Faridun Fledgling
ด่าน: ที่หลบภัยซิกกุรัต
Spectre | Y |
---|---|
Area | ที่หลบภัยซิกกุรัต |
Tags | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Packs |
พลังชีวิต
80%
การหลบหลีก
+50%
Ailment Threshold
%
ค่าต้านทาน
0 0 0 0
Damage
80%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
4 ~ 9
Attack Time
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
80%
Model Size
100%
Type
MutewindGirl
Metadata
MutewindGirl
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
70
พลังชีวิต
6,973
เกราะ
3,877
การหลบหลีก
753
Energy Shield
0
Damage
198
ความเสียหายเวท
198
ความแม่นยำ
1,164
Attack Time
1.5
ค่าประสบการณ์
27,711
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedComboTEMP
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีพื้นฐาน
Base Damage: 159–238
โอกาส[Critical|ปะทะคริติคอล]: 5%
Attack Time: 1.5 {วิ}
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MPWMutewindGirlGhostSpear
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 159–238
โอกาส[Critical|ปะทะคริติคอล]: 5%
Attack Time: 1.5 {วิ}
โพรเจกไทล์ เจาะทะลุ ทุกเป้าหมาย
base is projectile [1]
cast time overrides attack duration [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1024]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
base is projectile [1]
cast time overrides attack duration [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1024]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
GAMutewindGirlSlam
Triggerable, Attack
Base Damage: 159–238
โอกาส[Critical|ปะทะคริติคอล]: 5%
Attack Time: 1.5 {วิ}
cast time overrides attack duration [1]
is area damage [1]
main hand base maximum attack distance [25]
is area damage [1]
main hand base maximum attack distance [25]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/Mutewind/MutewindAggroAudio" Transitionable {} Actor { slow_animations_go_to_idle = false } Stats { set_base_heavy_stun_duration_ms = 2233 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/Mutewind/MutewindAggroAudio" Preload { preload_animated_object = "Metadata/Monsters/Mutewind/BanditGirl/CorruptedBanditGirlAggroAudio.ao" preload_animated_object = "Metadata/Monsters/Mutewind/BanditGirl/FaridunSandGirlAggroAudio.ao" preload_animated_object = "Metadata/Monsters/Mutewind/BanditGirl/GrimBanditGirlAggroAudio.ao" preload_animated_object = "Metadata/Monsters/Mutewind/BanditGirl/MutewindBanditGirlAggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Mutewind/MutewindGirl"] = { name = "Faridun Fledgling", life = 0.8, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.8, damageSpread = 0.2, attackTime = 1.5, attackRange = 9, accuracy = 1, weaponType1 = "Warstaff", skillList = { "MeleeAtAnimationSpeedComboTEMP", "MPWMutewindGirlGhostSpear", "GAMutewindGirlSlam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedComboTEMP"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPWMutewindGirlGhostSpear"] = { name = "MPWMutewindGirlGhostSpear", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.17, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", "cast_time_overrides_attack_duration", "maintain_projectile_direction_when_using_contact_position", "always_pierce", }, levels = { [1] = {1024, -40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAMutewindGirlSlam"] = { name = "GAMutewindGirlSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.83, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "main_hand_base_maximum_attack_distance", "is_area_damage", "cast_time_overrides_attack_duration", }, levels = { [1] = {25, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Faridun Fledgling
ด่าน: ประตูฮาลานี, เดชาร์, ยอดแหลมแห่งเดชาร์
Spectre | Y |
---|---|
Area | ประตูฮาลานี, เดชาร์, ประตูฮาลานี, ยอดแหลมแห่งเดชาร์ |
Tags | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Packs |
พลังชีวิต
80%
การหลบหลีก
+50%
Ailment Threshold
%
ค่าต้านทาน
0 0 0 0
Damage
80%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
4 ~ 11
Attack Time
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
80%
Model Size
100%
Type
MutewindGirl
Metadata
MutewindGirlCorroded_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
57
พลังชีวิต
3,526
เกราะ
1,788
การหลบหลีก
530
Energy Shield
0
Damage
131
ความเสียหายเวท
131
ความแม่นยำ
752
Attack Time
1.5
ค่าประสบการณ์
10,714
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedComboTEMP
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีพื้นฐาน
Base Damage: 105–158
โอกาส[Critical|ปะทะคริติคอล]: 5%
Attack Time: 1.5 {วิ}
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MASExtraAttackDistance30
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีพื้นฐาน
Base Damage: 105–158
โอกาส[Critical|ปะทะคริติคอล]: 5%
Attack Time: 1.5 {วิ}
action attack or cast time uses animation length [1]
attack maximum action distance + [30]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
attack maximum action distance + [30]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MASExtraAttackDistance60
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีพื้นฐาน
Base Damage: 105–158
โอกาส[Critical|ปะทะคริติคอล]: 5%
Attack Time: 1.5 {วิ}
action attack or cast time uses animation length [1]
attack maximum action distance + [60]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
attack maximum action distance + [60]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MPWMutewindGirlGhostSpear
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 105–158
โอกาส[Critical|ปะทะคริติคอล]: 5%
Attack Time: 1.5 {วิ}
โพรเจกไทล์ เจาะทะลุ ทุกเป้าหมาย
base is projectile [1]
cast time overrides attack duration [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1024]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
base is projectile [1]
cast time overrides attack duration [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1024]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
GAMutewindGirlSlam
Triggerable, Attack
Base Damage: 105–158
โอกาส[Critical|ปะทะคริติคอล]: 5%
Attack Time: 1.5 {วิ}
cast time overrides attack duration [1]
is area damage [1]
main hand base maximum attack distance [25]
is area damage [1]
main hand base maximum attack distance [25]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/Mutewind/MutewindAggroAudio" Transitionable {} Actor { slow_animations_go_to_idle = false } Stats { set_base_heavy_stun_duration_ms = 2233 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/Mutewind/MutewindAggroAudio" Preload { preload_animated_object = "Metadata/Monsters/Mutewind/BanditGirl/CorruptedBanditGirlAggroAudio.ao" preload_animated_object = "Metadata/Monsters/Mutewind/BanditGirl/FaridunSandGirlAggroAudio.ao" preload_animated_object = "Metadata/Monsters/Mutewind/BanditGirl/GrimBanditGirlAggroAudio.ao" preload_animated_object = "Metadata/Monsters/Mutewind/BanditGirl/MutewindBanditGirlAggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Mutewind/MutewindGirlCorroded_"] = { name = "Faridun Fledgling", life = 0.8, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.8, damageSpread = 0.2, attackTime = 1.5, attackRange = 11, accuracy = 1, weaponType1 = "Warstaff", skillList = { "MeleeAtAnimationSpeedComboTEMP", "MASExtraAttackDistance30", "MASExtraAttackDistance60", "MPWMutewindGirlGhostSpear", "GAMutewindGirlSlam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedComboTEMP"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MASExtraAttackDistance30"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MASExtraAttackDistance60"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {60, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPWMutewindGirlGhostSpear"] = { name = "MPWMutewindGirlGhostSpear", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.17, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", "cast_time_overrides_attack_duration", "maintain_projectile_direction_when_using_contact_position", "always_pierce", }, levels = { [1] = {1024, -40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAMutewindGirlSlam"] = { name = "GAMutewindGirlSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.83, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "main_hand_base_maximum_attack_distance", "is_area_damage", "cast_time_overrides_attack_duration", }, levels = { [1] = {25, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Faridun Fledgling
Spectre | Y |
---|---|
Area | คาราวานประจัญบาน, กองหน้าคาราวานประจัญบาน, ที่หลบภัยซิกกุรัต, คาราวานประจัญบาน, กองหน้าคาราวานประจัญบาน |
Tags | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Packs |
พลังชีวิต
80%
การหลบหลีก
+50%
Ailment Threshold
%
ค่าต้านทาน
0 0 0 0
Damage
80%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
4 ~ 11
Attack Time
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
80%
Model Size
100%
Type
MutewindGirl
Metadata
MutewindGirlGrim_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
70
พลังชีวิต
6,973
เกราะ
3,877
การหลบหลีก
753
Energy Shield
0
Damage
198
ความเสียหายเวท
198
ความแม่นยำ
1,164
Attack Time
1.5
ค่าประสบการณ์
27,711
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedComboTEMP
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีพื้นฐาน
Base Damage: 159–238
โอกาส[Critical|ปะทะคริติคอล]: 5%
Attack Time: 1.5 {วิ}
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MASExtraAttackDistance30
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีพื้นฐาน
Base Damage: 159–238
โอกาส[Critical|ปะทะคริติคอล]: 5%
Attack Time: 1.5 {วิ}
action attack or cast time uses animation length [1]
attack maximum action distance + [30]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
attack maximum action distance + [30]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MASExtraAttackDistance60
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีพื้นฐาน
Base Damage: 159–238
โอกาส[Critical|ปะทะคริติคอล]: 5%
Attack Time: 1.5 {วิ}
action attack or cast time uses animation length [1]
attack maximum action distance + [60]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
attack maximum action distance + [60]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MPWMutewindGirlGhostSpear
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 159–238
โอกาส[Critical|ปะทะคริติคอล]: 5%
Attack Time: 1.5 {วิ}
โพรเจกไทล์ เจาะทะลุ ทุกเป้าหมาย
base is projectile [1]
cast time overrides attack duration [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1024]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
base is projectile [1]
cast time overrides attack duration [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1024]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
GAMutewindGirlSlam
Triggerable, Attack
Base Damage: 159–238
โอกาส[Critical|ปะทะคริติคอล]: 5%
Attack Time: 1.5 {วิ}
cast time overrides attack duration [1]
is area damage [1]
main hand base maximum attack distance [25]
is area damage [1]
main hand base maximum attack distance [25]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/Mutewind/MutewindAggroAudio" Transitionable {} Actor { slow_animations_go_to_idle = false } Stats { set_base_heavy_stun_duration_ms = 2233 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/Mutewind/MutewindAggroAudio" Preload { preload_animated_object = "Metadata/Monsters/Mutewind/BanditGirl/CorruptedBanditGirlAggroAudio.ao" preload_animated_object = "Metadata/Monsters/Mutewind/BanditGirl/FaridunSandGirlAggroAudio.ao" preload_animated_object = "Metadata/Monsters/Mutewind/BanditGirl/GrimBanditGirlAggroAudio.ao" preload_animated_object = "Metadata/Monsters/Mutewind/BanditGirl/MutewindBanditGirlAggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Mutewind/MutewindGirlGrim_"] = { name = "Faridun Fledgling", life = 0.8, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.8, damageSpread = 0.2, attackTime = 1.5, attackRange = 11, accuracy = 1, weaponType1 = "Warstaff", skillList = { "MeleeAtAnimationSpeedComboTEMP", "MASExtraAttackDistance30", "MASExtraAttackDistance60", "MPWMutewindGirlGhostSpear", "GAMutewindGirlSlam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedComboTEMP"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MASExtraAttackDistance30"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MASExtraAttackDistance60"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {60, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPWMutewindGirlGhostSpear"] = { name = "MPWMutewindGirlGhostSpear", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.17, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", "cast_time_overrides_attack_duration", "maintain_projectile_direction_when_using_contact_position", "always_pierce", }, levels = { [1] = {1024, -40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAMutewindGirlSlam"] = { name = "GAMutewindGirlSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.83, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "main_hand_base_maximum_attack_distance", "is_area_damage", "cast_time_overrides_attack_duration", }, levels = { [1] = {25, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }