Expedition2RemnantActiveIncursionAtziriActiveShrineActiveStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
增加承受傷害 II
Tier: 3
在每個事件房間中,每 1.75 秒逐漸增加 1% 承受的傷害,最多 50%
Escalating Damage Taken II
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