Ловушка переливания
        
    Вы получаете постепенный урон от холода от Ловушки переливания
dummy_stat_display_nothing
base_cold_damage_taken_per_minute
base_cooldown_speed_+%
buff_impl_stat
        
            Siphoning Trap
        
    Attribute /4
ice_siphon_trap_debuff
| Code | buff impl stat | 
|---|---|
| IsPublic | 1 | 
| IsLocal | 0 | 
| IsWeaponLocal | 0 | 
| IsProxied | |
| IsParty | 1 | 
| IsVirtual | 0 | 
| IsScalable | 1 | 
| StatSemantics | 3 | 
| Code | buff impl stat | 
|---|---|
| IsPublic | 1 | 
| IsLocal | 0 | 
| IsWeaponLocal | 0 | 
| IsProxied | |
| IsParty | 1 | 
| IsVirtual | 0 | 
| IsScalable | 1 | 
| StatSemantics | 3 | 
| Code | base cold damage taken per minute | 
|---|---|
| IsPublic | 1 | 
| IsLocal | 0 | 
| IsWeaponLocal | 0 | 
| IsProxied | |
| IsParty | 0 | 
| IsVirtual | 0 | 
| IsScalable | 1 | 
| StatSemantics | 3 | 
| Code | dummy stat display nothing | 
|---|---|
| IsPublic | 0 | 
| IsLocal | 0 | 
| IsWeaponLocal | 0 | 
| IsProxied | |
| IsParty | 0 | 
| IsVirtual | 0 | 
| IsScalable | 1 | 
| StatSemantics | 3 | 
| Code | base cooldown speed +% | 
|---|---|
| IsPublic | 0 | 
| IsLocal | 0 | 
| IsWeaponLocal | 0 | 
| IsProxied | |
| IsParty | 0 | 
| IsVirtual | 0 | 
| IsScalable | 1 | 
| StatSemantics | 1 | 
            Ловушка переливания
        
    Вы регенерируете здоровье и ману от Ловушки переливания
base_life_regeneration_rate_per_minute
base_mana_regeneration_rate_per_minute
base_damage_taken_+%
base_energy_shield_regeneration_rate_per_minute_%
buff_impl_stat
        
            Siphoning Trap
        
    Attribute /4
ice_siphon_trap_regen_buff
| Code | buff impl stat | 
|---|---|
| IsPublic | 1 | 
| IsLocal | 0 | 
| IsWeaponLocal | 0 | 
| IsProxied | |
| IsParty | 1 | 
| IsVirtual | 0 | 
| IsScalable | 1 | 
| StatSemantics | 3 | 
| Code | buff impl stat | 
|---|---|
| IsPublic | 1 | 
| IsLocal | 0 | 
| IsWeaponLocal | 0 | 
| IsProxied | |
| IsParty | 1 | 
| IsVirtual | 0 | 
| IsScalable | 1 | 
| StatSemantics | 3 | 
Life Regeneration Rate per Minute
| Code | base life regeneration rate per minute | 
|---|---|
| IsPublic | 1 | 
| IsLocal | 0 | 
| IsWeaponLocal | 0 | 
| IsProxied | |
| IsParty | 0 | 
| IsVirtual | 0 | 
| IsScalable | 1 | 
| StatSemantics | 3 | 
| Code | base damage taken +% | 
|---|---|
| IsPublic | 1 | 
| IsLocal | 0 | 
| IsWeaponLocal | 0 | 
| IsProxied | |
| IsParty | 0 | 
| IsVirtual | 0 | 
| IsScalable | 1 | 
| StatSemantics | 1 | 
Mana Regeneration Rate per Minute
| Code | base mana regeneration rate per minute | 
|---|---|
| IsPublic | 1 | 
| IsLocal | 0 | 
| IsWeaponLocal | 0 | 
| IsProxied | |
| IsParty | 0 | 
| IsVirtual | 0 | 
| IsScalable | 1 | 
| StatSemantics | 3 | 
| Code | base energy shield regeneration rate per minute % | 
|---|---|
| IsPublic | 1 | 
| IsLocal | 0 | 
| IsWeaponLocal | 0 | 
| IsProxied | |
| IsParty | 0 | 
| IsVirtual | 0 | 
| IsScalable | 1 | 
| StatSemantics | 1 | 
        Edit
        
        
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.


















