ดรูอิดกายเปื่อย
ด่าน: คูน้ำเคี้ยวคด, โพรงรากไม้
maximum energy shield +% final per additional player [-20]
maximum life +% final per additional player [-20]
poise threshold +% final per additional player [-20]
maximum life +% final per additional player [-20]
poise threshold +% final per additional player [-20]
The Rotten Druid
Spectre | N |
---|---|
Area | คูน้ำเคี้ยวคด, โพรงรากไม้ |
Tags | 2HBluntWood_onhit_audio, beast, นักเวท, large_model, nature_boss, not_dex, not_str, ranged, very_slow_movement |
พลังชีวิต
150%
Energy Shield From Life
5%
Ailment Threshold
%
ค่าต้านทาน
0 0 0 0
Damage
200%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
5 ~ 13
Attack Time
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
200%
Model Size
100%
Type
FungusBehemoth
Metadata
FungusBehemoth
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
15
พลังชีวิต
269
เกราะ
78
การหลบหลีก
63
Energy Shield
9
Damage
56
ความเสียหายเวท
56
ความแม่นยำ
130
Attack Time
1.5
ค่าประสบการณ์
616
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีพื้นฐาน
Base Damage: 45–68
โอกาส[Critical|ปะทะคริติคอล]: 5%
Attack Time: 1.5 {วิ}
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MMSFungusBehemothProjectile
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
โอกาสคริติคอล: 5%
สกิลระเบิดปูพรมของมอนสเตอร์ทั่วไป ทำงานเหมือนกับ กระสุนของมอนสเตอร์ แต่มีผลในการกระทบด้วย
สร้างความเสียหาย กายภาพ 18.82 ถึง 28.23
ยิงโพรเจกไทล์ เพิ่มเติม 2 ลูก
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [50]
projectile spread radius [15]
projectile uses contact position [1]
use scaled contact offset [1]
ยิงโพรเจกไทล์ เพิ่มเติม 2 ลูก
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [50]
projectile spread radius [15]
projectile uses contact position [1]
use scaled contact offset [1]
EASFungusBehemothBarrage
คูลดาวน์: 12 {วิ}
EASFungusBehemothBackup
คูลดาวน์: 30 {วิ}
GPSFungusBehemothTreeTrunk
Triggerable, Damage
คูลดาวน์: 25 {วิ}
action attack or cast time uses animation length [1]
base is projectile [1]
number of projectiles override [1]
base is projectile [1]
number of projectiles override [1]
FungusBehemothWarpEnemiesToSwamp
Spell, Area, AreaSpell
วาร์ปอีซาโร
คูลดาวน์: 20 {วิ}
รัศมี +26 หน่วย
action attack or cast time uses animation length [1]
action attack or cast time uses animation length [1]
EASFungusBehemothTeleport
คูลดาวน์: 16 {วิ}
action attack or cast time uses animation length [1]
spell maximum action distance +% [50]
spell maximum action distance +% [50]
SSMFungusBehemothVine
Spell, Multicastable, Triggerable
alternate minion [1057]
monster penalty against minions damage +% final vs player minions [100]
number of monsters to summon [1]
summon specific monsters radius +% [-80]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
monster penalty against minions damage +% final vs player minions [100]
number of monsters to summon [1]
summon specific monsters radius +% [-80]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
SOFungusBehemothSpawnPod
Triggerable
action attack or cast time uses animation length [1]
GSFungusBehemothPodExplosion
Triggerable, Spell, Damage
โอกาสคริติคอล: 5%
สร้างความเสียหาย กายภาพ 27.74 ถึง 41.61
is area damage [1]
is area damage [1]
GSFungusBehemothRockSmash
Triggerable, Attack
Base Damage: 45–68
โอกาส[Critical|ปะทะคริติคอล]: 5%
ความเสียหายโจมตี: 350%
Attack Time: 1.5 {วิ}
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 250%
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [120]
voll slam damage +% final at centre [80]
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [120]
voll slam damage +% final at centre [80]
CGEFungusBehemothCentralGoop
Spell, Area, Damage, Triggerable, Duration, AreaSpell
สร้างความเสียหาย เคออส พื้นฐาน 22 ต่อวินาที
ลดความเร็วในการเคลื่อนที่ 30%
active skill area of effect radius +% final [60]
infinite skill effect duration [1]
is area damage [1]
ลดความเร็วในการเคลื่อนที่ 30%
active skill area of effect radius +% final [60]
infinite skill effect duration [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" /* ------------------------------------------------------------------------------------------------------------------- */ /* Rock smash */ /* ------------------------------------------------------------------------------------------------------------------- */ Functions { TargetTheThing = " this.tree_target = arg1; SetTargetLocation( tree_target ); " } Actor { on_event_tree_face_for_GeometryProjectiles = "FaceObject( tree_target );" on_event_start_tracking_for_GeometryProjectiles = "SetTarget( tree_target, true );" on_event_stop_tracking_for_GeometryProjectiles = "SetTargetLocation( tree_target, _, _, true );" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" /* ------------------------------------------------------------------------------------------------------------------- */ /* Generic */ /* ------------------------------------------------------------------------------------------------------------------- */ Render { use_ao_lights = true } Life { on_spawned_alive = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/FungusBehemoth/epk/alive.epk' );" on_spawned_dead = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/FungusBehemoth/epk/dead.epk' );" on_death = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/FungusBehemoth/epk/alive.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/FungusBehemoth/epk/dead.epk' ); " } /* ------------------------------------------------------------------------------------------------------------------- */ /* Teleport - movement skill */ /* ------------------------------------------------------------------------------------------------------------------- */ Actor { on_effect_destroy_EASFungusBehemothTeleport = "SetLightState( alive, 0.5 );" } /* ------------------------------------------------------------------------------------------------------------------- */ /* Preload */ /* ------------------------------------------------------------------------------------------------------------------- */ Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/FungusBehemoth/epk/alive.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/FungusBehemoth/epk/dead.epk" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/FungusBehemoth/vines_detached.ao" } GlobalAudioParamEvents { player_in_range_param = "ZeratrixInRange" life_percent_param = "ZeratrixLifePercentage" range = 170 life_percent_is_boolean = true }
-- src\Data\Spectres.lua minions["Metadata/Monsters/BeehiveBehemoth/FungusBehemoth"] = { name = "The Rotten Druid", life = 1.5, energyShield = 0.05, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 13, accuracy = 1, weaponType1 = "Warstaff", skillList = { "MeleeAtAnimationSpeedUnique", "GPSFungusBehemothTreeTrunk", "SSMFungusBehemothVine", "MMSFungusBehemothProjectile", "GSFungusBehemothPodExplosion", "GSFungusBehemothRockSmash", "EASFungusBehemothBarrage", "EASFungusBehemothBackup", "EASFungusBehemothTeleport", "SOFungusBehemothSpawnPod", "CGEFungusBehemothCentralGoop", "FungusBehemothWarpEnemiesToSwamp", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPSFungusBehemothTreeTrunk"] = { name = "GPSFungusBehemothTreeTrunk", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_projectiles_override", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMFungusBehemothVine"] = { name = "SSMFungusBehemothVine", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {1, 1057, -80, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MMSFungusBehemothProjectile"] = { name = "MMSFungusBehemothProjectile", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.183, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "projectile_spread_radius", "number_of_additional_projectiles", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 15, 2, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSFungusBehemothPodExplosion"] = { name = "GSFungusBehemothPodExplosion", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSFungusBehemothRockSmash"] = { name = "GSFungusBehemothRockSmash", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "voll_slam_damage_+%_final_at_centre", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "base_is_projectile", }, levels = { [1] = {80, 120, baseMultiplier = 3.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASFungusBehemothBarrage"] = { name = "EASFungusBehemothBarrage", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASFungusBehemothBackup"] = { name = "EASFungusBehemothBackup", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 6.333, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASFungusBehemothTeleport"] = { name = "EASFungusBehemothTeleport", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOFungusBehemothSpawnPod"] = { name = "SOFungusBehemothSpawnPod", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEFungusBehemothCentralGoop"] = { name = "CGEFungusBehemothCentralGoop", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "base_movement_velocity_+%", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "infinite_skill_effect_duration", }, levels = { [1] = {1, -30, 60, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FungusBehemothWarpEnemiesToSwamp"] = { name = "Izaro Warp", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.333, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_radius_+", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {26, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
maximum energy shield +% final per additional player [-20]
maximum life +% final per additional player [-20]
poise threshold +% final per additional player [-20]
Id | MonsterUniqueAct1LifeNegative20 |
---|---|
Family | |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
ดรูอิดกายเปื่อย
ด่าน: คูน้ำเคี้ยวคด, โพรงรากไม้
The Rotten Druid
Spectre | N |
---|---|
Area | คูน้ำเคี้ยวคด, โพรงรากไม้ |
Tags | 2HBluntWood_onhit_audio, beast, นักเวท, large_model, nature_boss, not_dex, not_str, ranged, very_slow_movement |
พลังชีวิต
200%
Energy Shield From Life
10%
Ailment Threshold
%
ค่าต้านทาน
0 0 0 0
Damage
200%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
5 ~ 13
Attack Time
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
200%
Model Size
100%
Type
FungusBehemothCRUEL
Metadata
FungusBehemothCRUEL
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
51
พลังชีวิต
6,578
เกราะ
1,231
การหลบหลีก
295
Energy Shield
329
Damage
268
ความเสียหายเวท
268
ความแม่นยำ
608
Attack Time
1.5
ค่าประสบการณ์
18,036
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีพื้นฐาน
Base Damage: 215–322
โอกาส[Critical|ปะทะคริติคอล]: 5%
Attack Time: 1.5 {วิ}
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MMSFungusBehemothProjectile
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
โอกาสคริติคอล: 5%
สกิลระเบิดปูพรมของมอนสเตอร์ทั่วไป ทำงานเหมือนกับ กระสุนของมอนสเตอร์ แต่มีผลในการกระทบด้วย
สร้างความเสียหาย กายภาพ 35.15 ถึง 52.72
ยิงโพรเจกไทล์ เพิ่มเติม 2 ลูก
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [50]
projectile spread radius [15]
projectile uses contact position [1]
use scaled contact offset [1]
ยิงโพรเจกไทล์ เพิ่มเติม 2 ลูก
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [50]
projectile spread radius [15]
projectile uses contact position [1]
use scaled contact offset [1]
EASFungusBehemothBarrage
คูลดาวน์: 12 {วิ}
EASFungusBehemothBackup
คูลดาวน์: 30 {วิ}
GPSFungusBehemothTreeTrunk
Triggerable, Damage
คูลดาวน์: 25 {วิ}
action attack or cast time uses animation length [1]
base is projectile [1]
number of projectiles override [1]
base is projectile [1]
number of projectiles override [1]
FungusBehemothWarpEnemiesToSwamp
Spell, Area, AreaSpell
วาร์ปอีซาโร
คูลดาวน์: 20 {วิ}
รัศมี +26 หน่วย
action attack or cast time uses animation length [1]
action attack or cast time uses animation length [1]
EASFungusBehemothTeleport
คูลดาวน์: 16 {วิ}
action attack or cast time uses animation length [1]
spell maximum action distance +% [50]
spell maximum action distance +% [50]
SSMFungusBehemothVine
Spell, Multicastable, Triggerable
alternate minion [1057]
monster penalty against minions damage +% final vs player minions [100]
number of monsters to summon [1]
summon specific monsters radius +% [-80]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
monster penalty against minions damage +% final vs player minions [100]
number of monsters to summon [1]
summon specific monsters radius +% [-80]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
SOFungusBehemothSpawnPod
Triggerable
action attack or cast time uses animation length [1]
GSFungusBehemothPodExplosion
Triggerable, Spell, Damage
โอกาสคริติคอล: 5%
สร้างความเสียหาย กายภาพ 51.8 ถึง 77.7
is area damage [1]
is area damage [1]
GSFungusBehemothRockSmash
Triggerable, Attack
Base Damage: 215–322
โอกาส[Critical|ปะทะคริติคอล]: 5%
ความเสียหายโจมตี: 350%
Attack Time: 1.5 {วิ}
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 250%
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [120]
voll slam damage +% final at centre [80]
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [120]
voll slam damage +% final at centre [80]
CGEFungusBehemothCentralGoop
Spell, Area, Damage, Triggerable, Duration, AreaSpell
สร้างความเสียหาย เคออส พื้นฐาน 41.1 ต่อวินาที
ลดความเร็วในการเคลื่อนที่ 30%
active skill area of effect radius +% final [60]
infinite skill effect duration [1]
is area damage [1]
ลดความเร็วในการเคลื่อนที่ 30%
active skill area of effect radius +% final [60]
infinite skill effect duration [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" /* ------------------------------------------------------------------------------------------------------------------- */ /* Rock smash */ /* ------------------------------------------------------------------------------------------------------------------- */ Functions { TargetTheThing = " this.tree_target = arg1; SetTargetLocation( tree_target ); " } Actor { on_event_tree_face_for_GeometryProjectiles = "FaceObject( tree_target );" on_event_start_tracking_for_GeometryProjectiles = "SetTarget( tree_target, true );" on_event_stop_tracking_for_GeometryProjectiles = "SetTargetLocation( tree_target, _, _, true );" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" /* ------------------------------------------------------------------------------------------------------------------- */ /* Generic */ /* ------------------------------------------------------------------------------------------------------------------- */ Render { use_ao_lights = true } Life { on_spawned_alive = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/FungusBehemoth/epk/alive.epk' );" on_spawned_dead = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/FungusBehemoth/epk/dead.epk' );" on_death = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/FungusBehemoth/epk/alive.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/FungusBehemoth/epk/dead.epk' ); " } /* ------------------------------------------------------------------------------------------------------------------- */ /* Teleport - movement skill */ /* ------------------------------------------------------------------------------------------------------------------- */ Actor { on_effect_destroy_EASFungusBehemothTeleport = "SetLightState( alive, 0.5 );" } /* ------------------------------------------------------------------------------------------------------------------- */ /* Preload */ /* ------------------------------------------------------------------------------------------------------------------- */ Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/FungusBehemoth/epk/alive.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/FungusBehemoth/epk/dead.epk" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/FungusBehemoth/vines_detached.ao" } GlobalAudioParamEvents { player_in_range_param = "ZeratrixInRange" life_percent_param = "ZeratrixLifePercentage" range = 170 life_percent_is_boolean = true }
-- src\Data\Spectres.lua minions["Metadata/Monsters/BeehiveBehemoth/FungusBehemothCRUEL"] = { name = "The Rotten Druid", life = 2, energyShield = 0.1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 13, accuracy = 1, weaponType1 = "Warstaff", skillList = { "MeleeAtAnimationSpeedUnique", "GPSFungusBehemothTreeTrunk", "SSMFungusBehemothVine", "MMSFungusBehemothProjectile", "GSFungusBehemothPodExplosion", "GSFungusBehemothRockSmash", "EASFungusBehemothBarrage", "EASFungusBehemothBackup", "EASFungusBehemothTeleport", "SOFungusBehemothSpawnPod", "CGEFungusBehemothCentralGoop", "FungusBehemothWarpEnemiesToSwamp", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPSFungusBehemothTreeTrunk"] = { name = "GPSFungusBehemothTreeTrunk", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_projectiles_override", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMFungusBehemothVine"] = { name = "SSMFungusBehemothVine", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {1, 1057, -80, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MMSFungusBehemothProjectile"] = { name = "MMSFungusBehemothProjectile", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.183, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "projectile_spread_radius", "number_of_additional_projectiles", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 15, 2, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSFungusBehemothPodExplosion"] = { name = "GSFungusBehemothPodExplosion", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSFungusBehemothRockSmash"] = { name = "GSFungusBehemothRockSmash", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "voll_slam_damage_+%_final_at_centre", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "base_is_projectile", }, levels = { [1] = {80, 120, baseMultiplier = 3.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASFungusBehemothBarrage"] = { name = "EASFungusBehemothBarrage", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASFungusBehemothBackup"] = { name = "EASFungusBehemothBackup", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 6.333, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASFungusBehemothTeleport"] = { name = "EASFungusBehemothTeleport", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOFungusBehemothSpawnPod"] = { name = "SOFungusBehemothSpawnPod", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEFungusBehemothCentralGoop"] = { name = "CGEFungusBehemothCentralGoop", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "base_movement_velocity_+%", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "infinite_skill_effect_duration", }, levels = { [1] = {1, -30, 60, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FungusBehemothWarpEnemiesToSwamp"] = { name = "Izaro Warp", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.333, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_radius_+", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {26, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }