Gems
Old: chuanhsing#2097 2023-12-21 13:53:28
New: chuanhsing#2097 2023-12-21 13:56:46
Old | New | Differences | |
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24 | 24 | ||
25 | 25 | * <a class="currencyitem" data-hover="?t=poe2&n=Uncut+Skill+Gem" href="Uncut_Skill_Gem">Uncut Skill Gem</a> | |
26 | 26 | ||
27 | - | Players can find "Uncut Skill Gem" which can be crafted into a skill gem in the Gemcutting menu. Skills in the Gemcutting menu are categorized by each of the 12 character classes, but are not class-locked; any skill of appropriate level can be crafted on any character. The resulting gem's level will be scaled relative to its item level. | |
27 | + | Players can find "Uncut Skill Gem" which can be crafted into a skill gem in the Gemcutting menu. Skills in the Gemcutting menu are categorized by each of the 12 character classes, but are not class-locked; any skill of appropriate level can be crafted on any character. The resulting gem's level will be scaled relative to its item level. | |
28 | + | ||
29 | + | Uncut Gems can be turned into specific gems via the Gemcutting menu. Skills are not locked by class and are only sorted by theme per class. | |
30 | + | ||
31 | + | ## New Skills | |
32 | + | ||
33 | + | Many skills have in-built dynamic movement to close gaps if targeting far away or move away from enemies for some charge-up skills, and can change directions mid-skill (longer animations can turn further). | |
34 | + | ||
35 | + | Extra skill options and shift-attack behaviours, as well as targeting options | |
36 | + | ||
37 | + | Skills will mostly be limited to a single type of weapon. | |
38 | + | ||
39 | + | * Brands somewhat merged with Totems | |
40 | + | * Mines and traps are no longer spells or attacks and instead a separate damage type. They also are a separate weapon type with different detonation types (proximity, manual, etc) | |
41 | + | * Wand skills now are spells (as wands do not have attack stats) |