[DNT] Expedition Apparition Orb
monster no drops or experience [1]
cannot have affliction mods [1]
cannot have affliction mods [1]
Spectre | N |
---|---|
Tags | construct, fast_movement, ghost_armour, is_unarmed, non_attacking |
生命
100%
抗性
0
0
0
0
傷害
67%
命中
100%
暴擊 Chance
5%
暴擊傷害加成
+30%
Attack Distance
6 ~ 6
攻擊時間
1.5 Second
Damage Spread
±20%
經驗值
100%
Model Size
80%
Type
ExpeditionApparitionOrb
Metadata
ApparitionExpeditionOrb
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
7,757
護甲值
3,451
閃避值
477
傷害
156
法術傷害
156
命中
2,180
攻擊時間
1.5
經驗值
28,634
Minion Life
11,280
Minion Damage
1,271
Minion Armour
3,451
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
EASExpeditionApparitionOrbDeath
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" } Positioned { locked_orientation = true } Stats { immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_item_drop_slots = 0 set_monster_no_drops_or_experience = 1 set_monster_do_not_fracture = 1 set_max_frenzy_charges = 0 set_max_endurance_charges = 0 set_max_power_charges = 0 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 set_phase_through_objects = 1 monster_rarity_damage_+%_final = -70 } Life { corpse_usable = false } StateMachine { define_shared_state = "hide;" } SectorEvents {}
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { on_or_create_state_hide_0 = "DisableRendering();" on_or_create_state_hide_1 = "EnableRendering();" on_or_create_state_hide_2 = "DisableRendering();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueExpedition/ApparitionBoss/ApparitionExpeditionOrb"] = { name = "[DNT] Expedition Apparition Orb", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.67, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "EASExpeditionApparitionOrbDeath", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["EASExpeditionApparitionOrbDeath"] = { name = "EASExpeditionApparitionOrbDeath", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
cannot have affliction mods [1]
Id | CannotGainAfflictedMods |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.