Twilight Order Officer [DNT-UNUSED]



Spectre | Y |
---|---|
Tags | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_int, red_blood |
พลังชีวิต
120%
+50%
การหลบหลีก
+25%
ค่าต้านทาน




Damage
120%
ความแม่นยำ
100%
ปะทะคริติคอล Chance
5%
Attack Distance
5 ~ 15
1.755 Second
Damage Spread
±20%
ค่าประสบการณ์
120%
Model Size
110%
Type
TwilightOrderOfficerCold
Metadata
TwilightOrderOfficerCold
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
9,308
3,620
Damage
280
ความเสียหายเวท
280
ความแม่นยำ
2,464
1.755
ค่าประสบการณ์
34,361
Minion Life
8,316
Minion Damage
1,163
Minion Armour
6,033
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
โจมตีพื้นฐาน
Base Damage: 224–336
โอกาสปะทะคริติคอล: 5%
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

EASTwilightOfficerWarCryCold
คูลดาวน์: 12 {วิ}
action attack or cast time uses animation length [1]
EASTwilightOfficerFrozenLegion
คูลดาวน์: 4 {วิ}
action attack or cast time uses animation length [1]
GATwilightOfficerFrozenLegionTriggered
Triggerable, Attack
Base Damage: 224–336
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 110%
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 10%
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/TwilightOrderSoldiers/TwilightOrderOfficerCold"] = { name = "Twilight Order Officer [DNT-UNUSED]", life = 1.2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 1.755, attackRange = 15, accuracy = 1, weaponType1 = "Two Hand Sword", skillList = { "MeleeAtAnimationSpeed", "GATwilightOfficerFrozenLegionTriggered", "EASTwilightOfficerWarCryCold", "EASTwilightOfficerFrozenLegion", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GATwilightOfficerFrozenLegionTriggered"] = { name = "GATwilightOfficerFrozenLegionTriggered", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASTwilightOfficerWarCryCold"] = { name = "EASTwilightOfficerWarCryCold", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASTwilightOfficerFrozenLegion"] = { name = "EASTwilightOfficerFrozenLegion", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.