ウィップタン・クローカー
Whiptongue Croaker
SpectreY
Tags2HBluntMetal_onhit_audio, medium_movement, not_dex, not_int, red_blood, reptile_beast
ライフ
85%
アーマー
+100%
耐性
0 0 0 0
Damage
85%
命中
100%
クリティカルヒット Chance
5%
クリティカルダメージボーナス
+30%
Attack Distance
4 ~ 16
Attack Time
0.105 Second
Damage Spread
±20%
経験値
85%
Model Size
100%
Type
ArmouredWhipTongueChimeral
Metadata
ArmouredWhipTongueChimeral_
レベル
68
ライフ
6,593
アーマー
6,902
回避力
477
Damage
198
スペルダメージ
198
命中
2,180
Attack Time
0.105
経験値
24,339
Minion Life
9,588
Minion Damage
1,612
Minion Armour
13,804
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
基本アタック
Base Damage: 159–238
クリティカルヒット率: 5%
Attack Time: 0.105 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	basic_action = "FrogJump"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/WhipTongueChimeral/ArmouredWhipTongueChimeral_"] = {
    name = "Whiptongue Croaker",
    life = 0.85,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 0.85,
    damageSpread = 0.2,
    attackTime = 0.105,
    attackRange = 16,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
ウィップタン・クローカー
Whiptongue Croaker
SpectreY
Tags2HBluntMetal_onhit_audio, medium_movement, not_int, not_str, red_blood, reptile_beast
Packs
  • ウィップタン・クローカー
  • ライフ
    140%
    回避
    +50%
    耐性
    0 0 0 0
    Damage
    100%
    命中
    100%
    クリティカルヒット Chance
    5%
    クリティカルダメージボーナス
    +30%
    Attack Distance
    4 ~ 28
    Attack Time
    1.095 Second
    Damage Spread
    ±20%
    経験値
    100%
    Model Size
    100%
    Type
    WhipTongueChimeral
    Metadata
    WhipTongueChimeral
    レベル
    68
    ライフ
    10,860
    アーマー
    3,451
    回避力
    716
    Damage
    233
    スペルダメージ
    233
    命中
    2,180
    Attack Time
    1.095
    経験値
    28,634
    Minion Life
    15,792
    Minion Damage
    1,896
    Minion Armour
    3,451
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    基本アタック
    Base Damage: 186–280
    クリティカルヒット率: 5%
    Attack Time: 1.095 秒
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "FrogJump"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/WhipTongueChimeral/WhipTongueChimeral"] = {
        name = "Whiptongue Croaker",
        life = 1.4,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.095,
        attackRange = 28,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Edit

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