屈服之死相
你的攻擊、攻擊速度和移動速度被增強,受到傷害減少,你擊殺流血的敵人時會爆炸造成物理傷害。
damage_+%
attack_speed_+%
base_movement_velocity_+%
base_damage_taken_+%
bleeding_enemies_explode_for_%_life_as_physical_damage
The Yielding Mortality
屬性 /3

harbinger_damage_buff_uber

KeyValue
BuffGroupsID29
IsBuffDefinition1
BuffMergeModesID3
All Damage
Codedamage +%
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Codebase damage taken +%
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Attack Speed +%
Codeattack speed +%
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Base Movement Velocity +%
Codebase movement velocity +%
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Codebleeding enemies explode for % life as physical damage
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage