Version_0.1.1

Old: SmallMi#2711 2025-01-05 22:55:25

New: chuanhsing#2097 2025-01-16 08:44:18

OldNewDifferences
1-受禁錮敵人的累積效率為 50%,而非 100%
2-(Immobilise enemies at 50% buildup instead of 100%)
1+# Version 0.1.1
32
4-效果為禁錮累積需求量 -50%,只需要一半的禁錮累積,即可禁錮敵人
3+* 0.1.1 drops later this week
4+* Changes to maps regarding rares/magic mobs/chests (around 30% more overall per map)
5+* 4 new Tower maps to add variety
6+* Boss maps are more common
7+* New tablet adds bosses to maps
8+* Strongboxes made faster
9+* Maps had clutter reworked to make things more visible
10+* Important/deadly skills have priority when being shown
11+* Further zoom on atlas
12+* World Map loads faster
13+* Biomes shown on map
14+* 60% more omens in ritual purchasing window
15+* Better shop rarity in Expedition
16+* Citadels spawn closer to start of the atlas
17+* Citadels easier to see in fog of war
18+* Pinnacle Boss has 6 portals/attempts
19+* Citadel bosses nerfed
20+* A ton of uniques buffed
21+* Mod weighting is better on un-ID'd rares
22+* Tiered rares slightly buffed/bugfixed to allow desirable mods to appear (e.g. attack speed on bows was filtered in tiered rares)
23+* Can resocket runes on gear
24+* Mobs and bosses nerfed, details in patch notes
25+* Console item filters available
26+* Lots of other various bug fixes