Act_2

Old: chuanhsing#2097 2024-12-19 08:20:32

New: chuanhsing#2097 2024-12-19 08:24:36

OldNewDifferences
1-# Act 1
1+# Act 2
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3-[[include:Act_1_Map]]
3+[[include:Act_2_Map]]
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5-## The Riverbank
6-* Waypoint: No
7-* Boss: [[The Bloated Miller]]
8-* Quests: [[Reaching Clearfell]] ([[Uncut Skill Gem]] Level 1)
5+## Vastiri Outskirts (Combat Town) <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32">
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10-[[The Riverbank]] is where the game begins. Select a movement type, walk forward and speak to the wounded man. Defeat the Zombie to loot your starting weapon, then equip it before progressing forward.
7+* NPCs: [[The Hooded One]]; [[Zarka]]
8+* Bosses: [[Rathbreaker]]
9+* Quests: [[Earning Passage]] ([[Uncut Skill Gem]] Level 5)
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12-Toward the middle of the zone, you find a Large Chest containing your first Skill Gem.
11+The [[Vastiri Outskirts]] is the first town in Act 2. You find Hyenic Raiders attacking at the edge of town, transitioning into a combat zone.
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14-Follow the tutorial prompts:
13+Search the combat portion of the Vastiri Outskirts for [[Rathbreaker]]; a physical themed boss. Defeating Rathbreaker during progression can be challenging.
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16-* To socket your Skill Gem into the Skill Gem Panel (Default Hotkey: G)
17-Left Click the Skill Icon & Place it on your Skill Bar
18-* Continue travelling forward until you find The Bloated Miller.
15+After defeating Rathbreaker and the final swarm of enemies, return to the Vastiri Outskirts and speak to [[Zarka]] to unlock [[the Ardura Caravan]] and for an [[Uncut Skill Gem]] Level 5.
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20-Defeat the [[The Bloated Miller]], collect your loot, and head to The [[Clearfell Encampment]].
17+## The Ardura Caravan (Town) <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpaneltownpinicon.webp" height="32">
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22-## Clearfell Encampment (Town) <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpaneltownpinicon.webp" height="32">
19+* NPCs: [[The Hooded One]]; [[Shambrin]]; [[Zarka]]; [[Sekhema Asala]]
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24-* NPCs: [[Renly]]; [[Una]]; [[Finn]]
21+[[The Ardura Caravan]] is the second town in Act 2.
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26-The [[Clearfell Encampment]] is the first town in Path of Exile 2.
23+Speak to [[the Hooded One]] and [[Sekhema Asala]] to unlock the Desert Map. Interact with the Desert Map and travel to the Mawdun Quarry, to investigate the Trail of Corruption.
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28-Towns are safe zones and serve as a central hub, featuring:
25+Note: Quest Locations have a Golden Chisel above the zone icon to help locate the next area to travel to.
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30-* A Waypoint
31-* Your Stashes
32-* A Healing Well
33-* & NPCs
27+The Ardura Caravan has 4 NPCs by default and 1 unlockable NPC as the quests progress:
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35-NPCs act as vendors, progress various questlines, or offer quest rewards.
29+* [[The Hooded One]]: Identifies items for free and Refunds Passive Points for Gold.
30+* [[Shambrin]]: Sells Weapons, Body Armours, Helms, Gloves, Bloots, Shields, Quivers & Belts.
31+* [[Zarka]]: Sells Sceptres, ES Shields, Wands, Staves, Life Flasks, Mana Flasks, Wisdom Scrolls, Rings, Amulets & Charms. Zarka can also Disenchant Magic Items & Rare Items for Transmutation or Regal Shards.
32+* [[Sekhema Asala]]: is frequently spoken to progress various quests.
33+* [[Risu]]: allows you to Gamble Gold for Items of an unknown rarity. She does not initially appear by default and is unlocked after defeating Rudja, the Dread Engineer.
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37-The Clearfell Encampment has 3 NPCs by default:
35+## Mawdun Quarry <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32">
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39-* [[Renly]]: Sells Weapons, Body Armours, Helms, Gloves, Bloots, Shields, Quivers & Belts.
40-* [[Una]]: Sells Sceptres, ES Shields, Wands, Staves, Life Flasks, Mana Flasks, Wisdom Scrolls, Rings, Amulets & Charms. Una can also Disenchant Magic Items & Rare Items for Transmutation or Regal Shards.
