Ferreiro Imundo
Foul Blacksmith
Spectre | Y |
---|---|
Area | Ápice da Imundice, O Refúgio Zigurate, Ápice da Imundice |
Tags | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, melee, physical_affinity, ranged, red_blood, slow_movement |
Packs |
Vida
130%
Resistência




Damage
130%
Precisão
100%
Acertos Críticos Chance
5%
Bônus de Dano Crítico
+30%
Attack Distance
4 ~ 11
Tempo de Ataque
1.665 Second
Damage Spread
±20%
Experiência
130%
Model Size
100%
Type
CenobiteLeash
Metadata
CenobiteLeash
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
65
Vida
8,467
Armadura
2,023
Evasão
440
Damage
276
Dano Mágico
276
Precisão
1,974
Tempo de Ataque
1.665
Experiência
27,959
Minion Life
7,770
Minion Damage
587
Minion Armour
2,023
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Ataque Básico
Base Damage: 221–331
Chance de Acerto Crítico: 5%
Tempo de Ataque: 1.665 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MMSCenobiteMortarPoison
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Tempo de Conjuração: 2.33 seg
Causa 139.6 a 209.4 de Dano de Caos
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
monster projectile variation [1341]
projectile ballistic angle from target distance [1]
projectile spread radius [5]
projectile uses contact position [1]
spell maximum action distance +% [-35]
use scaled contact offset [1]

MMSCenobiteMortarExplode
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Tempo de Conjuração: 2.33 seg
Causa 178 a 267 de Dano de Fogo
Causa 178 a 267 de Dano de Caos
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
monster projectile variation [1342]
projectile ballistic angle from target distance [1]
projectile spread radius [5]
projectile uses contact position [1]
spell maximum action distance +% [-35]
use scaled contact offset [1]

MMSCenobiteMortarHeal
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Tempo de Conjuração: 2.3 seg
Causa 139.6 a 209.4 de Dano de Fogo
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
monster projectile variation [1343]
projectile ballistic angle from target distance [1]
projectile spread radius [5]
projectile uses contact position [1]
spell maximum action distance +% [-35]
use scaled contact offset [1]

CGECenobiteMushroomCloud
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Tempo de Conjuração: 1 seg
Causa 169.7 de Dano de Caos Base por segundo
active skill area of effect radius +% final [-40]
base skill effect duration [5000]
ground caustic art variation [1006]
EGCenobiteMushroomHealing
Triggerable
EDSCenobiteLeashImpact
Triggerable, Spell, Damage
Chance de Acerto Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 418.9 a 628.3 de Dano de Fogo
base is projectile [1]
is area damage [1]
EDSCenobiteLeashImpactWall
Triggerable, Spell, Damage
Chance de Acerto Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 418.9 a 628.3 de Dano de Fogo
base is projectile [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" StateMachine { define_shared_state = "mushroom;" } Stats { set_base_heavy_stun_duration_ms = 2500 } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/CenobiteLeash/ao/Poison_MortarBurst_MidAir.ao" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { on_or_create_state_mushroom_1 = "AddAttached( 'Metadata/Monsters/Cenobite/CenobiteLeash/attachments/CenobiteMushroom.ao', L_Weapon, 1.0, 0, false, true );" on_or_create_state_mushroom_2 = "AddAttached( 'Metadata/Monsters/Cenobite/CenobiteLeash/attachments/CenobiteMushroom2.ao', L_Weapon, 1.0, 0, false, true );" on_or_create_state_mushroom_3 = "AddAttached( 'Metadata/Monsters/Cenobite/CenobiteLeash/attachments/CenobiteMushroom3.ao', L_Weapon, 1.0, 0, false, true );" on_or_create_state_mushroom_0 = "DetachAllContainingText( 'Metadata/Monsters/Cenobite/CenobiteLeash/attachments/CenobiteMushroom' );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Cenobite/CenobiteLeash/CenobiteLeash"] = { name = "Foul Blacksmith", life = 1.3, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.3, damageSpread = 0.2, attackTime = 1.665, attackRange = 11, accuracy = 1, weaponType1 = "One Hand Mace", skillList = { "MeleeAtAnimationSpeed", "MMSCenobiteMortarPoison", "MMSCenobiteMortarExplode", "MMSCenobiteMortarHeal", "CGECenobiteMushroomCloud", "EGCenobiteMushroomHealing", "EDSCenobiteLeashImpact", "EDSCenobiteLeashImpactWall", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MMSCenobiteMortarPoison"] = { name = "MMSCenobiteMortarPoison", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.33, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "projectile_spread_radius", "spell_maximum_action_distance_+%", "monster_projectile_variation", "base_deal_no_damage", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "projectile_ballistic_angle_from_target_distance", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 5, -35, 1341, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MMSCenobiteMortarExplode"] = { name = "MMSCenobiteMortarExplode", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.33, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "projectile_spread_radius", "spell_maximum_action_distance_+%", "monster_projectile_variation", "base_deal_no_damage", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "projectile_ballistic_angle_from_target_distance", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 0.80000001192093, 1.2000000476837, 5, -35, 1342, levelRequirement = 1, statInterpolation = {3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MMSCenobiteMortarHeal"] = { name = "MMSCenobiteMortarHeal", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.3, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "projectile_spread_radius", "spell_maximum_action_distance_+%", "monster_projectile_variation", "base_deal_no_damage", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "projectile_ballistic_angle_from_target_distance", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 5, -35, 1343, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGECenobiteMushroomCloud"] = { name = "CGECenobiteMushroomCloud", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "ground_caustic_art_variation", "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {1, 1006, 5000, -40, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGCenobiteMushroomHealing"] = { name = "EGCenobiteMushroomHealing", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSCenobiteLeashImpact"] = { name = "EDSCenobiteLeashImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSCenobiteLeashImpactWall"] = { name = "EDSCenobiteLeashImpactWall", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.