Cracheur de flammes



stance movement speed +% final [266]
Firebreather
Spectre | N |
---|---|
Tags | allows_inc_aoe, fire_affinity, human, humanoid, karui, red_blood, very_slow_movement |
Vie
135%
Résistance




Damage
135%
Précision
100%
Touches critiques Chance
5%
Attack Distance
4 ~ 13
Temps d'attaque
0 Second
Damage Spread
±20%
Expérience
135%
Model Size
100%
Type
AncestralFirebreatherStandalone
Metadata
FirebreatherStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
10,472
2,413
Damage
315
Dégâts des sorts
315
Précision
2,464
Temps d'attaque
0
Expérience
38,656
Minion Life
9,356
Minion Damage
1,308
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Attaque de base
Base Damage: 252–378
Chances de Touche critique: 5%
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone" Stats { set_base_heavy_stun_duration_ms = 5666 } Actor { basic_action = "ChangeToStance2" } StateMachine { define_shared_state = "exploded;" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone" Life { on_spawned_dead = " IfState( exploded, 1, () { HideAllMeshSegments(); HideAttachedMeshSegments(); }, (){} ); " on_death = " IfState( exploded, 1, () { HideAllMeshSegments(); HideAttachedMeshSegments(); }, (){} ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAncestral/StandaloneNgamahu/FirebreatherStandalone"] = { name = "Firebreather", life = 1.35, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.35, damageSpread = 0.2, attackTime = 0, attackRange = 13, accuracy = 1, weaponType1 = "Unarmed", skillList = { "MeleeAtAnimationSpeed", "GAFirebreatherFireSlam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAFirebreatherFireSlam"] = { name = "GAFirebreatherFireSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_base_physical_damage_%_to_convert_to_fire", "spell_maximum_action_distance_+%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 80, -70, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Family | Nothing |
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Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
stance movement speed +% final [266]
Family | Stance |
---|---|
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.