Серат, чешуйчатый



Область: Витые залы
monster dropped item rarity +% [1600]
monster slain experience +% [0]
monster dropped item quantity +% [800]
monster dropped item rarity +% [1600]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [7500]
unique monster guarantee one rare [1]
monster slain experience +% [0]
monster dropped item quantity +% [800]
monster dropped item rarity +% [1600]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [7500]
unique monster guarantee one rare [1]
Serath, the Scaled One
Spectre | N |
---|---|
Area | Витые залы |
Tags | 2HBluntMetal_onhit_audio, humanoid, medium_movement, not_dex, not_int, red_blood |
Здоровье
288%
+50%
Сопротивление




Damage
313%
Меткость
100%
Критические попадания Chance
5%
Attack Distance
8 ~ 25
Время атаки
1.5 Second
Damage Spread
±20%
Опыт
250%
Model Size
100%
Type
CaptainSandstormMAP
Metadata
CaptainSandstormMAP_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
65
Здоровье
18,757
3,035
663
Damage
665
Урон от чар
665
Меткость
2,214
Время атаки
1.5
Опыт
53,768
Minion Life
18,092
Minion Damage
2,595
Minion Armour
5,058
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedBoss
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Обычная атака
Base Damage: 532–798
Шанс крит. попадания: 5%
Время атаки: 1.5 сек.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

GACaptainSandSlam
Triggerable, Attack
Base Damage: 532–798
Шанс крит. попадания: 5%
Урон от атаки: 185%
Время атаки: 1.5 сек.
Перезарядка: 16 сек.
Наносит на 85% больше урона атаками
action attack or cast time uses animation length [1]
attack maximum action distance + [35]
is area damage [1]
voll slam damage +% final at centre [20]
MPWCaptainSandCannonball
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 532–798
Шанс крит. попадания: 5%
Урон от атаки: 130%
Время атаки: 1.5 сек.
Перезарядка: 7 сек.
Наносит на 30% больше урона атаками
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
monster projectile variation [1046]
projectile ballistic angle from reference event [1]
projectile maximum range override [500]
projectile uses contact direction [1]
projectile uses contact position [1]
spell maximum action distance +% [-22]
use scaled contact offset [1]
MPWCaptainSandStormRailGun
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 532–798
Шанс крит. попадания: 5%
Урон от атаки: 125%
Время атаки: 1.5 сек.
Перезарядка: 7 сек.
Наносит на 25% больше урона атаками
Выпускает дополнительных снарядов:
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
distribute projectiles over contact points [1]
monster projectile variation [1170]
projectile uses contact position [1]
use scaled contact offset [1]
GTCaptainSandMinionBeam
Triggerable
Перезарядка: 20 сек.
action attack or cast time uses animation length [1]
spell maximum action distance +% [-30]
EASCaptainSandSoulMortar
Перезарядка: 13.25 сек.
action attack or cast time uses animation length [1]
spell maximum action distance +% [-30]
EASCaptainSandTitanDrop
Перезарядка: 16 сек.
action attack or cast time uses animation length [1]
EASCaptainSandWheelSpin
Перезарядка: 7.5 сек.
action attack or cast time uses animation length [1]
EASCaptainSandSummonTornado
Перезарядка: 15.25 сек.
action attack or cast time uses animation length [1]
MDSandStormSandTornado
Multicastable, Triggerable
Перезарядка: 15.5 сек.
GSCaptainSandTitanDropSlam
Triggerable, Attack
Base Damage: 532–798
Шанс крит. попадания: 5%
Урон от атаки: 230%
Время атаки: 1.5 сек.
Наносит на 130% больше урона атаками
action attack or cast time uses animation length [1]
base cannot be blocked [1]
is area damage [1]
voll slam damage +% final at centre [25]
SSMCaptainSandSummonMinion
Spell, Multicastable, Triggerable
Шанс крит. попадания: 5%
Время применения: 1 сек.
action attack or cast time uses animation length [1]
alternate minion [1114]
generic skill trigger id [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
TBCaptainSandMinionBeam
Spell, Triggerable, Attack, Damage
Base Damage: 532–798
Шанс крит. попадания: 5%
Время применения: 1 сек.
