ブラスティングトランセンデント
コンストラクト
Blasting Transcendent
SpectreY
Tagsallows_additional_projectiles, allows_inc_aoe, construct, fast_movement, humanoid, lightning_affinity, not_int, ranged, red_blood, Unarmed_onhit_audio
Packs
  • ブラスティングトランセンデント, ブルータルトランセンデント
  • ライフ
    140%
    回避力
    +33%
    耐性
    30 0 30 0
    Damage
    140%
    命中力
    100%
    Attack Distance
    4 ~ 14
    アタックタイム
    1.5 Second
    Damage Spread
    ±20%
    経験値
    140%
    Model Size
    100%
    Type
    VaalHumanoidCannon
    Metadata
    VaalHumanoidCannonLightningIncursion
    レベル
    68
    ライフ
    10,860
    Damage
    326
    スペルダメージ
    326
    命中力
    2,502
    アタックタイム
    1.5
    経験値
    40,088
    Minion Life
    9,702
    Minion Damage
    1,356
    Minion Armour
    4,802
    EASVaalHumanoidSkitterMine
    クールダウン時間: 6 秒
    action attack or cast time uses animation length [1]
    VaalHumanoidShockRifle
    Spell, Projectile, Damage, AttackInPlace
    キャストタイム: 4 秒
    クールダウン時間: 9 秒
    239.1から717.4ダメージを与える
    投射物のダメージが50%上昇する
    base is projectile [1]
    base skill effect duration [200]
    is area damage [1]
    spectral throw deceleration override [100]
    spell maximum action distance +% [-45]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueIncursionNew/Transcended/VaalHumanoidCannonLightningIncursion"] = {
        name = "Blasting Transcendent",
        life = 1.4,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.4,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        skillList = {
            "EASVaalHumanoidSkitterMine",
            "VaalHumanoidShockRifle",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASVaalHumanoidSkitterMine"] = {
        name = "EASVaalHumanoidSkitterMine",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["VaalHumanoidShockRifle"] = {
        name = "VaalHumanoidShockRifle",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            spell = true,
            projectile = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "active_skill_projectile_damage_+%_final",
            "spectral_throw_deceleration_override",
            "spell_maximum_action_distance_+%",
            "base_skill_effect_duration",
            "is_area_damage",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.5, 1.5, 50, 100, -45, 200, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
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