| Spectre | Y |
|---|---|
| Area | 污垢頂峰, 餘波, 高地神塔庇護所 |
| Tags | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, melee, physical_affinity, ranged, red_blood, slow_movement |
| Packs |
生命
130%
抗性
傷害
130%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
4 ~ 11
攻擊時間
1.665 Second
Damage Spread
±20%
經驗值
130%
Model Size
100%
Type
CenobiteLeash
Metadata
CenobiteLeash
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeed
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物
基礎攻擊
Base Damage: 221–331
暴擊率: 5%
攻擊時間: 1.665 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MMSCenobiteMortarPoison
法術, 投射物, 玩家投射物, 可觸發, 傷害
施放時間: 2.33 秒
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
monster projectile variation [1341]
projectile ballistic angle from target distance [1]
projectile spread radius [5]
projectile uses contact position [1]
spell maximum action distance +% [-35]
use scaled contact offset [1]
MMSCenobiteMortarExplode
法術, 投射物, 玩家投射物, 可觸發, 傷害
施放時間: 2.33 秒
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
monster projectile variation [1342]
projectile ballistic angle from target distance [1]
projectile spread radius [5]
projectile uses contact position [1]
spell maximum action distance +% [-35]
use scaled contact offset [1]
MMSCenobiteMortarHeal
法術, 投射物, 玩家投射物, 可觸發, 傷害
施放時間: 2.3 秒
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
monster projectile variation [1343]
projectile ballistic angle from target distance [1]
projectile spread radius [5]
projectile uses contact position [1]
spell maximum action distance +% [-35]
use scaled contact offset [1]
CGECenobiteMushroomCloud
法術, 範圍, 傷害, 可觸發, 持續時間, 範圍法術
施放時間: 1 秒
每秒造成 169.7 基本混沌傷害
active skill area of effect radius +% final [-40]
base skill effect duration [5000]
ground caustic art variation [1006]
EGCenobiteMushroomHealing
可觸發
Object Type
version 2
extends "Metadata/Monsters/Monster"
StateMachine
{
define_shared_state = "mushroom;"
}
Stats
{
set_base_heavy_stun_duration_ms = 2500
}
Preload
{
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/CenobiteLeash/ao/Poison_MortarBurst_MidAir.ao"
preload_buff_visual = "cenobite_leash_healing"
}
Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
StateMachine
{
on_or_create_state_mushroom_1 = "AddAttached( 'Metadata/Monsters/Cenobite/CenobiteLeash/attachments/CenobiteMushroom.ao', L_Weapon, 1.0, 0, false, true );"
on_or_create_state_mushroom_2 = "AddAttached( 'Metadata/Monsters/Cenobite/CenobiteLeash/attachments/CenobiteMushroom2.ao', L_Weapon, 1.0, 0, false, true );"
on_or_create_state_mushroom_3 = "AddAttached( 'Metadata/Monsters/Cenobite/CenobiteLeash/attachments/CenobiteMushroom3.ao', L_Weapon, 1.0, 0, false, true );"
on_or_create_state_mushroom_0 = "DetachAllContainingText( 'Metadata/Monsters/Cenobite/CenobiteLeash/attachments/CenobiteMushroom' );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Cenobite/CenobiteLeash/CenobiteLeash"] = {
name = "Foul Blacksmith",
life = 1.3,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1.3,
damageSpread = 0.2,
attackTime = 1.665,
attackRange = 11,
accuracy = 1,
weaponType1 = "One Hand Mace",
skillList = {
"MeleeAtAnimationSpeed",
"MMSCenobiteMortarPoison",
"MMSCenobiteMortarExplode",
"MMSCenobiteMortarHeal",
"CGECenobiteMushroomCloud",
"EGCenobiteMushroomHealing",
"EDSCenobiteLeashImpact",
"EDSCenobiteLeashImpactWall",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MMSCenobiteMortarPoison"] = {
name = "MMSCenobiteMortarPoison",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.33,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_chaos_damage",
"spell_maximum_base_chaos_damage",
"projectile_spread_radius",
"spell_maximum_action_distance_+%",
"monster_projectile_variation",
"base_deal_no_damage",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_attack_or_cast_time_uses_animation_length",
"projectile_ballistic_angle_from_target_distance",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 5, -35, 1341, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MMSCenobiteMortarExplode"] = {
name = "MMSCenobiteMortarExplode",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.33,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"spell_minimum_base_chaos_damage",
"spell_maximum_base_chaos_damage",
"projectile_spread_radius",
"spell_maximum_action_distance_+%",
"monster_projectile_variation",
"base_deal_no_damage",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_attack_or_cast_time_uses_animation_length",
"projectile_ballistic_angle_from_target_distance",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 0.80000001192093, 1.2000000476837, 5, -35, 1342, levelRequirement = 1, statInterpolation = {3, 3, 3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MMSCenobiteMortarHeal"] = {
name = "MMSCenobiteMortarHeal",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.3,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"projectile_spread_radius",
"spell_maximum_action_distance_+%",
"monster_projectile_variation",
"base_deal_no_damage",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_attack_or_cast_time_uses_animation_length",
"projectile_ballistic_angle_from_target_distance",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 5, -35, 1343, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CGECenobiteMushroomCloud"] = {
name = "CGECenobiteMushroomCloud",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_chaos_damage_to_deal_per_minute",
"ground_caustic_art_variation",
"base_skill_effect_duration",
"active_skill_area_of_effect_radius_+%_final",
},
levels = {
[1] = {1, 1006, 5000, -40, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EGCenobiteMushroomHealing"] = {
name = "EGCenobiteMushroomHealing",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EDSCenobiteLeashImpact"] = {
name = "EDSCenobiteLeashImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"is_area_damage",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EDSCenobiteLeashImpactWall"] = {
name = "EDSCenobiteLeashImpactWall",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"is_area_damage",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
| key | val |
|---|---|
| Stats.item_drop_slots | 1 |
| Stats.energy_shield_recharge_rate_per_minute_% | 750 |
| Stats.base_maximum_mana | 200 |
| Stats.maximum_physical_damage_reduction_% | 75 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.monster_base_flask_charges_percent_of_monster_power | 50 |
| Stats.base_critical_hit_damage_bonus | 30 |
| Stats.max_endurance_charges | 3 |
| Stats.max_frenzy_charges | 3 |
| Stats.max_power_charges | 3 |
| Stats.object_inherent_base_maximum_block_%_from_ot | 50 |
| Stats.movement_velocity_cap | 128 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot | 33 |
| Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot | 100 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.melee_swing_not_scaled_by_area_modifiers | 1 |
| Stats.actor_scale_+%_limit | 200 |
| Stats.base_heavy_stun_duration_ms | 2500 |
| Stats.melee_defer_damage_prediction | 1 |
| Stats.poise_decay_delay_ms | 8000 |
| Stats.poise_decay_%_per_second | 5 |
| Stats.base_block_angle_degrees | 180 |
| Stats.action_attack_or_cast_time_uses_animation_length | 1 |
| Stats.slow_potency_+%_final_per_additional_player | -10 |
| Stats.check_for_targets_between_initiator_and_projectile_source | 1 |
| Stats.maximum_life_+%_final_per_additional_player | 50 |
| Stats.maximum_energy_shield_+%_final_per_additional_player | 50 |
| Stats.poise_threshold_+%_final_per_additional_player | 50 |
| Stats.stun_base_duration_override_ms | 500 |
| Stats.bleeding_moving_damage_%_of_base_override | 200 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.csd |
| Positioned.blocking | true |
| Positioned.team | 0 |
| Positioned.serialise_collidable | true |
| BaseEvents.server_only | true |
| Actor.basic_action | Move, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction |
| Actor.slow_animations_go_to_idle | false |
| StateMachine.define_shared_state | mushroom; |
| Preload.preload_animated_object | Metadata/Effects/Spells/monsters_effects/Act3_FOUR/CenobiteLeash/ao/Poison_MortarBurst_MidAir.ao |
| Preload.preload_buff_visual | cenobite_leash_healing |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
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