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# 第四章 航向金司馬區,尋覓對抗腐敗的遠古武器——第三戒律的器物。尼加馬卡努伊群島浸潤著卡魯伊族的傳說,當你造訪每座島嶼時,請時刻留意祖先神祇的蹤跡。此區域由多個小型地點組成,各具獨特的生態系、敵人與故事。某處島嶼上,你或許會遇見崇拜當地巨人的哥布林群落;另一座島嶼則可能封印著沉睡千年的恐怖存在。 ## 金司馬區 <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpaneltownpinicon.webp" height="32"><img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32"> NPCs: [[Doryani]]; [[The Hooded One]]; [[Alva]]; [[Rog]]; [[Tujen]]; [[Ange]]; [[Dannig]]; [[Makoru]]; [[Kanu]] 金司馬區是第四章的第一個城鎮。 * [[Dannig]]: 販售武器、護甲、頭盔、手套、靴子、盾牌、箭袋及腰帶。 * [[Rog]]: 販售權杖、法力護盾、魔杖、法杖、生命藥瓶、法力藥瓶、智慧卷軸、戒指、護身符與護身符。[[Rog]]亦可為魔法物品與稀有物品進行祛魔,以換取[[Transmutation Shard]]或[[Regal Shard]]。 * [[Tujen]]: 讓您能以金幣賭博換取稀有度未知的物品。 * [[Ange]]: 解鎖非同步交易、藏身處選擇功能,並提供通貨兌換服務。 * [[Makoru]]: 便於航行至金司馬區周邊的各個島嶼。 與 [[Doryani]], [[Alva]], [[Rog]], [[Tujen]] 和 [[Ange]] 交談。接著沿著碼頭走向繫泊的船隻,與[[Kanu]]和[[Makoru]]對話。衝回碼頭上岸,向[[Rog]]租借船隻。再次衝下碼頭,與[[Makoru]]對話後即可啟航前往你選擇的島嶼。 若需提升裝備等級,可考慮在推進主線任務前先前往下列島嶼: * [[Arastas]]:與[[Servitor Marius]]對話可開啟法師商店。 * [[Ngakanu]]:與[[Ruhaki]]對話可開啟鐵匠鋪。 > 第四章採用非線性設計,可依個人喜好自由選擇任務完成順序。以下區域順序僅供參考,係基於任務獎勵與首領難度評估後所建議。 ## 金氏島 <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32"> * 頭目: [[The Blind Beast]] (可選: 2 武器天賦點數) * 任務: [[The Search]], [[Land of the Kin]], [[Forgotten Bounty]] (可選) * 興趣點: [[Beast Pen]], [[Fossilised Formation]], [[Flayed Sailor]], [[魔痕尖塔]]<img src="https://cdn.poe2db.tw/image/Art/2DArt/minimap/player/IsleOfKinSulphiteSpireLandmarkActive.webp" height="32"> 金氏島是一座硫磺礦場,棲息著成群結隊的金氏族生物及其馴服的巨獸。主要任務目標是尋找火山巢穴,調查金氏族暴動的根源,並搜尋遺失的武器碎片。 此外,還需考慮一個可選的傳奇頭目、一個可選的任務目標,以及3個祕密: * [[The Blind Beast]]:是一隻具侵略性的物理與閃電傷害首領,擊敗後可提供2點武器天賦點數。 * [[Beast Pen]]: 包含著一隻稀有的野獸,會掉落 [[Uncut Support Gem]] 等級4. * [[Fossilised Formation]]: 包含 [[Lesser Jeweller's Orb]]. * [[Flayed Sailor]]: 沿著海岸線,你發現一名水手的遺體,遺體掉落了一片[[Torn Map Piece]]。此物品用於完成可選任務[[Forgotten Bounty]]。 * [[魔痕尖塔]]: 提供「亞硫酸鹽注入」增益效果,使你的移動速度、元素抗性與傷害值提升,此效果將持續至你離開該區域為止。 ## Volcanic Warrens <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32"> * Bosses: [[Krutog, Lord of Kin]] * Quests: [[The Search]], [[Land of the Kin]] * Points of Interest: Volcanic Nest The Volcanic Warrens is a vast volcanic cavern packed with Kin, behemoths, molten imps and volcanic golems. Search the caverns for the throne room, host to Krutog, Lord of Kin, a physical and lightning themed boss. Defeat Krutog and free [[Matiki]] from their cage. Return to town and speak to them once more on the boat, to unlock a new island, the Eye of Hinekora. The Eye of Hinekora is host to numerous rewards but includes a difficult boss fight. Thus, before sailing to the Eye, travel to Kedge Bay, to maximise character power in advance. Note: While clearing this zone you may encounter the Volcanic Nest Secret, housing two rare volcanic golems. Each dropping a Magic or Rare Ring on death. ## Kedge Bay <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32"> * Bosses: None * Quests: [[The Search]], [[Dark Mists]], [[Forgotten Bounty]] (Optional) * Points of Interest: Abandoned Ship, Dead Man's Chest Kedge Bay is a shipwrecked strand, home to shrieking gulls, drowned crawlers, and sea-rotted skeletal sailors. Progress ahead to Journey's End, in search of additional Weapon Pieces. While clearing this zone you may find: * Dead Man's Chest: contains a second [[Torn Map Piece]], used to complete the optional Forgotten Bounty quest. * Abandoned Ship Secret: contains a chest that drops a guaranteed [[Lesser Jeweller's Orb]]. ## Journey's End <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32"> * NPCs: [[Tujen]], [[Freya Hartlin]] * Bosses: [[Captain Hartlin]] * Quests: [[The Search]], [[Dark Mists]] Journey's End is another debris filled strand, teeming with undead explorers, ghostly creatures, and rotting soul-catchers. Upon entering the area, you encounter a trapped Freya Hartlin, who Tujen dearly wants to rescue. Summon and speak to Tujen, to gain your next objective: a quest to search for and defeat Captain Hartlin, a physical and cold themed boss. After defeating Captain Hartlin, loot the [[Verisium]], return to town and speak to Dannig to acquire [[Verisium Spikes]]. Return to Journey's End and interact with the Karui Totem's to free Freya. Surprise! [[Freya Hartlin]] is actually Omniphobia, Fear Manifest. Survive the madness, defeat [[Omniphobia]], return to town and speak to [[Tujen]] for an [[Uncut Skill Gem]] Level 13. ## Abandoned Prison <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32"> * Quests: [[The Search]], [[Abandoned Prison]] * Points of Interest: The Chapel, The Armoury The Abandoned Prison is is a time-worn penitentiary, haunted by spined necromancers, risen rattler's, eaten rats, eternal prisoners, eternal guards, and more. Search the zone for Solitary Confinement, to discover the darkness within. While progressing you may find a [[Chapel Key]], which can be used to enter the Chapel. Clear the enemies and interact with the [[Goddess of Justice]] for a choice between: * 30% increased Life Recovery from Flasks * 30% increased Mana Recovery from Flasks If you would like to change your choice, you can always return to the Goddess and select a different option. Additionally, you may find the Armoury Secret. A locked room full of gear, hidden in riot armaments. Simply interact with the nearby lever to enter and claim your potential rewards. ## Solitary Confinement <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32"> * Bosses: [[The Prisoner]] * Quests: [[The Search]], [[Abandoned Prison]] Solitary Confinement is built below the Abandoned Prison, and has been significantly water-damaged after centuries of neglect. So much so, that periodic waves of sea water submerge the prison floors, significantly lowering your movement speed. Search for and defeat the Prisoner, a physical and cold themed boss, with a unique regenerative ability. At 50%, 25% and 10% HP, the Prisoner becomes staggered and immune to damage, after a short delay they begin to heal. Interact with a ballista on the edge of the arena and shoot the Prisoner with a piercing bolt to counter this regeneration. Note that after each ballista fired, the Prisoner gains new abilities. After defeating the Prisoner, speak to the Hooded One and return to town. ## Eye of Hinekora <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32"> * NPCs: [[Matiki]], [[Navali]] * Quests: [[Trial of the Ancestors]] * Points of Interest: Silent Hall After previously freeing [[Matiki]] from Krutog in the Volcanic Warrens, the Karui Elder guides your ship to the Eye of Hinekora, a proving grounds to enter the Halls of the Dead. Speak to [[Matiki]] and [[Navalia]], and peer into the Well of Passing, to seek approval from the [[Hinekora]], to enter the proving grounds. With [[Hinekora]]'s approval, your character is temporarily dead, but held in the Mother of Death's embrace, allowing you to pass into the spirit realm. Progress ahead and complete the following tests to enter the Halls of the Dead: * [[Kaom's Test of Mettle]] * Maata's Test of Mettle * Rakiata's Test of Mettle After completing each test, near the end of the zone, search for the Silent Halls Secret, hidden behind a checkpoint. Explore the Silent Hall and pay your respects to receive a permanent +5% to Maximum Mana buff. ## Halls of the Dead <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32"> * NPCs: [[Navali]] * Bosses: [[Yama The White]] (2 Weapon Set Passive Skill Points) * Quests: [[Trial of the Ancestors]] * Points of Interest: [[Tasalio's Test]], [[Ngamahu's Test]], [[Tawhoa's Test]] The Halls of the Dead is an ancestral proving ground, where the greatest warriors of the past battle endlessly. Explore the Halls for Yama, the White, a physical and chaos themed boss. While exploring, you may find additional Tests of Strength. Completing each test provides a Blank Tattoo which can be exchanged for a specific attribute or resist tattoo: * [[Tawhoa's Test]]: +5 Strength or +5% Fire Resist * [[Tasalio's Test]]: +5 Intelligence or +5% Cold Resist * [[Ngamahu's Test]]: +5 Strength or +5% Fire Resist Warning: consuming a Tattoo is a permanent choice that cannot be changed later on! After completing each Test of Strength, progress to the end of the zone to find the entrance to the Trial of the Ancestor's. However, once more you must prove your worth by defeating [[Yama The White]]. After defeating Yama, loot the [[Silver Coin]] and enter the [[Trial of the Ancestors]]. Speak to [[Navali]] at the top of the trial for 2 Weapon Set Passive Skill Points. Then return to town and sail to the next island. ## Whakapanu Island <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32"> * Bosses: [[Great White One]] (Optional) * Quests: [[The Search]], [[Whakapanu Island]], [[Tribal Medicine]] (Optional), [[Forgotten Bounty]] (Optional) * Points of Interest: Sharkpit, Crabshell Cavern, Petrified Pirate Whakapanu Island is an undisturbed paradise, inhabited by thriving coconut crabs, scorpion monkey's, towering elephant tortoise and more. Search the island for an entrance to the Singing Caverns. While exploring the island you may encounter the following bosses or points of interest: * Crabshell Cavern: Home to a large overgrown rare crab, which drops an [[Uncut Support Gem]] Level 4. * Petrified Pirate: drops another [[Torn Map Piece]]. Used to complete the optional [[Forgotten Bounty]] quest. * Great White One: a large overgrown Shark, located at the Shark Pit, that when defeated drops a [[Shark Fin]]. The [[Shark Fin]] can be returned to [[Kaimana]] immediately at Ngakanu island or at the end of the act in town, for a choice between the following rewards: * [[Uncut Skill Gem]] Level 11 * [[Uncut Spirit Gem]] Level 11 * [[Uncut Support Gem]] Level 4 * Note: at the end of the act, [[Kaimana]] is found on the platform at the end of the dock, opposite of the Ship. ## Singing Caverns <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32"> * Bosses: [[Diamora, Song of Death]] * Quests: [[The Search]], [[Whakapanu Island]] * Points of Interest: Beckoning Clam (Optional: Rare [[Pearlescent Amulet]]) The Singing Caverns is an underground passage, inhabited by amphibious prowlers, ghastly sirens and other nefarious sea creatures. Search the Cavern for [[Diamora, Song of Death]], a physical and cold themed boss. Diamora is a siren, avoid her petrifying song and gaze and consider equipping a [[Thawing Charm]] before the fight. After defeating Diamora, speak to [[the Hooded One]], return to town and sail to the next island. Optionally, while exploring the Caverns you may encounter a Beckoning Clam. Interact with the Clam, defeat the ambush and interact with the Clam once more for a [[Humming Pearl]]. Return the [[Humming Pearl]] to [[Rog]] in town for a Rare [[Pearlescent Amulet]]. ## Shrike Island <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32"> * Bosses: [[Scourge of the Skies]] * Quests: [[The Search]], [[Shrike Island]], [[Forgotten Bounty]] (Optional) * Points of Interest: Corpse Nest Shrike Island is a vicious rite of passage for Karui; that has become deadlier with the growing corruption. Vile Vultures, ravenous shrikes, scavenged skeletons and other hungry creatures await you. Search the island for the [[Scourge of the Skies]], a physical themed boss. Defeat the Scourge of the Skies, speak to the Hooded one, and speak to Makoru. Then set sail to Arastas. While scavenging the island, you may find the Corpse Nest Secret. Interact with the Corpse Nest for the fourth and final [[Torn Map Piece]]. To review, [[Torn Map Piece]]s are used to complete the optional Forgotten Bounty quest and drop from the following islands: * Isle of Kin * Kedge Bay * Whakapanu Island * Shrike Island Returning all four Torn Map Pieces to [[Makoru]] unlocks Plunder's Point. An optional area that introduces the Expedition mechanic. Summon [[Dannig]], place the explosives around potentially rewarding locations, explode the explosives and clear the monsters for experience and loot. ## Arastas <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32"> * NPCs: [[Missionary Lorandis]] * Bosses: [[Torvian, Hand of the Saviour]] * Quests: [[The Search]] * Points of Interest: Golden Bells Arastas is the point of operations for the Twilight Order, a peaceful enclave also in search of the Weapon. Speak to [[Missionary Lorandis]] for more information. Surprise! You've been betrayed once more! Break the barrier, survive the ambush and search for the Excavation. While searching for the Excavation site, near the end of the zone you can find two Golden Bells: * The Morning Bell is located in the Town Square and provides 3 [[Regal Orb]]s. * The Evening Bell is located at the Cliffside and provides 3 [[Exalted Orb]]s. At the end of the zone you encounter [[Torvian, Hand of the Saviour]], a physical and fire themed boss. Torvian is an incredibly challenging fight that can be made easier with an understanding of his Rock Toss ability. Surrounding the arena are three casters that periodically empower Torvian, most notably with damage reduction. When Torvian slams both axes into the ground, he emerges with a Rock that he tosses at the player. Position near a casters platform and dodge the Rock after it's thrown to interrupt the empowerment. ## The Excavation <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32"> * Bosses: [[Benedictus, First Herald of Utopia]] * Quests: [[The Search]] The Excavation Site is swarming with the most zealous members of the Twilight Order and is host to [[Benedictus, First Herald of Utopia]] a physical, fire and lightning themed boss. Search for and defeat [[Benedictus, First Herald of Utopia]]. Timely dodge rolls and specific understanding of his Earthen Maze mechanics are key. After defeating [[Benedictus, First Herald of Utopia]], follow [[Tavakai]] and [[Makoru]] to the Weapon. Upon arrival, [[the Hooded One]] joins you and attempts to reforge the Weapon. Unsurprisingly, you've been betrayed again! This time by [[Tavakai]] who wishes to use the Weapon to save his people. Can you trust anyone at this point? Speak to [[the Hooded One]], return to town, speak to [[the Hooded One]] once more, and then to [[Rhodri]] to set sail to Ngakanu. ## Ngakanu <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32"> * Bosses: None * Quests: The Search Ngakanu is home to the Tukohama Tribe, however, the tribe members are enraged with blood-fevered fury, attacking anyone and everyone on site. Battle your way through the village, in search of the Heart of the Tribe. ## Heart of the Tribe <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32"> * Bosses: [[Tavakai, the Chieftain]] * Quests: [[The Search]] * Points of Interest: Meeting House The Heart of the Tribe embodies the same blood-fevered rage found in Ngakanu. Search the area for [[Tavakai, the Chieftain]], the penultimate boss of Act 4. While exploring the area, you may find the Meeting House Secret, a room outlined with chests full of loot. Consider making any final upgrades at this point before confronting [[Tavakai, the Chieftain]]. [[Tavakai, the Chieftain]] is a multi-phase, physical, fire, cold and lightning themed boss. Precise dodge rolls, positioning and life recovery are key to defeating [[Tavakai, the Chieftain]]. After defeating [[Tavakai, the Chieftain]], witness [[the Hooded One]] curing both [[Tavakai]] and [[Makoru]]. Then speak to [[Tavakai]], return to Kingsmarch, and speak to [[the Hooded One]].
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