41-* [[Finn]]: allows you to Gamble Gold for Items of an unknown rarity.
37+* Bosses: [[Plague Harvester]] (Optional)
38+* Quests: [[The Trail of Corruption]]
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43-## Clearfell <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32">
40+The [[Mawdun Quarry]] has a mix of both narrow passages and open areas. It also contains no immediate quest objectives. Players should navigate through the zone, in search of the Mawdun Mine.
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45-* Bosses: [[Beira of the Rotten Pack]] ([[Head of the Winter Wolf]]: Grants +10% to Cold Resistance)
46-* Quests: None
42+## Mawdun Mine <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32">
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48-[[Clearfell]] is the second monster-inhabited zone and contains no immediate quest objectives.
44+* Bosses: [[Rudja, the Dread Engineer]]
45+* Quests: [[The Trail of Corruption]]
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50-In the centre of the zone, players can find [[Beira of the Rotten Pack]]; an ice themed unique boss. Defeating Beira will provide the [[Head of the Winter Wolf]], a permanent consumable buff granting +10% to Cold Resistance. It is possible to immediately defeat Beira, as a Level 2 character; but can also be completed later.
47+The [[Mawdun Mine]] is a narrow winding zone and is home to [[Rudja, the Dread Engineer]]; a fire themed boss, with hard-hitting ranged and melee abilities. Defeating Rudja requires careful positioning and timely dodge rolls. Equipping a [[Ruby Charm]] or gear with extra Fire Resistance is recommended.
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52-On the right side of the Zone, players can find the entrance to the [[Mud Burrow]] along with a Waypoint. Near the top right, players can find the exit to The Grelwood.
49+After defeating Rudja, free [[Risu, Faridun Defector]] from their cage and speak to them. Return to town, head to the lead cart and speak to both [[Risu]] & [[Sekhema Asala]]. Then use the Desert Map to travel to [[the Halani Gates]].
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54-## Mud Burrow
51+## The Halani Gates
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5653 * Waypoint: No
57-* Bosses: [[The Devourer]] (Optional)
58-* Quests: [[Treacherous Ground]] ([[Uncut Support Gem]] Level 1, Gold)
54+* NPCs: [[Sekhema Asala]]
55+* Quests: [[The Trail of Corruption]]
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60-The [[Mud Burrow]] is a narrow winding zone with an optional quest to Defeat the Devourer. The Devourer is a physical and chaos themed boss. The Devourer's abilities are telegraphed and can be avoided with careful positioning and movement. The Devourer’s chaos projectile barrage in particular can be avoided with Dodge Roll invincibility frames.
57+The Faradun have closed [[the Halani Gates]]! Speak to [[Sekhema Asala]] and return to [[the Ardura Caravan]].
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62-## The Grelwood <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32">
59+Head to the lead cart, speak to both Risu & Sekhema Asala, and use the Desert Map to travel to the [[Traitor's Passage]], an alternate entrance to [[the Halani Gates]].
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64-* Bosses: [[The Brambleghast]] (Optional), [[Areagne, Forgotten Witch]] (Optional)
65-* Quests: [[Secrets in the Dark]]
66-* Points of Interest: Tree of Souls, [[The Red Vale]]
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68-[[The Grelwood]] is an open forested area and is host to a multiple zone questline.
62+## Traitor's Passage <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32">
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70-Players can choose to either
64+* Bosses: [[Balbala, The Traitor]] (Optional: Djinn Barya)
65+* Quests: [[The Trail of Corruption]]
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72-* Search the Grelwood for the Tree of Souls before progressing to the Red Vale.
73-* Or can first progress to the Red Vale and search for the Tree of Souls afterward.
67+The [[Traitor's Passage]] is a dark cavernous zone, with the primary objective being to search for an entrance to [[the Halani Gates]].
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75-[[Areagne, Forgotten Witch]], is an optional miniboss that can be difficult to defeat on a low level character, due to her frequent use of teleportation, cold degens and curses. Defeating Areagne for the first time rewards an [[Uncut Support Gem]] Level 1. Located inside her hut is a Cauldron, which drops a Medium Life & Mana Flask. Note: you can open the Cauldron without defeating Areagne.
69+While exploring the zone, players may encounter [[Balbala, the Traitor]]. Defeating Balbala drops a [[Djinn Barya]] and unlocks the [[Trial of the Sekhemas]]; the first available method for ascension. During progression, defeating Balbala may be difficult. It is recommended to acquire extra levels and gear before attempting the fight.
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77-Author's Note: It is recommended you search for the Red Vale first but if you encounter the Tree of Souls first, then lucky you!
71+## The Halani Gates <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32">
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79-## The Red Vale <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32">
73+* Bosses: [[Jamanra, the Risen King]] ([[Uncut Skill Gem]] Level 7), [[L'im the Impaler]] (Optional: [[Uncut Skill Gem]] Level 6)
74+* Quests: [[The Trail of Corruption]]
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81-* Bosses: [[The Rust King]]
82-* Quests: [[Secrets in the Dark]]
83-* Points of Interest: 3 Obelisks of Rust
76+[[The Halani Gates]] is an outdoor zone featuring three gates separated by desert-like areas. Begin by searching for the Summon Asala quest object, who opens gate levers as you protect her from attacking enemies. The primary objective is to open all three gate levers to catch the corrupted caravan.
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85-The Red Vale is an open zone and contains 3 Obelisks of Rust. When interacting with an Obelisk of Rust, a wave of monsters spawn that need to be defeated to acquire 3 [[Runed Girdle]] quest items.
78+Upon reaching the third gate lever, it becomes clear that it has been destroyed by the beast. Progress forward to find [[Jamanra, the Risen King]]; a physical and lightning themed boss.
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87-Upon interacting with the third and final Obelisk of Rust, [[The Rust King]] spawns instead of a wave of monsters. Defeating the Rust King drops the last [[Runed Girdle]].
80+Attempt to defeat Jamanra, who at low HP retreats to the corrupted caravan. In the corner of the arena, stairs appear, take them and chase the corrupted caravan into the sandstorm.
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89-After acquiring all three Runed Girdles, head to town and speak to Renly, to acquire the [[Runed Spikes]] quest item. Afterward, return to the Old Forest and search for the Tree of Souls.
82+Unfortunately, the sandstorm is impassable for now, return to the Ardura Caravan and speak to Zarka for an [[Uncut Skill Gem]] Level 7. Afterwards, head to the lead card and speak to [[Sekhema Asala]] to unlock the next three quest objectives.
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91-## Return to The Grelwood <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32">
84+Author's Note: The next three quest objectives can be completed in the order of your choosing. However, traveling to the [[Mastodon Badlands]] and [[Keth]], before travelling to the [[Valley of the Titans]] is recommended, to simultaneously complete the [[Ancient Vows]]; an optional quest that provides a permanent character buff. The goal is to complete all three quests for [[the Horn of the Vastiri]] quest item.
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93-* Bosses: [[The Brambleghast]] (Optional)
94-* Quests: [[Secrets in the Dark]]
95-* Points of Interest: Tree of Souls, [[The Grim Tangle]]
86+## Mastodon Badlands <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32">
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97-After acquiring the [[Runed Spikes]], return to the Grelwood and search for the Tree of Souls, Summon [[Una]] (if you haven’t already), and stab the Runed Spikes into the three Runic Seals.
88+* Bosses: [[Lost-men Zealot]] (Optional), [[Lost-men Zealot]] (Optional), [[Lost-men Necromancer]] (Optional)
89+* Quests: [[A Theft of Ivory]] ([[Mastodon Tusks]]: [[Uncut Support Gem]] Level 1)
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99-Speak to Una, head to town, and speak to Una again to complete the [[Secrets in Dark Quest]]. Afterward, head back to the Grelwood and search for The Grim Tangle.
91+Use the Desert Map to travel to the [[Mastodon Badlands]], an open area, inhabited by ritualistic summoners, shielded beasts and more. Search the Mastodon Badlands for the entrance to the Bone Pits.
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101-## The Grim Tangle <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32">
93+## The Bone Pits <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32">
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103-* Bosses: [[The Rotten Druid]] (Optional)
104-* Quests: The Mysterious Shade
95+* Bosses: [[Iktab, the Deathlord]] & [[Ekbab, Ancient Steed]]
96+* Quests: [[A Theft of Ivory]] ([[Mastodon Tusks]]: [[Uncut Support Gem]] Level 1), [[Ancient Vows]] (Optional: [[Sun Clan Relic]])
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106-[[The Grim Tangle]] is another narrow winding zone and contains no immediate quest objectives. Players should navigate through the zone, in search of the Cemetery of the Eternals.
98+[[The Bone Pits]] is another open zone, similar in nature to the Mastodon Badlands. The primary objective is to find and defeat [[Iktab, the Deathlord]] & [[Ekbab, Ancient Steed]] to acquire the [[Mastodon Tusks]] quest item. Once you've acquired the Mastodon Tusks, return to [[the Ardura Caravan]] and speak to Zarka for an [[Uncut Support Gem]] Level 1.
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108-## Cemetery of the Eternals <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32">
100+While searching for Iktab & Ekbab, you may find a [[Sun Clan Relic]]. It is recommended to clear the zone until you find it, to then eventually complete the [[Ancient Vows]] quest.
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110-* NPCs: [[Lachlann the Lost]]
111-* Quests: [[Sorrow Among Stones]]
112-* Points of Interest: [[Tomb of the Consort]], [[Mausoleum of the Praetor]]
102+## Keth <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32">
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114-The [[Cemetery of the Eternals]] is an open area and is host to another multiple zone questline. Players need to search for the Tomb of the [[Tomb of Consort]] & the [[Mausoleum of the Praetor]], defeating the bosses inside, before returning to the [[Cemetery of the Eternals]] and speaking to [[Lachlann the Lost]].
104+* Bosses: [[Kabala, Constrictor Queen]] (Optional: 2 Weapon Set Passive Skill Points)
105+* Quests: [[The City of Seven Waters]] ([[The Essence of Water]]: [[Uncut Support Gem]] Level 1)
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116-Author's Note: There is no meaningful difference in which zone you complete first. Completing the zones in the order you find them is recommended!
107+Use the Desert Map to travel to [[Keth]], an open desert-like area, inhabited by skeletal enemies, scarabs, golems and more. The Scarabs and beetles in Keth are lightning enchanted, so take care when encountering them.
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118-## Tomb of the Consort <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32">
109+Search Keth for the entrance to [[the Lost City]]. While doing so, you may encounter [[Kabala, Constrictor Queen]], an optional boss who rewards 2 Weapon Set Passive Skill Points if defeated.
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120-* Bosses: [[Asinia, the Praetor's Consort]]
121-* Quests: [[Sorrow Among Stones]]
111+## The Lost City <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32">
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123-The [[Tomb of the Consort]] is another underground zone and is home to [[Asinia, the Praetor's Consort]].
113+* Bosses: [[Risen Magi]] (Optional) , [[Risen Arbalest]] (Optional)
114+* Quests: [[The City of Seven Waters]] ([[The Essence of Water]]: [[Uncut Support Gem]] Level 1), [[Ancient Vows]] (Optional: [[Sun Clan Relic]])
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125-Search for and defeat Asinia, to acquire [[Asinia's Memorial Key Piece]].
116+[[The Lost City]] is an underground area with no quests or bosses. Progress forward and search for the Buried Shrines.
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127-## The Mausoleum <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32">
118+While searching for the [[Buried Shrines]] you may find a [[Kabala Clan Relic]]. It is recommended to clear either [[the Lost City]] or the [[Buried Shrines]] until you find it, to then eventually complete the [[Ancient Vows]] quest.
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129-* Bosses: [[Draven, the Eternal Praetor]]
130-* Quests: [[Sorrow Among Stones]]
120+## Buried Shrines <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32">
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132-The [[Mausoleum of the Praetor]] is another underground zone and is home to [[Draven, the Eternal Praetor]].
122+* Bosses: [[Azarian, The Forsaken Son]]
123+* Quests: [[The City of Seven Waters]] ([[The Essence of Water]]: [[Uncut Support Gem]] Level 1), [[Ancient Vows]] (Optional: [[Sun Clan Relic]])
124+* Points of Interest: Elemental Shrine (A Magic Rarity [[Ruby Ring]], [[Sapphire Ring]] or [[Topaz Ring]])
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134-Search for and defeat Draven, to acquire [[Draven's Memorial Key Piece]].
126+The [[Buried Shrines]] is another underground area and is home to [[Azarian, The Forsaken Son]]; a fire themed boss. Defeating Azarian requires strong positioning, timely dodge rolls and extra fire resistance.
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136-## Return to the Cemetery of the Eternals <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32">
128+Before fighting Azarian, players can search for the Elemental Shrine, a room which contains 3 Offerings. Choosing an Offering grants a resist ring.
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138-* NPCs: [[Lachlann the Lost]]
139-* Bosses: [[Lachlann of Endless Lament]]
140-* Quests: [[Sorrow Among Stones]], [[The Mysterious Shade]]
141-* Points of Interest: [[The Memorial Gate]]
130+Selecting the Offering of Fire for a [[Ruby Ring]] is recommended to gain extra fire resistance before battling Azarian.
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143-After acquiring both Memorial Key Pieces, return to the [[Cemetery of the Eternals]] and open the Memorial Gate near [[Lachlann the Lost]]. Follow Lachlann the Lost to his family's grave site, where he transforms into [[Lachlann of Endless Lament]].
132+In the four corners of Azarian's arena are large destructible pots that when destroyed, engulf a corner of the arena with burning ground. If all four pots are destroyed, a safe area is solely present in the centre of the arena. The burning ground can be mitigated with life regeneration or fire resistance, or avoided entirely by carefully positioning Azarian, to prevent his attacks from breaking the pots.
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145-Defeat [[Lachlann of Endless Lament]] and pick up [[Count Lachlann’s Ring]]. Head forward to the [[Hunting Ground]], take the waypoint to town, speak to [[Una]], and witness the revival of [[The Hooded One]].
134+After defeating Azarian, the entrance to the Water Goddess opens. Speak to [[the Water Goddess]], interact with the [[Everburning Cinders]], ignite the Goddess and loot [[The Essence of Water]] quest item. Return to [[the Ardura Caravan]] and speak to [[Zarka]] for an [[Uncut Support Gem]] Level 1.
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147-## Hunting Grounds <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32">
136+While searching for Azarian you may find a [[Kabala Clan Relic]]. It is recommended to clear either [[the Lost City]] or the [[Buried Shrines]] until you find it, to then eventually complete the [[Ancient Vows]] quest.
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149-* Bosses: [[The Crowbell]] (Optional) (2 Weapon Set Passive Skill Points)
150-* Quests: None
151-* Points of Interest: [[Freythorn]], [[Ogham Farmlands]]
138+## Valley of the Titans <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32">
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153-The [[Hunting Grounds]] is an open zone inhabited by extremely dangerous monsters, extra care is required to progress forward safely. [[The Crowbell]] is an optional boss that provides 2 Weapon Set Passive Skill Points if defeated.
140+* Bosses: [[Desiccated Lich]] (Optional), [[Quake Golem]] (Optional)
141+* Quests: [[A Crown of Stone]], [[Ancient Vows]] (Optional: 30% increased Charm Charges gained or 15% increased Mana Recovery from Flasks)
142+* Points of Interest: 3 Ancient Seals
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155-Connected to the Hunting Grounds are the [[Freythorn]] and the [[Ogham Farmlands]]. It is recommended to find the Freythorn first before progressing forward, as the optional boss inside will provide +30 Spirit and a Persistent Skill Gem.
144+Use the Desert Map to travel to the [[Valley of the Titans]], an open red-sanded zone, with colossal skeletal giants, skittering golems and more. Search the Valley for 3 Ancient Seals. Interacting with the third Ancient Seal opens the entrance to [[the Titan Grotto]]. The point of view zooms out as you approach its entrance.
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157-## Freythorn <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32">
146+While progressing through the zone, you can find a Relic Altar near the waypoint. Place the previously found [[Kabala Clan Relic]] and [[Sun Clan Relic]] into the Altar to choose between the following two character buffs:
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159-* Bosses: [[The King in the Mists]] ([[Gembloom Skull]]: +30 Spirit, [[Uncut Spirit Gem]] Level 4: Creates a Persistent Buff Skill Gem at Level 4)
160-* Quests: [[Ominous Altars]] (Optional) (A Normal Rarity [[Ruby Charm]], [[Sapphire Charm]] or [[Topaz Charm]])
161-* Points of Interest: 3 Ritual Altars
148+* 30% increased Charm Charges gained
149+* 15% increased Mana Recovery from Flasks
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163-Freythorn is hoisted above the Hunting Grounds, it is composed of narrow wooden walkways and filled with dangerous ritual enemies. This is home to the King in the Mists.
151+If you would like to change your buff you can always return to the Altar and select a different option.
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165-Search for the three Ritual Altars, interact with them, and defeat the newly spawned enemies to cleanse the Ritual.
153+## The Titan Grotto <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32">
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167-After cleansing three Ritual Altars, head to the top of the zone, in search of a much larger Ritual Altar. Clear the enemies surrounding it and interact with the larger Ritual Altar to begin the final Ritual, spawning another wave of monsters. Defeat the monsters and [[The King in the Mists]] spawns.
155+* Bosses: [[Zalmarath, the Colossus]]
156+* Quests: [[A Crown of Stone]] ([[The Flame Ruby]]: [[Uncut Support Gem]] Level 1)
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169-The King in the Mists is a multi-phase, physical, and chaos themed boss, with both ranged and melee abilities. During the fight, the King in the Mists will cast either a purple or red debuff on you.
158+[[The Titan Grotto]] is an underground zone inhabited by electrocuting bats, large spiders, goliaths, and more. Players need to search for and defeat Zalmarath, the Colossus; a physical themed boss.
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171-If the debuff is purple: keep moving to avoid being frozen.
160+During the fight, Zalmarath casts various arena-covering or arena-altering abilities. Players need to position carefully to avoid damage from either Zalmarath or the environmental dangers he activates. Search for the three Ritual Altars, interact with them, and defeat the newly spawned enemies to cleanse the Ritual.
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173-If the debuff is red: stand still to avoid being frozen. Standing still can be dangerous, so either maintain distance before the red debuff is cast, or, build up the boss's stagger bar and stun them when afflicted by the red debuff.
162+After defeating Zalmarath, loot [[the Flame Ruby]] quest item, return to [[the Ardura Caravan]] and speak to [[Zarka]] for an [[Uncut Support Gem]] Level 1 and [[the Horn of the Vastiri]] quest item. Afterwards, use the Desert Map to travel to [[the Halani Gates]]. Then, head to the top of [[the Ardura Caravan]] and Sound the Horn to clear the Sandstorm.
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175-After defeating the King in the Mists. Loot the Gembloom Skull and consume it for a +30 Spirit buff. Consuming the Gembloom Skull will also create an Uncut Spirit Gem Level 4, allowing you to create your first Persistent Buff Skill Gem. Head to town and speak to Finn, who will offer you a normal rarity Ruby, Sapphire, and Topaz Charm. Select one and progress further.
164+Once you've cleared the Sandstorm, speak to [[Sekhema Asala]] and use the Desert Map to travel to [[Deshar]].
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177-## Ogham Farmlands <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32">
166+## Deshar <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32">
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179-* Bosses: None
180-* Quests: [[The Lost Lute]] (Optional) (2 Weapon Set Passive Skill Points)
168+* Bosses: [[Rasp Scavenger]] (Optional)
169+* Quests: [[The Trail of Corruption]], [[Tradition's Toll]] (Optional: 2 Weapon Set Passive Skill Points)
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182-[[Ogham Farmlands]] is an open zone with an optional quest: The Lost Lute. To complete the Lost Lute: search for a hut containing Una’s Lute, Loot Una’s Lute, and speak to Una in Town to acquire 2 Weapon Set Passive Skill Points.
171+[[Deshar]] is an open zone, inhabited by undead enemies, poisonous vultures, porcupine goliaths and more. Search for the [[Path of Mourning]], and optionally for the Fallen Dekhara for 2 Weapon Set Passive Skill Points.
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184-## Ogham Village <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32">
173+After interacting with the Fallen Dekhara, you can loot the [[Final Letter]]. Return it to [[Shambrin]] in town for your reward.
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186-* Bosses: [[The Executioner]]
187-* Quests: [[The Trail of Corruption]] ([[Uncut Skill Gem]] Level 5), [[Finding the Forge]] (Optional) (Unlocks the Salvage Bench)
175+## Path of Mourning <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32">
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189-[[Ogham Village]] is a fiery village and contains the Executioner, a required boss to progress forward; and an optional but recommended quest, Finding the Forge which unlocks the Salvage Bench.
177+* Bosses: [[Risen Tale-woman]] (Optional)
178+* Quests: [[The Trail of Corruption]]
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191-To complete Finding the Forge: search for Renly’s [[Smithing Tools]] and bring them back to Renly in town.
