IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Dezzic Burstbug
CategoryBeastsสัตว์ร้าย
IconEnemyResistanceFireWeak IconEnemyResistanceColdStrong
Spectre
Tagsbeast, expedition_monster, insect, MonsterStab_onhit_audio, physical_affinity, slow_movement
Packs
  • Dezzic Soldier, Dezzic Bombardier, Dezzic Burstbug, Dezzic Nettler
  • พลังชีวิต
    80%
    ค่าต้านทาน
    IconEnemyResistanceFire-30 IconEnemyResistanceCold75 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
    Damage
    80%
    ความแม่นยำ
    100%
    Attack Distance
    4 ~ 5
    {เวลาโจมตี}
    1.5 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    80%
    Model Size
    115%
    Type
    Expedition2HoneyAnt
    Metadata
    HoneyAntExpedition
    เลเวล
    68
    พลังชีวิต
    6,606
    Damage
    186
    ความเสียหายเวท
    186
    ความแม่นยำ
    2,502
    {เวลาโจมตี}
    1.5
    ค่าประสบการณ์
    22,907
    Minion Life
    5,544
    Minion Damage
    775
    Minion Armour
    2,413
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
    โจมตีพื้นฐาน
    Base Damage: 149224
    {เวลาโจมตี}: 1.5 {วิ}
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    CGEExpeditionHoneyAntHoney
    Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
    {เวลาร่าย}: 1 {วิ}
    ลดความเร็วในการเคลื่อนที่ 50%
    active skill area of effect radius +% final [0]
    base skill effect duration [6000]
    ground tar art variation [1003]
    GSExpeditionAntHoneyExplode
    Triggerable, Spell, Damage, AttackInPlace
    {เวลาร่าย}: 1 {วิ}
    สร้างความเสียหาย กายภาพ 111 ถึง 166.4
    แปลงความเสียหาย กายภาพ 20% เป็น เคออส
    action attack or cast time uses animation length [1]
    is area damage [1]
    spell maximum action distance +% [-92]

    Object Type

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueExpeditionNew/Expedition2/AntFaction/HoneyAntExpedition"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Dezzic Burstbug",
        life = 0.8,
        damage = 0.8,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 5,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "CGEExpeditionHoneyAntHoney",
            "GSExpeditionAntHoneyExplode",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGEExpeditionHoneyAntHoney"] = {
        name = "CGEExpeditionHoneyAntHoney",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
            "ground_tar_art_variation",
            "base_movement_velocity_+%",
        },
        levels = {
            [1] = {0, 6000, 1003, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSExpeditionAntHoneyExplode"] = {
        name = "GSExpeditionAntHoneyExplode",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "spell_maximum_action_distance_+%",
            "active_skill_base_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -92, 20, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
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