Ближний бой, Удар
Землетрясение (1)
Атака, Область, Ближний бой, Мощный удар, Длится
Крутящий удар (1)
Атака, Область, Ближний бой, Мощный удар
Разрушитель брони (3)
Атака, Область, Ближний бой, Удар, Физический
Клич преисподней (3)
Боевой клич, Область, Активатор, Огонь, Длится
Удар щитом (3)
Атака, Область, Ближний бой, Физический, Поддерживаемое, Смещение
Сотрясающий тотем (3)
Атака, Тотем, Область, Ближний бой, Мощный удар, Физический, Длится, Кольцо
Вестник пепла (4)
Полож. эффект, Постоянное, Область, Огонь, Длится, Вестник
Magma Barrier (4)
Полож. эффект, Атака, Постоянное, Область, Ближний бой, Активатор, Огонь, Длится
Scavenged Plating (4)
Полож. эффект, Постоянное, Физический, Длится
Molten Blast (5)
Атака, Область, Снаряд, Огонь
Perfect Strike (5)
Атака, Область, Ближний бой, Удар, Огонь, Длится, Поддерживаемое
Resonating Shield (5)
Атака, Область, Ближний бой, Непрерывное, Физический, Поддерживаемое
Разлом земли (7)
Атака, Область, Ближний бой, Мощный удар, Длится
Наскок (7)
Атака, Область, Ближний бой, Мощный удар, Смещение, Расплата
Shield Wall (7)
Атака, Область, Физический, Длится
Overwhelming Presence (8)
Полож. эффект, Постоянное
Time of Need (8)
Полож. эффект, Постоянное, Длится
Раскол (9)
Атака, Область, Ближний бой, Мощный удар, Расплата
Вулканический разлом (9)
Атака, Область, Ближний бой, Мощный удар, Непрерывное, Огонь, Длится
Сейсмический клич (11)
Боевой клич, Область, Физический, Длится
Stampede (11)
Атака, Область, Ближний бой, Мощный удар, Длится, Смещение
Сверхмощный удар (11)
Атака, Область, Ближний бой, Мощный удар, Поддерживаемое
Hammer of the Gods (13)
Атака, Область, Ближний бой, Мощный удар, Длится
Berserk (14)
Полож. эффект, Постоянное
Имя
Выстрел с отскоком (1)
Атака, Область, Снаряд, Холод
Стрела молнии (1)
Атака, Область, Снаряд, Молния, Цепь
Lightning Rod (1)
Атака, Область, Снаряд, Непрерывное, Молния, Длится
Poisonburst Arrow (1)
Атака, Область, Снаряд, Хаос, Длится
Прицельный выстрел (3)
Атака, Область, Снаряд, Поддерживаемое
Stormcaller Arrow (3)
Атака, Область, Снаряд, Молния, Длится
Vine Arrow (3)
Атака, Область, Снаряд, Хаос, Длится
Вестник грома (4)
Полож. эффект, Атака, Постоянное, Область, Молния, Вестник, Расплата
Носитель чумы (4)
Полож. эффект, Постоянное, Область, Физический, Хаос, Кольцо
Wind Dancer (4)
Полож. эффект, Атака, Постоянное, Область, Ближний бой
Очередь (5)
Чары, Полож. эффект, Длится
Electrocuting Arrow (5)
Атака, Снаряд, Молния, Длится
Freezing Salvo (5)
Атака, Область, Снаряд, Холод
Toxic Growth (5)
Атака, Область, Снаряд, Хаос, Длится
Gas Arrow (7)
Атака, Область, Снаряд, Огонь, Хаос, Длится
Метка снайпера (7)
Чары, Метка, Длится
Voltaic Mark (7)
Чары, Атака, Область, Метка, Молния, Длится, Кольцо
Combat Frenzy (8)
Полож. эффект, Постоянное
Herald of Plague (8)
Полож. эффект, Постоянное, Хаос, Вестник
Detonating Arrow (9)
Атака, Область, Снаряд, Огонь, Поддерживаемое, Детонатор
Ice Shot (9)
Атака, Снаряд, Холод
Ливень стрел (9)
Атака, Область, Снаряд, Непрерывное
Shockchain Arrow (11)
Атака, Область, Снаряд, Молния, Цепь, Расплата
Tornado Shot (11)
Атака, Область, Снаряд, Физический, Длится
Magnetic Salvo (13)
Атака, Область, Снаряд, Молния
Spiral Volley (13)
Атака, Снаряд, Непрерывное
Alchemist's Boon (14)
Полож. эффект, Постоянное, Аура
Имя
Костяной взрыв (1)
Чары, Область, Физический, Длится
Снаряд хаоса (1)
Чары, Снаряд, Хаос
Разложение (1)
Чары, Область, Огонь, Хаос, Длится
Тёмный договор (1)
Чары, Приспешник, Область, Хаос, Кольцо
Дисциплина (1)
Полож. эффект, Постоянное, Аура
Огненный шар (1)
Чары, Область, Снаряд, Огонь
Freezing Shards (1)
Чары, Снаряд, Холод
Электризующее поле (1)
Чары, Полож. эффект, Область, Молния, Длится, Цепь, Сфера
Lightning Bolt (1)
Чары, Область, Молния
Living Bomb (1)
Чары, Область, Огонь, Длится
Malice (1)
Полож. эффект, Постоянное, Аура, Длится, Критический
Вытягивание маны (1)
Чары
Перелив энергии (1)
Чары, Физический
Спасение от огня (1)
Полож. эффект, Постоянное, Аура, Огонь
Спасение от холода (1)
Полож. эффект, Постоянное, Аура, Холод
Спасение от молний (1)
Полож. эффект, Постоянное, Аура, Молния
Кольцо молний (1)
Чары, Область, Молния, Кольцо
Печать силы (1)
Чары, Область, Длится
Skeletal Warrior (1)
Приспешник, Постоянное, Физический
Разрыв души (1)
Чары, Снаряд, Хаос, Длится
Unleash (1)
Чары, Полож. эффект, Длится
Lightning Bolt (1)
Чары, Область, Молния
Ember Fusillade (1)
Чары, Область, Снаряд, Огонь, Длится
Spark (1)
Чары, Снаряд, Молния, Длится
Нестабильный труп (1)
Чары, Область, Огонь
Увядание (1)
Чары, Область, Хаос, Длится, Поддерживаемое
Инфекция (1)
Чары, Область, Хаос, Длится
Стена пламени (1)
Чары, Область, Огонь, Длится
Морозная бомба (1)
Чары, Область, Холод, Длится, Сфера
Кольцо льда (1)
Чары, Область, Холод, Кольцо
Скелет-снайпер (1)
Приспешник, Постоянное, Физический, Огонь, Хаос
Скелет-воин (1)
Приспешник, Постоянное, Физический
Искра (1)
Чары, Снаряд, Молния, Длится
Эксгумация (1)
Чары, Приспешник, Область, Физический, Длится
Ember Fusillade (3)
Чары, Область, Снаряд, Огонь, Длится
Bone Cage (3)
Чары, Область, Физический, Длится, Кольцо
Слабость (3)
Чары, Область, Длится, Проклятие
Похищение сущности (3)
Чары, Снаряд, Хаос, Длится
Морозный шар (3)
Чары, Область, Снаряд, Холод, Длится
Сфера бурь (3)
Чары, Область, Непрерывное, Молния, Длится, Цепь, Сфера
Скелет-поджигатель (3)
Приспешник, Постоянное, Огонь, Детонатор
Северная броня (4)
Полож. эффект, Чары, Постоянное, Непрерывное, Холод
Grim Feast (4)
Полож. эффект, Приспешник, Постоянное
Mana Remnants (4)
Полож. эффект, Постоянное, Молния
Raging Spirits (4)
Полож. эффект, Приспешник, Постоянное, Огонь, Длится
Withering Presence (4)
Полож. эффект, Постоянное, Хаос, Длится
Цепь молний (5)
Чары, Молния, Цепь
Bonestorm (5)
Чары, Область, Снаряд, Непрерывное, Физический, Длится, Поддерживаемое
Укус стужи (5)
Чары, Область, Холод, Расплата
Испепеление (5)
Чары, Область, Непрерывное, Огонь, Длится, Поддерживаемое
Pain Offering (5)
Приспешник, Полож. эффект, Область, Аура, Длится
Поднятие зомби (5)
Приспешник, Физический, Длится
Скелет-маг льда (5)
Приспешник, Постоянное, Холод
Solar Orb (5)
Чары, Область, Непрерывное, Огонь, Длится, Сфера
Проводимость (7)
Чары, Область, Молния, Длится, Проклятие
Подрыв трупа (7)
Чары, Область, Физический, Огонь, Детонатор
Горючесть (7)
Чары, Область, Огонь, Длится, Проклятие
Обморожение (7)
Чары, Область, Холод, Длится, Проклятие
Profane Ritual (7)
Чары, Область, Хаос, Длится
Беззащитность (7)
Чары, Область, Физический, Длится, Проклятие
Dark Effigy (9)
Чары, Тотем, Область, Снаряд, Хаос, Длится
Отчаяние (9)
Чары, Область, Хаос, Длится, Проклятие
Огненный шар (9)
Чары, Область, Снаряд, Огонь
Стена льда (9)
Чары, Область, Холод, Длится
Грозовой переход (9)
Чары, Область, Молния, Длится
Mana Tempest (9)
Чары, Полож. эффект, Молния
Скелет-разоритель (9)
Приспешник, Постоянное, Физический
Шаровая молния (11)
Чары, Область, Снаряд, Непрерывное, Молния
Подношение костей (11)
Приспешник, Полож. эффект, Область, Физический, Длится
Comet (11)
Чары, Область, Холод
Огненный шторм (11)
Чары, Область, Непрерывное, Огонь, Длится, Расплата
Взрыв порчи (11)
Чары, Область, Хаос, Расплата
Скелет-маг молний (11)
Приспешник, Постоянное, Молния
Око зимы (13)
Чары, Снаряд, Холод
Пламенный взрыв (13)
Чары, Область, Огонь, Поддерживаемое, Кольцо
Проводник молнии (13)
Чары, Область, Молния, Расплата
Скелет-громила (13)
Приспешник, Постоянное, Физический
Скелет-клерик (13)
Приспешник, Постоянное
Soul Offering (13)
Приспешник, Полож. эффект, Длится
Путы времени (13)
Чары, Область, Длится, Проклятие
Archmage (14)
Полож. эффект, Постоянное, Молния
Blink (14)
Полож. эффект, Чары, Постоянное
Elemental Conflux (14)
Полож. эффект, Постоянное, Молния, Холод, Огонь, Длится
Sacrifice (14)
Приспешник, Полож. эффект, Постоянное
Имя
Blink (1)
Чары
Разложение (1)
Чары, Область, Огонь, Хаос, Длится
Обескровливание (1)
Чары, Физический, Длится, Цепь
Кровавая жатва (1)
Чары, Область, Физический, Длится, Критический
Raise Shield (1)
Поддерживаемое
Consecrate (1)
Чары, Область, Длится, Кольцо
Бронебойные снаряды (1)
Атака, Боеприпас, Снаряд, Физический
Explosive Grenade (1)
Атака, Область, Снаряд, Граната, Огонь, Длится, Детонатор
Раскаты грома (1)
Атака, Область, Ближний бой, Мощный удар, Снаряд, Молния
Fragmentation Rounds (1)
Атака, Боеприпас, Снаряд, Расплата
Frozen Locus (1)
Атака, Область, Ближний бой, Холод, Длится, Кольцо
Ледяной каскад (1)
Атака, Область, Ближний бой, Холод, Расплата
Killing Palm (1)
Атака, Область, Ближний бой, Удар, Физический
Permafrost Bolts (1)
Атака, Область, Боеприпас, Снаряд, Холод
Flash Grenade (3)
Атака, Область, Снаряд, Граната, Длится
Высокоскоростные снаряды (3)
