暗影迷蹤
你變得迅速而且難以捉摸。如果藉由攻擊來結束這個增益效果,該攻擊會有額外傷害。
base_movement_velocity_+%
monster_response_time_ms
phase_run_melee_physical_damage_+%_final
suppress_phasing_visual
Phase Running
屬性 /4
phase_run
Key | Value |
---|---|
IsRemovable | 1 |
BuffGroupsID | 29 |
IsBuffDefinition | 1 |
BuffMergeModesID | 2 |
Base Movement Velocity +%
Code | base movement velocity +% |
---|---|
IsPublic | 1 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Percentage |
Code | monster response time ms |
---|---|
IsPublic | 1 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Percentage |
Code | phase run melee physical damage +% final |
---|---|
IsPublic | 1 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Percentage |
Code | suppress phasing visual |
---|---|
IsPublic | 0 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 0 |
StatSemantics | Boolean |