Blasting Transcendent
ชีวิตประดิษฐ์| Spectre | Y |
|---|---|
| Tags | allows_additional_projectiles, allows_inc_aoe, construct, fast_movement, humanoid, lightning_affinity, not_int, ranged, red_blood, Unarmed_onhit_audio |
| Packs |
พลังชีวิต
140%
+33%
การหลบหลีก
+33%
ค่าต้านทาน
Damage
140%
ความแม่นยำ
100%
ปะทะคริติคอล Chance
5%
Attack Distance
4 ~ 14
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
140%
Model Size
100%
Type
VaalHumanoidCannon
Metadata
VaalHumanoidCannonLightningIncursion
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
10,860
3,209
Damage
326
ความเสียหายเวท
326
ความแม่นยำ
2,502
1.5
ค่าประสบการณ์
40,088
Minion Life
9,702
Minion Damage
1,356
Minion Armour
4,802
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EASVaalHumanoidSkitterMine
คูลดาวน์: 6 {วิ}
action attack or cast time uses animation length [1]
VaalHumanoidShockRifle
Spell, Projectile, Damage, AttackInPlace
โอกาสปะทะคริติคอล: 6%
คูลดาวน์: 9 {วิ}
เพิ่มความเสียหาย โพรเจกไทล์ อีก 50%
base is projectile [1]
base skill effect duration [200]
is area damage [1]
spectral throw deceleration override [100]
spell maximum action distance +% [-45]
Object Type
Object Type Codes
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueIncursionNew/Transcended/VaalHumanoidCannonLightningIncursion"] = {
name = "Blasting Transcendent",
life = 1.4,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1.4,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 14,
accuracy = 1,
skillList = {
"EASVaalHumanoidSkitterMine",
"VaalHumanoidShockRifle",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["EASVaalHumanoidSkitterMine"] = {
name = "EASVaalHumanoidSkitterMine",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["VaalHumanoidShockRifle"] = {
name = "VaalHumanoidShockRifle",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
spell = true,
projectile = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"active_skill_projectile_damage_+%_final",
"spectral_throw_deceleration_override",
"spell_maximum_action_distance_+%",
"base_skill_effect_duration",
"is_area_damage",
"base_is_projectile",
},
levels = {
[1] = {0.5, 1.5, 50, 100, -45, 200, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.