Атака, Боеприпас, Снаряд, Физический, Расплата
Incendiary Shot (3)
Атака, Область, Боеприпас, Снаряд, Огонь
Staggering Palm (3)
Атака, Область, Ближний бой, Удар, Снаряд, Физический, Длится
Tempest Bell (3)
Атака, Область, Ближний бой, Непрерывное, Длится, Кольцо
Vaulting Impact (3)
Атака, Область, Ближний бой, Мощный удар, Смещение
Ghost Dance (4)
Полож. эффект, Постоянное, Длится
Вестник льда (4)
Полож. эффект, Атака, Постоянное, Область, Холод, Вестник, Расплата
War Banner (4)
Полож. эффект, Постоянное, Область, Длится
Galvanic Shards (5)
Атака, Боеприпас, Снаряд, Молния, Цепь
Ice Shards (5)
Атака, Область, Боеприпас, Снаряд, Непрерывное, Холод
Ледяной удар (5)
Атака, Область, Ближний бой, Удар, Холод
Rapid Shot (5)
Атака, Боеприпас, Снаряд, Огонь
Tempest Flurry (5)
Атака, Область, Ближний бой, Удар, Молния
Gas Grenade (5)
Атака, Область, Снаряд, Граната, Огонь, Хаос, Длится
Порыв ветра (5)
Атака, Область, Ближний бой
Explosive Shot (7)
Атака, Область, Боеприпас, Снаряд, Огонь, Детонатор
Freezing Mark (7)
Чары, Атака, Область, Метка, Холод, Длится, Кольцо
Glacial Bolt (7)
Атака, Область, Боеприпас, Снаряд, Холод, Длится
Ripwire Ballista (7)
Атака, Тотем, Снаряд, Длится
Voltaic Grenade (7)
Атака, Область, Снаряд, Граната, Молния, Длится
Siphoning Strike (7)
Атака, Область, Ближний бой, Удар, Молния, Расплата
Storm Wave (7)
Атака, Область, Ближний бой, Молния
Волна мороза (7)
Движение, Атака, Область, Ближний бой, Холод
Defiance Banner (8)
Полож. эффект, Постоянное, Область, Длится
Lingering Illusion (8)
Полож. эффект, Постоянное, Длится
Shard Scavenger (8)
Полож. эффект, Постоянное, Физический, Молния, Холод, Огонь
Артиллерийская баллиста (9)
Атака, Тотем, Область, Снаряд, Огонь, Длится
Charged Staff (9)
Чары, Атака, Полож. эффект, Область, Длится
Mantra of Destruction (9)
Полож. эффект, Хаос, Длится
Oil Grenade (9)
Атака, Область, Снаряд, Граната, Огонь, Длится
Stormblast Bolts (9)
Атака, Область, Боеприпас, Снаряд, Молния, Длится
Emergency Reload (11)
Полож. эффект, Длится
Hailstorm Rounds (11)
Атака, Область, Боеприпас, Снаряд, Непрерывное, Холод
Shattering Palm (11)
Атака, Область, Ближний бой, Удар, Холод, Кольцо
Shockburst Rounds (11)
Атака, Область, Боеприпас, Снаряд, Молния, Расплата
Вихревой налёт (11)
Атака, Область, Ближний бой, Удар
Cluster Grenade (13)
Атака, Область, Снаряд, Граната, Огонь, Длится
Внезапный удар (13)
Атака, Область, Ближний бой, Удар
Gathering Storm (13)
Атака, Область, Ближний бой, Удар, Молния, Поддерживаемое, Смещение
Plasma Blast (13)
Атака, Область, Боеприпас, Снаряд, Молния, Поддерживаемое
Siege Cascade (13)
Атака, Область, Боеприпас, Снаряд, Непрерывное, Огонь, Расплата
Attrition (14)
Полож. эффект, Постоянное
Charge Infusion (14)
Полож. эффект, Постоянное
Dread Banner (14)
Полож. эффект, Постоянное, Область, Длится
Камни поддержки Камень/204
Поддержка Атака Огонь Ближний бой Физический Боевой клич Длится Мощный удар Удар Область Приспешник Полож. эффект Постоянное Активатор Тотем Расплата Чары Граната Молния Снаряд Цепь Хаос Поддерживаемое Холод Критический Проклятие
Имя
Урон огнём (1)
Поддержка, Атака, Огонь
Заносчивость (1)
Поддержка
Кровожадность (1)
Поддержка, Атака, Ближний бой, Физический
Жестокость (1)
Поддержка, Физический
Шанс кровотечения (1)
Поддержка, Физический
Ignition (1)
Поддержка, Огонь
Оскверняющий клич (1)
Поддержка, Боевой клич, Физический, Длится
Double Barrel (1)
Поддержка
Premeditation (1)
Поддержка
Break Endurance (1)
Поддержка
Execute (1)
Поддержка
Кулак войны (1)
Поддержка, Атака, Ближний бой, Мощный удар
Eternal Flame (1)
Поддержка, Огонь
Impact Shockwave (1)
Поддержка, Атака, Ближний бой, Удар
Вдохновение (1)
Поддержка
Jagged Ground (1)
Поддержка, Атака, Область, Ближний бой, Мощный удар, Длится
Fast Forward (1)
Поддержка, Длится
Живой щит (1)
Поддержка, Приспешник
Persistence (1)
Поддержка, Длится
Overpower (1)
Поддержка
Свирепость (1)
Поддержка, Атака, Ближний бой
Беспощадность (1)
Поддержка
Stomping Ground (1)
Поддержка, Атака, Область, Физический
Unbreakable (1)
Поддержка
Vitality (1)
Поддержка, Полож. эффект, Постоянное
Aftershock (2)
Поддержка, Атака, Ближний бой, Мощный удар
Splinter (2)
Поддержка
Armour Explosion (2)
Поддержка, Атака, Область, Активатор, Огонь
Auto Reload (2)
Поддержка
Купель крови (2)
Поддержка, Тотем
Devastate (2)
Поддержка
Exploit Weakness (2)
Поддержка, Расплата
Пронизывающий жар (2)
Поддержка, Огонь
Fresh Clip (2)
Поддержка
Herbalism (2)
Поддержка, Полож. эффект, Постоянное
Holy Descent (2)
Поддержка
Demolisher (2)
Поддержка, Чары
Пылающий легион (2)
Поддержка, Приспешник, Область, Огонь
Ironwood (2)
Поддержка, Тотем
Отбрасывание (2)
Поддержка
Вытягивание здоровья (2)
Поддержка, Атака, Физический
Физический урон ближнего боя (2)
Поддержка, Атака, Ближний бой, Физический
Свирепый клич (2)
Поддержка, Боевой клич
Ancestral Urgency (2)
Поддержка, Тотем
Primal Armament (2)
Поддержка, Атака
Обезглавливание (3)
Поддержка, Атака, Ближний бой, Удар
Cannibalism (3)
Поддержка, Полож. эффект, Постоянное
Dazing Cry (3)
Поддержка, Боевой клич
Searing Flame (3)
Поддержка, Огонь
Deep Cuts (3)
Поддержка, Физический
Яростный крик (3)
Поддержка, Боевой клич
Fire Exposure (3)
Поддержка, Огонь, Длится
Despoiler (3)
Поддержка
Heft (3)
Поддержка
Жертвенность (3)
Поддержка, Огонь, Расплата
Long Fuse (3)
Поддержка, Граната
Купель свирепости (3)
Поддержка, Тотем
Разъярение (3)
Поддержка
Rupture (3)
Поддержка, Физический
Возмущение (3)
Поддержка, Атака, Ближний бой
Имя
Урон молнией (1)
Поддержка, Атака, Молния
Ammo Conservation (1)
Поддержка
Цепь (1)
Поддержка, Снаряд, Цепь
Шанс отравить (1)
Поддержка, Хаос
Возбуждение (1)
Поддержка, Молния
Combo Finisher (1)
Поддержка, Атака, Удар
Corrosion (1)
Поддержка, Физический, Хаос
Crescendo (1)
Поддержка, Атака, Ближний бой, Удар
Murderous Intent (1)
Поддержка
Encumbrance (1)
Поддержка, Чары, Приспешник
Ускорение атак (1)
Поддержка, Атака
Ускорение снарядов (1)
Поддержка, Снаряд
Overabundance (1)
Поддержка
Innervate (1)
Поддержка, Атака, Молния, Длится
Wind Wave (1)
Поддержка, Область, Активатор
Lasting Shock (1)
Поддержка, Молния
Leverage (1)
Поддержка
Life Drain (1)
Поддержка
Lockdown (1)
Поддержка, Физический
Profusion (1)
Поддержка
Comorbidity (1)
Поддержка, Хаос
Много дополнительных снарядов (1)
Поддержка, Снаряд
Perpetual Charge (1)
Поддержка
Пронзание (1)
Поддержка, Снаряд
Pin (1)
Поддержка, Физический
Precision (1)
Поддержка, Полож. эффект, Постоянное
Второе дыхание (1)
Поддержка
Замедленные снаряды (1)
Поддержка, Снаряд
Bursting Plague (1)
Поддержка, Область, Активатор, Физический, Хаос
Swift Affliction (1)
Поддержка, Длится
Window of Opportunity (1)
Поддержка, Поддерживаемое
Меткость (2)
Поддержка, Атака
Ослепление (2)
Поддержка
Бой вплотную (2)
Поддержка, Атака
Ingenuity (2)
Поддержка
Break Posture (2)
Поддержка, Атака
Electrocute (2)
Поддержка, Молния
Longshot (2)
Поддержка, Атака
Ferocity (2)
Поддержка
Пронизывающие молнии (2)
Поддержка, Молния
Увечье (2)
Поддержка, Атака
Импульс (2)
Поддержка
Practiced Combo (2)
Поддержка, Атака, Ближний бой, Удар
Ricochet (2)
Поддержка, Снаряд
Culling Strike (3)
Поддержка, Атака
Culmination (3)
Поддержка, Атака, Ближний бой
Discombobulate (3)
Поддержка, Атака, Физический
Deadly Poison (3)
Поддержка, Хаос
Разветвление (3)
Поддержка, Снаряд
Life Bounty (3)
Поддержка
Lightning Exposure (3)
Поддержка, Молния, Длится
Mana Bounty (3)
Поддержка
Soul Drain (3)
Поддержка
Mobility (3)
Поддержка
Neural Overload (3)
Поддержка, Молния
Nimble Reload (3)
Поддержка
Перегрузка (3)
Поддержка, Молния
Payload (3)
Поддержка, Граната
Имя
Урон холодом (1)
Поддержка, Атака, Холод
Засада (1)
Поддержка, Критический
Колдовской выброс (1)
Поддержка, Чары, Длится
Frost Nexus (1)
Поддержка, Область, Холод
Clarity (1)
Поддержка, Полож. эффект, Постоянное
Средоточие (1)
Поддержка, Область
Контролируемое разрушение (1)
Поддержка, Чары, Критический
Heightened Curse (1)
Поддержка, Проклятие
Decaying Hex (1)
Поддержка, Хаос, Проклятие
Стихийное войско (1)
Поддержка, Приспешник
Energy Barrier (1)
Поддержка
Expanse (1)
Поддержка, Область
Ускоренное сотворение чар (1)
Поддержка, Чары
Переохлаждение (1)
Поддержка, Холод
Hourglass (1)
Поддержка
Укус льда (1)
Поддержка, Атака, Холод, Длится
Обречённость (1)
Поддержка, Чары, Область, Активатор, Хаос
Расширенная область действия (1)
Поддержка, Область
Last Gasp (1)
Поддержка, Приспешник, Постоянное, Длится
Deep Freeze (1)
Поддержка, Холод
Minion Instability (1)
Поддержка, Приспешник, Огонь
Minion Pact (1)
Поддержка, Приспешник
Spell Cascade (1)
Поддержка
Высвобождение (1)
Поддержка, Чары
Fortress (1)
Поддержка
Губительное прикосновение (1)
Поддержка, Хаос, Длится
Intense Agony (2)
Поддержка, Чары, Длится
Пронизывающий холод (2)
Поддержка, Холод
Considered Casting (2)
Поддержка, Чары
Corpse Conservation (2)
Поддержка
Coursing Current (2)
Поддержка, Область, Молния
Shock Siphon (2)
Поддержка, Молния
Excise (2)
Поддержка
Голодное остервенение (2)
Поддержка, Приспешник
Fiery Death (2)
Поддержка, Чары, Огонь
Focused Curse (2)
Поддержка, Проклятие
Glacier (2)
Поддержка
Hinder (2)
Поддержка, Чары, Хаос
Icicle (2)
Поддержка
Impetus (2)
Поддержка
Inevitable Critical (2)
Поддержка, Критический
Mana Flare (2)
Поддержка, Чары, Огонь, Критический
Купель маны (2)
Поддержка, Тотем
Вытягивание маны (2)
Поддержка, Атака, Физический
Potential (2)
Поддержка
Ritualistic Curse (2)
Поддержка, Проклятие
Эхо магии (2)
Поддержка, Чары, Область
Strip Away (2)
Поддержка, Чары
Rising Tempest (2)
Поддержка
Распространение поджога (2)
Поддержка, Область, Огонь
Ablation (3)
Поддержка
Урон хаосом (3)
Поддержка, Атака, Хаос
Astral Projection (3)
Поддержка
Biting Frost (3)
Поддержка, Холод, Расплата
Burning Inscription (3)
Поддержка, Область, Огонь
Capacitor (3)
Поддержка
Chaos Mastery (3)
Поддержка, Хаос
Chaotic Freeze (3)
Поддержка, Чары, Хаос
Cold Exposure (3)
Поддержка, Холод, Длится, Критический
Cold Mastery (3)
Поддержка, Холод
Cursed Ground (3)
Поддержка
Danse Macabre (3)
Поддержка
Drain Ailments (3)
Поддержка, Чары
Elemental Discharge (3)
Поддержка, Чары, Молния, Холод, Огонь, Расплата
Концентрация стихий (3)
Поддержка
Energy Retention (3)
Поддержка
Execrate (3)
Поддержка
Extraction (3)
Поддержка
Fire Mastery (3)
Поддержка, Огонь
Frostfire (3)
Поддержка, Холод, Огонь, Расплата
Расцвет порчи (3)
Поддержка, Область, Проклятие
Усиление критических ударов (3)
Поддержка, Критический
Lightning Mastery (3)
Поддержка, Молния
Minion Mastery (3)
Поддержка, Приспешник
Physical Mastery (3)
Поддержка, Физический
Stormfire (3)
Поддержка, Молния, Огонь
Wildshards (3)
Поддержка, Чары, Снаряд
Meta Skill Gem Камень/12
Атака Тотем Область Ближний бой Физический Длится Популярное Полож. эффект Постоянное Аура Активатор Холод Огонь Приспешник Молния Удар Хаос
Имя
Ancestral Warrior Totem (13)
Атака, Тотем, Область, Ближний бой, Физический, Длится, Популярное
Имя
Богохульство (8)
Полож. эффект, Постоянное, Область, Аура, Популярное
Cast on Freeze (8)
Полож. эффект, Постоянное, Активатор, Холод, Популярное
Cast on Ignite (8)
Полож. эффект, Постоянное, Активатор, Огонь, Популярное
Cast on Minion Death (8)
Полож. эффект, Приспешник, Постоянное, Активатор, Популярное
Cast on Shock (8)
Полож. эффект, Постоянное, Активатор, Молния, Популярное
Cast on Critical (14)
Полож. эффект, Постоянное, Активатор, Популярное
Имя
Barrier Invocation (8)
Полож. эффект, Постоянное, Активатор, Популярное
Elemental Invocation (8)
Полож. эффект, Постоянное, Активатор, Молния, Холод, Огонь, Популярное
Hand of Chayula (9)
Атака, Область, Ближний бой, Удар, Хаос, Популярное
Cast on Dodge (14)
Полож. эффект, Постоянное, Активатор, Популярное
Reaper's Invocation (14)
Полож. эффект, Постоянное, Активатор, Популярное
Spirit Gems Камень/49
Полож. эффект Постоянное Область Огонь Длится Вестник Атака Ближний бой Активатор Физический Молния Расплата Хаос Кольцо Аура Чары Непрерывное Холод Приспешник Популярное
Имя
Вестник пепла (4)
Полож. эффект, Постоянное, Область, Огонь, Длится, Вестник
Magma Barrier (4)
Полож. эффект, Атака, Постоянное, Область, Ближний бой, Активатор, Огонь, Длится
Scavenged Plating (4)
Полож. эффект, Постоянное, Физический, Длится
Overwhelming Presence (8)
Полож. эффект, Постоянное
Time of Need (8)
Полож. эффект, Постоянное, Длится
Berserk (14)
Полож. эффект, Постоянное
Имя
Вестник грома (4)
Полож. эффект, Атака, Постоянное, Область, Молния, Вестник, Расплата
Носитель чумы (4)
Полож. эффект, Постоянное, Область, Физический, Хаос, Кольцо
Wind Dancer (4)
Полож. эффект, Атака, Постоянное, Область, Ближний бой
Combat Frenzy (8)
Полож. эффект, Постоянное
Herald of Plague (8)
Полож. эффект, Постоянное, Хаос, Вестник
Alchemist's Boon (14)
Полож. эффект, Постоянное, Аура
Имя
Северная броня (4)
Полож. эффект, Чары, Постоянное, Непрерывное, Холод
Grim Feast (4)
Полож. эффект, Приспешник, Постоянное
Mana Remnants (4)
Полож. эффект, Постоянное, Молния
Raging Spirits (4)
Полож. эффект, Приспешник, Постоянное, Огонь, Длится
Withering Presence (4)
Полож. эффект, Постоянное, Хаос, Длится
Богохульство (8)
Полож. эффект, Постоянное, Область, Аура, Популярное
Cast on Freeze (8)
Полож. эффект, Постоянное, Активатор, Холод, Популярное
Cast on Ignite (8)
Полож. эффект, Постоянное, Активатор, Огонь, Популярное
Cast on Minion Death (8)
Полож. эффект, Приспешник, Постоянное, Активатор, Популярное
Cast on Shock (8)
Полож. эффект, Постоянное, Активатор, Молния, Популярное
Archmage (14)
Полож. эффект, Постоянное, Молния
Blink (14)
Полож. эффект, Чары, Постоянное
Cast on Critical (14)
Полож. эффект, Постоянное, Активатор, Популярное
Elemental Conflux (14)
Полож. эффект, Постоянное, Молния, Холод, Огонь, Длится
Sacrifice (14)
Приспешник, Полож. эффект, Постоянное
Имя
Ghost Dance (4)
Полож. эффект, Постоянное, Длится
Вестник льда (4)
Полож. эффект, Атака, Постоянное, Область, Холод, Вестник, Расплата
War Banner (4)
Полож. эффект, Постоянное, Область, Длится
Barrier Invocation (8)
Полож. эффект, Постоянное, Активатор, Популярное
Defiance Banner (8)
Полож. эффект, Постоянное, Область, Длится
Elemental Invocation (8)
Полож. эффект, Постоянное, Активатор, Молния, Холод, Огонь, Популярное
Lingering Illusion (8)
Полож. эффект, Постоянное, Длится
Shard Scavenger (8)
Полож. эффект, Постоянное, Физический, Молния, Холод, Огонь
Attrition (14)
Полож. эффект, Постоянное
Cast on Dodge (14)
Полож. эффект, Постоянное, Активатор, Популярное
Charge Infusion (14)
Полож. эффект, Постоянное
Dread Banner (14)
Полож. эффект, Постоянное, Область, Длится
Reaper's Invocation (14)
Полож. эффект, Постоянное, Активатор, Популярное
Неизвестно Камень/130
Оборона Движение Смещение Атака Ближний бой Удар Мощный удар Полож. эффект Постоянное Активатор Популярное Боевой клич Область Физический Длится Огонь Снаряд Поддержка Вестник Чары Холод Молния Непрерывное Приспешник Критический Хаос Цепь Сфера Поддерживаемое Превращение Аура Тотем
Имя
[DNT] Axe Chop (1)
Атака, Ближний бой, Удар
[DNT] Axe Execute (1)
Атака, Ближний бой, Удар
[DNT] Axe Heavy Cleave (1)
Атака, Ближний бой, Удар
[DNT] Axe Leaping Chop (1)
Атака, Ближний бой, Удар
[DNT] Axe Raised Chop (1)
Атака, Ближний бой, Удар, Мощный удар
[DNT] Axe Slash (1)
Атака, Ближний бой, Удар
[DNT] Axe Whirling Slash (1)
Атака, Ближний бой, Удар
Cast on Melee Stun (1)
Полож. эффект, Постоянное, Активатор, Популярное
[DNT] Leaping Axe Catch (1)
Атака, Ближний бой, Удар
Shielding Cry (1)
Атака, Боевой клич, Область, Ближний бой, Активатор, Физический, Длится
Spinning Inferno (1)
Атака, Область, Ближний бой, Удар, Огонь
[DNT] Spinning Throw (1)
Атака, Снаряд
[DNT] Spiral Throw (1)
Атака, Снаряд
Имя
Пылающее копьё (1)
Атака, Снаряд, Огонь
Infusion (1)
Поддержка, Полож. эффект
Chance to Freeze (1)
Поддержка
[DNT] Claw Rake (1)
Атака, Ближний бой, Удар, Мощный удар
Deadly Herald (1)
Поддержка, Вестник
Detonate Minion (1)
Чары, Область, Огонь
[DNT] Evasive Strike (1)
Атака, Ближний бой, Удар, Мощный удар
Fusillade (1)
Поддержка, Снаряд
Ледяное копьё (1)
Атака, Область, Снаряд, Холод
Стремительное нападение (1)
Атака, Область, Ближний бой, Удар
[DNT] Spear Mine (1)
Атака, Область
[DNT] Sandstorm Swipe (1)
Атака, Область, Длится
Прокол (1)
Движение, Атака, Область, Ближний бой, Удар, Смещение
[DNT] Infusing Strike (1)
Атака, Область, Ближний бой, Удар, Молния, Холод, Огонь
Storm Surge (1)
Атака, Область, Смещение
Надрез (1)
Движение, Атака, Область, Ближний бой, Удар, Физический, Смещение
[DNT] Spear Vortex (1)
Атака, Область, Ближний бой
Поле копий (1)
Атака, Область, Ближний бой, Непрерывное, Физический
Копьё бури (1)
Атака, Область, Снаряд, Молния
Summon Rhoa Mount (1)
Чары, Приспешник, Полож. эффект, Постоянное
Вихревой удар (1)
Атака, Область, Ближний бой, Удар
Имя
Bind Spectre (1)
Приспешник
Cast when Stunned (1)
Полож. эффект, Постоянное, Активатор, Популярное
Cast while Channelling (1)
Полож. эффект, Постоянное, Активатор, Популярное
Демон-маг (1)
Чары, Приспешник, Постоянное, Популярное
Expanding Ground (1)
Поддержка
Frozen Vortex (1)
Поддержка, Область, Холод, Длится
Hydra Familiar (1)
Приспешник, Полож. эффект, Постоянное, Активатор, Популярное
Воззвание (1)
Поддержка, Чары, Активатор
Lightning Storm (1)
Чары, Область, Молния, Длится
Essence Harvest (1)
Поддержка, Приспешник
Pinpoint Critical (1)
Поддержка, Критический
Ползучая магма (1)
Чары, Область, Снаряд, Огонь
Sacrificial Lamb (1)
Поддержка, Приспешник
Enervation (1)
Поддержка
Soulbreaker (1)
Поддержка, Область, Хаос
Spreading Frost (1)
Поддержка, Холод
Призрак: {0} (1)
Приспешник, Постоянное
Имя
Ancestral Spirits (1)
Приспешник, Активатор, Длится
Bleeding Concoction (1)
Атака, Область, Снаряд, Физический
Elemental Expression (1)
Чары, Область, Снаряд, Активатор, Молния, Холод, Огонь, Цепь
Elemental Storm (1)
Чары, Область, Активатор, Физический, Молния, Холод, Огонь, Длится, Сфера
Encase in Jade (1)
Оборона, Чары, Полож. эффект, Физический, Длится
Explosive Concoction (1)
Атака, Область, Снаряд, Огонь, Длится
Fulminating Concoction (1)
Атака, Область, Снаряд, Молния, Длится
Life Remnants (1)
Полож. эффект, Постоянное
Meditate (1)
Чары, Поддерживаемое
Poisonous Concoction (1)
Атака, Область, Снаряд, Хаос
Shattering Concoction (1)
Атака, Область, Снаряд, Холод, Длится
Summon Infernal Hound (1)
Приспешник, Постоянное, Огонь
Unbound Avatar (1)
Полож. эффект, Молния, Холод, Огонь, Длится
Трёпка (1)
Атака, Ближний бой, Удар
Rampage (1)
Атака, Область, Ближний бой, Мощный удар, Длится, Поддерживаемое, Смещение
[DNT] Blade Dance (1)
Атака, Ближний бой, Удар, Мощный удар
[DNT] Blade Nova (1)
Чары, Снаряд, Физический, Длится
Cast on Block (1)
Полож. эффект, Постоянное, Активатор, Популярное
Cast on Death (1)
Полож. эффект, Постоянное, Активатор, Популярное
Cast on Melee Kill (1)
Полож. эффект, Постоянное, Активатор, Популярное
Cast when Damage Taken (1)
Полож. эффект, Постоянное, Активатор, Популярное
[DNT] Combo Knife Throw (1)
Чары, Снаряд, Физический, Длится
Demon Form (1)
Превращение, Полож. эффект, Постоянное
[DNT] Dodge Roll (1)
[DNT] Dominating Aura (1)
Чары, Приспешник, Постоянное, Область, Аура, Длится
Ferocious Roar (1)
Боевой клич, Область, Популярное
[DNT] Flame Slice (1)
Атака, Ближний бой, Удар
Furious Slam (1)
Атака, Область, Ближний бой, Мощный удар
Metadata/Items/Gem/SkillGemHeraldOfBlood (1)
Полож. эффект, Постоянное, Вестник
[DNT] Hyper Slash (1)
Атака, Ближний бой, Удар
Into the Breach (1)
Полож. эффект, Постоянное
[DNT] Knife Flip (1)
Чары, Снаряд, Физический, Длится
[DNT] Meta Bow Totem (1)
Тотем, Длится, Популярное
[DNT] Meta Spell Totem (1)
Тотем, Длится, Популярное
Axe Slash (1)
Атака, Область, Ближний бой, Удар
Mace Strike (1)
Атака, Область, Ближний бой, Удар
Sword Slash (1)
Атака, Область, Ближний бой, Удар
Axe Slash (1)
Атака, Область, Ближний бой, Удар
Mace Strike (1)
Атака, Область, Ближний бой, Удар
Sword Slash (1)
Атака, Область, Ближний бой, Удар
Axe Slash (1)
Атака, Область, Ближний бой, Удар
Bow Shot (1)
Атака, Снаряд
Claw Stab (1)
Атака, Область, Ближний бой, Удар
Claw Stab (1)
Атака, Область, Ближний бой, Удар
Crossbow Shot (1)
Атака, Область, Снаряд
Dagger Stab (1)
Атака, Область, Ближний бой, Удар
Dagger Stab (1)
Атака, Область, Ближний бой, Удар
Flail Strike (1)
Атака, Область, Ближний бой, Удар
Mace Strike (1)
Атака, Область, Ближний бой, Удар
Quarterstaff Strike (1)
Атака, Область, Ближний бой, Удар
Spear Stab (1)
Атака, Область, Ближний бой, Удар
Sword Slash (1)
Атака, Область, Ближний бой, Удар
Punch (1)
Атака, Область, Ближний бой, Удар
Playtest Attack (1)
Атака, Область, Ближний бой, Удар
Playtest Slam (1)
Атака, Область, Ближний бой, Мощный удар, Смещение
Playtest Spell (1)
Чары, Область, Снаряд, Огонь
[DNT] Plunging Blade (1)
Атака, Ближний бой
[DNT] RingOfBlades (1)
Чары, Снаряд
[DNT] Shadow Ambush (1)
Атака, Ближний бой, Удар
[DNT] Shadow Dash (1)
Атака, Ближний бой, Удар
[DNT] Shadow Thief Slash (1)
Атака, Ближний бой
Shroud (1)
Чары, Полож. эффект, Постоянное
Sorcery Ward (1)
Чары, Активатор, Молния, Холод, Огонь
[DNT] Spinning Flail (1)
Атака, Ближний бой, Удар, Поддерживаемое
[DNT] Storm Blade (1)
Атака, Область, Ближний бой, Холод
Summon Companion (1)
Чары, Приспешник, Постоянное, Популярное
Summon Wolf (1)
Чары, Приспешник
[DNT] Sword Leap Slash (1)
Атака, Ближний бой, Удар
[DNT] Sword Lunge (1)
Атака, Ближний бой, Удар
Temporal Rift (1)
Чары, Полож. эффект, Постоянное
Time Freeze (1)
Чары, Область, Длится
Time Snap (1)
Чары
Торнадо (1)
Чары, Область, Физический, Длится, Сфера
[DNT] Detonation (1)
Область
[DNT] Gas Cloud (1)
Область, Длится
[DNT] Triple Slash Combo (1)
Атака, Ближний бой, Удар
Volcano (1)
Чары, Область, Снаряд, Огонь, Длится, Поддерживаемое
[DNT] Howl (1)
Чары
[DNT] Leaping Claw (1)
Атака, Ближний бой, Удар

