Whiptongue Croaker
SpectreY
Tags2HBluntMetal_onhit_audio, medium_movement, not_dex, not_int, red_blood, reptile_beast
พลังชีวิต
85%
ค่าเกราะ
+100%
ค่าต้านทาน
0 0 0 0
Damage
85%
ความแม่นยำ
100%
ปะทะคริติคอล Chance
5%
โบนัสความเสียหายคริติคอล
+30%
Attack Distance
4 ~ 16
{เวลาโจมตี}
0.105 Second
Damage Spread
±20%
ค่าประสบการณ์
85%
Model Size
100%
Type
ArmouredWhipTongueChimeral
Metadata
ArmouredWhipTongueChimeral_
เลเวล
68
พลังชีวิต
6,593
ค่าเกราะ
6,902
อัตราการหลบหลีก
477
Damage
198
ความเสียหายเวท
198
ความแม่นยำ
2,180
{เวลาโจมตี}
0.105
ค่าประสบการณ์
24,339
Minion Life
9,588
Minion Damage
1,612
Minion Armour
13,804
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีพื้นฐาน
Base Damage: 159–238
โอกาสปะทะคริติคอล: 5%
{เวลาโจมตี}: 0.105 {วิ}
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	basic_action = "FrogJump"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/WhipTongueChimeral/ArmouredWhipTongueChimeral_"] = {
    name = "Whiptongue Croaker",
    life = 0.85,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 0.85,
    damageSpread = 0.2,
    attackTime = 0.105,
    attackRange = 16,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
Whiptongue Croaker
SpectreY
Tags2HBluntMetal_onhit_audio, medium_movement, not_int, not_str, red_blood, reptile_beast
Packs
  • Whiptongue Croaker
  • พลังชีวิต
    140%
    การหลบหลีก
    +50%
    ค่าต้านทาน
    0 0 0 0
    Damage
    100%
    ความแม่นยำ
    100%
    ปะทะคริติคอล Chance
    5%
    โบนัสความเสียหายคริติคอล
    +30%
    Attack Distance
    4 ~ 28
    {เวลาโจมตี}
    1.095 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    100%
    Model Size
    100%
    Type
    WhipTongueChimeral
    Metadata
    WhipTongueChimeral
    เลเวล
    68
    พลังชีวิต
    10,860
    ค่าเกราะ
    3,451
    อัตราการหลบหลีก
    716
    Damage
    233
    ความเสียหายเวท
    233
    ความแม่นยำ
    2,180
    {เวลาโจมตี}
    1.095
    ค่าประสบการณ์
    28,634
    Minion Life
    15,792
    Minion Damage
    1,896
    Minion Armour
    3,451
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    โจมตีพื้นฐาน
    Base Damage: 186–280
    โอกาสปะทะคริติคอล: 5%
    {เวลาโจมตี}: 1.095 {วิ}
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "FrogJump"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/WhipTongueChimeral/WhipTongueChimeral"] = {
        name = "Whiptongue Croaker",
        life = 1.4,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.095,
        attackRange = 28,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Edit

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