Foul Blacksmith
ด่าน: ยอดแห่งความโสมม, ที่หลบภัยซิกกุรัต
Spectre | Y |
---|---|
Area | ยอดแห่งความโสมม, ที่หลบภัยซิกกุรัต, ยอดแห่งความโสมม |
Tags | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, melee, physical_affinity, ranged, red_blood, slow_movement |
Packs |
พลังชีวิต
130%
Ailment Threshold
%
ค่าต้านทาน
0
30
0
0
Damage
130%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
4 ~ 11
Attack Time
1.665 Second
Damage Spread
±20%
ค่าประสบการณ์
130%
Model Size
100%
Type
CenobiteLeash
Metadata
CenobiteLeash
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
70
พลังชีวิต
11,331
Minion Life
15,946
ค่าเกราะ
3,877
การหลบหลีก
502
โล่พลังงาน
0
Damage
322
ความเสียหายเวท
322
ความแม่นยำ
0
Attack Time
1.665
ค่าประสบการณ์
45,031
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีพื้นฐาน
Base Damage: 258–387
โอกาสปะทะคริติคอล: 5%
Attack Time: 1.665 {วิ}
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MMSCenobiteMortarPoison
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
สร้างความเสียหาย เคออส 20.58 ถึง 30.87
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
monster projectile variation [1341]
projectile ballistic angle from target distance [1]
projectile spread radius [5]
projectile uses contact position [1]
spell maximum action distance +% [-35]
use scaled contact offset [1]
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
monster projectile variation [1341]
projectile ballistic angle from target distance [1]
projectile spread radius [5]
projectile uses contact position [1]
spell maximum action distance +% [-35]
use scaled contact offset [1]
MMSCenobiteMortarExplode
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
สร้างความเสียหาย ไฟ 26.24 ถึง 39.36
สร้างความเสียหาย เคออส 26.24 ถึง 39.36
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
monster projectile variation [1342]
projectile ballistic angle from target distance [1]
projectile spread radius [5]
projectile uses contact position [1]
spell maximum action distance +% [-35]
use scaled contact offset [1]
สร้างความเสียหาย เคออส 26.24 ถึง 39.36
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
monster projectile variation [1342]
projectile ballistic angle from target distance [1]
projectile spread radius [5]
projectile uses contact position [1]
spell maximum action distance +% [-35]
use scaled contact offset [1]
MMSCenobiteMortarHeal
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
สร้างความเสียหาย ไฟ 20.58 ถึง 30.87
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
monster projectile variation [1343]
projectile ballistic angle from target distance [1]
projectile spread radius [5]
projectile uses contact position [1]
spell maximum action distance +% [-35]
use scaled contact offset [1]
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
monster projectile variation [1343]
projectile ballistic angle from target distance [1]
projectile spread radius [5]
projectile uses contact position [1]
spell maximum action distance +% [-35]
use scaled contact offset [1]
CGECenobiteMushroomCloud
Spell, Area, Damage, Triggerable, Duration, AreaSpell
สร้างความเสียหาย เคออส พื้นฐาน 25 ต่อวินาที
active skill area of effect radius +% final [-40]
base skill effect duration [5000]
ground caustic art variation [1006]
active skill area of effect radius +% final [-40]
base skill effect duration [5000]
ground caustic art variation [1006]
EGCenobiteMushroomHealing
Triggerable
EDSCenobiteLeashImpact
Triggerable, Spell, Damage
โอกาสปะทะคริติคอล: 5%
สร้างความเสียหาย ไฟ 61.73 ถึง 92.6
base is projectile [1]
is area damage [1]
base is projectile [1]
is area damage [1]
EDSCenobiteLeashImpactWall
Triggerable, Spell, Damage
โอกาสปะทะคริติคอล: 5%
สร้างความเสียหาย ไฟ 61.73 ถึง 92.6
base is projectile [1]
is area damage [1]
base is projectile [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" StateMachine { define_shared_state = "mushroom;" } Stats { set_base_heavy_stun_duration_ms = 2500 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { on_or_create_state_mushroom_1 = "AddAttachedObjectToBones( 'Metadata/Monsters/Cenobite/CenobiteLeash/attachments/CenobiteMushroom.ao', L_Weapon );" on_or_create_state_mushroom_2 = "AddAttachedObjectToBones( 'Metadata/Monsters/Cenobite/CenobiteLeash/attachments/CenobiteMushroom2.ao', L_Weapon );" on_or_create_state_mushroom_3 = "AddAttachedObjectToBones( 'Metadata/Monsters/Cenobite/CenobiteLeash/attachments/CenobiteMushroom3.ao', L_Weapon );" on_or_create_state_mushroom_0 = "DetachAllContainingText( 'Metadata/Monsters/Cenobite/CenobiteLeash/attachments/CenobiteMushroom' );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Cenobite/CenobiteLeash/CenobiteLeash"] = { name = "Foul Blacksmith", life = 1.3, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.3, damageSpread = 0.2, attackTime = 1.665, attackRange = 11, accuracy = 1, weaponType1 = "One Hand Mace", skillList = { "MeleeAtAnimationSpeed", "MMSCenobiteMortarPoison", "MMSCenobiteMortarExplode", "MMSCenobiteMortarHeal", "CGECenobiteMushroomCloud", "EGCenobiteMushroomHealing", "EDSCenobiteLeashImpact", "EDSCenobiteLeashImpactWall", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MMSCenobiteMortarPoison"] = { name = "MMSCenobiteMortarPoison", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.33, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "projectile_spread_radius", "spell_maximum_action_distance_+%", "monster_projectile_variation", "base_deal_no_damage", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "projectile_ballistic_angle_from_target_distance", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 5, -35, 1341, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MMSCenobiteMortarExplode"] = { name = "MMSCenobiteMortarExplode", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.33, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "projectile_spread_radius", "spell_maximum_action_distance_+%", "monster_projectile_variation", "base_deal_no_damage", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "projectile_ballistic_angle_from_target_distance", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 0.80000001192093, 1.2000000476837, 5, -35, 1342, levelRequirement = 1, statInterpolation = {3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MMSCenobiteMortarHeal"] = { name = "MMSCenobiteMortarHeal", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.3, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "projectile_spread_radius", "spell_maximum_action_distance_+%", "monster_projectile_variation", "base_deal_no_damage", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "projectile_ballistic_angle_from_target_distance", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 5, -35, 1343, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGECenobiteMushroomCloud"] = { name = "CGECenobiteMushroomCloud", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "ground_caustic_art_variation", "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {1, 1006, 5000, -40, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGCenobiteMushroomHealing"] = { name = "EGCenobiteMushroomHealing", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSCenobiteLeashImpact"] = { name = "EDSCenobiteLeashImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSCenobiteLeashImpactWall"] = { name = "EDSCenobiteLeashImpactWall", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.