อาวุธขวา

Right Weapon
Spectre | N |
---|---|
Tags | bone_armour, construct, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
พลังชีวิต
100%
ค่าต้านทาน




Damage
67%
ความแม่นยำ
100%
ปะทะคริติคอล Chance
5%
Attack Distance
6 ~ 6
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
100%
Model Size
100%
Type
InvisibleFireDamageRange
Metadata
DeliriumBossRightWeapon
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
7,757
2,413
Damage
156
ความเสียหายเวท
156
ความแม่นยำ
2,464
1.5
ค่าประสบการณ์
28,634
Minion Life
6,930
Minion Damage
649
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DeliriumGroundWeaponRightAttack
Triggerable, Attack
Base Damage: 125–187
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 40%
การปะทะของคุณ ไม่สามารถสร้างสถานะ สตัน ต่อศัตรูได้
สร้างความเสียหาย โจมตี ลดลง อีก 60%
corrupted blood on hit % average damage to deal per minute per stack [200]
corrupted blood on hit duration [3000]
corrupted blood on hit num stacks [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Positioned { collision_hull_type = "projectile" blocking = false } Stats { immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_item_drop_slots = 0 untargetable_by_enemy_monster_ai = 1 set_monster_do_not_fracture = 1 set_max_frenzy_charges = 0 set_max_power_charges = 0 set_max_endurance_charges = 0 base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 set_monster_no_beyond_portal = 1 set_immune_to_cheats = 1 set_cannot_be_afflicted = 1 } Life { corpse_usable = false } Animated { animated_object = "Metadata/Monsters/LeagueAffliction/Demons/FinalBossDeathZones/R_sword_Volatile.ao" } BaseEvents { on_construction_complete = "PlayAnimation( R_sword_volatile_emerge01 ); QueueAnimation( R_sword_volatile_spin );" } DiesAfterTime { } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Targetable { no_highlight = true targetable = false }
-- src\Data\Spectres.lua minions["Metadata/Monsters/InvisibleFire/DeliriumBossRightWeapon"] = { name = "Right Weapon", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.67, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "DeliriumGroundWeaponRightAttack", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DeliriumGroundWeaponRightAttack"] = { name = "DeliriumGroundWeaponRightAttack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "corrupted_blood_on_hit_num_stacks", "corrupted_blood_on_hit_duration", "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack", "is_area_damage", "cannot_stun", }, levels = { [1] = {1, 3000, 200, baseMultiplier = 0.4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.