Black Scythe Arbalist
expedition_monster
Spectre | Y |
---|---|
Tags | allows_additional_projectiles, bone_armour, bones, cold_affinity, fire_affinity, humanoid, is_unarmed, not_dex, not_int, puncturing_weapon, ranged, skeleton, Stab_onhit_audio, undead, very_slow_movement |
Packs |
พลังชีวิต
135%
ค่าเกราะ
+40%
ค่าต้านทาน
0
0
0
0
Damage
135%
ความแม่นยำ
100%
ปะทะคริติคอล Chance
5%
โบนัสความเสียหายคริติคอล
+30%
Attack Distance
6 ~ 65
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
135%
Model Size
100%
Type
ExpeditionRisenArbalest
Metadata
ExpeditionArbalest
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
10,472
ค่าเกราะ
4,831
อัตราการหลบหลีก
477
Damage
315
ความเสียหายเวท
315
ความแม่นยำ
2,180
1.5
ค่าประสบการณ์
38,656
Minion Life
15,228
Minion Damage
2,560
Minion Armour
7,592
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPWExpeditionArbalestProjectile
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 252–378
โอกาสปะทะคริติคอล: 5%
แปลงความเสียหาย กายภาพ 60% เป็น น้ำแข็ง
base is projectile [1]
monster projectile variation [145]
projectile uses contact position [1]
use scaled contact offset [1]
MPWExpeditionArbalestSnipe
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 252–378
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 265%
คูลดาวน์: 8 {วิ}
โพรเจกไทล์ เจาะทะลุ ทุกเป้าหมาย
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 165%
แปลงความเสียหาย กายภาพ 60% เป็น น้ำแข็ง
base is projectile [1]
monster projectile variation [146]
projectile uses contact position [1]
use scaled contact offset [1]
SpawnObjectExpeditionArbalestSnipeObject
Triggerable
base is projectile [1]
GSExpeditionArbalestObjectExplosion
Triggerable, Spell, Damage
โอกาสปะทะคริติคอล: 7%
สร้างความเสียหาย น้ำแข็ง 11987 ถึง 17981
base is projectile [1]
is area damage [1]
GTExpeditionArbalestRainOfArrows
Triggerable
คูลดาวน์: 4 {วิ}
base is projectile [1]
ExpeditionArbalestRainOfArrows
Triggerable, Attack
Base Damage: 252–378
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 150%
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 50%
แปลงความเสียหาย กายภาพ 50% เป็น น้ำแข็ง
สร้างสถานะ ขาหัก เมื่อปะทะ
base is projectile [1]
is area damage [1]
EDSExpeditionArbalestROAMarker
Triggerable, Attack
Base Damage: 252–378
โอกาสปะทะคริติคอล: 5%
คูลดาวน์: 10 {วิ}
แปลงความเสียหาย กายภาพ 60% เป็น น้ำแข็ง
base is projectile [1]
SSMArbalestGroundSpawn
Spell, Multicastable, Triggerable
alternate minion [567]
number of monsters to summon [3]
summon specific monsters radius +% [-65]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueExpeditionNew/ExpeditionMonsterEliteBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueExpeditionNew/ExpeditionMonsterEliteBase" Actor { on_start_EffectDrivenAttack = "SetStateTo( glowboost, 1 );" on_end_or_destroy_EffectDrivenAttack = "SetStateTo( glowboost, 0 );" } Life { on_death = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk' );" on_spawned_dead = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk' );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueExpeditionNew/Arbalest/ExpeditionArbalest"] = { name = "Black Scythe Arbalist", life = 1.35, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.35, damageSpread = 0.2, attackTime = 1.5, attackRange = 65, accuracy = 1, skillList = { "MPWExpeditionArbalestProjectile", "MPWExpeditionArbalestSnipe", "SpawnObjectExpeditionArbalestSnipeObject", "GSExpeditionArbalestObjectExplosion", "GTExpeditionArbalestRainOfArrows", "ExpeditionArbalestRainOfArrows", "EDSExpeditionArbalestROAMarker", "SSMArbalestGroundSpawn", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MPWExpeditionArbalestProjectile"] = { name = "MPWExpeditionArbalestProjectile", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "active_skill_base_physical_damage_%_to_convert_to_cold", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {145, 60, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPWExpeditionArbalestSnipe"] = { name = "MPWExpeditionArbalestSnipe", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "active_skill_base_physical_damage_%_to_convert_to_cold", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "always_pierce", }, levels = { [1] = {146, 60, baseMultiplier = 2.65, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpawnObjectExpeditionArbalestSnipeObject"] = { name = "SpawnObjectExpeditionArbalestSnipeObject", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_is_projectile", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSExpeditionArbalestObjectExplosion"] = { name = "GSExpeditionArbalestObjectExplosion", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, critChance = 7, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTExpeditionArbalestRainOfArrows"] = { name = "GTExpeditionArbalestRainOfArrows", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_is_projectile", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ExpeditionArbalestRainOfArrows"] = { name = "ExpeditionArbalestRainOfArrows", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_cold", "maim_on_hit_%", "is_area_damage", "base_is_projectile", }, levels = { [1] = {50, 100, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, [2] = {50, 100, baseMultiplier = 1.5, levelRequirement = 68, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSExpeditionArbalestROAMarker"] = { name = "EDSExpeditionArbalestROAMarker", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_cold", "base_is_projectile", }, levels = { [1] = {60, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMArbalestGroundSpawn"] = { name = "SSMArbalestGroundSpawn", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {3, 567, -65, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | MonsterTagExpedition |
---|---|
Family | MonsterTag |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Adds Tags | expedition_monster |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.