Adorned Beetle
ด่าน: นครที่สาบสูญ, ที่หลบภัยซิกกุรัต
Spectre | Y |
---|---|
Area | นครที่สาบสูญ, ที่หลบภัยซิกกุรัต, นครที่สาบสูญ |
Tags | allows_inc_aoe, Claw_onhit_audio, construct, insect, lightning_affinity, medium_movement, melee, not_dex, not_int |
Packs |
พลังชีวิต
85%
เกราะ
+50%
Ailment Threshold
%
ค่าต้านทาน
0 0 0 0
Damage
85%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
2 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
85%
Model Size
100%
Type
EtchedBeetleSmall
Metadata
SmallEtchedBeetleArmoured
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
70
พลังชีวิต
7,409
เกราะ
5,816
การหลบหลีก
502
Energy Shield
0
Damage
211
ความเสียหายเวท
211
ความแม่นยำ
1,164
Attack Time
1.5
ค่าประสบการณ์
29,443
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีพื้นฐาน
Base Damage: 169–253
โอกาส[Critical|ปะทะคริติคอล]: 5%
Attack Time: 1.5 {วิ}
skill can fire wand projectiles [1]
GSBeetleLightningNova
Triggerable, Spell, Damage
โอกาสคริติคอล: 6%
สร้างความเสียหาย สายฟ้า 5.82 ถึง 17.46
is area damage [1]
is area damage [1]
EABeetleNovaCharge
คูลดาวน์: 7 {วิ}
Object Type
version 2 extends "Metadata/Monsters/Monster" StateMachine { define_shared_state = "buildup" define_shared_state = "discharge" } Actor { basic_action = "Emerge" basic_action = "Emerge2" basic_action = "ChangeToStance1" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { on_or_create_state_buildup_1 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/EtchedBeetle/buildup.epk' );" on_or_create_state_buildup_0 = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/EtchedBeetle/buildup.epk' );" on_or_create_state_buildup_2 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/EtchedBeetle/precharged.epk' );" on_or_create_state_buildup_0 = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/EtchedBeetle/precharged.epk' );" } Life { on_death = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/EtchedBeetle/buildup.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/EtchedBeetle/precharged.epk' ); " } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/EtchedBeetle/buildup.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/EtchedBeetle/precharged.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/EtchedBeetles/SmallEtchedBeetleArmoured"] = { name = "Adorned Beetle", life = 0.85, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.85, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "Melee", "GSBeetleLightningNova", "EABeetleNovaCharge", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSBeetleLightningNova"] = { name = "GSBeetleLightningNova", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", }, levels = { [1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EABeetleNovaCharge"] = { name = "EABeetleNovaCharge", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Adorned Beetle
ด่าน: บททดสอบแห่งเซ็คเคมา
Spectre | Y |
---|---|
Area | บททดสอบแห่งเซ็คเคมา, บททดสอบแห่งเซ็คเคมา |
Tags | allows_inc_aoe, Claw_onhit_audio, construct, insect, lightning_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster |
Packs |
พลังชีวิต
85%
เกราะ
+50%
Ailment Threshold
%
ค่าต้านทาน
0 0 0 0
Damage
85%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
2 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
85%
Model Size
100%
Type
EtchedBeetleSmallSanctumTrial
Metadata
SmallEtchedBeetleArmouredSanctumTrial_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
22
พลังชีวิต
345
เกราะ
228
การหลบหลีก
96
Energy Shield
0
Damage
35
ความเสียหายเวท
35
ความแม่นยำ
186
Attack Time
1.5
ค่าประสบการณ์
677
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีพื้นฐาน
Base Damage: 28–42
โอกาส[Critical|ปะทะคริติคอล]: 5%
Attack Time: 1.5 {วิ}
skill can fire wand projectiles [1]
GSBeetleLightningNova
Triggerable, Spell, Damage
โอกาสคริติคอล: 6%
สร้างความเสียหาย สายฟ้า 3.168 ถึง 9.505
is area damage [1]
is area damage [1]
EABeetleNovaCharge
คูลดาวน์: 7 {วิ}
Object Type
version 2 extends "Metadata/Monsters/Monster" StateMachine { define_shared_state = "buildup" define_shared_state = "discharge" } Actor { basic_action = "Emerge" basic_action = "Emerge2" basic_action = "ChangeToStance1" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { on_or_create_state_buildup_1 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/EtchedBeetle/buildup.epk' );" on_or_create_state_buildup_0 = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/EtchedBeetle/buildup.epk' );" on_or_create_state_buildup_2 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/EtchedBeetle/precharged.epk' );" on_or_create_state_buildup_0 = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/EtchedBeetle/precharged.epk' );" } Life { on_death = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/EtchedBeetle/buildup.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/EtchedBeetle/precharged.epk' ); " } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/EtchedBeetle/buildup.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/EtchedBeetle/precharged.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/EtchedBeetles/SmallEtchedBeetleArmouredSanctumTrial_"] = { name = "Adorned Beetle", life = 0.85, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.85, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "Melee", "GSBeetleLightningNova", "EABeetleNovaCharge", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSBeetleLightningNova"] = { name = "GSBeetleLightningNova", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", }, levels = { [1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EABeetleNovaCharge"] = { name = "EABeetleNovaCharge", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Adorned Beetle
Spectre | Y |
---|---|
Tags | allows_inc_aoe, Claw_onhit_audio, construct, fast_movement, insect, lightning_affinity, melee, not_dex, not_int |
พลังชีวิต
85%
เกราะ
+50%
Ailment Threshold
%
ค่าต้านทาน
0 0 0 0
Damage
85%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
2 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
85%
Model Size
100%
Type
EtchedBeetleSmall
Metadata
LargeEtchedBeetleBossMinion
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
6,593
เกราะ
5,177
การหลบหลีก
477
Energy Shield
0
Damage
198
ความเสียหายเวท
198
ความแม่นยำ
1,090
Attack Time
1.5
ค่าประสบการณ์
24,339
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีพื้นฐาน
Base Damage: 159–238
โอกาส[Critical|ปะทะคริติคอล]: 5%
Attack Time: 1.5 {วิ}
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/EtchedBeetles/LargeEtchedBeetleBossMinion"] = { name = "Adorned Beetle", life = 0.85, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.85, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }