งูสาบเสน่ห์
สัตว์ร้าย
Bewitching Serpent
SpectreY
Areaปูชนียสถานเซล คารี
Tagsallows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, นักเวท, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement
Packs
  • ปูชนียสถานเซล คารี: งูสาบเสน่ห์, Skeletal Cobra
  • พลังชีวิต
    250%
    Energy Shield From Life
    5%
    ค่าต้านทาน
    -30 75 0 0
    Damage
    240%
    ความแม่นยำ
    100%
    Attack Distance
    6 ~ 14
    {เวลาโจมตี}
    1.005 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    250%
    Model Size
    110%
    Type
    SerpentClanCasterBossInterlude
    Metadata
    SerpentClanCasterBossInterlude
    เลเวล
    55
    พลังชีวิต
    8,813
    Damage
    369
    ความเสียหายเวท
    369
    ความแม่นยำ
    1,494
    {เวลาโจมตี}
    1.005
    ค่าประสบการณ์
    29,378
    Minion Life
    11,138
    Minion Energy Shield
    557
    Minion Damage
    1,165
    Minion Armour
    1,105
    MeleeAtAnimationSpeedUnique
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
    โจมตีพื้นฐาน
    Base Damage: 295—443
    {เวลาโจมตี}: 1.005 {วิ}
    action attack or cast time uses animation length [1]
    monster penalty against minions damage +% final vs player minions [100]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    SerpentClanCurseBoss
    Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cascadable, AppliesCurse, Unleashable, AreaSpell, Physical, UsableWhileMoving
    บอบบาง
    {เวลาร่าย}: 1.5 {วิ}
    คูลดาวน์: 6 {วิ}
    สาปทุกเป้าหมายในพื้นที่หลังจากระยะเวลาสั้นๆ เพื่อให้การปะทะที่พวกมันได้รับมองข้ามค่าเกราะส่วนหนึ่งของพวกมัน
    เพิ่มความเสียหาย กายภาพ ที่ได้รับ 40%
    มีโอกาสติดสถานะ เลือดไหล 50% เมื่อถูกปะทะด้วยการโจมตี
    คำสาป มีระยะเวลา 4 วินาที
    action attack or cast time uses animation length [1]
    active skill area of effect radius +% final [20]
    DeceleratingProjectileSerpentClanBoss
    Spell, Projectile, Triggerable, Damage, Attack, AttackInPlace
    Base Damage: 295—443
    {เวลาร่าย}: 1.5 {วิ}
    {เวลาโจมตี}: 1.005 {วิ}
    สร้างความเสียหาย กายภาพ 456.9 ถึง 685.3
    base is projectile [1]
    casting spell [1]
    decelerating projectile speed variation +% [150]
    maintain projectile direction when using contact position [1]
    monster penalty against minions damage +% final vs player minions [100]
    number of projectiles override [1]
    projectile uses contact position [1]
    use scaled contact offset [1]
    GSSerpentClanSpellNovaBoss
    Triggerable, Spell, Damage, AttackInPlace
    {เวลาร่าย}: 1 {วิ}
    สร้างความเสียหาย กายภาพ 456.9 ถึง 685.3
    action attack or cast time uses animation length [1]
    active skill area of effect radius +% final [30]
    base is projectile [1]
    is area damage [1]
    GSSerpentCasterBossSnakeSwarm
    Triggerable, Channel, Spell, Damage, AttackInPlace
    {เวลาร่าย}: 1 {วิ}
    คูลดาวน์: 25 {วิ}
    action attack or cast time uses animation length [1]
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    GTSerpentClanBossDeceleratingProjectiles
    Spell, Triggerable, AttackInPlace
    {เวลาร่าย}: 4 {วิ}
    คูลดาวน์: 12 {วิ}
    GASerpentCasterBossTailSwipeDetonation
    Triggerable, Attack, AttackInPlace
    Base Damage: 295—443
    {เวลาโจมตี}: 1.005 {วิ}
    base skill cannot be avoided by dodge roll or evaded or blocked [1]