180+The [[Path of Mourning]] is built above [[Deshar]], composed of interconnected rooms and narrow fortified walkways. There are no quests or bosses in this zone. Progress forward and search for [[the Spires of Deshar]].
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193-To complete [[the Trail of Corruption]], search for and defeat [[The Executioner]]. The Executioner is a physical and fire themed boss, with extremely lethal slam abilities. Pay careful attention to the Executioner's animations to either walk out of or Dodge Roll away from his abilities.
182+## The Spires of Deshar <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32">
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195-After defeating the Executioner, free the prisoner at the top of the platform, travel forward to the Courtyard, and take the Waypoint to town to speak to Leitis for an [[Uncut Skill Gem]] Level 5.
184+* Bosses: [[Tor Gul, the Defiler]]
185+* Quests: [[The Trail of Corruption]]
186+* Points of Interest: Sisters of Garukhan (Optional: +10% Lightning Resistance)
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197-## The Manor Ramparts <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32">
188+[[The Spires of Deshar]] is another elevated zone and is home to [[Tor Gul, the Defiler]]; a physical, fire and poison themed boss.
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199-* Quests: None
200-* Bosses: None
190+Search for and defeat [[Tor Gul, the Defiler]], then return to the Ardura Caravan, speak to Sekhema Asala, and use the Desert Map to travel to the Dreadnought.
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202-[[The Manor Ramparts]] is an open zone with no quests or bosses. Progress forward and search for the Oghman Manor.
192+Before leaving the zone, make sure to locate the Sisters of Garukhan. Interact with it to gain +10% Lightning Resistance.
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204-## Ogham Manor <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32">
194+## The Dreadnought <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32">
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206-* Bosses: [[Count Geonor]] (Unlock Act 2), [[Candlemass, the Living Rite]] ([[Candlemass’ Essence]]: Grants +20 to Maximum Life)
207-* Quests: [[The Mad Wolf of Ogham]]
196+* Bosses: [[Faridun Plaguebringer]] (Optional)
197+* Quests: [[The Trail of Corruption]]
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209-The [[Ogham Manor]] is a multi-floor indoor zone that contains Count Geonor, a required boss to progress forward; and an optional but recommended boss, Candlemass, that grants a +20 to Maximum Life buff.
199+[[The Dreadnought]] is a series of moving connected carts with no quests or bosses. Fight your way forward to the [[Dreadnought Vanguard]].
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211-[[Candlemass, the Living Rite]] is located on the first floor and is a fire themed boss, with both ranged and melee attacks.
201+Author's Note: Farming extra levels and upgrading gear in either [[the Dreadnought]] or the [[Dreadnought Vanguard]] is recommended due to the high monster density and the upcoming difficulty of the final act boss.
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213-[[Count Geonor]], is found on the final floor and is a multi-phase, physical and cold themed boss.
203+## Dreadnought Vanguard <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32">
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215-During the first phase, Count Geonor fights you in both human and wolf form. Upon lowering Count Geonor to below half health, he permanently transitions to wolf form and disappears into an arena-wide fog.
205+* Bosses: [[Jamanra, the Abomination]]
206+* Quests: [[The Trail of Corruption]]
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217-During the fog phase normal monsters spawn to provide flask charges. As the fog phase progresses, Count Geonor speaks various voice lines; and at the end of each voice line lunges at you from the fog.
208+The [[Dreadnought Vanguard]] is the final zone in Act 2. Continue to fight your way towards the lead cart, to begin the final battle with [[Jamanra, the Abomination]]; a physical and lightning themed boss.
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219-After the fog dissipates, Count Geonor returns in wolf form, with extra abilities. Carefully watch his animations and pay attention to arena-wide AoE abilities.
220-
221-After defeating Count Geonor, return to town and speak to the Hooded One, selecting the “Follow the Beast’s trail” dialogue option to progress to [Act 2](Act_2).
210+After defeating [[Jamanra, the Abomination]], [[Sekhema Asala]] appears, speak to her, so she can strike one final blow. Afterwards, return to [[the Ardura Caravan]], speak to [[the Hooded One]], and at last, to [[Sekhema Asala]], selecting the “Travel to the Sandswept Marsh” option to progress to [Act 3](Act_3).