썩은 드루이드
maximum energy shield +% final per additional player [-20]
maximum life +% final per additional player [-20]
poise threshold +% final per additional player [-20]
The Rotten Druid
SpectreN
Area으스스한 덩굴, 뿌리 동혈
Tags2HBluntWood_onhit_audio, beast, 시전, large_model, nature_boss, not_dex, not_str, ranged, very_slow_movement
생명력
150%
Energy Shield From Life
5%
저항
0 0 0 0
Damage
200%
정확도
100%
치명타 명중 Chance
5%
치명타 피해 보너스
+30%
Attack Distance
5 ~ 13
공격 속도
1.5 Second
Damage Spread
±20%
경험치
200%
Model Size
100%
Type
FungusBehemoth
Metadata
FungusBehemoth
레벨
15
생명력
255
방어도
78
회피
63
에너지 보호막
13
Damage
56
주문 피해
56
정확도
260
공격 속도
1.5
경험치
616
Minion Life
862
Minion Energy Shield
45
Minion Damage
62
Minion Armour
78
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 45–68
치명타 명중 확률: 5%
공격 속도: 1.5 초
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MMSFungusBehemothProjectile
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
치명타 명중 확률: 5%
시전 속도: 1.183 초
일반적인 몬스터 박격포 스킬입니다. 몬스터 투사체와 같지만 충격 효과를 가집니다.
56.07~84.1 물리 피해
투사체 2개 추가 발사
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [50]
projectile spread radius [15]
projectile uses contact position [1]
use scaled contact offset [1]
EASFungusBehemothBarrage
재사용 대기시간: 12 초
EASFungusBehemothBackup
재사용 대기시간: 30 초
GPSFungusBehemothTreeTrunk
Triggerable, Damage
재사용 대기시간: 25 초
action attack or cast time uses animation length [1]
base is projectile [1]
number of projectiles override [1]
FungusBehemothWarpEnemiesToSwamp
Spell, Area, AreaSpell
이자로의 차원
시전 속도: 2.333 초
재사용 대기시간: 20 초
반경 +26
action attack or cast time uses animation length [1]
EASFungusBehemothTeleport
재사용 대기시간: 16 초
action attack or cast time uses animation length [1]
spell maximum action distance +% [50]
SSMFungusBehemothVine
Spell, Multicastable, Triggerable
시전 속도: 1 초
alternate minion [1057]
monster penalty against minions damage +% final vs player minions [100]
number of monsters to summon [1]
summon specific monsters radius +% [-80]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
SOFungusBehemothSpawnPod
Triggerable
action attack or cast time uses animation length [1]
GSFungusBehemothPodExplosion
Triggerable, Spell, Damage
치명타 명중 확률: 5%
시전 속도: 1 초
82.62~123.9 물리 피해
is area damage [1]
GSFungusBehemothRockSmash
Triggerable, Attack
Base Damage: 45–68
치명타 명중 확률: 5%
공격 피해: 350%
공격 속도: 1.5 초
주는 공격 피해 250% 증폭
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [120]
voll slam damage +% final at centre [80]
CGEFungusBehemothCentralGoop
Spell, Area, Damage, Triggerable, Duration, AreaSpell
시전 속도: 1 초
1초마다 65.6의 기본 카오스 피해를 줌
이동 속도 30% 감소
active skill area of effect radius +% final [60]
infinite skill effect duration [1]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"

/* ------------------------------------------------------------------------------------------------------------------- */
/* Rock smash */
/* ------------------------------------------------------------------------------------------------------------------- */

Functions
{
	TargetTheThing =
	"
		this.tree_target = arg1;
		SetTargetLocation( tree_target );
	"
}

Actor
{
	on_event_tree_face_for_GeometryProjectiles = "FaceObject( tree_target );"
	on_event_start_tracking_for_GeometryProjectiles = "SetTarget( tree_target, true );"
	on_event_stop_tracking_for_GeometryProjectiles = "SetTargetLocation( tree_target, _, _, true );"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"

/* ------------------------------------------------------------------------------------------------------------------- */
/* Generic */
/* ------------------------------------------------------------------------------------------------------------------- */

Render
{
	use_ao_lights = true
}

Life
{
	on_spawned_alive = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/FungusBehemoth/epk/alive.epk' );"
	on_spawned_dead = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/FungusBehemoth/epk/dead.epk' );"

	on_death =
	"
		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/FungusBehemoth/epk/alive.epk' );
		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/FungusBehemoth/epk/dead.epk' );
	"
}

/* ------------------------------------------------------------------------------------------------------------------- */
/* Teleport - movement skill */
/* ------------------------------------------------------------------------------------------------------------------- */

Actor
{
	on_effect_destroy_EASFungusBehemothTeleport = "SetLightState( alive, 0.5 );"
}

/* ------------------------------------------------------------------------------------------------------------------- */
/* Preload */
/* ------------------------------------------------------------------------------------------------------------------- */

Preload
{
	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/FungusBehemoth/epk/alive.epk"
	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/FungusBehemoth/epk/dead.epk"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/FungusBehemoth/vines_detached.ao"
}

GlobalAudioParamEvents
{
	player_in_range_param = "ZeratrixInRange"
	life_percent_param = "ZeratrixLifePercentage"
	range = 170
	life_percent_is_boolean = true
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/BeehiveBehemoth/FungusBehemoth"] = {
    name = "The Rotten Druid",
    life = 1.5,
    energyShield = 0.05,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 13,
    accuracy = 1,
    weaponType1 = "Warstaff",
    skillList = {
        "MeleeAtAnimationSpeedUnique",
        "GPSFungusBehemothTreeTrunk",
        "SSMFungusBehemothVine",
        "MMSFungusBehemothProjectile",
        "GSFungusBehemothPodExplosion",
        "GSFungusBehemothRockSmash",
        "EASFungusBehemothBarrage",
        "EASFungusBehemothBackup",
        "EASFungusBehemothTeleport",
        "SOFungusBehemothSpawnPod",
        "CGEFungusBehemothCentralGoop",
        "FungusBehemothWarpEnemiesToSwamp",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GPSFungusBehemothTreeTrunk"] = {
    name = "GPSFungusBehemothTreeTrunk",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 5,
    baseFlags = {
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_projectiles_override",
        "base_is_projectile",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMFungusBehemothVine"] = {
    name = "SSMFungusBehemothVine",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_radius_+%",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "summoned_monsters_are_minions",
        "summoned_monsters_no_drops_or_experience",
    },
    levels = {
        [1] = {1, 1057, -80, 100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MMSFungusBehemothProjectile"] = {
    name = "MMSFungusBehemothProjectile",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.183,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "projectile_spread_radius",
        "number_of_additional_projectiles",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 15, 2, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSFungusBehemothPodExplosion"] = {
    name = "GSFungusBehemothPodExplosion",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSFungusBehemothRockSmash"] = {
    name = "GSFungusBehemothRockSmash",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {80, 120, baseMultiplier = 3.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASFungusBehemothBarrage"] = {
    name = "EASFungusBehemothBarrage",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASFungusBehemothBackup"] = {
    name = "EASFungusBehemothBackup",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 6.333,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASFungusBehemothTeleport"] = {
    name = "EASFungusBehemothTeleport",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SOFungusBehemothSpawnPod"] = {
    name = "SOFungusBehemothSpawnPod",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CGEFungusBehemothCentralGoop"] = {
    name = "CGEFungusBehemothCentralGoop",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_chaos_damage_to_deal_per_minute",
        "base_movement_velocity_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "infinite_skill_effect_duration",
    },
    levels = {
        [1] = {1, -30, 60, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["FungusBehemothWarpEnemiesToSwamp"] = {
    name = "Izaro Warp",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.333,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_radius_+",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {26, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
maximum energy shield +% final per additional player [-20]
maximum life +% final per additional player [-20]
poise threshold +% final per additional player [-20]
IdMonsterUniqueAct1LifeNegative20
Family
DomainsMonster (3)
GenerationType고유 (3)
Req. level1
Stats
  • maximum life +% final per additional player Min: -20 Max: -20 Global
  • poise threshold +% final per additional player Min: -20 Max: -20 Global
  • maximum energy shield +% final per additional player Min: -20 Max: -20 Global
  • 썩은 드루이드
    The Rotten Druid
    SpectreN
    Area으스스한 덩굴, 뿌리 동혈
    Tags2HBluntWood_onhit_audio, beast, 시전, large_model, nature_boss, not_dex, not_str, ranged, very_slow_movement
    생명력
    200%
    Energy Shield From Life
    10%
    저항
    0 0 0 0
    Damage
    200%
    정확도
    100%
    치명타 명중 Chance
    5%
    치명타 피해 보너스
    +30%
    Attack Distance
    5 ~ 13
    공격 속도
    1.5 Second
    Damage Spread
    ±20%
    경험치
    200%
    Model Size
    100%
    Type
    FungusBehemothCRUEL
    Metadata
    FungusBehemothCRUEL
    레벨
    51
    생명력
    5,920
    방어도
    1,231
    회피
    295
    에너지 보호막
    658
    Damage
    268
    주문 피해
    268
    정확도
    1,216
    공격 속도
    1.5
    경험치
    18,036
    Minion Life
    9,569
    Minion Energy Shield
    1,063
    Minion Damage
    1,198
    Minion Armour
    1,231
    MeleeAtAnimationSpeedUnique
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    기본 공격
    Base Damage: 215–322
    치명타 명중 확률: 5%
    공격 속도: 1.5 초
    action attack or cast time uses animation length [1]
    monster penalty against minions damage +% final vs player minions [100]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    MMSFungusBehemothProjectile
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    치명타 명중 확률: 5%
    시전 속도: 1.183 초
    일반적인 몬스터 박격포 스킬입니다. 몬스터 투사체와 같지만 충격 효과를 가집니다.
    1733~2600 물리 피해
    투사체 2개 추가 발사
    base is projectile [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [50]
    projectile spread radius [15]
    projectile uses contact position [1]
    use scaled contact offset [1]
    EASFungusBehemothBarrage
    재사용 대기시간: 12 초
    EASFungusBehemothBackup
    재사용 대기시간: 30 초
    GPSFungusBehemothTreeTrunk
    Triggerable, Damage
    재사용 대기시간: 25 초
    action attack or cast time uses animation length [1]
    base is projectile [1]
    number of projectiles override [1]
    FungusBehemothWarpEnemiesToSwamp
    Spell, Area, AreaSpell
    이자로의 차원
    시전 속도: 2.333 초
    재사용 대기시간: 20 초
    반경 +26
    action attack or cast time uses animation length [1]
    EASFungusBehemothTeleport
    재사용 대기시간: 16 초
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [50]
    SSMFungusBehemothVine
    Spell, Multicastable, Triggerable
    시전 속도: 1 초
    alternate minion [1057]
    monster penalty against minions damage +% final vs player minions [100]
    number of monsters to summon [1]
    summon specific monsters radius +% [-80]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]
    SOFungusBehemothSpawnPod
    Triggerable
    action attack or cast time uses animation length [1]
    GSFungusBehemothPodExplosion
    Triggerable, Spell, Damage
    치명타 명중 확률: 5%
    시전 속도: 1 초
    2554~3831 물리 피해
    is area damage [1]
    GSFungusBehemothRockSmash
    Triggerable, Attack
    Base Damage: 215–322
    치명타 명중 확률: 5%
    공격 피해: 350%
    공격 속도: 1.5 초
    주는 공격 피해 250% 증폭
    base is projectile [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [120]
    voll slam damage +% final at centre [80]
    CGEFungusBehemothCentralGoop
    Spell, Area, Damage, Triggerable, Duration, AreaSpell
    시전 속도: 1 초
    1초마다 2027.1의 기본 카오스 피해를 줌
    이동 속도 30% 감소
    active skill area of effect radius +% final [60]
    infinite skill effect duration [1]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/BossBase"
    
    /* ------------------------------------------------------------------------------------------------------------------- */
    /* Rock smash */
    /* ------------------------------------------------------------------------------------------------------------------- */
    
    Functions
    {
    	TargetTheThing =
    	"
    		this.tree_target = arg1;
    		SetTargetLocation( tree_target );
    	"
    }
    
    Actor
    {
    	on_event_tree_face_for_GeometryProjectiles = "FaceObject( tree_target );"
    	on_event_start_tracking_for_GeometryProjectiles = "SetTarget( tree_target, true );"
    	on_event_stop_tracking_for_GeometryProjectiles = "SetTargetLocation( tree_target, _, _, true );"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/BossBase"
    
    /* ------------------------------------------------------------------------------------------------------------------- */
    /* Generic */
    /* ------------------------------------------------------------------------------------------------------------------- */
    
    Render
    {
    	use_ao_lights = true
    }
    
    Life
    {
    	on_spawned_alive = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/FungusBehemoth/epk/alive.epk' );"
    	on_spawned_dead = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/FungusBehemoth/epk/dead.epk' );"
    
    	on_death =
    	"
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/FungusBehemoth/epk/alive.epk' );
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/FungusBehemoth/epk/dead.epk' );
    	"
    }
    
    /* ------------------------------------------------------------------------------------------------------------------- */
    /* Teleport - movement skill */
    /* ------------------------------------------------------------------------------------------------------------------- */
    
    Actor
    {
    	on_effect_destroy_EASFungusBehemothTeleport = "SetLightState( alive, 0.5 );"
    }
    
    /* ------------------------------------------------------------------------------------------------------------------- */
    /* Preload */
    /* ------------------------------------------------------------------------------------------------------------------- */
    
    Preload
    {
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/FungusBehemoth/epk/alive.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/FungusBehemoth/epk/dead.epk"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/FungusBehemoth/vines_detached.ao"
    }
    
    GlobalAudioParamEvents
    {
    	player_in_range_param = "ZeratrixInRange"
    	life_percent_param = "ZeratrixLifePercentage"
    	range = 170
    	life_percent_is_boolean = true
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/BeehiveBehemoth/FungusBehemothCRUEL"] = {
        name = "The Rotten Druid",
        life = 2,
        energyShield = 0.1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 13,
        accuracy = 1,
        weaponType1 = "Warstaff",
        skillList = {
            "MeleeAtAnimationSpeedUnique",
            "GPSFungusBehemothTreeTrunk",
            "SSMFungusBehemothVine",
            "MMSFungusBehemothProjectile",
            "GSFungusBehemothPodExplosion",
            "GSFungusBehemothRockSmash",
            "EASFungusBehemothBarrage",
            "EASFungusBehemothBackup",
            "EASFungusBehemothTeleport",
            "SOFungusBehemothSpawnPod",
            "CGEFungusBehemothCentralGoop",
            "FungusBehemothWarpEnemiesToSwamp",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedUnique"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GPSFungusBehemothTreeTrunk"] = {
        name = "GPSFungusBehemothTreeTrunk",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5,
        baseFlags = {
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_projectiles_override",
            "base_is_projectile",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMFungusBehemothVine"] = {
        name = "SSMFungusBehemothVine",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
        },
        levels = {
            [1] = {1, 1057, -80, 100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MMSFungusBehemothProjectile"] = {
        name = "MMSFungusBehemothProjectile",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.183,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "projectile_spread_radius",
            "number_of_additional_projectiles",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 15, 2, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSFungusBehemothPodExplosion"] = {
        name = "GSFungusBehemothPodExplosion",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSFungusBehemothRockSmash"] = {
        name = "GSFungusBehemothRockSmash",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "voll_slam_damage_+%_final_at_centre",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "base_is_projectile",
        },
        levels = {
            [1] = {80, 120, baseMultiplier = 3.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASFungusBehemothBarrage"] = {
        name = "EASFungusBehemothBarrage",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASFungusBehemothBackup"] = {
        name = "EASFungusBehemothBackup",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 6.333,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASFungusBehemothTeleport"] = {
        name = "EASFungusBehemothTeleport",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SOFungusBehemothSpawnPod"] = {
        name = "SOFungusBehemothSpawnPod",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGEFungusBehemothCentralGoop"] = {
        name = "CGEFungusBehemothCentralGoop",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_chaos_damage_to_deal_per_minute",
            "base_movement_velocity_+%",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "infinite_skill_effect_duration",
        },
        levels = {
            [1] = {1, -30, 60, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FungusBehemothWarpEnemiesToSwamp"] = {
        name = "Izaro Warp",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.333,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_radius_+",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {26, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
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