Blasting Transcendent
Construct| Spectre | Y |
|---|---|
| Tags | allows_additional_projectiles, allows_inc_aoe, construct, fast_movement, humanoid, lightning_affinity, not_int, ranged, red_blood, Unarmed_onhit_audio |
| Packs |
Life
140%
Armour
+33%
Evasion
+33%
Resistance
Damage
140%
Accuracy
100%
Critical Hits Chance
5%
Attack Distance
4 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
Experience
140%
Model Size
100%
Type
VaalHumanoidCannon
Metadata
VaalHumanoidCannonLightningIncursion
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
10,860
Armour
3,209
Evasion Rating
942
Damage
326
Spell Damage
326
Accuracy
2,502
Attack Time
1.5
Experience
40,088
Minion Life
9,702
Minion Damage
1,356
Minion Armour
4,802
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EASVaalHumanoidSkitterMine
Cooldown Time: 6 sec
action attack or cast time uses animation length [1]
VaalHumanoidShockRifle
Spell, Projectile, Damage, AttackInPlace
Critical Hit Chance: 6%
Cast Time: 4 sec
Cooldown Time: 9 sec
50% more Projectile Damage
base is projectile [1]
base skill effect duration [200]
is area damage [1]
spectral throw deceleration override [100]
spell maximum action distance +% [-45]
Object Type
Object Type Codes
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueIncursionNew/Transcended/VaalHumanoidCannonLightningIncursion"] = {
name = "Blasting Transcendent",
life = 1.4,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1.4,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 14,
accuracy = 1,
skillList = {
"EASVaalHumanoidSkitterMine",
"VaalHumanoidShockRifle",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["EASVaalHumanoidSkitterMine"] = {
name = "EASVaalHumanoidSkitterMine",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["VaalHumanoidShockRifle"] = {
name = "VaalHumanoidShockRifle",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
spell = true,
projectile = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"active_skill_projectile_damage_+%_final",
"spectral_throw_deceleration_override",
"spell_maximum_action_distance_+%",
"base_skill_effect_duration",
"is_area_damage",
"base_is_projectile",
},
levels = {
[1] = {0.5, 1.5, 50, 100, -45, 200, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.