血祭狂信徒
人形monster no drops or experience [1]
Royal Acolyte
| Spectre | N |
|---|---|
| Tags | 1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, uses_suicide_explode, very_fast_movement |
生命
100%
閃避
+30%
抗性
傷害
100%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
4 ~ 10
攻擊時間
1.245 Second
Damage Spread
±20%
經驗值
100%
Model Size
112%
Type
VaalZealotDaggerBlood
Metadata
VaalZealotSacrifice
下列的>數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
下
列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、
怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
VaalZealotSuicideExplosion
法術, 範圍, 傷害, 範圍法術, 可觸發, AttackInPlace
施放時間: 1 秒
active skill area of effect radius +% final [50]
is area damage [1]
spell maximum action distance +% [100]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Stats
{
set_base_heavy_stun_duration_ms = 2650
}
Transitionable {}
Actor
{
basic_action = "ChangeToStance1"
}
Functions
{
fix_orietation =
"
AddOnActionEnd(
{
SetOrientation( GetOrientation() + arg1, false, true );
PlayAnimationType( Idle, 1.0, 0, 0 );
}, true );
"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Life
{
on_spawned_alive =
{
If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalZealotDaggersBlood' ), ()
{
AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk', R_Weapon );
AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk', L_Weapon );
} );
If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalZealotDaggersChaos' ), ()
{
AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerChaos/epk/weaponcharge.epk', R_Weapon );
AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerChaos/epk/weaponcharge.epk', L_Weapon );
} );
If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalZealotDaggersCold' ), ()
{
AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerCold/epk/weaponcharge.epk', R_Weapon );
AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerCold/epk/weaponcharge.epk', L_Weapon );
} );
If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalZealotDaggersFire' ), ()
{
AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerFire/epk/weaponcharge.epk', R_Weapon );
AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerFire/epk/weaponcharge.epk', L_Weapon );
} );
If( VarietyContains( 'Metadata/Monsters/VaalMonsters/Zealots/VaalZealotDaggersLightning' ), ()
{
AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerLightning/epk/weaponcharge.epk', R_Weapon );
AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerLightning/epk/weaponcharge.epk', L_Weapon );
} );
}
on_death =
{
RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk', R_Weapon );
RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk', L_Weapon );
RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerChaos/epk/weaponcharge.epk', R_Weapon );
RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerChaos/epk/weaponcharge.epk', L_Weapon );
RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerCold/epk/weaponcharge.epk', R_Weapon );
RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerCold/epk/weaponcharge.epk', L_Weapon );
RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerFire/epk/weaponcharge.epk', R_Weapon );
RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerFire/epk/weaponcharge.epk', L_Weapon );
RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerLightning/epk/weaponcharge.epk', R_Weapon );
RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerLightning/epk/weaponcharge.epk', L_Weapon );
}
}
Preload
{
preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotSpearBlood/epk/weaponcharge.epk"
preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerChaos/epk/weaponcharge.epk"
preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerCold/epk/weaponcharge.epk"
preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerFire/epk/weaponcharge.epk"
preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalZealotDaggerLightning/epk/weaponcharge.epk"
}
Transitionable
{
on_transition =
"
Roll( 1, 2,
{
PlayEffect( 'Metadata/Monsters/VaalMonsters/Zealots/Dagger/VaalDaggerAggroAudio.ao' );
} );
"
}
Animated
{
preload_animated_object = "Metadata/Monsters/VaalMonsters/Zealots/Dagger/VaalDaggerAggroAudio.ao"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueIncursionNew/VaalZealotSacrifice"] = {
name = "Royal Acolyte",
life = 1,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1,
damageSpread = 0.2,
attackTime = 1.245,
attackRange = 10,
accuracy = 1,
weaponType1 = "Dagger",
weaponType2 = "Dagger",
skillList = {
"VaalZealotSuicideExplosion",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["VaalZealotSuicideExplosion"] = {
name = "VaalZealotSuicideExplosion",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.AreaSpell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {100, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
monster no drops or experience [1]
| Family | MonsterNoDropsOrExperience |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.