첨탑 굴착자
야수
밀려날 수 없음
Spire Burrower
SpectreN
Tagsallows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, cannot_be_monolith, cleaving_weapon, devourer, fast_movement, hard_armour, hidden_monster, immobile, is_unarmed, melee, not_dex, not_int, physical_affinity, ranged, red_blood, spider
생명력
325%
저항
0 0 0 0
Damage
293%
정확도
100%
Attack Distance
5 ~ 45
공격 속도
1.5 Second
Damage Spread
±20%
경험치
325%
Model Size
95%
Type
SpiresBurrower
Metadata
SpiresBurrower
레벨
68
생명력
25,210
Damage
683
주문 피해
683
정확도
2,464
공격 속도
1.5
경험치
93,061
Minion Life
22,523
Minion Damage
2,838
Minion Armour
8,204
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
기본 공격
Base Damage: 546–820
치명타 명중 확률: 5%
공격 속도: 1.5 초
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
RootSpiderBurrow
base skill effect duration [2000]
spell maximum action distance +% [120]
RootSpiderEmerge
Attack
Base Damage: 546–820
치명타 명중 확률: 5%
공격 속도: 1.5 초
주는 피해 10% 감폭
MPWSpiresBurrowerSpit
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 546–820
치명타 명중 확률: 5%
공격 속도: 1.5 초
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1130]
projectile ballistic angle from target distance [1]
projectile ballistic gravity override [0]
projectile spread radius [3]
projectile uses contact position [1]
GASpiresBurrowerImpact
Triggerable, Attack
Base Damage: 546–820
치명타 명중 확률: 5%
공격 속도: 1.5 초
action attack or cast time uses animation length [1]
base is projectile [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Pathfinding
{
	immobile = true
}

Actor
{
	basic_action = "Emerge"
	basic_action = "ChangeToStance1"
	basic_action = "ChangeToStance2"
}

BaseEvents
{
}

Transitionable
{
	
}

Stats
{
	set_base_heavy_stun_duration_ms = 5333
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Transitionable
{
	on_transition =
	"
		Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/MudBurrower/MudBurrowerAggroAudio.ao' ); } );
	"
}

Animated

{

	preload_animated_object = "Metadata/Monsters/MudBurrower/MudBurrowerAggroAudio.ao"

}

Render
{
	selection_size_override = "200, 200, 350"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/MudBurrower/SpiresBurrower"] = {
    name = "Spire Burrower",
    life = 3.25,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 2.93,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 45,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
        "RootSpiderBurrow",
        "RootSpiderEmerge",
        "MPWSpiresBurrowerSpit",
        "GASpiresBurrowerImpact",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["RootSpiderBurrow"] = {
    name = "RootSpiderBurrow",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "spell_maximum_action_distance_+%",
    },
    levels = {
        [1] = {2000, 120, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["RootSpiderEmerge"] = {
    name = "RootSpiderEmerge",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
    },
    levels = {
        [1] = {-10, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPWSpiresBurrowerSpit"] = {
    name = "MPWSpiresBurrowerSpit",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "projectile_ballistic_gravity_override",
        "projectile_spread_radius",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
        "base_deal_no_damage",
        "projectile_ballistic_angle_from_target_distance",
    },
    levels = {
        [1] = {1130, 0, 3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GASpiresBurrowerImpact"] = {
    name = "GASpiresBurrowerImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_can_be_avoided_by_dodge_roll",
        "base_skill_can_be_blocked",
        "base_is_projectile",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
밀려날 수 없음
FamilyImmuneToKnockback
DomainsMonster (3)
GenerationType고유 (3)
Req. level1
Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • 첨탑 굴착자
    야수
    밀려날 수 없음
    Spire Burrower
    SpectreN
    Tagsallows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, cannot_be_monolith, devourer, fast_movement, fast_movement, hidden_monster, immobile, melee, not_dex, not_int, physical_affinity, ranged, red_blood, sanctum_monster, spider
    생명력
    325%
    저항
    0 0 0 0
    Damage
    293%
    정확도
    100%
    Attack Distance
    5 ~ 45
    공격 속도
    1.5 Second
    Damage Spread
    ±20%
    경험치
    325%
    Model Size
    95%
    Type
    SpiresBurrowerSanctumTrial
    Metadata
    SpiresBurrowerSanctumTrial
    레벨
    68
    생명력
    25,210
    Damage
    683
    주문 피해
    683
    정확도
    2,464
    공격 속도
    1.5
    경험치
    93,061
    Minion Life
    22,523
    Minion Damage
    2,838
    Minion Armour
    8,204
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    기본 공격
    Base Damage: 546–820
    치명타 명중 확률: 5%
    공격 속도: 1.5 초
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    RootSpiderBurrow
    base skill effect duration [2000]
    spell maximum action distance +% [120]
    RootSpiderEmerge
    Attack
    Base Damage: 546–820
    치명타 명중 확률: 5%
    공격 속도: 1.5 초
    주는 피해 10% 감폭
    MPWSpiresBurrowerSpitSanctum
    Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
    Base Damage: 546–820
    치명타 명중 확률: 5%
    공격 속도: 1.5 초
    재사용 대기시간: 10 초
    action attack or cast time uses animation length [1]
    base deal no damage [1]
    base is projectile [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [1154]
    projectile ballistic angle from target distance [1]
    projectile ballistic gravity override [0]
    projectile spread radius [3]
    projectile uses contact position [1]
    CGESpiresBurrowerImpactSanctumQuicksand
    Spell, Area, Damage, Triggerable, Duration, AreaSpell
    시전 속도: 1 초
    active skill area of effect radius +% final [0]
    base skill effect duration [10000]
    ground quicksand art variation [1001]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Pathfinding
    {
    	immobile = true
    }
    
    Actor
    {
    	basic_action = "Emerge"
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    }
    
    BaseEvents
    {
    }
    
    Transitionable
    {
    	
    }
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 5333
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Transitionable
    {
    	on_transition =
    	"
    		Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/MudBurrower/MudBurrowerAggroAudio.ao' ); } );
    	"
    }
    
    Animated
    
    {
    
    	preload_animated_object = "Metadata/Monsters/MudBurrower/MudBurrowerAggroAudio.ao"
    
    }
    
    Render
    {
    	selection_size_override = "200, 200, 350"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/MudBurrower/SpiresBurrowerSanctumTrial"] = {
        name = "Spire Burrower",
        life = 3.25,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.93,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 45,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "RootSpiderBurrow",
            "RootSpiderEmerge",
            "MPWSpiresBurrowerSpitSanctum",
            "CGESpiresBurrowerImpactSanctumQuicksand",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["RootSpiderBurrow"] = {
        name = "RootSpiderBurrow",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "spell_maximum_action_distance_+%",
        },
        levels = {
            [1] = {2000, 120, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["RootSpiderEmerge"] = {
        name = "RootSpiderEmerge",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
        },
        levels = {
            [1] = {-10, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPWSpiresBurrowerSpitSanctum"] = {
        name = "MPWSpiresBurrowerSpitSanctum",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "projectile_ballistic_gravity_override",
            "projectile_spread_radius",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "maintain_projectile_direction_when_using_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
            "base_deal_no_damage",
            "projectile_ballistic_angle_from_target_distance",
        },
        levels = {
            [1] = {1154, 0, 3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGESpiresBurrowerImpactSanctumQuicksand"] = {
        name = "CGESpiresBurrowerImpactSanctumQuicksand",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_area_of_effect_radius_+%_final",
            "ground_quicksand_art_variation",
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {0, 1001, 10000, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    밀려날 수 없음
    FamilyImmuneToKnockback
    DomainsMonster (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • Edit

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