Spire Burrower
สัตว์ร้าย
ไม่ถูก ผลักออกไป
SpectreN
Tagsallows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, cannot_be_monolith, cleaving_weapon, devourer, fast_movement, hard_armour, hidden_monster, immobile, is_unarmed, melee, not_dex, not_int, physical_affinity, ranged, red_blood, spider
พลังชีวิต
325%
ค่าต้านทาน
0 0 0 0
Damage
293%
ความแม่นยำ
100%
Attack Distance
5 ~ 45
{เวลาโจมตี}
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
325%
Model Size
95%
Type
SpiresBurrower
Metadata
SpiresBurrower
เลเวล
68
พลังชีวิต
25,210
Damage
683
ความเสียหายเวท
683
ความแม่นยำ
2,464
{เวลาโจมตี}
1.5
ค่าประสบการณ์
93,061
Minion Life
22,523
Minion Damage
2,838
Minion Armour
8,204
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
โจมตีพื้นฐาน
Base Damage: 546–820
{เวลาโจมตี}: 1.5 {วิ}
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
RootSpiderBurrow
base skill effect duration [2000]
spell maximum action distance +% [120]
RootSpiderEmerge
Attack
Base Damage: 546–820
{เวลาโจมตี}: 1.5 {วิ}
สร้างความเสียหาย ลดลง อีก 10%
MPWSpiresBurrowerSpit
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 546–820
{เวลาโจมตี}: 1.5 {วิ}
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1130]
projectile ballistic angle from target distance [1]
projectile ballistic gravity override [0]
projectile spread radius [3]
projectile uses contact position [1]
GASpiresBurrowerImpact
Triggerable, Attack
Base Damage: 546–820
{เวลาโจมตี}: 1.5 {วิ}
action attack or cast time uses animation length [1]
base is projectile [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Pathfinding
{
	immobile = true
}

Actor
{
	basic_action = "Emerge"
	basic_action = "ChangeToStance1"
	basic_action = "ChangeToStance2"
}

BaseEvents
{
}

Transitionable
{
	
}

Stats
{
	set_base_heavy_stun_duration_ms = 5333
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Transitionable
{
	on_transition =
	"
		Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/MudBurrower/MudBurrowerAggroAudio.ao' ); } );
	"
}

Animated

{

	preload_animated_object = "Metadata/Monsters/MudBurrower/MudBurrowerAggroAudio.ao"

}

Render
{
	selection_size_override = "200, 200, 350"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/MudBurrower/SpiresBurrower"] = {
    name = "Spire Burrower",
    life = 3.25,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 2.93,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 45,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
        "RootSpiderBurrow",
        "RootSpiderEmerge",
        "MPWSpiresBurrowerSpit",
        "GASpiresBurrowerImpact",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["RootSpiderBurrow"] = {
    name = "RootSpiderBurrow",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "spell_maximum_action_distance_+%",
    },
    levels = {
        [1] = {2000, 120, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["RootSpiderEmerge"] = {
    name = "RootSpiderEmerge",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
    },
    levels = {
        [1] = {-10, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPWSpiresBurrowerSpit"] = {
    name = "MPWSpiresBurrowerSpit",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "projectile_ballistic_gravity_override",
        "projectile_spread_radius",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
        "base_deal_no_damage",
        "projectile_ballistic_angle_from_target_distance",
    },
    levels = {
        [1] = {1130, 0, 3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GASpiresBurrowerImpact"] = {
    name = "GASpiresBurrowerImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_can_be_avoided_by_dodge_roll",
        "base_skill_can_be_blocked",
        "base_is_projectile",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
ไม่ถูก ผลักออกไป
FamilyImmuneToKnockback
DomainsMonster (3)
GenerationTypeยูนิค (3)
Req. level1
Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • Spire Burrower
    สัตว์ร้าย
    ไม่ถูก ผลักออกไป
    SpectreN
    Tagsallows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, cannot_be_monolith, devourer, fast_movement, fast_movement, hidden_monster, immobile, melee, not_dex, not_int, physical_affinity, ranged, red_blood, sanctum_monster, spider
    พลังชีวิต
    325%
    ค่าต้านทาน
    0 0 0 0
    Damage
    293%
    ความแม่นยำ
    100%
    Attack Distance
    5 ~ 45
    {เวลาโจมตี}
    1.5 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    325%
    Model Size
    95%
    Type
    SpiresBurrowerSanctumTrial
    Metadata
    SpiresBurrowerSanctumTrial
    เลเวล
    68
    พลังชีวิต
    25,210
    Damage
    683
    ความเสียหายเวท
    683
    ความแม่นยำ
    2,464
    {เวลาโจมตี}
    1.5
    ค่าประสบการณ์
    93,061
    Minion Life
    22,523
    Minion Damage
    2,838
    Minion Armour
    8,204
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    โจมตีพื้นฐาน
    Base Damage: 546–820
    {เวลาโจมตี}: 1.5 {วิ}
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    RootSpiderBurrow
    base skill effect duration [2000]
    spell maximum action distance +% [120]
    RootSpiderEmerge
    Attack
    Base Damage: 546–820
    {เวลาโจมตี}: 1.5 {วิ}
    สร้างความเสียหาย ลดลง อีก 10%
    MPWSpiresBurrowerSpitSanctum
    Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
    Base Damage: 546–820
    {เวลาโจมตี}: 1.5 {วิ}
    คูลดาวน์: 10 {วิ}
    action attack or cast time uses animation length [1]
    base deal no damage [1]
    base is projectile [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [1154]
    projectile ballistic angle from target distance [1]
    projectile ballistic gravity override [0]
    projectile spread radius [3]
    projectile uses contact position [1]
    CGESpiresBurrowerImpactSanctumQuicksand
    Spell, Area, Damage, Triggerable, Duration, AreaSpell
    {เวลาร่าย}: 1 {วิ}
    active skill area of effect radius +% final [0]
    base skill effect duration [10000]
    ground quicksand art variation [1001]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Pathfinding
    {
    	immobile = true
    }
    
    Actor
    {
    	basic_action = "Emerge"
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    }
    
    BaseEvents
    {
    }
    
    Transitionable
    {
    	
    }
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 5333
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Transitionable
    {
    	on_transition =
    	"
    		Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/MudBurrower/MudBurrowerAggroAudio.ao' ); } );
    	"
    }
    
    Animated
    
    {
    
    	preload_animated_object = "Metadata/Monsters/MudBurrower/MudBurrowerAggroAudio.ao"
    
    }
    
    Render
    {
    	selection_size_override = "200, 200, 350"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/MudBurrower/SpiresBurrowerSanctumTrial"] = {
        name = "Spire Burrower",
        life = 3.25,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.93,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 45,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "RootSpiderBurrow",
            "RootSpiderEmerge",
            "MPWSpiresBurrowerSpitSanctum",
            "CGESpiresBurrowerImpactSanctumQuicksand",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["RootSpiderBurrow"] = {
        name = "RootSpiderBurrow",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "spell_maximum_action_distance_+%",
        },
        levels = {
            [1] = {2000, 120, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["RootSpiderEmerge"] = {
        name = "RootSpiderEmerge",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
        },
        levels = {
            [1] = {-10, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPWSpiresBurrowerSpitSanctum"] = {
        name = "MPWSpiresBurrowerSpitSanctum",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "projectile_ballistic_gravity_override",
            "projectile_spread_radius",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "maintain_projectile_direction_when_using_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
            "base_deal_no_damage",
            "projectile_ballistic_angle_from_target_distance",
        },
        levels = {
            [1] = {1154, 0, 3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGESpiresBurrowerImpactSanctumQuicksand"] = {
        name = "CGESpiresBurrowerImpactSanctumQuicksand",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_area_of_effect_radius_+%_final",
            "ground_quicksand_art_variation",
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {0, 1001, 10000, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    ไม่ถูก ผลักออกไป
    FamilyImmuneToKnockback
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • Edit

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