Unearthed Skeletal Warrior
undead description [1]
โอกาสบล็อคความเสียหาย โจมตี 20%
คุณได้รับความเสียหาย 10% จากการปะทะที่บล็อค
SpectreY
Tags1HSword_onhit_audio, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Packs
  • Unearthed Skeletal Swordsman, Unearthed Skeletal Warrior, Unearthed Skeletal Archer
  • Black Scythe Arbalist, Unearthed Skeletal Swordsman, Unearthed Skeletal Warrior, Unearthed Skeletal Archer
  • Order Ostiary, Unearthed Skeletal Swordsman, Unearthed Skeletal Warrior, Unearthed Skeletal Archer
  • พลังชีวิต
    100%
    ค่าต้านทาน
    0 0 0 0
    Damage
    110%
    ความแม่นยำ
    100%
    ปะทะคริติคอล Chance
    5%
    โบนัสความเสียหายคริติคอล
    +30%
    Attack Distance
    4 ~ 11
    Attack Time
    1.5 Second
    Damage Spread
    ±30%
    ค่าประสบการณ์
    100%
    Model Size
    100%
    Type
    ExpeditionSkeletonBasicOneHandWeapon
    Metadata
    ExpeditionSkeletonSwordShield
    เลเวล
    68
    พลังชีวิต
    7,757
    ค่าเกราะ
    3,451
    อัตราการหลบหลีก
    477
    Damage
    256
    ความเสียหายเวท
    256
    ความแม่นยำ
    2,180
    Attack Time
    1.5
    ค่าประสบการณ์
    28,634
    Minion Life
    11,280
    Minion Damage
    2,086
    Minion Armour
    3,451
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    โจมตีพื้นฐาน
    Base Damage: 180–333
    โอกาสปะทะคริติคอล: 5%
    Attack Time: 1.5 {วิ}
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    WalkEmergeExpeditionArmourCaster
    walk emerge distance [120]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueExpeditionNew/ExpeditionMonsterFodderBase"
    
    Actor
    {
    	on_start_WalkEmerge = "RemoveCollidability();"
    
    	on_end_WalkEmerge =
    	"
    		Delay( 2, { MakeCollidable(); } );
    	"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueExpeditionNew/ExpeditionMonsterFodderBase"
    
    Actor
    {
    	on_start_WalkEmerge =
    	"
    		DisableRendering();
    		HideAttachedMeshSegments();
    		Delay( 0.1,
    		{
    			AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/portal_Transition_caster.epk' );
    			EnableRendering();
    		} );
    		Delay( 0.3,
    		{
    			AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/weapon_Transition.epk', R_Weapon );
    			AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/weapon_Transition.epk', L_Weapon );
    			ShowAttachedMeshSegments();
    		} );
    	"
    
    	on_end_WalkEmerge =
    	"
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/portal_Transition_caster.epk' );
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/weapon_Transition.epk', R_Weapon );
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/weapon_Transition.epk', L_Weapon );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueExpeditionNew/Skeletons/ExpeditionSkeletonSwordShield"] = {
        name = "Unearthed Skeletal Warrior",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.1,
        damageSpread = 0.3,
        attackTime = 1.5,
        attackRange = 11,
        accuracy = 1,
        weaponType1 = "One Hand Sword",
        weaponType2 = "Shield",
        skillList = {
            "MeleeAtAnimationSpeed",
            "WalkEmergeExpeditionArmourCaster",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeExpeditionArmourCaster"] = {
        name = "WalkEmergeExpeditionArmourCaster",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.66,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {120, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    undead description [1]
    IdMonsterNecromancerRaisable
    FamilyMonsterNecromancerRaisable
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • undead description Min: 1 Max: 1 Global
  • Adds Tagsnecromancer_raisable
    โอกาสบล็อคความเสียหาย โจมตี 20%
    คุณได้รับความเสียหาย 10% จากการปะทะที่บล็อค
    IdMonsterAttackBlock30Bypass10
    FamilyMonsterBlockAndBypass
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • monster base block % Min: 20 Max: 20 Global
  • base block % damage taken Min: 10 Max: 10 Global
  • Craft Tagsblock
    Unearthed Skeletal Warrior
    undead description [1]
    โอกาสบล็อคความเสียหาย โจมตี 20%
    คุณได้รับความเสียหาย 10% จากการปะทะที่บล็อค
    SpectreY
    Tags1HSword_onhit_audio, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
    พลังชีวิต
    100%
    ค่าต้านทาน
    0 0 0 0
    Damage
    110%
    ความแม่นยำ
    100%
    ปะทะคริติคอล Chance
    5%
    โบนัสความเสียหายคริติคอล
    +30%
    Attack Distance
    4 ~ 11
    Attack Time
    1.5 Second
    Damage Spread
    ±30%
    ค่าประสบการณ์
    100%
    Model Size
    100%
    Type
    ExpeditionSkeletonBasicOneHandWeapon
    Metadata
    ExpeditionSkeletonSwordShieldOlroth
    เลเวล
    68
    พลังชีวิต
    7,757
    ค่าเกราะ
    3,451
    อัตราการหลบหลีก
    477
    Damage
    256
    ความเสียหายเวท
    256
    ความแม่นยำ
    2,180
    Attack Time
    1.5
    ค่าประสบการณ์
    28,634
    Minion Life
    11,280
    Minion Damage
    2,086
    Minion Armour
    3,451
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    โจมตีพื้นฐาน
    Base Damage: 180–333
    โอกาสปะทะคริติคอล: 5%
    Attack Time: 1.5 {วิ}
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    WalkEmergeExpeditionArmourCaster
    walk emerge distance [120]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueExpeditionNew/Skeletons/ExpeditionSkeletonSwordShieldOlroth"] = {
        name = "Unearthed Skeletal Warrior",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.1,
        damageSpread = 0.3,
        attackTime = 1.5,
        attackRange = 11,
        accuracy = 1,
        weaponType1 = "One Hand Sword",
        weaponType2 = "Shield",
        skillList = {
            "MeleeAtAnimationSpeed",
            "WalkEmergeExpeditionArmourCaster",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeExpeditionArmourCaster"] = {
        name = "WalkEmergeExpeditionArmourCaster",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.66,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {120, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    undead description [1]
    IdMonsterNecromancerRaisable
    FamilyMonsterNecromancerRaisable
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • undead description Min: 1 Max: 1 Global
  • Adds Tagsnecromancer_raisable
    โอกาสบล็อคความเสียหาย โจมตี 20%
    คุณได้รับความเสียหาย 10% จากการปะทะที่บล็อค
    IdMonsterAttackBlock30Bypass10
    FamilyMonsterBlockAndBypass
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • monster base block % Min: 20 Max: 20 Global
  • base block % damage taken Min: 10 Max: 10 Global
  • Craft Tagsblock
    Edit

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