Version_0.4.0
Old: ChuanHsing#1075 2025-12-05 18:26:42
New: ChuanHsing#1075 2025-12-08 10:42:11
| Old | New | Differences | |
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| 3 | 3 | <div class="content"> | |
| 4 | 4 | <div class="lbox-container"> | |
| 5 | 5 | <div class="lbox"> | |
| 6 | - | <div class="box-content" style=" | |
| 6 | + | <div class="box-content" style=""> | |
| 7 | 7 | <h3>內容更新 0.4.0 ——《流亡黯道 2:最後的德魯伊》</h3><br> | |
| 8 | 8 | <style type="text/css"> | |
| 9 | 9 | .newsPost li { | |
| 32 | 32 | ||
| 33 | 33 | <div id="contentupdate0.4.0--pathofexile2:thelastofthedruids" class="lbox-container"> | |
| 34 | 34 | <div class="lbox"> | |
| 35 | - | <div class="box-content" style=" | |
| 35 | + | <div class="box-content" style=""><h3>內容更新 0.4.0 ——《流亡黯道 2:最後的德魯伊》</h3> | |
| 36 | 36 | <ul><li>想了解更多本次更新的詳細資訊,請造訪:<a href="http://pathofexile2.tw/druids">pathofexile2.tw/druids</a></li> | |
| 37 | 37 | </ul> | |
| 38 | 38 | </div> | |
| 39 | 39 | </div> | |
| 40 | 40 | </div><div id="thefateofthevaalleague" class="lbox-container"> | |
| 41 | 41 | <div class="lbox"> | |
| 42 | - | <div class="box-content" style=" | |
| 42 | + | <div class="box-content" style=""><h3>「瓦爾命途」挑戰聯盟</h3> | |
| 43 | 43 | ||
| 44 | 44 |  | |
| 45 | 45 | ||
| 54 | 54 | </div> | |
| 55 | 55 | </div><div id="newcontentandfeatures" class="lbox-container"> | |
| 56 | 56 | <div class="lbox"> | |
| 57 | - | <div class="box-content" style=" | |
| 57 | + | <div class="box-content" style=""><h3>全新內容與功能</h3> | |
| 58 | 58 | <ul> | |
| 59 | 59 | <li>新增可遊玩職業:德魯伊。</li> | |
| 60 | 60 | <li>新增德魯伊的兩個昇華天賦:天啟先知與狂徒薩滿。</li> | |
| 74 | 74 | </div> | |
| 75 | 75 | </div><div id="abyssasacoremechanic" class="lbox-container"> | |
| 76 | 76 | <div class="lbox"> | |
| 77 | - | <div class="box-content" style=" | |
| 77 | + | <div class="box-content" style=""><h3>深淵成為核心機制</h3> | |
| 78 | 78 | <ul> | |
| 79 | 79 | <li>深淵現已加入核心遊戲內容。 | |
| 80 | 80 | 你將可在劇情中特定的章節區域(從第二章開始)遭遇深淵事件。 | |
| 87 | 87 | </div> | |
| 88 | 88 | </div><div id="generalimprovements" class="lbox-container"> | |
| 89 | 89 | <div class="lbox"> | |
| 90 | - | <div class="box-content" style=" | |
| 90 | + | <div class="box-content" style=""><h3>通用優化</h3> | |
| 91 | 91 | 我們大幅優化了 CPU 效能。這些更新不僅提升了關鍵運算的速度,也讓遊戲能更充分地利用你的多核心處理器,從而帶來更高的幀數。整體而言,你的效能應至少能提升 25%,且在 CPU 成為瓶頸時,幀率驟降的情況也會大幅減少。這對負載沉重的遊戲場景尤其有明顯效果。 | |
| 92 | 92 | 需要注意的是,若你的瓶頸在 GPU,就不會從這些更新中獲得改善。在 GPU 成為瓶頸時,降低渲染解析度或啟用動態解析可提升效能。 | |
| 93 | 93 | <br><br><a href="#top">Return to top</a></div> | |
| 94 | 94 | </div> | |
| 95 | 95 | </div><div id="playerchanges" class="lbox-container"> | |
| 96 | 96 | <div class="lbox"> | |
| 97 | - | <div class="box-content" style=" | |
| 97 | + | <div class="box-content" style=""><h3>玩家改動</h3> | |
| 98 | 98 | <ul> | |
| 99 | 99 | <li>空手的基礎攻擊速度現在為每秒1.65次攻擊(原為1.4)。</li> | |
| 100 | 100 | <li>影響「視為被包圍」的判定敵人需求數量詞綴現在無法將需求敵人數量降至1以下。</li> | |
| 108 | 108 | </div> | |
| 109 | 109 | </div><div id="ascendancychanges" class="lbox-container"> | |
| 110 | 110 | <div class="lbox"> | |
| 111 | - | <div class="box-content" style=" | |
| 111 | + | <div class="box-content" style=""><h3>昇華職業改動</h3> | |
| 112 | 112 | <ul><li>所有昇華職業給予的技能現在會在取得時自動啟用(某些技能原先需要玩家手動啟動它們)。</li> | |
| 113 | 113 | </ul> | |
| 114 | 114 | <strong>銳眼</strong> | |
| 220 | 220 | </div> | |
| 221 | 221 | </div><div id="passiveskilltreechanges" class="lbox-container"> | |
| 222 | 222 | <div class="lbox"> | |
| 223 | - | <div class="box-content" style=" | |
| 223 | + | <div class="box-content" style=""><h3>天賦樹改動</h3> | |
| 224 | 224 | <ul><li>隨著德魯伊與其他新遊戲機制的加入,我們在天賦樹中加入了輔助這些內容的天賦。樹上新增了許多新的星團,主要集中在德魯伊的區域,並且許多既有的天賦也迎來了更新。若你在布局變動的區域分配了點數,你的天賦樹可能會被強制重置。</li> | |
| 225 | 225 | <li>在德魯伊的天賦樹區域新增了超過 250 個新的天賦。</li> | |
| 226 | 226 | <li>天賦樹上的易燃幅度數值已大幅提升。</li> | |
| 252 | 252 | </div> | |
| 253 | 253 | </div><div id="gemchanges" class="lbox-container"> | |
| 254 | 254 | <div class="lbox"> | |
| 255 | - | <div class="box-content" style=" | |
| 255 | + | <div class="box-content" style=""><h3>技能改動</h3> | |
| 256 | 256 | <strong>輔助寶石改動</strong> | |
| 257 | 257 | ||
| 258 | 258 | * 「[[逐漸增強]]」 I、II、和III現在為智慧輔助寶石(原為敏捷)。 | |
| 413 | 413 | </div> | |
| 414 | 414 | </div><div id="uniqueitemchanges" class="lbox-container"> | |
| 415 | 415 | <div class="lbox"> | |
| 416 | - | <div class="box-content" style=" | |
| 416 | + | <div class="box-content" style=""><h3>傳奇物品改動</h3> | |
| 417 | 417 | ||
| 418 | 418 | * 「[[巨光譜]]」的藍寶石款式現在擁有「[[每個鑲嵌的巨光譜提供6%全元素抗性]]」(原為4%)。 | |
| 419 | 419 | * 「[[沙瀑面紗]]」現在具有「[[每秒對你存在範圍內的敵人施加『暴擊弱點』,持續15–20秒]]」(原為固定15秒)。 | |
| 479 | 479 | </div> | |
| 480 | 480 | </div><div id="itemchanges" class="lbox-container"> | |
| 481 | 481 | <div class="lbox"> | |
| 482 | - | <div class="box-content" style=" | |
| 482 | + | <div class="box-content" style=""><h3>物品改動</h3> | |
| 483 | 483 | <ul><li>放入增幅插槽的非珠寶物品,其名稱從「可鑲嵌」改為「增幅」。</li> | |
| 484 | 484 | <li>「符文插槽」已更名為「增幅插槽」。 | |
| 485 | 485 | </li> | |
| 591 | 591 | </div> | |
| 592 | 592 | </div><div id="endgamechanges" class="lbox-container"> | |
| 593 | 593 | <div class="lbox"> | |
| 594 | - | <div class="box-content" style=" | |
| 594 | + | <div class="box-content" style=""><h3>終盤內容改動</h3> | |
| 595 | 595 | <ul><li>地圖不再隨階級提升而增加怪物群大小,取而代之的是提高非獨特怪物的「效能」。</li> | |
| 596 | 596 | <li>「效能」會使怪物獲得增加生命、增加提供的經驗值,以及增加掉落的物品數量。</li> | |
| 597 | 597 | <li>碑牌現在最多只能擁有4個詞綴。</li> | |
| 681 | 681 | </div> | |
| 682 | 682 | </div><div id="monsterchanges" class="lbox-container"> | |
| 683 | 683 | <div class="lbox"> | |
| 684 | - | <div class="box-content" style=" | |
| 684 | + | <div class="box-content" style=""><h3>怪物改動</h3> | |
| 685 | 685 | <ul><li>首領現在具有「反爆發傷害」機制: | |
| 686 | 686 | 當首領完成現形或進入警戒狀態後,將開始計算傷害減免時段。 | |
| 687 | 687 | 傷害減免會在這段期間內,從完全生效逐漸減少至完全失效。 | |
| 705 | 705 | </div> | |
| 706 | 706 | </div><div id="userinterfacechanges" class="lbox-container"> | |
| 707 | 707 | <div class="lbox"> | |
| 708 | - | <div class="box-content" style=" | |
| 708 | + | <div class="box-content" style=""><h3>使用者介面改動</h3> | |
| 709 | 709 | <ul><li>在寶石切割介面中,當游標指向一顆輔助寶石時,現在會顯示所有已裝備技能與該輔助寶石的相容性。</li> | |
| 710 | 710 | <li>在傳送點世界地圖中,選取地表地圖上標示的地下地點時,現在會直接傳送至該位置,而非切換至地下地圖檢視。</li> | |
| 711 | 711 | <li>在交易市集中新增「快速搜尋」屬性篩選功能。</li> | |
| 723 | 723 | </div> | |
| 724 | 724 | </div><div id="microtransactionchanges" class="lbox-container"> | |
| 725 | 725 | <div class="lbox"> | |
| 726 | - | <div class="box-content" style=" | |
| 726 | + | <div class="box-content" style=""><h3>商城改動</h3> | |
| 727 | 727 | <ul><li>「衣櫃」藏身處裝飾現在會在你先前加入願望清單的商城物品進入特價時,顯示提示並直接開啟你的願望清單頁面。</li> | |
| 728 | 728 | <li>以下既有「稀有終結特效」商城物品現已可於《流亡黯道2》中使用:稀有終結特效:怒神雷霆, 稀有終結特效:落錨, 稀有終結特效:黑洞, 稀有終結特效:暗星隕石, 稀有終結特效:觸手, 稀有終結特效:龍熄, 稀有終結特效:死靈烈焰, 稀有終結特效:鯊殺, 稀有終結特效:硫酸粉碎</li> | |
| 729 | 729 | <li>以下商城外觀現已可於《流亡黯道2》中使用: | |
| 748 | 748 | </div> | |
| 749 | 749 | </div><div id="bugfixes" class="lbox-container"> | |
| 750 | 750 | <div class="lbox"> | |
| 751 | - | <div class="box-content" style=" | |
| 751 | + | <div class="box-content" style=""><h3>錯誤修正</h3> | |
| 752 | 752 | <ul><li>修正了一個錯誤:當擴散點燃的效果嘗試擴散時,錯誤地僅施加了單次擊中的「易燃」效果值,且只有在當時易燃數值足夠高時才會點燃。</li> | |
| 753 | 753 | <li>修正了一個錯誤:閃電傳送會移除正在復活的怪物屍體。</li> | |
| 754 | 754 | <li>修正了一個錯誤:「風魔舞者」的新星不會隨著範圍傷害的詞綴進行加成。</li> | |
| 796 | 796 | ||
| 797 | 797 | <br><a href="#top">Return to top</a></div> | |
| 798 | 798 | </div> | |
| 799 | - | </div></div> | |
| 799 | + | </div></div> | |
| 800 | + | ||
| 801 | + | ||
| 802 | + | <h3>Updates to Patch Notes</h3> | |
| 803 | + | <div class="spoiler spoilerHidden"> | |
| 804 | + | <div class="spoilerTitle"> | |
| 805 | + | <span>Updates for 8-12-2025</span> | |
| 806 | + | <input class="button1" type="button" title="Show" value="Show" onclick="return POE.Forum.SpoilerClick(this);"> | |
| 807 | + | </div> | |
| 808 | + | <div class="spoilerContent"> | |
| 809 | + | <strong>New Patch Notes:</strong> | |
| 810 | + | <br><br> | |
| 811 | + | <strong>Player Changes</strong> | |
| 812 | + | <ul> | |
| 813 | + | <li>When Parrying, you now hit all enemies in an area in front of you, in addition to the enemy who instigated the Parry.</li> | |
| 814 | + | <li>Parry now always hits the enemy you parried, regardless of distance.</li> | |
| 815 | + | <li>Sprinting no longer prevents heavy stun buildup decay.</li> | |
| 816 | + | </ul> | |
| 817 | + | <br> | |
| 818 | + | <strong>Passive Skill Tree Changes</strong> | |
| 819 | + | <ul> | |
| 820 | + | <li>Added some additional Parry-related passive nodes to the tree.</li> | |
| 821 | + | <li>Made changes to some existing Parry-related passive nodes, including additional Parry Debuff Magnitude.</li> | |
| 822 | + | <li>Falcon Dive now grants 1% Attack Speed per 400 Accuracy Rating, up to 20%. The node now grants 4% increased attack speed as well.</li> | |
| 823 | + | <li>Added two clusters with increased ailment chance to the Ranger and Monk sections of the tree.</li> | |
| 824 | + | </ul> | |
| 825 | + | <br> | |
| 826 | + | <strong>Support Changes</strong> | |
| 827 | + | <ul> | |
| 828 | + | <li>Disabled the Greatwood II support.</li> | |
| 829 | + | <li>Greatwood I is now a Lineage support, Cirel's Cultivation.</li> | |
| 830 | + | <li>Ambrosia I is now a Tier II support (previously Tier III).</li> | |
| 831 | + | <li>Added Ambrosia II as a Tier-III support, which consumes 35% of your Mana Flask's maximum charges, granting 1% of damage as extra Lightning damage per charge consumed.</li> | |
| 832 | + | <li>Ambrosia support is now Ambrosia I and consumes 14% of your Mana Flask's maximum charges, granting 2% of damage as extra Lightning damage per charge consumed (previously consumed 20% and granted 3% per charge consumed).</li> | |
| 833 | + | <li>Magnified Area II support gem no longer causes the supported Skill to deal less damage.</li> | |
| 834 | + | </ul> | |
| 835 | + | <br> | |
| 836 | + | <strong>Unique Changes</strong> | |
| 837 | + | <ul> | |
| 838 | + | <li>The Dusk Vigil Unique Staff now provides 80-120% increased Spell Damage (previously 60-80%). Existing items can be updated Using a Divine Orb.</li> | |
| 839 | + | <li>The Dusk Vigil Unique Staff now provides 30-50% of damage as extra fire. Existing items will not have this mod.</li> | |
| 840 | + | <li>The Taryn's Shiver Unique Staff now provides 80-120% increased Spell Damage (previously 80-120% increased Cold Damage). Existing items will not have this mod.</li> | |
| 841 | + | <li>The Taryn's Shiver Unique Staff now provides Enemies Frozen by you take 100% increased Damage (previously 50%) and 30% increased freeze buildup (previously 100%). Existing items can be updated Using a Divine Orb.</li> | |
| 842 | + | <li>The Earthbound Unique Staff now provides 80-120% increased Spell Damage (previously 80-120% increased Lightning Damage), and also provides 20-40% increased shock chance. Existing items will not have these mods.</li> | |
| 843 | + | <li>The Searing Touch Unique Staff now provides "Ignites Spread to other Enemies that stay within 1.5 metres for 1 second". Existing items will not have this mod.</li> | |
| 844 | + | <li>Carnage Heart now has "100-200% Increased Amount of Life Leeched" (previously 100%). Existing items can be updated using a Divine Orb.</li> | |
| 845 | + | <li>The Anvil now has "+5-10% to Maximum Block Chance" (previously 3-5%). Existing items can be updated using a Divine Orb.</li> | |
| 846 | + | <li>Seeing Stars now drops on the Marching Mace base-type (previously Plated Mace). Existing items will not have this change.</li> | |
| 847 | + | <li>Seeing Stars now has "Adds 1-5 to 66-90 Lightning Damage" (previously 1 to 40-45). Existing items will not have this change.</li> | |
| 848 | + | <li>Seeing Stars now has "Adds 24-31 to 36-46 Cold Damage" (previously 12-16 to 22-25). Existing items will not have this change.</li> | |
| 849 | + | <li>Dream Fragments now has "10-15% Increased Maximum Mana" (previously 10%). Existing items can be updated using a Divine Orb.</li> | |
| 850 | + | <li>Treefingers now has "+15-20 to Strength". Existing items will not have this change.</li> | |
| 851 | + | <li>Ghostmarch now has "15% Increased Movement Speed". Existing items will not have this change.</li> | |
| 852 | + | <li>Greymake now drops with 4 Augment Sockets. Existing items will not have this change.</li> | |
| 853 | + | <li>Powertread now has "15-20% Increased Movement Speed" (previously 10-15%). Existing items can be updated using a Divine Orb.</li> | |
| 854 | + | <li>The Bringer of Rain now drops with 4 Augment Sockets. Existing items will not have this change.</li> | |
| 855 | + | <li>Effigy of Cruelty now has "40-50% Increased Spell Damage" (previously 60-80%). Existing items can be updated using a Divine Orb.</li> | |
| 856 | + | <li>The Bringer of Rain now has "This Item Gains Bonuses from Socketed Items as though it was a Body Armour". Existing items will not have this change.</li> | |
| 857 | + | <li>Hyrri's Ire now has "200-250% Increased Evasion Rating" (previously 100-130%). Existing items can be updated using a Divine Orb.</li> | |
| 858 | + | <li>Rathpith Globe now has "Non-Channelling Spells Deal 6% Increased Damage per 100 Maximum Life" (previously 10%). Existing items can be updated using a Divine Orb.</li> | |
| 859 | + | <li>The Vertex no longer has "Equipment and Skill Gems have 50% reduced Attribute Requirements". It now either generates with "Equipment has 100% reduced Attribute Requirements" or "Skill Gems have 100% reduced Attribute Requirements". It also now has no Attribute Requirements. These changes do not affect existing versions of the item.</li> | |
| 860 | + | <li>Indigon now has "10-15% Increased Spell Damage for Each 200 Total Mana You Have Spent Recently" (previously 35-50%). Existing items can be updated using a Divine Orb.</li> | |
| 861 | + | <li>Indigon now has "5-10% Increased Cost of Skills for Each 200 Total Mana Spent Recently" (previously 35-50%). Existing items can be updated using a Divine Orb.</li> | |
| 862 | + | <li>The Last Lament unique crossbow now only prevents the final loaded bolt from being consumed if the character actually sacrifices life.</li> | |
| 863 | + | </ul> | |
| 864 | + | <br> | |
| 865 | + | <strong>Item Changes</strong> | |
| 866 | + | <ul> | |
| 867 | + | <li>Omen of Homogenising Exaltation and the Omen of Homogenising Coronation have been disabled from dropping. Existing items are still functional.</li> | |
| 868 | + | <li>Gothic Quarterstaff now has 12% critical hit chance (previously 11.5%).</li> | |
| 869 | + | <li>Sinister Quarterstaff now has 12% critical hit chance (previously 11.5%), and now deals 55-91 damage (previously 55-92).</li> | |
| 870 | + | <li>Barrier Quarterstaff, Guardian Quarterstaff and Aegis Quarterstaff now have 12-18% chance to block (previously 10-15%). You can update existing items with a divine orb.</li> | |
| 871 | + | <li>Hefty Quarterstaff now has 1.3 attacks per second (previously 1.35), now deals 39-81 damage (previously 39-80), and now has the implicit "20-50% chance to Daze on Hit". Existing items will not have this implicit.</li> | |
| 872 | + | <li>A new endgame quarterstaff has been added with the same implicit as Hefty Quarterstaff.</li> | |
| 873 | + | <li>Cultist Bow now deals 22-36 physical damage (previously 10-17) and 7-19 chaos damage (previously 19-37). You can use a divine orb if you want a worse implicit.</li> | |
| 874 | + | <li>Adherent Bow now deals 35-59 physical damage (previously 21-34) and 14-32 chaos damage (previously 31-59). You can use a divine orb if you want a worse implicit.</li> | |
| 875 | + | <li>Fanatic Bow now deals 48-80 physical damage (previously 42-70) and 28-64 chaos damage (previously 43-71). You can use a divine orb if you want a worse implicit.</li> | |
| 876 | + | <li>Dualstring Bow now has 1.15 Attacks per second (Previously 1.1), now has the implicit: +50% Surpassing chance to fire an additional Arrow (Previously Bow Attacks fire an additional arrow), and now deals 19-35 damage (previously 16-31).</li> | |
| 877 | + | <li>Twin Bow now has 1.15 Attacks per second (Previously 1.1), now has the implicit: +50% Surpassing chance to fire an additional Arrow (Previously Bow Attacks fire an additional arrow).</li> | |
| 878 | + | <li>Gemini Bow now has 1.15 Attacks per second (Previously 1.1), now has the implicit: +50% Surpassing chance to fire an additional Arrow (Previously Bow Attacks fire an additional arrow).</li> | |
| 879 | + | </ul> | |
| 880 | + | <br> | |
| 881 | + | <strong>Microtransaction Changes</strong> | |
| 882 | + | <ul> | |
| 883 | + | <li>Added a stash tab affinity for Abyss items.</li> | |
| 884 | + | </ul> | |
| 885 | + | <br> | |
| 886 | + | <strong>Bug Fixes</strong> | |
| 887 | + | <ul> | |
| 888 | + | <li>Fixed a bug where you couldn't pick up items or interact with objects while mounted on a Rhoa Mount.</li> | |
| 889 | + | <li>Fixed an instance in which you would gain the benefits of Rhoa Mount while you are dismounted.</li> | |
| 890 | + | <li>Fixed a bug where Ambrosia Support and Concoct Support were granting their full benefits when only a portion of their desired flask charge consumption could be fulfilled. Both supports now only consume flask charges if their desired amount can be fully fulfilled.</li> | |
| 891 | + | </ul> | |
| 892 | + | <br> | |
| 893 | + | <strong>Updated Patch Notes:</strong> | |
| 894 | + | <br><br> | |
| 895 | + | <ul> | |
| 896 | + | <li>Added a new Mountain Splitter Ascendancy Passive Skill which grants Every Third Slam Skill that doesn't create Fissures which you use yourself causes 3 additional Aftershocks ahead and to each side of the initial area. Requires Crushing Impacts.</li> | |
| 897 | + | <li>Queen of the Forest now Increases Movement Speed by 25%, plus 1% per 600 Evasion Rating, up to a maximum of 75%. Other Modifiers to Movement Speed except for Sprinting do not apply (previously did not have the constant 25%, was and uncapped, was per 800, and Sprinting was not an exception) 800) This change does not affect existing items other than to apply the cap and the constant 25% increase, but the per Evasion rating value, which value will not be changed on existing items. This value can be updated using a Divine Orb.</li> | |
| 898 | + | <li>Ironhead Spear now deals 9-12 damage (from 7-13).</li> | |
| 899 | + | <li>Steelhead Spear now deals 33-44 damage (from 27-50).</li> | |
| 900 | + | <li>War Spear now deals 16-27 damage (from 14-26).</li> | |
| 901 | + | <li>Flying Spear now deals 46-77 damage (from 41-76).</li> | |
| 902 | + | <li>Forked Spear now has 1.55 Attacks per second (previously 1.6), and now deals 13-38 damage (previously 17-32).</li> | |
| 903 | + | <li>Branched Spear now has 1.55 Attacks per second (previously 1.6), and now deals 23-69 damage (previously 31-58).</li> | |
| 904 | + | <li>Pronged Spear now has 1.55 Attacks per second (previously 1.6), and now deals 30-89 damage (previously 40-75).</li> | |
| 905 | + | <li>Barbed Spear, Jagged Spear and Spiked Spear now have 1.5 attacks per second (previously 1.6), 6% base critical hit chance (previously 6.5%) and have gained the implicit "Bleeding you inflict deals damage 10-20% faster". Existing items will not have this implicit.</li> | |
| 906 | + | <li>Broad Spear now has 1.4 attacks per second (previously 1.5), and now deals 32-48 damage (previously 26-48). It now gained the implicit "25% increased melee strike range with this weapon". Existing items will not have this.</li> | |
| 907 | + | <li>Grand Spear now has 1.4 attacks per second (previously 1.5), and now deals 56-85 damage (previously 46-85). It now gained the implicit "25% increased melee strike range with this weapon". Existing items will not have this.</li> | |
| 908 | + | <li>Crossblade Spear now has 1.6 attacks per second (previously 1.55), now deals 25-52 damage (previously 28-51) and now has the Implicit "Prevent +3-7% of damage previously deflected hits". Existing items will not have this implicit.</li> | |
| 909 | + | <li>Seaglass Spear now has 1.6 attacks per second (previously 1.5) and now deals 29-53 damage (previously 31-57).</li> | |
| 910 | + | <li>Akoyan Spear now has 1.6 attacks per second (previously 1.5) and now deals 39-72 damage (previously 43-80).</li> | |
| 911 | + | </ul></div> | |
| 912 | + | </div> | |