    monster penalty against minions damage +% final vs player minions [200]
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    GSSerpentCasterBossBoneBarrierEG
    Triggerable, Spell, Damage, AttackInPlace
    {เวลาร่าย}: 1 {วิ}
    action attack or cast time uses animation length [1]
    DeceleratingProjectileSerpentClanBossIdleForImpact
    Spell, Projectile, Triggerable, Damage, Attack, AttackInPlace
    Base Damage: 295—443
    {เวลาร่าย}: 1.5 {วิ}
    {เวลาโจมตี}: 1.005 {วิ}
    สร้างความเสียหาย กายภาพ 456.9 ถึง 685.3
    base is projectile [1]
    decelerating projectile speed variation +% [150]
    number of projectiles override [1]
    spectral throw deceleration override [60]
    GSSerpentCasterBossVulnRuneOnHit
    Triggerable, Spell, Damage, AttackInPlace
    {เวลาร่าย}: 1 {วิ}
    สร้างความเสียหาย กายภาพ 913.7 ถึง 1371
    is area damage [1]
    SerpentClanTailWhip
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
    โจมตีพื้นฐาน
    Base Damage: 295—443
    ความเสียหายโจมตี: 170%
    {เวลาโจมตี}: 1.005 {วิ}
    คูลดาวน์: 8 {วิ}
    สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 70%
    action attack or cast time uses animation length [1]
    attack maximum action distance + [6]
    base skill can be avoided by dodge roll [1]
    base skill can be blocked [1]
    monster penalty against minions damage +% final vs player minions [100]
    voll slam damage +% final at centre [50]
    GASerpentCasterBossTailSwipeDamage
    Triggerable, Attack, AttackInPlace
    Base Damage: 295—443
    {เวลาโจมตี}: 1.005 {วิ}
    action attack or cast time uses animation length [1]
    base skill can be avoided by dodge roll [1]
    is area damage [1]
    EASSerpentBossCurseWallNuke
    คูลดาวน์: 25 {วิ}
    action attack or cast time uses animation length [1]
    GTSerpentBossWall
    Spell, Triggerable, AttackInPlace
    {เวลาร่าย}: 1 {วิ}
    action attack or cast time uses animation length [1]
    GTSerpentClanCasterBossSummonSnakesSTANDALONE
    Spell, Triggerable, AttackInPlace
    {เวลาร่าย}: 1 {วิ}
    action attack or cast time uses animation length [1]
    InterludeDeceleratingProjectileSerpentClanBoss
    Spell, Projectile, Triggerable, Damage, Attack, AttackInPlace
    Base Damage: 295—443
    {เวลาร่าย}: 1.5 {วิ}
    {เวลาโจมตี}: 1.005 {วิ}
    สร้างความเสียหาย กายภาพ 456.9 ถึง 685.3
    base is projectile [1]
    casting spell [1]
    decelerating projectile speed variation +% [150]
    maintain projectile direction when using contact position [1]
    monster penalty against minions damage +% final vs player minions [100]
    number of projectiles override [1]
    projectile uses contact position [1]
    use scaled contact offset [1]
    GTInterludeSerpentClanBossDeceleratingProjectiles
    Spell, Triggerable, AttackInPlace
    {เวลาร่าย}: 4 {วิ}
    คูลดาวน์: 12 {วิ}
    InterludeDeceleratingProjectileSerpentClanBossIdleForImpact
    Spell, Projectile, Triggerable, Damage, Attack, AttackInPlace
    Base Damage: 295—443
    {เวลาร่าย}: 1.5 {วิ}
    {เวลาโจมตี}: 1.005 {วิ}
    สร้างความเสียหาย กายภาพ 456.9 ถึง 685.3
    base is projectile [1]
    decelerating projectile speed variation +% [150]
    number of projectiles override [1]
    spectral throw deceleration override [60]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Pathfinding
    {
    }
    
    Actor
    {
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    	basic_action = "ChangeToStance3"
    	
    }
    
    ControlZone {}
    
    Stats
    {
    }
    
    StateMachine
    {
    	define_shared_state =
    	"
    		players = 0;
    		vuln;
    		retreating;
    		beamin;
    	"
    }
    
    Positioned
    {
    	force_placement = true
    }
    
    Preload
    {
    	preload_misc_beam = "SerpentCasterBossSummonBeam"
    	preload_misc_beam = "SerpentCasterBossBoneBarrierBeam"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    BaseEvents {}
    
    Actor
    {
    	on_start_Vulnerability = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SerpentClanBoss/cast_curse.epk' );"
    	on_end_or_destroy_Vulnerability = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SerpentClanBoss/cast_curse.epk' );"
    }
    
    Life
    {
    	on_death =
    	"
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SerpentClanMonster/epk/spellcast_curse_01.epk' );
    		summon_fx.DetachFromGameObject();
    	"
    }
    
    Animated
    {
    	on_summon_start_01 = "this.summon_fx = AddAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SerpentClanBoss/ao/onact/summon/summon.ao', root_jntBnd );"
    	on_summon_end_01 = "summon_fx.PlayAnimation( close );"
    }
    
    Preload
    {
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SerpentClanMonster/epk/spellcast_curse_01.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SerpentClanBoss/summon_fadein.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SerpentClanBoss/summon_fadeout.epk"
    	preload_buff = "serpent_boss_bone_armour"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/SerpentClanMonster/SerpentClanCasterBossInterlude"] = {
        name = "Bewitching Serpent",
        life = 2.5,
        energyShield = 0.05,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.4,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 14,
        accuracy = 1,
        weaponType1 = "Dagger",
        skillList = {
            "MeleeAtAnimationSpeedUnique",
            "GASerpentCasterBossTailSwipeDetonation",
            "GSSerpentCasterBossBoneBarrierEG",
            "GSSerpentCasterBossVulnRuneOnHit",
            "GASerpentCasterBossTailSwipeDamage",
            "EASSerpentBossCurseWallNuke",
            "GTSerpentClanBossDeceleratingProjectiles",
            "GTSerpentBossWall",
            "GTSerpentClanCasterBossSummonSnakesSTANDALONE",
            "GTInterludeSerpentClanBossDeceleratingProjectiles",
            "SerpentClanTailWhip",
            "SerpentClanCurseBoss",
            "GSSerpentCasterBossSnakeSwarm",
            "InterludeDeceleratingProjectileSerpentClanBoss",
            "DeceleratingProjectileSerpentClanBoss",
            "InterludeDeceleratingProjectileSerpentClanBossIdleForImpact",
            "DeceleratingProjectileSerpentClanBossIdleForImpact",
            "GSSerpentClanSpellNovaBoss",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedUnique"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GASerpentCasterBossTailSwipeDetonation"] = {
        name = "GASerpentCasterBossTailSwipeDetonation",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
            "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
        },
        levels = {
            [1] = {200, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSSerpentCasterBossBoneBarrierEG"] = {
        name = "GSSerpentCasterBossBoneBarrierEG",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSSerpentCasterBossVulnRuneOnHit"] = {
        name = "GSSerpentCasterBossVulnRuneOnHit",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GASerpentCasterBossTailSwipeDamage"] = {
        name = "GASerpentCasterBossTailSwipeDamage",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "base_skill_can_be_avoided_by_dodge_roll",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASSerpentBossCurseWallNuke"] = {
        name = "EASSerpentBossCurseWallNuke",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTSerpentClanBossDeceleratingProjectiles"] = {
        name = "GTSerpentClanBossDeceleratingProjectiles",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTSerpentBossWall"] = {
        name = "GTSerpentBossWall",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTSerpentClanCasterBossSummonSnakesSTANDALONE"] = {
        name = "GTSerpentClanCasterBossSummonSnakesSTANDALONE",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTInterludeSerpentClanBossDeceleratingProjectiles"] = {
        name = "GTInterludeSerpentClanBossDeceleratingProjectiles",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SerpentClanTailWhip"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "voll_slam_damage_+%_final_at_centre",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "attack_maximum_action_distance_+",
            "action_attack_or_cast_time_uses_animation_length",
            "base_skill_can_be_avoided_by_dodge_roll",
            "base_skill_can_be_blocked",
        },
        levels = {
            [1] = {50, 100, 6, baseMultiplier = 1.7, levelRequirement = 1, statInterpolation = {},  cost = { }, },
            [2] = {50, 100, 6, baseMultiplier = 1.7, levelRequirement = 68, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SerpentClanCurseBoss"] = {
        name = "Vulnerability",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "[Curse] all targets in an area after a short delay. making [HitDamage|Hits] against them ignore a portion of their [Armour|Armour].",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Cascadable] = true,
            [SkillType.AppliesCurse] = true,
            [SkillType.Unleashable] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Physical] = true,
            [SkillType.UsableWhileMoving] = true,
        },
        statDescriptionScope = "vulnerability",
        castTime = 1.5,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "physical_damage_taken_+%",
            "receive_bleeding_chance_%_when_hit_by_attack",
            "hex_remove_at_effect_variance",
            "active_skill_area_of_effect_radius_+%_final",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {4000, 40, 50, 600, 20, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSSerpentCasterBossSnakeSwarm"] = {
        name = "GSSerpentCasterBossSnakeSwarm",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Channel] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["InterludeDeceleratingProjectileSerpentClanBoss"] = {
        name = "InterludeDeceleratingProjectileSerpentClanBoss",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            attack = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "decelerating_projectile_speed_variation_+%",
            "number_of_projectiles_override",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "base_is_projectile",
            "use_scaled_contact_offset",
            "projectile_uses_contact_position",
            "maintain_projectile_direction_when_using_contact_position",
            "casting_spell",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 150, 1, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DeceleratingProjectileSerpentClanBoss"] = {
        name = "DeceleratingProjectileSerpentClanBoss",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            attack = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "decelerating_projectile_speed_variation_+%",
            "number_of_projectiles_override",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "base_is_projectile",
            "use_scaled_contact_offset",
            "projectile_uses_contact_position",
            "maintain_projectile_direction_when_using_contact_position",
            "casting_spell",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 150, 1, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["InterludeDeceleratingProjectileSerpentClanBossIdleForImpact"] = {
        name = "InterludeDeceleratingProjectileSerpentClanBossIdleForImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            attack = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "decelerating_projectile_speed_variation_+%",
            "number_of_projectiles_override",
            "spectral_throw_deceleration_override",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 150, 1, 60, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DeceleratingProjectileSerpentClanBossIdleForImpact"] = {
        name = "DeceleratingProjectileSerpentClanBossIdleForImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            attack = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "decelerating_projectile_speed_variation_+%",
            "number_of_projectiles_override",
            "spectral_throw_deceleration_override",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 150, 1, 60, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSSerpentClanSpellNovaBoss"] = {
        name = "GSSerpentClanSpellNovaBoss",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    keyval
    Stats.item_drop_slots1
    Stats.energy_shield_recharge_rate_per_minute_%750
    Stats.base_maximum_mana200
    Stats.maximum_physical_damage_reduction_%75
    Stats.base_maximum_all_resistances_%75
    Stats.monster_base_flask_charges_percent_of_monster_power50
    Stats.base_critical_hit_damage_bonus30
    Stats.max_endurance_charges3
    Stats.max_frenzy_charges3
    Stats.max_power_charges3
    Stats.object_inherent_base_maximum_block_%_from_ot50
    Stats.movement_velocity_cap128
    Stats.max_azurite_debuff_stacks10
    Stats.ignore_skill_weapon_restrictions1
    Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot33
    Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot100
    Stats.scale_melee_range_to_actor_scale1
    Stats.use_melee_pattern_range1
    Stats.melee_swing_not_scaled_by_area_modifiers1
    Stats.actor_scale_+%_limit200
    Stats.base_heavy_stun_duration_ms2000
    Stats.melee_defer_damage_prediction1
    Stats.poise_decay_delay_ms8000
    Stats.poise_decay_%_per_second5
    Stats.base_block_angle_degrees180
    Stats.action_attack_or_cast_time_uses_animation_length1
    Stats.slow_potency_+%_final_per_additional_player-10
    Stats.check_for_targets_between_initiator_and_projectile_source1
    Stats.maximum_life_+%_final_per_additional_player50
    Stats.maximum_energy_shield_+%_final_per_additional_player50
    Stats.poise_threshold_+%_final_per_additional_player50
    Stats.stun_base_duration_override_ms500
    Stats.bleeding_moving_damage_%_of_base_override200
    ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.csd
    Positioned.blockingtrue
    Positioned.team0
    Positioned.serialise_collidabletrue
    Positioned.force_placementtrue
    BaseEvents.server_onlytrue
    Actor.basic_actionMove, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction, ChangeToStance1, ChangeToStance2, ChangeToStance3
    Actor.slow_animations_go_to_idlefalse
    StateMachine.define_shared_state =
    StateMachine.",
    StateMachine.players0;
    StateMachine.vuln;
    StateMachine.retreating;
    StateMachine.beamin;
    Preload.preload_misc_beamSerpentCasterBossSummonBeam, SerpentCasterBossBoneBarrierBeam
    Edit

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