Время атаки: 1.5 сек.
MMSCaptainSandMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Шанс крит. попадания: 5%
Время применения: 1 сек.
Перезарядка: 0.05 сек.
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
base is projectile [1]
base skill can be avoided by dodge roll [1]
is area damage [1]
projectile spread radius [10]
projectile uses contact position [1]
spell maximum action distance +% [-30]
use scaled contact offset [1]
GACaptainSandCannonImpactWall
Triggerable, Attack
Base Damage: 532–798
Шанс крит. попадания: 5%
Урон от атаки: 130%
Время атаки: 1.5 сек.
Наносит на 30% больше урона атаками
base is projectile [1]
base skill can be avoided by dodge roll [1]
is area damage [1]
GACaptainSandCannonImpactFloor
Triggerable, Attack
Base Damage: 532–798
Шанс крит. попадания: 5%
Урон от атаки: 130%
Время атаки: 1.5 сек.
Наносит на 30% больше урона атаками
base is projectile [1]
base skill can be avoided by dodge roll [1]
is area damage [1]
GACaptainSandSlamAnchorImpact
Triggerable, Attack
Base Damage: 532–798
Шанс крит. попадания: 5%
Урон от атаки: 230%
Время атаки: 1.5 сек.
Наносит на 130% больше урона атаками
action attack or cast time uses animation length [1]
attack maximum action distance + [2]
is area damage [1]
voll slam damage +% final at centre [20]
GSCaptainSandWaveImpacts
Triggerable, Spell, Damage
Шанс крит. попадания: 5%
Время применения: 1 сек.
base is projectile [1]
is area damage [1]
MDCaptainSandWave
Multicastable, Triggerable
Перезарядка: 12.75 сек.
GSCaptainSandSandOrbDamage
Triggerable, Spell, Damage
Шанс крит. попадания: 6%
Время применения: 1 сек.
action attack or cast time uses animation length [1]
is area damage [1]
skill can be active blocked from all directions [1]
CGESandStormFlameGeyser
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Шанс крит. попадания: 5%
Время применения: 3.532 сек.
Наносит 848.4 базового урона от огня в секунду
active skill area of effect radius +% final [-75]
base skill effect duration [3000]
ground fire art variation [1031]
is area damage [1]
monster penalty against minions damage +% final vs player minions [100]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/Pirates/CaptainSandstormMAP_"] = { name = "Serath, the Scaled One", life = 2.88, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 3.13, damageSpread = 0.2, attackTime = 1.5, attackRange = 25, accuracy = 1, skillList = { "MeleeAtAnimationSpeedBoss", "SSMCaptainSandSummonMinion", "MPWCaptainSandCannonball", "MPWCaptainSandStormRailGun", "MMSCaptainSandMortar", "CGESandStormFlameGeyser", "GACaptainSandSlam", "GSCaptainSandTitanDropSlam", "GACaptainSandCannonImpactWall", "GACaptainSandCannonImpactFloor", "GACaptainSandSlamAnchorImpact", "GSCaptainSandWaveImpacts", "GSCaptainSandSandOrbDamage", "EASCaptainSandSoulMortar", "EASCaptainSandTitanDrop", "EASCaptainSandWheelSpin", "EASCaptainSandSummonTornado", "MDCaptainSandWave", "MDSandStormSandTornado", "TBCaptainSandMinionBeam", "GTCaptainSandMinionBeam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedBoss"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMCaptainSandSummonMinion"] = { name = "SSMCaptainSandSummonMinion", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "generic_skill_trigger_id", "summoned_monsters_are_minions", "monster_no_drops_or_experience", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {1114, 1, -99, 1, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPWCaptainSandCannonball"] = { name = "MPWCaptainSandCannonball", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "spell_maximum_action_distance_+%", "projectile_maximum_range_override", "active_skill_base_physical_damage_%_to_convert_to_fire", "base_is_projectile", "projectile_uses_contact_direction", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "projectile_ballistic_angle_from_reference_event", "base_deal_no_damage", }, levels = { [1] = {1046, -22, 500, 40, baseMultiplier = 1.3, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPWCaptainSandStormRailGun"] = { name = "MPWCaptainSandStormRailGun", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "number_of_additional_projectiles", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "check_for_targets_between_initiator_and_projectile_source", "projectile_uses_contact_position", "use_scaled_contact_offset", "distribute_projectiles_over_contact_points", }, levels = { [1] = {1170, 2, baseMultiplier = 1.25, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MMSCaptainSandMortar"] = { name = "MMSCaptainSandMortar", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "projectile_spread_radius", "spell_maximum_action_distance_+%", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "base_skill_can_be_avoided_by_dodge_roll", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 10, -30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGESandStormFlameGeyser"] = { name = "CGESandStormFlameGeyser", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.532, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "ground_fire_art_variation", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {1, -75, 3000, 1031, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GACaptainSandSlam"] = { name = "GACaptainSandSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "voll_slam_damage_+%_final_at_centre", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {35, 20, baseMultiplier = 1.85, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSCaptainSandTitanDropSlam"] = { name = "GSCaptainSandTitanDropSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "voll_slam_damage_+%_final_at_centre", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_cannot_be_blocked", }, levels = { [1] = {25, baseMultiplier = 2.3, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GACaptainSandCannonImpactWall"] = { name = "GACaptainSandCannonImpactWall", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "base_is_projectile", "base_skill_can_be_avoided_by_dodge_roll", }, levels = { [1] = {baseMultiplier = 1.3, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GACaptainSandCannonImpactFloor"] = { name = "GACaptainSandCannonImpactFloor", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "base_is_projectile", "base_skill_can_be_avoided_by_dodge_roll", }, levels = { [1] = {baseMultiplier = 1.3, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GACaptainSandSlamAnchorImpact"] = { name = "GACaptainSandSlamAnchorImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "voll_slam_damage_+%_final_at_centre", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {2, 20, baseMultiplier = 2.3, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSCaptainSandWaveImpacts"] = { name = "GSCaptainSandWaveImpacts", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSCaptainSandSandOrbDamage"] = { name = "GSCaptainSandSandOrbDamage", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "skill_can_be_active_blocked_from_all_directions", }, levels = { [1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASCaptainSandSoulMortar"] = { name = "EASCaptainSandSoulMortar", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-30, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASCaptainSandTitanDrop"] = { name = "EASCaptainSandTitanDrop", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASCaptainSandWheelSpin"] = { name = "EASCaptainSandWheelSpin", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASCaptainSandSummonTornado"] = { name = "EASCaptainSandSummonTornado", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDCaptainSandWave"] = { name = "MDCaptainSandWave", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDSandStormSandTornado"] = { name = "MDSandStormSandTornado", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TBCaptainSandMinionBeam"] = { name = "TBCaptainSandMinionBeam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTCaptainSandMinionBeam"] = { name = "GTCaptainSandMinionBeam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-30, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster dropped item rarity +% [1600]
monster slain experience +% [0]
Family | MonsterActBoss |
---|---|
Domains | Monster (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
monster dropped item quantity +% [800]
monster dropped item rarity +% [1600]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [7500]
unique monster guarantee one rare [1]
Family | MonsterMapBoss |
---|---|
Domains | Monster (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Серат, чешуйчатый Text Audio /2
Имя |
---|
The Serpent Clan rises once more! — ElzarahMAP_Dialogue_Emerge_Random |
You fight for the wrong {sekhema}! — ElzarahMAP_Dialogue_Emerge_Sorc |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.