[DNT] Karui Hulk
stance movement speed +% final [120]
Spectre | Y |
---|---|
Tags | beast, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, slow_movement |
พลังชีวิต
155%
เกราะ
+100%
Ailment Threshold
%
ค่าต้านทาน
0 0 0 0
Damage
155%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 16
Attack Time
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
155%
Model Size
100%
Type
KaruiHulk
Metadata
KaruiHulk_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
12,023
เกราะ
6,902
การหลบหลีก
477
Energy Shield
0
Damage
361
ความเสียหายเวท
361
ความแม่นยำ
1,090
Attack Time
1.5
ค่าประสบการณ์
44,383
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีพื้นฐาน
Base Damage: 289–434
โอกาส[Critical|ปะทะคริติคอล]: 5%
Attack Time: 1.5 {วิ}
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GAKaruiHulkSlam
Triggerable, Attack
Base Damage: 289–434
โอกาส[Critical|ปะทะคริติคอล]: 5%
ความเสียหายโจมตี: 150%
Attack Time: 1.5 {วิ}
คูลดาวน์: 4 {วิ}
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 50%
แปลงความเสียหาย กายภาพ 75% เป็น น้ำแข็ง
ระยะการฟาดประชิด +20
is area damage [1]
แปลงความเสียหาย กายภาพ 75% เป็น น้ำแข็ง
ระยะการฟาดประชิด +20
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_base_heavy_stun_duration_ms = 2900 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/Gallows/Act1/BrambleHulk/monkey_rage.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/KaruiHulk/KaruiHulk_"] = { name = "[DNT] Karui Hulk", life = 1.55, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.55, damageSpread = 0.2, attackTime = 1.5, attackRange = 16, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "GAKaruiHulkSlam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAKaruiHulkSlam"] = { name = "GAKaruiHulkSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "active_skill_base_physical_damage_%_to_convert_to_cold", "is_area_damage", }, levels = { [1] = {20, 75, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
stance movement speed +% final [120]
Id | StanceMovementSpeed120 |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |