Spectre | Y |
---|---|
Area | 阿札克泥沼, 高地神塔庇護所, 阿札克泥沼 |
Tags | allows_additional_projectiles, Arrow_onhit_audio, human, humanoid, medium_movement, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood |
Packs |
生命
100%
閃避值
+50%
Ailment Threshold
%
抗性
0
0
0
0
傷害
100%
命中
100%
暴擊率
+5%
暴擊加成
+130%
Attack Distance
3 ~ 14
Attack Time
1.995 Second
Damage Spread
±20%
經驗值
100%
Model Size
100%
Type
VaalSavageDelinquent
Metadata
VaalSavageDelinquent
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
70
生命
8,716
護甲
3,877
閃避值
502
能量護盾
0
傷害
248
法術傷害
248
命中
0
Attack Time
1.995
經驗值
34,639
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MPWVaalSavageBlowDart
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 玩家投射物, 傷害, 可觸發
Base Damage: 198–297
[Critical|暴擊]率: 5%
攻擊傷害: 75%
Attack Time: 1.995 秒
造成 25% 更少攻擊傷害
+35 近戰打擊距離
擊中時使敵人中毒
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1031]
projectile ballistic angle from reference event [1]
projectile uses contact position [1]
projectiles not offset [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]
+35 近戰打擊距離
擊中時使敵人中毒
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1031]
projectile ballistic angle from reference event [1]
projectile uses contact position [1]
projectiles not offset [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/VaalSavage/VaalSavageDelinquent"] = { name = "Carver Fledgling", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.995, attackRange = 14, accuracy = 1, weaponType1 = "Bow", skillList = { "MPWVaalSavageBlowDart", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MPWVaalSavageBlowDart"] = { name = "MPWVaalSavageBlowDart", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "melee_range_+", "spell_maximum_action_distance_+%", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", "global_poison_on_hit", "projectiles_not_offset", "projectile_ballistic_angle_from_reference_event", }, levels = { [1] = {1031, 35, -50, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }