承載者之血
你將持續承受物理傷害
base_physical_damage_taken_per_minute
Blood of the Bearer
屬性 /3

procession_banner_blood_drain_active

KeyValue
BuffGroupsID29
IsBuffDefinition1
BuffMergeModesID3
Codebase physical damage taken per minute
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsDiscrete
承載者之血
Blood of the Bearer
屬性 /4

procession_banner_blood_drain_inactive

KeyValue
IsInvisible1
BuffGroupsID29
IsBuffDefinition1
BuffMergeModesID3
承載者之血
life_regeneration_rate_per_minute_%
Blood of the Bearer
屬性 /3

procession_banner_blood_drain_regen

KeyValue
BuffGroupsID29
IsBuffDefinition1
BuffMergeModesID3
Codelife regeneration rate per minute %
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage