Firebreather



stance movement speed +% final [266]
Spectre | N |
---|---|
Tags | allows_inc_aoe, fire_affinity, human, humanoid, karui, red_blood, very_slow_movement |
พลังชีวิต
135%
ค่าต้านทาน




Damage
135%
ความแม่นยำ
100%
ปะทะคริติคอล Chance
5%
Attack Distance
4 ~ 13
0 Second
Damage Spread
±20%
ค่าประสบการณ์
135%
Model Size
100%
Type
AncestralFirebreatherStandalone
Metadata
FirebreatherStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
10,472
2,413
Damage
315
ความเสียหายเวท
315
ความแม่นยำ
2,464
0
ค่าประสบการณ์
38,656
Minion Life
9,356
Minion Damage
1,308
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
โจมตีพื้นฐาน
Base Damage: 252–378
โอกาสปะทะคริติคอล: 5%
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone" Stats { set_base_heavy_stun_duration_ms = 5666 } Actor { basic_action = "ChangeToStance2" } StateMachine { define_shared_state = "exploded;" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone" Life { on_spawned_dead = " IfState( exploded, 1, () { HideAllMeshSegments(); HideAttachedMeshSegments(); }, (){} ); " on_death = " IfState( exploded, 1, () { HideAllMeshSegments(); HideAttachedMeshSegments(); }, (){} ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAncestral/StandaloneNgamahu/FirebreatherStandalone"] = { name = "Firebreather", life = 1.35, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.35, damageSpread = 0.2, attackTime = 0, attackRange = 13, accuracy = 1, weaponType1 = "Unarmed", skillList = { "MeleeAtAnimationSpeed", "GAFirebreatherFireSlam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAFirebreatherFireSlam"] = { name = "GAFirebreatherFireSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_base_physical_damage_%_to_convert_to_fire", "spell_maximum_action_distance_+%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 80, -70, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Family | Nothing |
---|---|
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
stance movement speed +% final [266]
Family | Stance |
---|---|
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.