Placeholder 4

damage taken +% from arrow traps final [-90]
cannot die [1]
cannot die [1]
Spectre | N |
---|---|
Tags | construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio |
พลังชีวิต
0%
ค่าต้านทาน




Damage
100%
ความแม่นยำ
100%
ปะทะคริติคอล Chance
5%
Attack Distance
6 ~ 6
1.5 Second
Damage Spread
±0%
ค่าประสบการณ์
100%
Model Size
100%
Type
DummyFixedLife
Metadata
Placeholder4
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
0
2,413
Damage
233
ความเสียหายเวท
233
ความแม่นยำ
2,502
1.5
ค่าประสบการณ์
28,634
Minion Life
0
Minion Damage
969
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
ReviveAfterDuration
Spell, Triggerable
มีโอกาสทริกเกอร์ เวทนี้ 100% เมื่อตาย
base skill effect duration [6000]
Object Type
version 2 extends "Metadata/Monsters/Monster" Pathfinding { immobile = true } Stats { set_item_drop_slots = 0 set_monster_no_drops_or_experience = 1 set_no_physical_damage_reduction_rating = 1 set_no_energy_shield = 1 } Life { corpse_usable = false } Actor { basic_action = "Emerge" } DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Dummy/Placeholder4"] = { name = "Placeholder 4", life = 0, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "ReviveAfterDuration", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["ReviveAfterDuration"] = { name = "ReviveAfterDuration", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "cast_on_death_%", }, levels = { [1] = {6000, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
damage taken +% from arrow traps final [-90]
Family | IncreasedLife |
---|---|
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource พลังชีวิต |
cannot die [1]
Family | MonsterAura |
---|---|
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.