迷人蝮蛇
Bewitching Serpent
| Spectre | Y |
|---|---|
| Area | 塞爾卡里庇護所 |
| Tags | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, 法術, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement |
| Packs |
生命
250%
Energy Shield From Life
5%
抗性
傷害
240%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
6 ~ 14
攻擊時間
1.005 Second
Damage Spread
±20%
經驗值
250%
Model Size
110%
Type
SerpentClanCasterBossInterlude
Metadata
SerpentClanCasterBossInterlude
下列的>數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
55
生命
8,813
1,105
524
441
傷害
369
法術傷害
369
命中
1,494
攻擊時間
1.005
經驗值
29,378
召喚物生命
11,138
Minion Energy Shield
557
召喚物傷害
1,165
召喚物護甲
1,105
下
列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、
怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeedUnique
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物, AttackInPlace
基礎攻擊
Base Damage: 295—443
暴擊率: 5%
攻擊時間: 1.005 秒
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
SerpentClanCurseBoss
法術, 範圍, 持續時間, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 可秘能爆發, 附加詛咒, Unleashable, 範圍法術, 物理, UsableWhileMoving
脆弱
施放時間: 1.5 秒
冷卻時間: 6 秒
增加 40% 承受的物理傷害
詛咒持續時間為 4 秒
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [20]
DeceleratingProjectileSerpentClanBoss
法術, 投射物, 可觸發, 傷害, 攻擊, AttackInPlace
Base Damage: 295—443
暴擊率: 5%
施放時間: 1.5 秒
攻擊時間: 1.005 秒
base is projectile [1]
casting spell [1]
decelerating projectile speed variation +% [150]
maintain projectile direction when using contact position [1]
monster penalty against minions damage +% final vs player minions [100]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]
GSSerpentCasterBossSnakeSwarm
可觸發, 引導, 法術, 傷害, AttackInPlace
暴擊率: 5%
施放時間: 1 秒
冷卻時間: 25 秒
action attack or cast time uses animation length [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
GTSerpentClanBossDeceleratingProjectiles
GASerpentCasterBossTailSwipeDetonation
可觸發, 攻擊, AttackInPlace
Base Damage: 295—443
暴擊率: 5%
攻擊時間: 1.005 秒
base skill cannot be avoided by dodge roll or evaded or blocked [1]
monster penalty against minions damage +% final vs player minions [200]
skill cannot be knocked back [1]
skill cannot be stunned [1]
GSSerpentCasterBossBoneBarrierEG
DeceleratingProjectileSerpentClanBossIdleForImpact
SerpentClanTailWhip
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物, AttackInPlace
基礎攻擊
Base Damage: 295—443
暴擊率: 5%
攻擊傷害: 170%
攻擊時間: 1.005 秒
冷卻時間: 8 秒
造成 70% 更多攻擊傷害
action attack or cast time uses animation length [1]
attack maximum action distance + [6]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
monster penalty against minions damage +% final vs player minions [100]
voll slam damage +% final at centre [50]
GASerpentCasterBossTailSwipeDamage
可觸發, 攻擊, AttackInPlace
Base Damage: 295—443
暴擊率: 5%
攻擊時間: 1.005 秒
action attack or cast time uses animation length [1]
base skill can be avoided by dodge roll [1]
is area damage [1]
EASSerpentBossCurseWallNuke
冷卻時間: 25 秒
action attack or cast time uses animation length [1]
GTSerpentBossWall
法術, 可觸發, AttackInPlace
施放時間: 1 秒
action attack or cast time uses animation length [1]
GTSerpentClanCasterBossSummonSnakesSTANDALONE
法術, 可觸發, AttackInPlace
施放時間: 1 秒
action attack or cast time uses animation length [1]
InterludeDeceleratingProjectileSerpentClanBoss
法術, 投射物, 可觸發, 傷害, 攻擊, AttackInPlace
Base Damage: 295—443
暴擊率: 5%
施放時間: 1.5 秒
攻擊時間: 1.005 秒
base is projectile [1]
casting spell [1]
decelerating projectile speed variation +% [150]
maintain projectile direction when using contact position [1]
monster penalty against minions damage +% final vs player minions [100]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]
GTInterludeSerpentClanBossDeceleratingProjectiles
InterludeDeceleratingProjectileSerpentClanBossIdleForImpact
Object Type
version 2
extends "Metadata/Monsters/Monster"
Pathfinding
{
}
Actor
{
basic_action = "ChangeToStance1"
basic_action = "ChangeToStance2"
basic_action = "ChangeToStance3"
}
ControlZone {}
Stats
{
}
StateMachine
{
define_shared_state =
"
players = 0;
vuln;
retreating;
beamin;
"
}
Positioned
{
force_placement = true
}
Preload
{
preload_misc_beam = "SerpentCasterBossSummonBeam"
preload_misc_beam = "SerpentCasterBossBoneBarrierBeam"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
BaseEvents {}
Actor
{
on_start_Vulnerability = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SerpentClanBoss/cast_curse.epk' );"
on_end_or_destroy_Vulnerability = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SerpentClanBoss/cast_curse.epk' );"
}
Life
{
on_death =
"
RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SerpentClanMonster/epk/spellcast_curse_01.epk' );
summon_fx.DetachFromGameObject();
"
}
Animated
{
on_summon_start_01 = "this.summon_fx = AddAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SerpentClanBoss/ao/onact/summon/summon.ao', root_jntBnd );"
on_summon_end_01 = "summon_fx.PlayAnimation( close );"
}
Preload
{
preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SerpentClanMonster/epk/spellcast_curse_01.epk"
preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SerpentClanBoss/summon_fadein.epk"
preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SerpentClanBoss/summon_fadeout.epk"
preload_buff = "serpent_boss_bone_armour"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/SerpentClanMonster/SerpentClanCasterBossInterlude"] = {
name = "Bewitching Serpent",
life = 2.5,
energyShield = 0.05,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 2.4,
damageSpread = 0.2,
attackTime = 1.005,
attackRange = 14,
accuracy = 1,
weaponType1 = "Dagger",
skillList = {
"MeleeAtAnimationSpeedUnique",
"GASerpentCasterBossTailSwipeDetonation",
"GSSerpentCasterBossBoneBarrierEG",
"GSSerpentCasterBossVulnRuneOnHit",
"GASerpentCasterBossTailSwipeDamage",
"EASSerpentBossCurseWallNuke",
"GTSerpentClanBossDeceleratingProjectiles",
"GTSerpentBossWall",
"GTSerpentClanCasterBossSummonSnakesSTANDALONE",
"GTInterludeSerpentClanBossDeceleratingProjectiles",
"SerpentClanTailWhip",
"SerpentClanCurseBoss",
"GSSerpentCasterBossSnakeSwarm",
"InterludeDeceleratingProjectileSerpentClanBoss",
"DeceleratingProjectileSerpentClanBoss",
"InterludeDeceleratingProjectileSerpentClanBossIdleForImpact",
"DeceleratingProjectileSerpentClanBossIdleForImpact",
"GSSerpentClanSpellNovaBoss",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GASerpentCasterBossTailSwipeDetonation"] = {
name = "GASerpentCasterBossTailSwipeDetonation",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {200, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSSerpentCasterBossBoneBarrierEG"] = {
name = "GSSerpentCasterBossBoneBarrierEG",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSSerpentCasterBossVulnRuneOnHit"] = {
name = "GSSerpentCasterBossVulnRuneOnHit",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GASerpentCasterBossTailSwipeDamage"] = {
name = "GASerpentCasterBossTailSwipeDamage",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASSerpentBossCurseWallNuke"] = {
name = "EASSerpentBossCurseWallNuke",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTSerpentClanBossDeceleratingProjectiles"] = {
name = "GTSerpentClanBossDeceleratingProjectiles",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTSerpentBossWall"] = {
name = "GTSerpentBossWall",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTSerpentClanCasterBossSummonSnakesSTANDALONE"] = {
name = "GTSerpentClanCasterBossSummonSnakesSTANDALONE",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTInterludeSerpentClanBossDeceleratingProjectiles"] = {
name = "GTInterludeSerpentClanBossDeceleratingProjectiles",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SerpentClanTailWhip"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"attack_maximum_action_distance_+",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_can_be_avoided_by_dodge_roll",
"base_skill_can_be_blocked",
},
levels = {
[1] = {50, 100, 6, baseMultiplier = 1.7, levelRequirement = 1, statInterpolation = {}, cost = { }, },
[2] = {50, 100, 6, baseMultiplier = 1.7, levelRequirement = 68, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SerpentClanCurseBoss"] = {
name = "Vulnerability",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "[Curse] all targets in an area after a short delay. making [HitDamage|Hits] against them ignore a portion of their [Armour|Armour].",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Duration] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Cascadable] = true,
[SkillType.AppliesCurse] = true,
[SkillType.Unleashable] = true,
[SkillType.AreaSpell] = true,
[SkillType.Physical] = true,
[SkillType.UsableWhileMoving] = true,
},
statDescriptionScope = "vulnerability",
castTime = 1.5,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
"physical_damage_taken_+%",
"receive_bleeding_chance_%_when_hit_by_attack",
"hex_remove_at_effect_variance",
"active_skill_area_of_effect_radius_+%_final",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {4000, 40, 50, 600, 20, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSSerpentCasterBossSnakeSwarm"] = {
name = "GSSerpentCasterBossSnakeSwarm",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Channel] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["InterludeDeceleratingProjectileSerpentClanBoss"] = {
name = "InterludeDeceleratingProjectileSerpentClanBoss",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
attack = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"decelerating_projectile_speed_variation_+%",
"number_of_projectiles_override",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"casting_spell",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 150, 1, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DeceleratingProjectileSerpentClanBoss"] = {
name = "DeceleratingProjectileSerpentClanBoss",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
attack = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"decelerating_projectile_speed_variation_+%",
"number_of_projectiles_override",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"casting_spell",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 150, 1, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["InterludeDeceleratingProjectileSerpentClanBossIdleForImpact"] = {
name = "InterludeDeceleratingProjectileSerpentClanBossIdleForImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
attack = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"decelerating_projectile_speed_variation_+%",
"number_of_projectiles_override",
"spectral_throw_deceleration_override",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 150, 1, 60, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DeceleratingProjectileSerpentClanBossIdleForImpact"] = {
name = "DeceleratingProjectileSerpentClanBossIdleForImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
attack = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"decelerating_projectile_speed_variation_+%",
"number_of_projectiles_override",
"spectral_throw_deceleration_override",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 150, 1, 60, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSSerpentClanSpellNovaBoss"] = {
name = "GSSerpentClanSpellNovaBoss",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
| key | val |
|---|---|
| Stats.item_drop_slots | 1 |
| Stats.energy_shield_recharge_rate_per_minute_% | 750 |
| Stats.base_maximum_mana | 200 |
| Stats.maximum_physical_damage_reduction_% | 75 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.monster_base_flask_charges_percent_of_monster_power | 50 |
| Stats.base_critical_hit_damage_bonus | 30 |
| Stats.max_endurance_charges | 3 |
| Stats.max_frenzy_charges | 3 |
| Stats.max_power_charges | 3 |
| Stats.object_inherent_base_maximum_block_%_from_ot | 50 |
| Stats.movement_velocity_cap | 128 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot | 33 |
| Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot | 100 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.melee_swing_not_scaled_by_area_modifiers | 1 |
| Stats.actor_scale_+%_limit | 200 |
| Stats.base_heavy_stun_duration_ms | 2000 |
| Stats.melee_defer_damage_prediction | 1 |
| Stats.poise_decay_delay_ms | 8000 |
| Stats.poise_decay_%_per_second | 5 |
| Stats.base_block_angle_degrees | 180 |
| Stats.action_attack_or_cast_time_uses_animation_length | 1 |
| Stats.slow_potency_+%_final_per_additional_player | -10 |
| Stats.check_for_targets_between_initiator_and_projectile_source | 1 |
| Stats.maximum_life_+%_final_per_additional_player | 50 |
| Stats.maximum_energy_shield_+%_final_per_additional_player | 50 |
| Stats.poise_threshold_+%_final_per_additional_player | 50 |
| Stats.stun_base_duration_override_ms | 500 |
| Stats.bleeding_moving_damage_%_of_base_override | 200 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.csd |
| Positioned.blocking | true |
| Positioned.team | 0 |
| Positioned.serialise_collidable | true |
| Positioned.force_placement | true |
| BaseEvents.server_only | true |
| Actor.basic_action | Move, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction, ChangeToStance1, ChangeToStance2, ChangeToStance3 |
| Actor.slow_animations_go_to_idle | false |
| StateMachine.define_shared_state = | |
| StateMachine." | , |
| StateMachine.players | 0; |
| StateMachine.vuln; | |
| StateMachine.retreating; | |
| StateMachine.beamin; | |
| Preload.preload_misc_beam | SerpentCasterBossSummonBeam, SerpentCasterBossBoneBarrierBeam |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
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