ทอร์คอล เด็กสะอื้น
Torcall, Sobbing Child
SpectreY
Tags2HBluntWood_onhit_audio, ghost, ghost_blood, immobile, not_str
พลังชีวิต
100%
Energy Shield From Life
25%
การหลบหลีก
+50%
Ailment Threshold
%
ค่าต้านทาน
0 0 0 0
Damage
100%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 8
Attack Time
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
100%
Model Size
100%
Type
BitterGuyChildGhost
Metadata
BitterGuyChild2Surge
เลเวล
68
พลังชีวิต
7,757
เกราะ
3,451
การหลบหลีก
716
Energy Shield
1,939
Damage
233
ความเสียหายเวท
233
ความแม่นยำ
1,090
Attack Time
1.5
ค่าประสบการณ์
28,634
BitterGuyChildSwim
BitterGuyChildDamage
Triggerable, Spell, Damage
โอกาสคริติคอล: 5%
{เวลาร่าย}: 1 {วิ}
สร้างความเสียหาย กายภาพ 22.36 ถึง 33.54
base skill effect duration [2000]
is area damage [1]
CGEBitterGuyColdGroundDegen
Spell, Area, Damage, Triggerable, Duration, AreaSpell
{เวลาร่าย}: 1 {วิ}
สร้างความเสียหาย น้ำแข็ง พื้นฐาน 27.6 ต่อวินาที
เพิ่มจำนวนค่าของสถานะ หนาวเย็น ที่สร้าง อีก 100%
active skill area of effect radius +% final [-30]
base skill effect duration [30000]
ground maelstrom art variation [1010]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Positioned
{
	blocking = false
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Animated
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/wall_ripples.ao"
	on_event_rippleleft = "PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/wall_ripples.ao', 0, 1, 1, 230, inherit, 1673, 43, inherit );"
	on_event_rippleright = "PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/wall_ripples.ao', 0, 1, 1, 74, inherit, 1673, -43, inherit );"
	on_event_disintegrate = "AddEffectPack('Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/epk/wifeDisintegrate.epk');"
}

Preload
{
	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/epk/wifeDisintegrate.epk"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/BitterGuy/BitterGuyChild2Surge"] = {
    name = "Torcall, Sobbing Child",
    life = 1,
    energyShield = 0.25,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 8,
    accuracy = 1,
    skillList = {
        "CGEBitterGuyColdGroundDegen",
        "BitterGuyChildSwim",
        "BitterGuyChildDamage",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["CGEBitterGuyColdGroundDegen"] = {
    name = "CGEBitterGuyColdGroundDegen",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_cold_damage_to_deal_per_minute",
        "ground_maelstrom_art_variation",
        "base_skill_effect_duration",
        "active_skill_area_of_effect_radius_+%_final",
        "active_skill_chill_effect_+%_final",
    },
    levels = {
        [1] = {1, 1010, 30000, -30, 100, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BitterGuyChildSwim"] = {
    name = "BitterGuyChildSwim",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.67,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BitterGuyChildDamage"] = {
    name = "BitterGuyChildDamage",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_skill_effect_duration",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 2000, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}