Update cookie preferences
流亡2
編年史
物品
物品
寶石
技能寶石
輔助寶石
精神寶石
Lineage Supports
詞綴
詞綴
褻瀆詞綴
Keywords
工藝
任務
任務
昇華職業
天賦樹
Act
換界石
贊助
PoE
DB
TW 正體中文
CN 简体中文
US English
KR 한국어
JP Japanese
RU Русский
PO Português
TH ภาษาไทย
FR Français
DE Deutsch
ES Spanish
# Spirit Spirit reservation system replaces mana reservations. * Permanent effects reserve spirit now, instead of mana of having standard limits. * 0 Spirit by default. Increases can be obtained from boss drops, quest item, item modifiers, and sceptre implicits. * Act 1 quest reward 30 Spirit * Every Act has a quest grant 30 Spirit, total 180 * Sceptres grant 100 Spirit and Aura-like or summon skills. * [[Celebrant Sceptre]] * you can't dual wield Sceptres * grant a Sceptre at start chest as Witch * Reservations can be dynamically swapped based on weapon set. * Reservations do not deactivate on death. * Reserve flat amounts of Spirit to enable auras or trigger-able meta skills. * Permanent minions reserve spirit while alive, so are complimented by temporary minions that just cost mana to summon. * Many Trigger mechanics are Spirit Reservations now. * Buff and Auras from Spirit can be set per weapon set.
Update cookie preferences