Blood Worm
monster no drops or experience [1]
Spectre | Y |
---|---|
Tags | Claw_onhit_audio, demon, insect, red_blood, very_slow_movement |
พลังชีวิต
80%
Ailment Threshold
%
ค่าต้านทาน
0 0 0 0
Damage
80%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±10%
ค่าประสบการณ์
80%
Model Size
100%
Type
BloodWorm
Metadata
BloodWormWhite1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
6,206
เกราะ
3,451
การหลบหลีก
477
Energy Shield
0
Damage
186
ความเสียหายเวท
186
ความแม่นยำ
1,090
Attack Time
1.5
ค่าประสบการณ์
22,907
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีพื้นฐาน
Base Damage: 168–205
โอกาส[Critical|ปะทะคริติคอล]: 5%
Attack Time: 1.5 {วิ}
skill can fire wand projectiles [1]
DeathExplodeBloodWorm
Spell, Triggerable
สร้างความเสียหาย ไฟ 5.245 ถึง 7.868
คุณไม่สามารถร่าย เวทที่เสริมให้ทริกเกอร์ ได้โดยตรง
มีโอกาสทริกเกอร์ เวทนี้ 100% เมื่อตาย
active skill area of effect radius +% final [-50]
is area damage [1]
คุณไม่สามารถร่าย เวทที่เสริมให้ทริกเกอร์ ได้โดยตรง
มีโอกาสทริกเกอร์ เวทนี้ 100% เมื่อตาย
active skill area of effect radius +% final [-50]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { main_hand_unarmed_type = "One_Hand_Mace" basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.45 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/BloodWorm/BloodWormWhite1"] = { name = "Blood Worm", life = 0.8, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.8, damageSpread = 0.1, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "Melee", "DeathExplodeBloodWorm", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeathExplodeBloodWorm"] = { name = "DeathExplodeBloodWorm", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "cast_on_death_%", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "spell_uncastable_if_triggerable", }, levels = { [1] = {0.20000000298023, 0.30000001192093, 100, -50, levelRequirement = 40, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 100, -50, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |