โกเซน จ้าวสนิมขบถ
| Spectre | N |
|---|---|
| Area | Rustbowl, Steppe |
| Tags | 2HSharpMetal_onhit_audio, construct, fast_movement, not_dex, not_int |
พลังชีวิต
250%
+100%
ค่าต้านทาน
Damage
288%
ความแม่นยำ
200%
ปะทะคริติคอล Chance
5%
Attack Distance
6 ~ 16
1.77 Second
Damage Spread
±20%
ค่าประสบการณ์
250%
Model Size
115%
Type
TheRustKingCRUEL
Metadata
TheRustKingBossMAP
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
65
พลังชีวิต
16,283
4,046
Damage
612
ความเสียหายเวท
612
ความแม่นยำ
3,342
1.77
ค่าประสบการณ์
53,768
Minion Life
15,705
Minion Damage
2,387
Minion Armour
8,092
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
RustKingMeleeClawSwipe
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
โจมตีพื้นฐาน
Base Damage: 489—734
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 85%
สร้างความเสียหาย โจมตี ลดลง อีก 15%
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [50]
RustKingMeleeWeaponSlash
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
โจมตีพื้นฐาน
Base Damage: 489—734
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 85%
สร้างความเสียหาย โจมตี ลดลง อีก 15%
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [50]
RustKingMeleeCombo
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
โจมตีพื้นฐาน
Base Damage: 489—734
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 85%
คูลดาวน์: 20 {วิ}
สร้างความเสียหาย โจมตี ลดลง อีก 15%
action attack or cast time uses animation length [1]
main hand base maximum attack distance [20]
monster penalty against minions damage +% final vs player minions [100]
RustKingMeleeComboTriggerGA
Triggerable, Attack, AttackInPlace
Base Damage: 489—734
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 80%
สร้างความเสียหาย โจมตี ลดลง อีก 20%
action attack or cast time uses animation length [1]
is area damage [1]
RustKingClawCascadeGA
Triggerable, Attack, AttackInPlace
Base Damage: 489—734
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 140%
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 40%
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [120]
RustKingClawCascadeEDS
Triggerable, Attack, AttackInPlace
Base Damage: 489—734
โอกาสปะทะคริติคอล: 5%
base cannot be blocked [1]
is area damage [1]
RustKingBossSummonSkeleton
Spell, Multicastable, Triggerable, AttackInPlace
action attack or cast time uses animation length [1]
alternate minion [1011]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monster rarity [0]
summoned monsters are minions [1]
RustKingBossSummonSkeletonsGT
Spell, Triggerable, AttackInPlace
คูลดาวน์: 3 {วิ}
action attack or cast time uses animation length [1]
RustKingHurricaneProjectile
Triggerable, Attack, AttackInPlace
Base Damage: 489—734
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 230%
คูลดาวน์: 15 {วิ}
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 130%
เจาะทะลุ ทุกเป้าหมาย
action attack or cast time uses animation length [1]
attack maximum action distance + [90]
base is projectile [1]
base skill can be avoided by dodge roll [1]
monster penalty against minions damage +% final vs player minions [80]
projectile uses contact direction [1]
projectile uses contact position [1]
RustKingHurricaneEAS
คูลดาวน์: 15 {วิ}
action attack or cast time uses animation length [1]
RustKingHurricaneTriggerGS
Triggerable, Spell, Damage, AttackInPlace
โอกาสปะทะคริติคอล: 5%
action attack or cast time uses animation length [1]
base cannot be blocked [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
RustKingSwordRainEAA
คูลดาวน์: 7 {วิ}
action attack or cast time uses animation length [1]
RustKingSwordRainTriggerGS
Triggerable, Attack, AttackInPlace
Base Damage: 489—734
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 35%
สร้างความเสียหาย โจมตี ลดลง อีก 65%
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [80]
RustKingClawCascadeGTMedium
Spell, Triggerable, AttackInPlace
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [60]
RustKingClawCascadeGTFar
Spell, Triggerable, AttackInPlace
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [60]
RustKingComboGTNear
Spell, Triggerable, AttackInPlace
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [60]
RustKingComboGTMedium
Spell, Triggerable, AttackInPlace
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [60]
RustKingComboGTFar
Spell, Triggerable, AttackInPlace
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [60]
RustKingClawCascadeEDSMedium
Triggerable, Attack, AttackInPlace
Base Damage: 489—734
โอกาสปะทะคริติคอล: 5%
base cannot be blocked [1]
is area damage [1]
RustKingClawCascadeEDSFar
Triggerable, Attack, AttackInPlace
Base Damage: 489—734
โอกาสปะทะคริติคอล: 5%
base cannot be blocked [1]
is area damage [1]
RustKingComboEDSNear
Triggerable, Attack, AttackInPlace
Base Damage: 489—734
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 130%
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 30%
base cannot be blocked [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
RustKingComboEDSMedium
Triggerable, Attack, AttackInPlace
Base Damage: 489—734
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 130%
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 30%
base cannot be blocked [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
RustKingComboEDSFar
Triggerable, Attack, AttackInPlace
Base Damage: 489—734
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 130%
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 30%
base cannot be blocked [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
RustKingComboEDSExtended
Triggerable, Attack, AttackInPlace
Base Damage: 489—734
โอกาสปะทะคริติคอล: 5%
base cannot be blocked [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
RustKingComboGTExtended
Spell, Triggerable, AttackInPlace
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [60]
TBRustKingBeam
Spell, Triggerable, Attack, Damage, AttackInPlace
Base Damage: 489—734
โอกาสปะทะคริติคอล: 7%
สร้างสถานะ ช็อค ต่อศัตรูราวกับสร้างความเสียหาย เพิ่มขึ้น อีก 150%
action attack or cast time uses animation length [1]
base cannot be blocked [1]
GSRustKingLightningNova
Triggerable, Spell, Damage, AttackInPlace
โอกาสปะทะคริติคอล: 6%
สกิลที่เสริม มีโอกาสสร้างสถานะ ช็อค เพิ่มขึ้น 100%
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"
Positioned
{
force_placement = true
}
Stats
{
set_monster_delay_item_drops_millis = 1950
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"
Functions
{
MeshToPhysics =
"
HideMeshSegments( RustKing_mesh|HandShards_R|HandShards_RShape );
AddAttachedObjectToBones( 'Metadata/Monsters/RustKing/Attachments/WeaponShard1.ao', Shard_1_jntBnd );
AddAttachedObjectToBones( 'Metadata/Monsters/RustKing/Attachments/WeaponShard2.ao', Shard_2_jntBnd );
AddAttachedObjectToBones( 'Metadata/Monsters/RustKing/Attachments/WeaponShard3.ao', Shard_3_jntBnd );
AddAttachedObjectToBones( 'Metadata/Monsters/RustKing/Attachments/WeaponShard4.ao', ShardAxe_jntBnd );
"
PhysicsToMesh =
"
ShowMeshSegments( RustKing_mesh|HandShards_R|HandShards_RShape );
DetachAllOfType( 'Metadata/Monsters/RustKing/Attachments/WeaponShard1.ao' );
DetachAllOfType( 'Metadata/Monsters/RustKing/Attachments/WeaponShard2.ao' );
DetachAllOfType( 'Metadata/Monsters/RustKing/Attachments/WeaponShard3.ao' );
DetachAllOfType( 'Metadata/Monsters/RustKing/Attachments/WeaponShard4.ao' );
"
}
BaseEvents
{
//AddEffectPack( Metadata/Effects/Spells/monsters_effects/Act1_FOUR/RustKing/body_fx/weapon_hand.epk );
on_construction_complete =
"
HideMeshSegments( RustKing_mesh|HandShards_R|HandShards_RShape );
IfAlive(
{
Delay( 0.3,
{
AddAttached( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/RustKing/body_fx/orb.ao', ShardAxe_jntBnd );
} );
Delay( 0.3,
{
PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/RustKing/body_fx/orb.ao', idle );
} );
}, { HideAllMeshSegments(); } );
"
}
Animated
{
on_combo_01 =
"
Call( PhysicsToMesh );
PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/RustKing/body_fx/orb.ao', end );
"
on_end_combo_01 =
"
Call( MeshToPhysics );
PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/RustKing/body_fx/orb.ao', idle );
"
on_claw_cascade_01 =
"
Call( PhysicsToMesh );
Delay( 1.4,
{
PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/RustKing/body_fx/orb.ao', end );
} );
"
on_end_claw_cascade_01 =
"
Call( MeshToPhysics );
PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/RustKing/body_fx/orb.ao', idle );
"
on_event_orb_diss1_for_hurricane_01 = "PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/RustKing/body_fx/orb.ao', end );"
on_event_orb_swap1_for_hurricane_01 =
"
DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/RustKing/body_fx/orb.ao' );
AddAttached( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/RustKing/body_fx/orb.ao', hurricane_orb );
PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/RustKing/body_fx/orb.ao', idle );
"
on_event_orb_diss2_for_hurricane_01 = "PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/RustKing/body_fx/orb.ao', end );"
on_event_orb_swap2_for_hurricane_01 =
"
DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/RustKing/body_fx/orb.ao' );
AddAttached( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/RustKing/body_fx/orb.ao', ShardAxe_jntBnd );
PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/RustKing/body_fx/orb.ao', idle );
"
on_sword_rain_01 = "PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/RustKing/body_fx/orb.ao', end );"
on_end_sword_rain_01 = "PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/RustKing/body_fx/orb.ao', idle );"
on_event_bang_for_death_01 =
"
PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/RustKing/body_fx/orb.ao', end );
HideAllMeshSegments();
"
on_death_01 = "Call( PhysicsToMesh );"
on_combo_01 = "PlayTextAudio( RustKingSpecialA, 'Metadata/Monsters/RustKing/TheRustKingBossMAP' );"
on_hurricane_01 = "PlayTextAudio( RustKingSpecialBRandom, 'Metadata/Monsters/RustKing/TheRustKingBossMAP' );"
on_sword_summon_01 = "PlayTextAudio( RustKingSwordSummon, 'Metadata/Monsters/RustKing/TheRustKingBossMAP' );"
}
Preload
{
preload_epk = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/RustKing/body_fx/RustKingSpawnedMonster.epk"
preload_animated_object = "Metadata/Terrain/Gallows/Act1/1_5/Objects/TheRustKingInert.ao"
preload_environment = "G1_5_boss_defeat"
}
GlobalAudioParamEvents
{
life_percent_param = "RustKingLifePercentage"
life_percent_is_boolean = true
player_in_range_param = "RustKingInRange"
range = 170
}
Render
{
use_ao_lights = true
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/RustKing/TheRustKingBossMAP"] = {
name = "Gozen, Rebellious Rustlord",
life = 2.5,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 2.88,
damageSpread = 0.2,
attackTime = 1.77,
attackRange = 16,
accuracy = 2,
skillList = {
"RustKingBossSummonSkeleton",
"GSRustKingLightningNova",
"TBRustKingBeam",
"RustKingBossSummonSkeletonsGT",
"RustKingSwordRainEAA",
"RustKingSwordRainTriggerGS",
"RustKingClawCascadeGTMedium",
"RustKingClawCascadeGTFar",
"RustKingComboGTNear",
"RustKingComboGTMedium",
"RustKingComboGTFar",
"RustKingComboGTExtended",
"RustKingHurricaneTriggerGS",
"RustKingClawCascadeEAA",
"RustKingClawCascadeGA",
"RustKingClawCascadeEDS",
"RustKingClawCascadeEDSMedium",
"RustKingClawCascadeEDSFar",
"RustKingComboEDSNear",
"RustKingComboEDSMedium",
"RustKingComboEDSFar",
"RustKingComboEDSExtended",
"RustKingHurricaneProjectile",
"RustKingHurricaneEAS",
"RustKingMeleeClawSwipe",
"RustKingMeleeWeaponSlash",
"RustKingMeleeCombo",
"RustKingMeleeComboTriggerGA",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["RustKingBossSummonSkeleton"] = {
name = "RustKingBossSummonSkeleton",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"summoned_monster_rarity",
"number_of_monsters_to_summon",
"alternate_minion",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0, 1, 1011, -99, levelRequirement = 6, statInterpolation = {1}, cost = { }, },
[2] = {1, 1, 1011, -99, levelRequirement = 46, statInterpolation = {1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSRustKingLightningNova"] = {
name = "GSRustKingLightningNova",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"shock_chance_+%",
"is_area_damage",
},
levels = {
[1] = {0.5, 1.5, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TBRustKingBeam"] = {
name = "TBRustKingBeam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"active_skill_shock_as_though_damage_+%_final",
"action_attack_or_cast_time_uses_animation_length",
"base_cannot_be_blocked",
},
levels = {
[1] = {0.5, 1.5, 150, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["RustKingBossSummonSkeletonsGT"] = {
name = "RustKingBossSummonSkeletonsGT",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 6, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["RustKingSwordRainEAA"] = {
name = "RustKingSwordRainEAA",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 6, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["RustKingSwordRainTriggerGS"] = {
name = "RustKingSwordRainTriggerGS",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {80, baseMultiplier = 0.35, levelRequirement = 6, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["RustKingClawCascadeGTMedium"] = {
name = "RustKingClawCascadeGTMedium",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {60, levelRequirement = 6, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["RustKingClawCascadeGTFar"] = {
name = "RustKingClawCascadeGTFar",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {60, levelRequirement = 6, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["RustKingComboGTNear"] = {
name = "RustKingComboGTNear",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {60, levelRequirement = 6, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["RustKingComboGTMedium"] = {
name = "RustKingComboGTMedium",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {60, levelRequirement = 6, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["RustKingComboGTFar"] = {
name = "RustKingComboGTFar",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {60, levelRequirement = 6, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["RustKingComboGTExtended"] = {
name = "RustKingComboGTExtended",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {60, levelRequirement = 6, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["RustKingHurricaneTriggerGS"] = {
name = "RustKingHurricaneTriggerGS",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
"base_cannot_be_blocked",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 6, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["RustKingClawCascadeEAA"] = {
name = "RustKingClawCascadeEAA",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {40, levelRequirement = 6, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["RustKingClawCascadeGA"] = {
name = "RustKingClawCascadeGA",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {120, baseMultiplier = 1.4, levelRequirement = 6, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["RustKingClawCascadeEDS"] = {
name = "RustKingClawCascadeEDS",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.67,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"base_cannot_be_blocked",
},
levels = {
[1] = {levelRequirement = 6, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["RustKingClawCascadeEDSMedium"] = {
name = "RustKingClawCascadeEDSMedium",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.67,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"base_cannot_be_blocked",
},
levels = {
[1] = {levelRequirement = 6, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["RustKingClawCascadeEDSFar"] = {
name = "RustKingClawCascadeEDSFar",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.67,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"base_cannot_be_blocked",
},
levels = {
[1] = {levelRequirement = 6, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["RustKingComboEDSNear"] = {
name = "RustKingComboEDSNear",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.67,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"base_cannot_be_blocked",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {baseMultiplier = 1.3, levelRequirement = 6, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["RustKingComboEDSMedium"] = {
name = "RustKingComboEDSMedium",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.67,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"base_cannot_be_blocked",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {baseMultiplier = 1.3, levelRequirement = 6, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["RustKingComboEDSFar"] = {
name = "RustKingComboEDSFar",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.67,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"base_cannot_be_blocked",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {baseMultiplier = 1.3, levelRequirement = 6, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["RustKingComboEDSExtended"] = {
name = "RustKingComboEDSExtended",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.67,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"base_cannot_be_blocked",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {levelRequirement = 6, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["RustKingHurricaneProjectile"] = {
name = "RustKingHurricaneProjectile",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"base_is_projectile",
"projectile_uses_contact_position",
"projectile_uses_contact_direction",
"always_pierce",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {90, 80, baseMultiplier = 2.3, levelRequirement = 6, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["RustKingHurricaneEAS"] = {
name = "RustKingHurricaneEAS",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 6, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["RustKingMeleeClawSwipe"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {50, baseMultiplier = 0.85, levelRequirement = 6, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["RustKingMeleeWeaponSlash"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {50, baseMultiplier = 0.85, levelRequirement = 6, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["RustKingMeleeCombo"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"main_hand_base_maximum_attack_distance",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {20, 100, baseMultiplier = 0.85, levelRequirement = 6, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["RustKingMeleeComboTriggerGA"] = {
name = "RustKingMeleeComboTriggerGA",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {baseMultiplier = 0.8, levelRequirement = 6, statInterpolation = {}, cost = { }, },
},
}
i am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
| Family | MonsterActBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
โกเซน จ้าวสนิมขบถ
ชีวิตประดิษฐ์i am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
Gozen, Rebellious Rustlord
| Spectre | N |
|---|---|
| Tags | 2HSharpMetal_onhit_audio, construct, fast_movement, not_dex, not_int |
พลังชีวิต
250%
+100%
ค่าต้านทาน
Damage
288%
ความแม่นยำ
200%
ปะทะคริติคอล Chance
5%
Attack Distance
6 ~ 16
1.77 Second
Damage Spread
±20%
ค่าประสบการณ์
250%
Model Size
115%
Type
TheRustKingSTANDALONE
Metadata
TheRustKingBossSTANDALONE
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
19,393
4,826
Damage
671
ความเสียหายเวท
671
ความแม่นยำ
3,753
1.77
ค่าประสบการณ์
71,585
Minion Life
17,325
Minion Damage
2,790
Minion Armour
9,652
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
RustKingMeleeClawSwipe
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
โจมตีพื้นฐาน
Base Damage: 537—806
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 85%
สร้างความเสียหาย โจมตี ลดลง อีก 15%
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [50]
RustKingMeleeWeaponSlash
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
โจมตีพื้นฐาน
Base Damage: 537—806
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 85%
สร้างความเสียหาย โจมตี ลดลง อีก 15%
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [50]
RustKingMeleeCombo
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
โจมตีพื้นฐาน
Base Damage: 537—806
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 85%
คูลดาวน์: 20 {วิ}
สร้างความเสียหาย โจมตี ลดลง อีก 15%
action attack or cast time uses animation length [1]
main hand base maximum attack distance [20]
monster penalty against minions damage +% final vs player minions [100]
RustKingMeleeComboTriggerGA
Triggerable, Attack, AttackInPlace
Base Damage: 537—806
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 80%
สร้างความเสียหาย โจมตี ลดลง อีก 20%
action attack or cast time uses animation length [1]
is area damage [1]
RustKingClawCascadeGA
Triggerable, Attack, AttackInPlace
Base Damage: 537—806
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 140%
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 40%
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [120]
RustKingClawCascadeEDS
Triggerable, Attack, AttackInPlace
Base Damage: 537—806
โอกาสปะทะคริติคอล: 5%
base cannot be blocked [1]
is area damage [1]
RustKingBossSummonSkeleton
Spell, Multicastable, Triggerable, AttackInPlace
action attack or cast time uses animation length [1]
alternate minion [1011]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monster rarity [0]
summoned monsters are minions [1]
RustKingBossSummonSkeletonsGT
Spell, Triggerable, AttackInPlace
คูลดาวน์: 3 {วิ}
action attack or cast time uses animation length [1]
RustKingHurricaneProjectile
Triggerable, Attack, AttackInPlace
Base Damage: 537—806
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 230%
คูลดาวน์: 15 {วิ}
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 130%
เจาะทะลุ ทุกเป้าหมาย
action attack or cast time uses animation length [1]
attack maximum action distance + [90]
base is projectile [1]
base skill can be avoided by dodge roll [1]
monster penalty against minions damage +% final vs player minions [80]
projectile uses contact direction [1]
projectile uses contact position [1]
RustKingHurricaneEAS
คูลดาวน์: 15 {วิ}
action attack or cast time uses animation length [1]
RustKingHurricaneTriggerGS
Triggerable, Spell, Damage, AttackInPlace
โอกาสปะทะคริติคอล: 5%
action attack or cast time uses animation length [1]
base cannot be blocked [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
RustKingSwordRainEAA
คูลดาวน์: 7 {วิ}
action attack or cast time uses animation length [1]
RustKingSwordRainTriggerGS
Triggerable, Attack, AttackInPlace
Base Damage: 537—806
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 35%
สร้างความเสียหาย โจมตี ลดลง อีก 65%
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [80]
RustKingClawCascadeGTMedium
Spell, Triggerable, AttackInPlace
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [60]
RustKingClawCascadeGTFar
Spell, Triggerable, AttackInPlace
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [60]
RustKingComboGTNear
Spell, Triggerable, AttackInPlace
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [60]
RustKingComboGTMedium
Spell, Triggerable, AttackInPlace
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [60]
RustKingComboGTFar
Spell, Triggerable, AttackInPlace
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [60]
RustKingClawCascadeEDSMedium
Triggerable, Attack, AttackInPlace
Base Damage: 537—806
โอกาสปะทะคริติคอล: 5%
base cannot be blocked [1]
is area damage [1]
RustKingClawCascadeEDSFar
Triggerable, Attack, AttackInPlace
Base Damage: 537—806
โอกาสปะทะคริติคอล: 5%
base cannot be blocked [1]
is area damage [1]
RustKingComboEDSNear
Triggerable, Attack, AttackInPlace
Base Damage: 537—806
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 130%
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 30%
base cannot be blocked [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
RustKingComboEDSMedium
Triggerable, Attack, AttackInPlace
Base Damage: 537—806
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 130%
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 30%
base cannot be blocked [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
RustKingComboEDSFar
Triggerable, Attack, AttackInPlace
Base Damage: 537—806
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 130%
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 30%
base cannot be blocked [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
RustKingComboEDSExtended
Triggerable, Attack, AttackInPlace
Base Damage: 537—806
โอกาสปะทะคริติคอล: 5%
base cannot be blocked [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
RustKingComboGTExtended
Spell, Triggerable, AttackInPlace
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [60]
TBRustKingBeam
Spell, Triggerable, Attack, Damage, AttackInPlace
Base Damage: 537—806
โอกาสปะทะคริติคอล: 7%
สร้างสถานะ ช็อค ต่อศัตรูราวกับสร้างความเสียหาย เพิ่มขึ้น อีก 150%
action attack or cast time uses animation length [1]
base cannot be blocked [1]
GSRustKingLightningNova
Triggerable, Spell, Damage, AttackInPlace
โอกาสปะทะคริติคอล: 6%
สกิลที่เสริม มีโอกาสสร้างสถานะ ช็อค เพิ่มขึ้น 100%
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBaseStandAlone"
Stats
{
set_monster_delay_item_drops_millis = 1950
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBaseStandAlone"
Functions
{
MeshToPhysics =
"
HideMeshSegments( RustKing_mesh|HandShards_R|HandShards_RShape );
AddAttachedObjectToBones( 'Metadata/Monsters/RustKing/Attachments/WeaponShard1.ao', Shard_1_jntBnd );
AddAttachedObjectToBones( 'Metadata/Monsters/RustKing/Attachments/WeaponShard2.ao', Shard_2_jntBnd );
AddAttachedObjectToBones( 'Metadata/Monsters/RustKing/Attachments/WeaponShard3.ao', Shard_3_jntBnd );
AddAttachedObjectToBones( 'Metadata/Monsters/RustKing/Attachments/WeaponShard4.ao', ShardAxe_jntBnd );
"
PhysicsToMesh =
"
ShowMeshSegments( RustKing_mesh|HandShards_R|HandShards_RShape );
DetachAllOfType( 'Metadata/Monsters/RustKing/Attachments/WeaponShard1.ao' );
DetachAllOfType( 'Metadata/Monsters/RustKing/Attachments/WeaponShard2.ao' );
DetachAllOfType( 'Metadata/Monsters/RustKing/Attachments/WeaponShard3.ao' );
DetachAllOfType( 'Metadata/Monsters/RustKing/Attachments/WeaponShard4.ao' );
"
}
BaseEvents
{
//AddEffectPack( Metadata/Effects/Spells/monsters_effects/Act1_FOUR/RustKing/body_fx/weapon_hand.epk );
on_construction_complete =
"
HideMeshSegments( RustKing_mesh|HandShards_R|HandShards_RShape );
IfAlive(
{
Delay( 0.3,
{
AddAttached( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/RustKing/body_fx/orb.ao', ShardAxe_jntBnd );
} );
Delay( 0.3,
{
PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/RustKing/body_fx/orb.ao', idle );
} );
}, { HideAllMeshSegments(); } );
"
}
Animated
{
on_combo_01 =
"
Call( PhysicsToMesh );
PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/RustKing/body_fx/orb.ao', end );
"
on_end_combo_01 =
"
Call( MeshToPhysics );
PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/RustKing/body_fx/orb.ao', idle );
"
on_claw_cascade_01 =
"
Call( PhysicsToMesh );
Delay( 1.4,
{
PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/RustKing/body_fx/orb.ao', end );
} );
"
on_end_claw_cascade_01 =
"
Call( MeshToPhysics );
PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/RustKing/body_fx/orb.ao', idle );
"
on_event_orb_diss1_for_hurricane_01 = "PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/RustKing/body_fx/orb.ao', end );"
on_event_orb_swap1_for_hurricane_01 =
"
DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/RustKing/body_fx/orb.ao' );
AddAttached( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/RustKing/body_fx/orb.ao', hurricane_orb );
PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/RustKing/body_fx/orb.ao', idle );
"
on_event_orb_diss2_for_hurricane_01 = "PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/RustKing/body_fx/orb.ao', end );"
on_event_orb_swap2_for_hurricane_01 =
"
DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/RustKing/body_fx/orb.ao' );
AddAttached( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/RustKing/body_fx/orb.ao', ShardAxe_jntBnd );
PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/RustKing/body_fx/orb.ao', idle );
"
on_sword_rain_01 = "PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/RustKing/body_fx/orb.ao', end );"
on_end_sword_rain_01 = "PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/RustKing/body_fx/orb.ao', idle );"
on_event_bang_for_death_01 =
"
PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/RustKing/body_fx/orb.ao', end );
HideAllMeshSegments();
"
on_death_01 = "Call( PhysicsToMesh );"
on_combo_01 = "PlayTextAudio( RustKingSpecialA, 'Metadata/Monsters/RustKing/TheRustKingBossMAP' );"
on_hurricane_01 = "PlayTextAudio( RustKingSpecialBRandom, 'Metadata/Monsters/RustKing/TheRustKingBossMAP' );"
on_sword_summon_01 = "PlayTextAudio( RustKingSwordSummon, 'Metadata/Monsters/RustKing/TheRustKingBossMAP' );"
}
Preload
{
preload_epk = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/RustKing/body_fx/RustKingSpawnedMonster.epk"
preload_animated_object = "Metadata/Terrain/Gallows/Act1/1_5/Objects/TheRustKingInert.ao"
preload_environment = "G1_5_boss_defeat"
}
GlobalAudioParamEvents
{
life_percent_param = "RustKingLifePercentage"
life_percent_is_boolean = true
player_in_range_param = "RustKingInRange"
range = 170
}
Render
{
use_ao_lights = true
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/RustKing/TheRustKingBossSTANDALONE"] = {
name = "Gozen, Rebellious Rustlord",
life = 2.5,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 2.88,
damageSpread = 0.2,
attackTime = 1.77,
attackRange = 16,
accuracy = 2,
skillList = {
"RustKingBossSummonSkeleton",
"GSRustKingLightningNova",
"TBRustKingBeam",
"RustKingBossSummonSkeletonsGT",
"RustKingSwordRainEAA",
"RustKingSwordRainTriggerGS",
"RustKingClawCascadeGTMedium",
"RustKingClawCascadeGTFar",
"RustKingComboGTNear",
"RustKingComboGTMedium",
"RustKingComboGTFar",
"RustKingComboGTExtended",
"RustKingHurricaneTriggerGS",
"RustKingClawCascadeEAA",
"RustKingClawCascadeGA",
"RustKingClawCascadeEDS",
"RustKingClawCascadeEDSMedium",
"RustKingClawCascadeEDSFar",
"RustKingComboEDSNear",
"RustKingComboEDSMedium",
"RustKingComboEDSFar",
"RustKingComboEDSExtended",
"RustKingHurricaneProjectile",
"RustKingHurricaneEAS",
"RustKingMeleeClawSwipe",
"RustKingMeleeWeaponSlash",
"RustKingMeleeCombo",
"RustKingMeleeComboTriggerGA",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["RustKingBossSummonSkeleton"] = {
name = "RustKingBossSummonSkeleton",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"summoned_monster_rarity",
"number_of_monsters_to_summon",
"alternate_minion",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0, 1, 1011, -99, levelRequirement = 6, statInterpolation = {1}, cost = { }, },
[2] = {1, 1, 1011, -99, levelRequirement = 46, statInterpolation = {1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSRustKingLightningNova"] = {
name = "GSRustKingLightningNova",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"shock_chance_+%",
"is_area_damage",
},
levels = {
[1] = {0.5, 1.5, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TBRustKingBeam"] = {
name = "TBRustKingBeam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"active_skill_shock_as_though_damage_+%_final",
"action_attack_or_cast_time_uses_animation_length",
"base_cannot_be_blocked",
},
levels = {
[1] = {0.5, 1.5, 150, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["RustKingBossSummonSkeletonsGT"] = {
name = "RustKingBossSummonSkeletonsGT",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 6, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["RustKingSwordRainEAA"] = {
name = "RustKingSwordRainEAA",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 6, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["RustKingSwordRainTriggerGS"] = {
name = "RustKingSwordRainTriggerGS",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {80, baseMultiplier = 0.35, levelRequirement = 6, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["RustKingClawCascadeGTMedium"] = {
name = "RustKingClawCascadeGTMedium",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {60, levelRequirement = 6, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["RustKingClawCascadeGTFar"] = {
name = "RustKingClawCascadeGTFar",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {60, levelRequirement = 6, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["RustKingComboGTNear"] = {
name = "RustKingComboGTNear",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {60, levelRequirement = 6, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["RustKingComboGTMedium"] = {
name = "RustKingComboGTMedium",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {60, levelRequirement = 6, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["RustKingComboGTFar"] = {
name = "RustKingComboGTFar",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {60, levelRequirement = 6, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["RustKingComboGTExtended"] = {
name = "RustKingComboGTExtended",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {60, levelRequirement = 6, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["RustKingHurricaneTriggerGS"] = {
name = "RustKingHurricaneTriggerGS",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
"base_cannot_be_blocked",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 6, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["RustKingClawCascadeEAA"] = {
name = "RustKingClawCascadeEAA",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {40, levelRequirement = 6, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["RustKingClawCascadeGA"] = {
name = "RustKingClawCascadeGA",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {120, baseMultiplier = 1.4, levelRequirement = 6, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["RustKingClawCascadeEDS"] = {
name = "RustKingClawCascadeEDS",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.67,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"base_cannot_be_blocked",
},
levels = {
[1] = {levelRequirement = 6, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["RustKingClawCascadeEDSMedium"] = {
name = "RustKingClawCascadeEDSMedium",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.67,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"base_cannot_be_blocked",
},
levels = {
[1] = {levelRequirement = 6, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["RustKingClawCascadeEDSFar"] = {
name = "RustKingClawCascadeEDSFar",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.67,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"base_cannot_be_blocked",
},
levels = {
[1] = {levelRequirement = 6, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["RustKingComboEDSNear"] = {
name = "RustKingComboEDSNear",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.67,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"base_cannot_be_blocked",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {baseMultiplier = 1.3, levelRequirement = 6, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["RustKingComboEDSMedium"] = {
name = "RustKingComboEDSMedium",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.67,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"base_cannot_be_blocked",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {baseMultiplier = 1.3, levelRequirement = 6, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["RustKingComboEDSFar"] = {
name = "RustKingComboEDSFar",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.67,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"base_cannot_be_blocked",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {baseMultiplier = 1.3, levelRequirement = 6, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["RustKingComboEDSExtended"] = {
name = "RustKingComboEDSExtended",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.67,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"base_cannot_be_blocked",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {levelRequirement = 6, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["RustKingHurricaneProjectile"] = {
name = "RustKingHurricaneProjectile",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"base_is_projectile",
"projectile_uses_contact_position",
"projectile_uses_contact_direction",
"always_pierce",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {90, 80, baseMultiplier = 2.3, levelRequirement = 6, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["RustKingHurricaneEAS"] = {
name = "RustKingHurricaneEAS",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 6, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["RustKingMeleeClawSwipe"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {50, baseMultiplier = 0.85, levelRequirement = 6, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["RustKingMeleeWeaponSlash"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {50, baseMultiplier = 0.85, levelRequirement = 6, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["RustKingMeleeCombo"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"main_hand_base_maximum_attack_distance",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {20, 100, baseMultiplier = 0.85, levelRequirement = 6, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["RustKingMeleeComboTriggerGA"] = {
name = "RustKingMeleeComboTriggerGA",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {baseMultiplier = 0.8, levelRequirement = 6, statInterpolation = {}, cost = { }, },
},
}
i am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
| Family | MonsterActBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.