Community Wiki

Edit

Gems

Tier information was added to the skills on the poe2db website. Tier will require the corresponding Uncut Gem Level to unlock. Tier will also affect the Skill Gem/Spirit Gem minimum required level. Class within Tier is a source, not limit. Most gems without Tier information have been removed at the start of Early Access.

Path of Exile 2 features 300 Skill Gems that grant devastating active skills and 200 Support Gems that modify their behaviour. Combine these together to create your perfect build.

This is the next generation of Path of Exile's famous skill system. Support Gems are now socketed directly into Skill Gems, removing many of the frustrations present in the old system while maintaining all the previous depth. It's now possible to six-link every skill your character uses.

Skill Gems

  • Characters start with 9 Skill gem sockets.
  • "Effectiveness of Added Damage" has also been removed
  • Skill gems have their own sockets, always have 2 gem sockets by default.
  • Attacks scale more significantly with levels.
  • Socket crafting (extra sockets) is deterministic.
  • Socket has no colour
  • Jeweller's Orb tiers: Each upgrade tier is rarer than the previous.
  • Summons reservation Spirit
  • High level summon gems require less Spirit
  • Vaal gems will not be composite gems
  • Uncut Skill Gems have levels, which can be used to improve the gem level by Uncut Skill Gem
  • Uncut Skill Gem Level can unlock Gem below the same level Gem Tier. They are 1/3/5/7/9/11/13 Levels.

Support Gems

  • Each support gem can only be used once
  • All Support gems with Level 1 requirements
  • Support Gems don't have levels
  • Uncut Support Gem Level can unlock Gem below the same level Gem Tier, only 3 Tiers.
  • Support Gems do not grant raw damage modifiers.
  • Support Gems add additional attribute requirements to Skill Gems based on the support's attribute theme.
  • If a Support gem does not support the Skill gem, it cannot be placed in the socket of the active gem.
  • Support gems no longer have the Support ending
  • Support gems have no "Cost & Reservation Multiplier", only "Cost Multiplier"
  • You can have one support gem per 5 points in that attribute
  • You cannot have multiple copies of the same Support Gem socketed at the same time

Spirit Gems

  • Buff reservation Spirit
  • Uncut Spirit Gem Level can unlock Gem below the same level Gem Tier. They are 4/8/14 Levels.

Meta Gems

  • Meta gems are special types of skill gems that and can be supported by both support gems and other skill gems.
  • Meta gems can trigger skills or provide more complex effects.
  • Most trigger meta gems activate the supported gems when you fulfill the condition enough times.
  • Meta Gems reservation Spirit
  • Triggered skill can't generate Energy

Uncut Skill Gem

Players can find "Uncut Skill Gem" which can be crafted into a skill gem in the Gemcutting menu. Skills in the Gemcutting menu are categorized by each of the 12 character classes, but are not class-locked; any skill of appropriate level can be crafted on any character. The resulting gem's level will be scaled relative to its item level.

Uncut Gems can be turned into specific gems via the Gemcutting menu. Skills are not locked by class and are only sorted by theme per class.

New Skills

Many skills have in-built dynamic movement to close gaps if targeting far away or move away from enemies for some charge-up skills, and can change directions mid-skill (longer animations can turn further).

Extra skill options and shift-attack behaviours, as well as targeting options

Skills will mostly be limited to a single type of weapon.

  • Brands somewhat merged with Totems
  • Mines and traps are no longer spells or attacks and instead a separate damage type. They also are a separate weapon type with different detonation types (proximity, manual, etc)
  • Wand skills now are spells (as wands do not have attack stats)

Raise Spectre

Though now the gem functions kind of like a pokeball, where you Bind Spectre to the gem once and then it will permanently summon that spectre when used, reserved Spirit, rather than having to stress about corpses all the time.

  • Faridun Impaler: 120 Spirit
  • Winged Fiend: 40 Spirit

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