IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Blood Zealot
CategoryHumanoidมนุษย์
IconEnemyEvasion IconEnemyResistanceFire
monster no drops or experience [1]
Royal Acolyte
Spectre
Tags1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, uses_suicide_explode, very_fast_movement
พลังชีวิต
100%
การหลบหลีก
+30%
ค่าต้านทาน
IconEnemyResistanceFire30 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
Damage
100%
ความแม่นยำ
100%
Attack Distance
4 ~ 10
{เวลาโจมตี}
1.245 Second
Damage Spread
±20%
ค่าประสบการณ์
100%
Model Size
112%
Type
VaalZealotDaggerBlood
Metadata
VaalZealotSacrifice
เลเวล
68
พลังชีวิต
8,257
Damage
233
ความเสียหายเวท
233
ความแม่นยำ
2,502
{เวลาโจมตี}
1.245
ค่าประสบการณ์
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
VaalZealotSuicideExplosion
Spell, Area, Damage, AreaSpell, Triggerable, AttackInPlace
{เวลาร่าย}: 1 {วิ}
active skill area of effect radius +% final [50]
is area damage [1]
spell maximum action distance +% [100]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Stats
{
	set_base_heavy_stun_duration_ms = 2650
}

Transitionable {}

Actor
{
	basic_action = "ChangeToStance1"
}

Functions
{
	fix_orietation =
	"
		AddOnActionEnd(
		{
			SetOrientation( GetOrientation() + arg1, false, true );
			PlayAnimationType( Idle, 1.0, 0, 0 );
		}, true );
	"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueIncursionNew/VaalZealotSacrifice"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Royal Acolyte",
    life = 1,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.245,
    attackRange = 10,
    accuracy = 1,
    weaponType1 = "Dagger",
    weaponType2 = "Dagger",
    skillList = {
        "VaalZealotSuicideExplosion",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalZealotSuicideExplosion"] = {
    name = "VaalZealotSuicideExplosion",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {100, 50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
monster no drops or experience [1]
FamilyMonsterNoDropsOrExperience
DomainsMonster (3)
GenerationTypeยูนิค (3)
Req. level1
Stats
  • monster no drops or experience 1 1 Global Unscalable Value
  • Edit

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