鋼筋鐵骨
生命或能量護盾所承受的部分傷害先從此增益效果扣除。
base_additional_physical_damage_reduction_%
resist_all_%
affected_by_guard_skill
Steelskin
屬性 /6
quick_guard
Code | base additional physical damage reduction % |
---|---|
IsPublic | 1 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | 1 |
Code | resist all % |
---|---|
IsPublic | 0 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | 1 |
Code | affected by guard skill |
---|---|
IsPublic | 0 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | 3 |
鋼筋鐵骨
套用一個增益效果,在它被消耗完畢前可以替你承受部分擊中傷害。與其它守護技能共享冷卻時間。
is area damage [1]
melee conditional step distance [10]
precise cursor targeting uses contact point height offset [1]
Steelskin

屬性 /6
Steelskin
鋼筋鐵骨
套用一個增益效果,在它被消耗完畢前可以替你承受部分擊中傷害。與其它守護技能共享冷卻時間。
is area damage [1]
melee conditional step distance [10]
precise cursor targeting uses contact point height offset [1]
Steelskin

屬性 /6
Steelskin
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.