เซแรธ ผู้มีเกล็ด



ด่าน: Ornate Chambers
monster dropped item rarity +% [1600]
monster slain experience +% [0]
monster dropped item quantity +% [800]
monster dropped item rarity +% [1600]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [7500]
unique monster guarantee one rare [1]
monster slain experience +% [0]
monster dropped item quantity +% [800]
monster dropped item rarity +% [1600]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [7500]
unique monster guarantee one rare [1]
Serath, the Scaled One
Spectre | N |
---|---|
Area | Ornate Chambers |
Tags | 2HBluntMetal_onhit_audio, humanoid, medium_movement, not_dex, not_int, red_blood |
พลังชีวิต
288%
+50%
ค่าต้านทาน




Damage
313%
ความแม่นยำ
100%
ปะทะคริติคอล Chance
5%
โบนัสความเสียหายคริติคอล
+30%
Attack Distance
8 ~ 25
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
250%
Model Size
100%
Type
CaptainSandstormMAP
Metadata
CaptainSandstormMAP_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
65
พลังชีวิต
18,757
3,035
Damage
665
ความเสียหายเวท
665
ความแม่นยำ
2,214
1.5
ค่าประสบการณ์
53,768
Minion Life
18,092
Minion Damage
2,595
Minion Armour
5,058
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedBoss
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
โจมตีพื้นฐาน
Base Damage: 532–798
โอกาสปะทะคริติคอล: 5%
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

GACaptainSandSlam
Triggerable, Attack
Base Damage: 532–798
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 185%
คูลดาวน์: 16 {วิ}
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 85%
action attack or cast time uses animation length [1]
attack maximum action distance + [35]
is area damage [1]
voll slam damage +% final at centre [20]
MPWCaptainSandCannonball
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 532–798
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 130%
คูลดาวน์: 7 {วิ}
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 30%
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
monster projectile variation [1046]
projectile ballistic angle from reference event [1]
projectile maximum range override [500]
projectile uses contact direction [1]
projectile uses contact position [1]
spell maximum action distance +% [-22]
use scaled contact offset [1]
MPWCaptainSandStormRailGun
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 532–798
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 125%
คูลดาวน์: 7 {วิ}
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 25%
ยิงโพรเจกไทล์ เพิ่มเติม 2 ลูก
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
distribute projectiles over contact points [1]
monster projectile variation [1170]
projectile uses contact position [1]
use scaled contact offset [1]
GTCaptainSandMinionBeam
Triggerable
คูลดาวน์: 20 {วิ}
action attack or cast time uses animation length [1]
spell maximum action distance +% [-30]
EASCaptainSandSoulMortar
คูลดาวน์: 13.25 {วิ}
action attack or cast time uses animation length [1]
spell maximum action distance +% [-30]
EASCaptainSandTitanDrop
คูลดาวน์: 16 {วิ}
action attack or cast time uses animation length [1]
EASCaptainSandWheelSpin
คูลดาวน์: 7.5 {วิ}
action attack or cast time uses animation length [1]
EASCaptainSandSummonTornado
คูลดาวน์: 15.25 {วิ}
action attack or cast time uses animation length [1]
MDSandStormSandTornado
Multicastable, Triggerable
คูลดาวน์: 15.5 {วิ}
GSCaptainSandTitanDropSlam
Triggerable, Attack
Base Damage: 532–798
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 230%
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 130%
action attack or cast time uses animation length [1]
base cannot be blocked [1]
is area damage [1]
voll slam damage +% final at centre [25]
SSMCaptainSandSummonMinion
Spell, Multicastable, Triggerable
โอกาสปะทะคริติคอล: 5%
action attack or cast time uses animation length [1]
alternate minion [1114]
generic skill trigger id [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
TBCaptainSandMinionBeam
Spell, Triggerable, Attack, Damage
Base Damage: 532–798
โอกาสปะทะคริติคอล: 5%
MMSCaptainSandMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
โอกาสปะทะคริติคอล: 5%
คูลดาวน์: 0.05 {วิ}
สกิลระเบิดปูพรมของมอนสเตอร์ทั่วไป ทำงานเหมือนกับ กระสุนของมอนสเตอร์ แต่มีผลในการกระทบด้วย
base is projectile [1]
base skill can be avoided by dodge roll [1]
is area damage [1]
projectile spread radius [10]
projectile uses contact position [1]
spell maximum action distance +% [-30]
use scaled contact offset [1]
GACaptainSandCannonImpactWall
Triggerable, Attack
Base Damage: 532–798
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 130%
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 30%
base is projectile [1]
base skill can be avoided by dodge roll [1]
is area damage [1]
GACaptainSandCannonImpactFloor
Triggerable, Attack
Base Damage: 532–798
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 130%
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 30%
base is projectile [1]
base skill can be avoided by dodge roll [1]
is area damage [1]
GACaptainSandSlamAnchorImpact
Triggerable, Attack
Base Damage: 532–798
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 230%
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 130%
action attack or cast time uses animation length [1]
attack maximum action distance + [2]
is area damage [1]
voll slam damage +% final at centre [20]
GSCaptainSandWaveImpacts
Triggerable, Spell, Damage
โอกาสปะทะคริติคอล: 5%
base is projectile [1]
is area damage [1]
MDCaptainSandWave
Multicastable, Triggerable
คูลดาวน์: 12.75 {วิ}
GSCaptainSandSandOrbDamage
Triggerable, Spell, Damage
โอกาสปะทะคริติคอล: 6%
action attack or cast time uses animation length [1]
is area damage [1]
skill can be active blocked from all directions [1]
CGESandStormFlameGeyser
Spell, Area, Damage, Triggerable, Duration, AreaSpell
โอกาสปะทะคริติคอล: 5%
สร้างความเสียหาย ไฟ พื้นฐาน 848.4 ต่อวินาที
active skill area of effect radius +% final [-75]
base skill effect duration [3000]
ground fire art variation [1031]
is area damage [1]
monster penalty against minions damage +% final vs player minions [100]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/Pirates/CaptainSandstormMAP_"] = { name = "Serath, the Scaled One", life = 2.88, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 3.13, damageSpread = 0.2, attackTime = 1.5, attackRange = 25, accuracy = 1, skillList = { "MeleeAtAnimationSpeedBoss", "SSMCaptainSandSummonMinion", "MPWCaptainSandCannonball", "MPWCaptainSandStormRailGun", "MMSCaptainSandMortar", "CGESandStormFlameGeyser", "GACaptainSandSlam", "GSCaptainSandTitanDropSlam", "GACaptainSandCannonImpactWall", "GACaptainSandCannonImpactFloor", "GACaptainSandSlamAnchorImpact", "GSCaptainSandWaveImpacts", "GSCaptainSandSandOrbDamage", "EASCaptainSandSoulMortar", "EASCaptainSandTitanDrop", "EASCaptainSandWheelSpin", "EASCaptainSandSummonTornado", "MDCaptainSandWave", "MDSandStormSandTornado", "TBCaptainSandMinionBeam", "GTCaptainSandMinionBeam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedBoss"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMCaptainSandSummonMinion"] = { name = "SSMCaptainSandSummonMinion", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "generic_skill_trigger_id", "summoned_monsters_are_minions", "monster_no_drops_or_experience", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {1114, 1, -99, 1, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPWCaptainSandCannonball"] = { name = "MPWCaptainSandCannonball", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "spell_maximum_action_distance_+%", "projectile_maximum_range_override", "active_skill_base_physical_damage_%_to_convert_to_fire", "base_is_projectile", "projectile_uses_contact_direction", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "projectile_ballistic_angle_from_reference_event", "base_deal_no_damage", }, levels = { [1] = {1046, -22, 500, 40, baseMultiplier = 1.3, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPWCaptainSandStormRailGun"] = { name = "MPWCaptainSandStormRailGun", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "number_of_additional_projectiles", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "check_for_targets_between_initiator_and_projectile_source", "projectile_uses_contact_position", "use_scaled_contact_offset", "distribute_projectiles_over_contact_points", }, levels = { [1] = {1170, 2, baseMultiplier = 1.25, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MMSCaptainSandMortar"] = { name = "MMSCaptainSandMortar", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "projectile_spread_radius", "spell_maximum_action_distance_+%", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "base_skill_can_be_avoided_by_dodge_roll", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 10, -30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGESandStormFlameGeyser"] = { name = "CGESandStormFlameGeyser", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.532, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "ground_fire_art_variation", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {1, -75, 3000, 1031, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GACaptainSandSlam"] = { name = "GACaptainSandSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "voll_slam_damage_+%_final_at_centre", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {35, 20, baseMultiplier = 1.85, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSCaptainSandTitanDropSlam"] = { name = "GSCaptainSandTitanDropSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "voll_slam_damage_+%_final_at_centre", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_cannot_be_blocked", }, levels = { [1] = {25, baseMultiplier = 2.3, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GACaptainSandCannonImpactWall"] = { name = "GACaptainSandCannonImpactWall", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "base_is_projectile", "base_skill_can_be_avoided_by_dodge_roll", }, levels = { [1] = {baseMultiplier = 1.3, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GACaptainSandCannonImpactFloor"] = { name = "GACaptainSandCannonImpactFloor", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "base_is_projectile", "base_skill_can_be_avoided_by_dodge_roll", }, levels = { [1] = {baseMultiplier = 1.3, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GACaptainSandSlamAnchorImpact"] = { name = "GACaptainSandSlamAnchorImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "voll_slam_damage_+%_final_at_centre", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {2, 20, baseMultiplier = 2.3, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSCaptainSandWaveImpacts"] = { name = "GSCaptainSandWaveImpacts", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSCaptainSandSandOrbDamage"] = { name = "GSCaptainSandSandOrbDamage", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "skill_can_be_active_blocked_from_all_directions", }, levels = { [1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASCaptainSandSoulMortar"] = { name = "EASCaptainSandSoulMortar", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-30, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASCaptainSandTitanDrop"] = { name = "EASCaptainSandTitanDrop", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASCaptainSandWheelSpin"] = { name = "EASCaptainSandWheelSpin", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASCaptainSandSummonTornado"] = { name = "EASCaptainSandSummonTornado", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDCaptainSandWave"] = { name = "MDCaptainSandWave", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDSandStormSandTornado"] = { name = "MDSandStormSandTornado", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TBCaptainSandMinionBeam"] = { name = "TBCaptainSandMinionBeam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTCaptainSandMinionBeam"] = { name = "GTCaptainSandMinionBeam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-30, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster dropped item rarity +% [1600]
monster slain experience +% [0]
Family | MonsterActBoss |
---|---|
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
monster dropped item quantity +% [800]
monster dropped item rarity +% [1600]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [7500]
unique monster guarantee one rare [1]
Family | MonsterMapBoss |
---|---|
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
เซแรธ ผู้มีเกล็ด Text Audio /2
ชื่อ |
---|
เผ่างูเป็นใหญ่อีกครั้ง! — ElzarahMAP_Dialogue_Emerge_Random |
แกต่อสู้ให้กับ{เซ็คเคมา}ผิดคนแล้ว! — ElzarahMAP_Dialogue_Emerge_Sorc |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.